Emulator files: Difference between revisions
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==Missing files== | ==Missing files== | ||
#[[#GameCube_ | #iPod Classic BootROM | ||
#[[ | #[[#GameCube_/_Triforce_/_Wii|Wii: Device credentials]] | ||
#[[#GameCube_/_Triforce_/_Wii|Triforce IPL]] | |||
#[[#Xbox_360|Xbox 360 firmware and misc dumps]] | |||
==Multi-system== | ==Multi-system== | ||
| Line 106: | Line 108: | ||
|- | |- | ||
| [https://mega.nz/#!tA01kCiI!Bp8p5BoaWzOKdF_m_V_stVcjT1TZVM-1gqaYU5uGqro Super Game Boy boot ROM] | | [https://mega.nz/#!tA01kCiI!Bp8p5BoaWzOKdF_m_V_stVcjT1TZVM-1gqaYU5uGqro Super Game Boy boot ROM] | ||
| rowspan="2"| [[higan]] <small>(bsnes)</small> | | rowspan="2"| [[higan]] <small>(bsnes)</small><br />[[SUPER ZSNES]] | ||
| [https://www.dropbox.com/sh/8ap1up6yc41f6fc/AADiXsXAimIU0rO-Hr7jvYhsa?dl=0 ✓] | | [https://www.dropbox.com/sh/8ap1up6yc41f6fc/AADiXsXAimIU0rO-Hr7jvYhsa?dl=0 ✓] | ||
| Required for Super Game Boy emulation. [[File_Hashes#Super_Game_Boy_(SGB)|MD5 Hashes]] | | Required for Super Game Boy emulation. [[File_Hashes#Super_Game_Boy_(SGB)|MD5 Hashes]] | ||
| Line 395: | Line 397: | ||
| Various | | Various | ||
| [https://files.catbox.moe/7kfx59.zip ✓] | | [https://files.catbox.moe/7kfx59.zip ✓] | ||
| Required for PlayStation 2 emulation with [[PCSX2]], not required for [[Play!]] <br />[[File_Hashes#PlayStation_2_(PS2)|More information and MD5 Hashes]]<br />"[https://archive.org/download/2019_11_25_redump_bios/Redump-BIOS/ ps2-0190j-20030822.bin]" is crucial for [[PlayStation_2_emulators# | | Required for PlayStation 2 emulation with [[PCSX2]], not required for [[Play!]] <br />[[File_Hashes#PlayStation_2_(PS2)|More information and MD5 Hashes]]<br />"[https://archive.org/download/2019_11_25_redump_bios/Redump-BIOS/ ps2-0190j-20030822.bin]" is crucial for [[PlayStation_2_emulators#Arcade_hardware_variants|KONAMI Python 2 emulation]].<br />Recommended to get complete BIOS dump with biosdrain tool (.MEC, .NVM, .rom0, .NVM, .rom1, .diff and .inf), see [[PlayStation_2_emulators#DVD_player|PS2 DVD Player emulation]] and [[PlayStation_2_emulators#System_Menu|system menu emulation]] sections for more information. | ||
|- | |- | ||
| [https://archive.org/details/Magicgate MagicGate keys] | | [https://archive.org/details/Magicgate MagicGate keys] | ||
| [[PlayStation_2_emulators#DVD_player|PCSX2 magicgate emulation supported builds]] | | [[PlayStation_2_emulators#DVD_player|PCSX2 magicgate emulation supported builds]] | ||
| N/A | | N/A | ||
| Required for MagicGate related emulation | | Required for MagicGate related emulation.<br>PCSX2 reliquary fork needs MagicGate files for memcards as well.<br>See [[PlayStation_2_emulators#Emulation_issues|MechaCon section in PlayStation 2 emulation issues]]<br>MagicGate Challenge IV File (civ.bin)<br>MagicGate Card Key Store File (cks.bin)<br>MagicGate Key Store Key File (kek.bin)<br>MagicGate Encrypted Key Store File (eks.bin) | ||
|} | |} | ||
| Line 414: | Line 416: | ||
| [https://www.dropbox.com/sh/gazfjvlut5k1a4t/AADKtcv1c0PwpH2-1gv07fFea?dl=0 ✓] | | [https://www.dropbox.com/sh/gazfjvlut5k1a4t/AADKtcv1c0PwpH2-1gv07fFea?dl=0 ✓] | ||
| Optional.<br />Required for rendering original system fonts.<br/ >Emulators have replacement fonts. Also see [[PlayStation_Portable_emulators#XMB_and_apps|this section]]. | | Optional.<br />Required for rendering original system fonts.<br/ >Emulators have replacement fonts. Also see [[PlayStation_Portable_emulators#XMB_and_apps|this section]]. | ||
|- | |||
| [https://nopaystation.com/search?query=&platform=psp&category=theme&limit=10&orderBy=completionDate&sort=DESC&missing=Show XMB themes] | |||
| - | |||
| - | |||
| Optional. | |||
|} | |} | ||
| Line 432: | Line 439: | ||
| - | | - | ||
| Optional, cosmetic and nostalgic purposes. See [https://wiki.rpcs3.net/index.php?title=Help:Frequently_Asked_Questions#Adding_Trophy_and_Home_Menu_sounds this guide] and [[PlayStation 3 emulators#Trophies]] section. | | Optional, cosmetic and nostalgic purposes. See [https://wiki.rpcs3.net/index.php?title=Help:Frequently_Asked_Questions#Adding_Trophy_and_Home_Menu_sounds this guide] and [[PlayStation 3 emulators#Trophies]] section. | ||
|- | |||
| [https://nopaystation.com/search?query=&platform=ps3&category=theme&limit=10&orderBy=completionDate&sort=DESC&missing=Show XMB dynamic and static themes] | |||
| - | |||
| - | |||
| Optional, cosmetic and nostalgic purposes.<br/>[https://archive.org/download/PS3_NOINTRO_EUR_1 PS3_NOINTRO EUR 1] ... | |||
|} | |} | ||
| Line 464: | Line 476: | ||
| The official PS4 game packages (.pkg) are encrypted for DRM, and raw .pkg files cannot be directly used in emulators like Spine. To run PS4 games they must be dumped and decrypted from an actual PS4 system. | | The official PS4 game packages (.pkg) are encrypted for DRM, and raw .pkg files cannot be directly used in emulators like Spine. To run PS4 games they must be dumped and decrypted from an actual PS4 system. | ||
|- | |- | ||
| [https:// | | [https://www.mediafire.com/file/8r2tyr6q8a8ng0a/lib.7z/file 12.52 decrypted modules] (.sprx only; 78 MB) | ||
| [[shadPS4]], [[Spine]] | | [[shadPS4]], [[Spine]] | ||
| | | | ||
| Contains .sprx (Signed PlayStation Relocatable eXecutables) files extracted from decrypted PS4 firmware | | Contains .sprx (Signed PlayStation Relocatable eXecutables) files extracted from decrypted PS4 firmware 12.52. | ||
|- | |- | ||
| [https://www.mediafire.com/file/19zwp3d7z110ymf/PS4_and_PS5_trophy_icons_and_sound_%2528paste_in_user_dir%2529.7z/file PS4 and PS5 trophy icons and sound] | | [https://www.mediafire.com/file/19zwp3d7z110ymf/PS4_and_PS5_trophy_icons_and_sound_%2528paste_in_user_dir%2529.7z/file PS4 and PS5 trophy icons and sound] | ||
| Line 680: | Line 692: | ||
|- | |- | ||
| [https://www.mediafire.com/file/uyj8hrxq1gtq2us/Xbox+360+Dashboards+(2005-2014).7z Dashboard and system files] | | [https://www.mediafire.com/file/uyj8hrxq1gtq2us/Xbox+360+Dashboards+(2005-2014).7z Dashboard and system files] | ||
| rowspan="1"| [[Xbox_360_emulators#Dashboard_and_apps|Xenia Canary]] | | rowspan="1"| [[Xbox_360_emulators#Dashboard_and_apps|Xenia Canary]]<br/>[[Xbox_360_emulators#Dashboard_and_apps|Xenia Edge]] | ||
| - | | - | ||
| Required for Xbox 360 dashboard emulation, not required for games. Recommended to use with batch scripts from [[Xbox_360_emulators#Dashboard_and_apps|xenia dash pack]].<br/>[https://github.com/xenia-canary/xenia-canary/wiki/Dashboard/ce0c5ff7fb17da65012dc69341fc02492d85d4ba#dashboards Alternative link for various dashboard versions].<br/>You can also use the [https://digiex.net/forums/dashboard-system-updates.62/ Digiex: Dashboard / System Updates] forum. | | Required for Xbox 360 dashboard emulation, not required for games. Recommended to use with batch scripts from [[Xbox_360_emulators#Dashboard_and_apps|xenia dash pack]].<br/>[https://github.com/xenia-canary/xenia-canary/wiki/Dashboard/ce0c5ff7fb17da65012dc69341fc02492d85d4ba#dashboards Alternative link for various dashboard versions].<br/>You can also use the [https://digiex.net/forums/dashboard-system-updates.62/ Digiex: Dashboard / System Updates] forum.<br><br>To properly emulate the Metro dashboard in Xenia Canary, follow these file placement and renaming steps: | ||
;File Copying | |||
* Copy the following files from your '''1888-dash''' folder into your '''metro dash''' directory: | |||
** <code>xenonkjlatin.xtt</code> | |||
** <code>xenonclatin.xtt</code> | |||
;File Renaming | |||
Both <code>$flash_SegoeXbox-Light.xtt</code> and <code>XenonSCLatin.xtt</code> should be there by default before you begin. Inside your '''metro dashboard''' directory, locate <code>$flash_SegoeXbox-Light.xtt</code> and rename it to: <code>SegoeXbox-Light.xtt</code><br> | |||
*Locate the <code>.xttp</code> files already present in your metro dashboard directory and rename them exactly as follows: | |||
** Rename <code>$flash_xenonclatin.xttp</code> to <code>XenonCLatin.xttp2</code> | |||
** Rename <code>$flash_xenonjklatin.xttp</code> to <code>XenonJKLatin.xttp2</code> | |||
|- | |- | ||
| [https://www.mediafire.com/file/ld6v3f2xxr0s34m/xbox+360+font+and+achievement+sound.7z Xbox 360 achievement font and sound] | | [https://www.mediafire.com/file/ld6v3f2xxr0s34m/xbox+360+font+and+achievement+sound.7z Xbox 360 achievement font and sound] | ||
| rowspan="1"| [[Xbox_360_emulators|Xenia Canary]] | | rowspan="1"| [[Xbox_360_emulators|Xenia Canary]]<br/>[[Xbox_360_emulators|Xenia Edge]] | ||
| - | | - | ||
| Not required for games, only for cosmetic and nostalgic purposes. Use [[Xbox_360_emulators#Achievements|this guide]]. | | Not required for games, only for cosmetic and nostalgic purposes. Use [[Xbox_360_emulators#Achievements|this guide]]. | ||
|- | |- | ||
| | | [https://github.com/AdrianCassar/TitleManagedStorageArchiveXbox360 Collection of Title Managed Storage (TMS) also known as XStorage from Xbox Live] | ||
| rowspan="1"| [[Xbox_360_emulators|Xenia Canary Netplay]] | |||
| - | |||
| Not required for singleplayer aspect of the games. Use [[Xbox_network#Xbox_360|this guide]]. TMS contains game-specific data, it allows developers to control their global data such as updating playlists to add new gamemodes. | |||
|- | |||
| [https://archive.org/download/x360-avatar-items Xbox 360 Avatar Items] | |||
| rowspan="1"| [[Xbox_360_emulators|Xenia Canary]] | | rowspan="1"| [[Xbox_360_emulators|Xenia Canary]] | ||
| - | | - | ||
| | | | ||
|- | |||
| Xbox 360 firmware and misc dumps | |||
| rowspan="1"| - | |||
| - | |||
|<code>xboxupd_asm.bin -> ver 17559 (?)</code><br/> | |||
<code>xboxkrnl_17559.bin f1b66f2aa794f0117a8a2d565c9fec0b601fed83</code><br/> | |||
<code>hypervisor_17559.bin 7ab214ba55741a590c27b513a71afb36f793bcee</code><br/> | |||
<code>kernel_17559.bin 871368b3495fb807ee317ac088f092fb46009b8e</code><br/> | |||
<code>KV_dec.bin 01ae62ec6e93899713bedd43e1ad366ee0e72408</code><br/> | |||
<code>smc.bin 95b11854e596a322b5bb0712e3a391ace3c74662</code><br/> | |||
<code>logical.bin b2d9324a43a96dc0d36835a00fd991962a66d558</code><br/> | |||
|- | |- | ||
| [https:// | | Xbox 360 Apps<br/>[https://www.mediafire.com/file/9hy4eus5efhnavv/X360+P1+Archived+apps.zip/file Part One], [https://www.mediafire.com/file/n9p60yd1vjho02r/X360_apps_archive_part_2.zip/file Part Two] | ||
| rowspan="1"| | | rowspan="1"| - | ||
| - | | - | ||
| Not required for | | Not required for games. | ||
|} | |} | ||
| Line 773: | Line 811: | ||
| [https://www.dropbox.com/scl/fi/cmxddcab7u16gna139ku0/pcfx.rom?rlkey=i8xm05p0ncqn2n623zju6yyrp&dl=0 ✓] | | [https://www.dropbox.com/scl/fi/cmxddcab7u16gna139ku0/pcfx.rom?rlkey=i8xm05p0ncqn2n623zju6yyrp&dl=0 ✓] | ||
| Required for PC-FX emulation. | | Required for PC-FX emulation. | ||
|- | |||
|[https://github.com/Abdess/retrobios/blob/main/bios/NEC/PC-FX/pcfxga.rom PC-FXGA BIOS] | |||
| [[pcfxemu]] | |||
| | |||
| Required for PC-FXGA emulation. | |||
|} | |} | ||
Latest revision as of 19:01, 9 September 2026
Missing files
[edit | edit source]- iPod Classic BootROM
- Wii: Device credentials
- Triforce IPL
- Xbox 360 firmware and misc dumps
Multi-system
[edit | edit source]| Emulator(s) | File type(s) | Backup |
|---|---|---|
| RetroArch | BIOS files | ✓ |
| MAME | BIOS files (0.265) | |
| EmuDeck | BIOS files | |
| Batocera | BIOS files | |
| RetroBat | BIOS files | |
| RetroDECK | BIOS files | |
| Recalbox | BIOS files | |
| Mesen | ROMs Pack | |
| Mednafen (standalone) | BIOS files | ✓ |
| OpenEmu | BIOS files | ✓ |
| Lemuroid | BIOS files | |
| PCem and 86Box | ROMs Pack | |
| RomM | BIOS files | |
| MESS | ROMs Pack (0.151) | ✓ |
| BrickEmuPy | ROMs Pack |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Family Computer Disk System BIOS file | Various | ✓ | Required for FDS emulation. MD5 Hashes |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Satellaview BS-X ROMs | higan (bsnes) Snes9x |
✓ | Required for some Satellaview releases. Including Japanese original ROM, no-DRM ROM and English-patched ROMs (DRM or no-DRM). |
| Sufami Turbo BIOS file | ✓ | Required for Bandai's Sufami Turbo emulation. | |
| SuperDisc BIOS file | No$SNS (1.6) | ✓ | Required for Sony's SNES-CD emulation. |
| Super Game Boy boot ROM | higan (bsnes) SUPER ZSNES |
✓ | Required for Super Game Boy emulation. MD5 Hashes |
| Coprocessor firmwares | ✓ | Including CX4, DSP1/1A, DSP1B, DSP2, DSP3, DSP4, ST010, ST011 and ST018. More information |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| LLE RSP plugin | Project64 | ✓ | |
| 64DD IPL and PIF ROM (JPN Retail) | CEN64 | ✓ | Required for 64DD emulation in CEN64. Japanese region only. |
| 64DD IPL (JPN Retail) | Project64 | ✓ | Required for 64DD emulation in Project64. |
| 64DD IPL (US Retail) | |||
| 64DD IPL (JPN Development) |
GameCube / Triforce / Wii
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| GameCube IPL BIOS file | Dolphin | ✓ | Includes US EU and JP versions
Optional. |
| DSP-LLE plugin | ✓ | Optional. Needed for more accurate low-level emulation (LLE) of DSP audio. Required in Dolphin for connectivity with GBA units. An incomplete HLE solution removing this requirement exists. | |
| Wii WC24 network SSL certificates | ✓ | Optional. Required for connecting to Wi-Fi Connection service. More information | |
| Device credentials | - | Optional. Required for connecting to Wii Shop Channel or some of the WFC/private servers. See this guide. | |
| Triforce IPL and Segaboot.gcm | - | Optional. Triforce full boot process can only be experienced by providing a Triforce IPL and Segaboot combined with "Skip Main Menu" config option.[1] Segaboot can be found on certain Triforce update discs or in Virtua Striker 4 and Virtua Striker 4 ver.2006's files. You can use Dolphin's filesystem explorer to locate the "firm" folder that holds Segaboot files. The correct file is 2MB, and in the case of Virtua Striker 4 ver.2006, it is named segaboot.img01. Renaming this file segaboot.gcm and placing it in the Triforce directory inside of the User folder will allow Dolphin to use it. |
| File type(s) | Emulator(s) | Backup | MD5 Hash | Note |
|---|---|---|---|---|
| Game Boy (DMG) early boot ROM | Various | ✓ | a8f84a0ac44da5d3f0ee19f9cea80a8c | Variant found in very early Japan-sold DMG units |
| Game Boy (DMG) boot ROM | ✓ | 32fbbd84168d3482956eb3c5051637f5 | ROM providing some basic setup for the original B&W Game Boy. Mostly optional in emulators. | |
| Game Boy Pocket (MGB) boot ROM | 71a378e71ff30b2d8a1f02bf5c7896aa | Boot ROM with a single byte difference so the GB Pocket can be detected. | ||
| Game Boy Color (CGB) early boot ROM | 7c773f3c0b01cb73bca8e83227287b7f | Variant found in very early Japan-sold CGB units | ||
| Game Boy Color (CGB) boot ROM | ✓ | dbfce9db9deaa2567f6a84fde55f9680 | Bigger ROM in Color units providing palettes for monochrome games. Mostly optional in emulators. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS | Various | ✓ | Optional in PokeMini and minimon. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Boot ROM | Various | ✓ | Optional. Required for some games, homebrew, and connectivity with the GameCube. |
| e-Reader BIOS files | ✓ | Required for e-Reader emulation. Including Card e-Reader (Japan), Card e-Reader+ (Japan) and e-Reader (USA). |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| DS BIOS files and firmware | Various | ✓ | Optional for DeSmuME, melonDS and No$GBA. Required for GBE+, medusa and other emulators. |
| iQue BIOS files and firmware | ✓ | ||
| DSi BIOS files | No$GBA | ✓ | Required for Nintendo DSi emulation. |
| DSi NAND dump | ✓ | Optional. Improves compatibility for Nintendo DSi emulation. Update No$GBA in the package to the latest version is highly recommended. | |
| iQue DSi Latest NAND+DSi Latest NAND (AUS+EUR+JPN+KOR+USA) | melonDS, No$GBA | ✓ | Required for DSi emulation on melonDS. Includes BIOS and firmware for both the DS and DSi, and a NAND dump. For No$GBA, rename: nand.binbiosdsi7.binbiosdsi9.binto DSi-1.mmcBIOSDSI7.ROMBIOSDSI9.ROMrespectively, and place them in the No$GBA main folder. |
| File type(s) | Emulator(s) | Backup | SHA256 | Note |
|---|---|---|---|---|
| aes_keys.txt + seeddb.bin | Citra | Required in order to install/run encrypted content in Citra. | ||
| CJKFontData | Citra, Azahar | ✓✓ | Required for some games. (All you need is 0004009B00014**2) | |
| Bootroms | ✓ | f1b5a34b6d068b763d8afb2185493fb8c27c9a72a1ff1807111f14c135c50bb4
|
Required for ninfs to decrypt encrypted games. | |
| dspfirm.cdc | Sound drivers for homemade or third-party games. |
Wii U
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Keys | Cemu | Required to play .wux files | |
| Online files | Cemu (1.11.0 or later) Decaf |
✓ | Optional. Needed for online connection. Lacks unbanned account.dat file unique to the console but some custom servers with lax authentication are working in progress. |
| Menu files (EU) | Cemu (1.11.4 or later) | ✓ | Version 5.5.5, European region Required for rendering Mii and improving compatibility. More information Can be accessed from the .rpx under mlc01\sys\title\00050010\10040200\code\men.rpx.
|
| Menu files (US) | ✓ | Version 5.5.5, US region Required for rendering Mii and improving compatibility. More information Can be accessed from the .rpx under mlc01\sys\title\00050010\10040100\code\men.rpx.
| |
| Menu files (JP) | ✓ | Version 5.5.5, Japanese region Required for rendering Mii and improving compatibility. More information Can be accessed from the .rpx under mlc01\sys\title\00050010\10040000\code\men.rpx.
|
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| RyuSAK | Ryujinx | - | Tool for sharing shader caches. Also has up-to-date firmware and keys.
Currently down, only usable when mirror.lewd.wtf is running |
| Production keys | Ryujinx yuzu Skyline |
✓, ✓ | Required for some games and encrypted ROMs. |
| Firmware: Ryujinx Firmware | Ryujinx | ✓, ✓, ✓ | Required for Ryujinx. Can also be used with Yuzu, but it is Optional. |
Sony
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Various | ✓ | Required for some emulators. More information and MD5 Hashes Copyright-free HLE BIOS files replacements exist for other emulators. See PSX PSOne Bios Pack for SCPH-5903 bios, see PlayStation emulators#CD player for more information. |
| Crash Bandicoot pre-extracted data | PSXperia | ✓ | Required for repackaging ISOs for use with PlayStation Pocket, given that PSXperia is only able to extract wrapper data from two specific releases of the Crash Bandicoot APK. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | PK201 | ✓ | Required for PocketStation emulation. |
| File type(.pup) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Various | ✓ | Required for PlayStation 2 emulation with PCSX2, not required for Play! More information and MD5 Hashes "ps2-0190j-20030822.bin" is crucial for KONAMI Python 2 emulation. Recommended to get complete BIOS dump with biosdrain tool (.MEC, .NVM, .rom0, .NVM, .rom1, .diff and .inf), see PS2 DVD Player emulation and system menu emulation sections for more information. |
| MagicGate keys | PCSX2 magicgate emulation supported builds | N/A | Required for MagicGate related emulation. PCSX2 reliquary fork needs MagicGate files for memcards as well. See MechaCon section in PlayStation 2 emulation issues MagicGate Challenge IV File (civ.bin) MagicGate Card Key Store File (cks.bin) MagicGate Key Store Key File (kek.bin) MagicGate Encrypted Key Store File (eks.bin) |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Original fonts | Various | ✓ | Optional. Required for rendering original system fonts. Emulators have replacement fonts. Also see this section. |
| XMB themes | - | - | Optional. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Official firmware | Various | ✓ (Archive) | Required for PlayStation 3 emulation. |
| Notification and system sounds | RPCS3 | - | Optional, cosmetic and nostalgic purposes. See this guide and PlayStation 3 emulators#Trophies section. |
| XMB dynamic and static themes | - | - | Optional, cosmetic and nostalgic purposes. PS3_NOINTRO EUR 1 ... |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Official firmware | Various | ✓ (Archive) | Required for PlayStation Vita / PlayStation TV emulation. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| 11.00 sys_modules (548 MB) | shadPS4, Spine | - | Contains .elf (Executable and Linkable Format), .self (Signed Executable and Linkable Format), and .sprx (Signed PlayStation Relocatable eXecutables) files extracted from decrypted PS4 firmware version 11.00. |
| ps4-pkg-tools (Linux, and macOS) | shadPS4, Spine | - | The official PS4 game packages (.pkg) are encrypted for DRM, and raw .pkg files cannot be directly used in emulators like Spine. To run PS4 games they must be dumped and decrypted from an actual PS4 system. |
| 12.52 decrypted modules (.sprx only; 78 MB) | shadPS4, Spine | Contains .sprx (Signed PlayStation Relocatable eXecutables) files extracted from decrypted PS4 firmware 12.52. | |
| PS4 and PS5 trophy icons and sound | shadPS4 | - | Not required, optional. Paste in ShadPS4\User directory. |
| Official firmware (encrypted) | ✓ (Archive) | Contains the encrypted PS4UPDATE.PUP file, which cannot be used directly by shadPS4 or Spine because they require decrypted firmware modules to function. Required for Obliteration, a free PlayStation 4 kernel. | |
| Retail firmware (decrypted) | - | Contains two files: PS4UPDATE1.PUP.dec, and PS4UPDATE2.PUP.dec. Tools like pup_unpack or custom unpackers can extract contents from these .dec files into usable executable modules (.elf, .self, .sprx, etc.) |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Official firmware | - | ✓ (Archive) |
Sega
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Kega Fusion | ✓ | Optional. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Genesis / Mega Drive BIOS files | Various | ✓ | Optional for Kega Fusion and other emulators. |
| CD BIOS files | ✓ | Required for Sega CD emulation. | |
| 32X BIOS files | ✓ | Required for 32X emulation. | |
| Mega PAC BIOS files (1.02 (US), 1.02 (JP), 1.04 (US), 1.01 (JP), 1.05 (JP), 0.98 (US), 0.98 (JP)) | Required for Mega PAC emulation |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| CD Block ROM | Ymir | ✓ | Optional. Required for low-level CD Block emulation. Get from MAME romset (bios-devices)-> - satcdb Extract bin files to roms\cdb |
| BIOS files | Ymir Mednafen SSF |
✓ | Required for Mednafen. Optional for SSF. |
| MPEG ROM | Nova Yabause? |
✓ | Required for Movie Card emulation. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | flycast | - | Optional, required for Interactive Shell emulation on flycast. |
| BIOS files | nullDC | ✓ | Required for Dreamcast emulation in nullDC. MD5 Hashes |
| BIOS files | DEmul | ✓ | Required for Dreamcast, NAOMI and Hikaru emulation in DEmul. MD5 Hashes |
| VMU BIOS files | Various | ✓ | Optional for ElysianVMU. Required for MAME. |
Atari
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS file (NTSC) BIOS file (PAL) |
ProSystem | ✓ | Optional. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Various | ✓ | Optional for Atari Jaguar emulation. Optional for Atari Jaguar CD emulation, required if you want to use the VLM. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS dump | Handy-based | ✓ | Required. On Mednafen, place on root directory. |
Microsoft
[edit | edit source]Xbox
[edit | edit source]| File type(s) | Emulator(s) | Backup | SHA256 | Note |
|---|---|---|---|---|
| BIOS + boot rom: Complex 4627 + MCPX 1.0 (xemu). 9 BIOS versions + MCPX 1.0 | xemu XQEMU |
✓ | XEMU FILES.zip 3a9eaf0d21e6a5164f1dca0ba476d9e34772d9c20525fdd772cc4aa1d904ca3f
Xbox BIOS.zipc4e94e936fd33c8f234ca8d17c3300dd120a38f01ec6da4a3840bf1f6a94a6ba
|
Required for Xbox emulation with most emulators, not required for Cxbx-Reloaded. The "COMPLEX 4627" BIOS works with xemu. |
| Custom BIOS | ✓✓ | A collection of custom BIOS files, like EvoxM8, Complex, iND, Cromwell, etc. Source | ||
| Pre-formatted HDD image: XEMU, XQEMU | Download links to Xbox HDD images, as the original (non-blank) Xbox HDD image is not required. Xemu's HDD is distributed under the MIT license, and Xqemu's HDD is copyright-free but not distributed under any free license. A HDD image is required for Xbox emulation with most emulators, not required for Cxbx-Reloaded. Pre-built 8G blank image. | |||
| Original HDD Image ver. 5960 | ✓ | Original, latest version HDD Image with Xbox Dashboard ver. 5960, which gives extra functionality and a closer experience to the original system to the emulator. | ||
| BIOS files | MAME | ✓ | Required for Xbox emulation with most emulators, not required for Cxbx-Reloaded. MCP-X bootrom included in the package is a bad dump. | |
| DVD Dongle ROM | xemu dvdkit PR | N/A | Required for Xbox DVD playback kit emulation, not required for games. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Dashboard and system files | Xenia Canary Xenia Edge |
- | Required for Xbox 360 dashboard emulation, not required for games. Recommended to use with batch scripts from xenia dash pack. Alternative link for various dashboard versions. You can also use the Digiex: Dashboard / System Updates forum. To properly emulate the Metro dashboard in Xenia Canary, follow these file placement and renaming steps:
Both
|
| Xbox 360 achievement font and sound | Xenia Canary Xenia Edge |
- | Not required for games, only for cosmetic and nostalgic purposes. Use this guide. |
| Collection of Title Managed Storage (TMS) also known as XStorage from Xbox Live | Xenia Canary Netplay | - | Not required for singleplayer aspect of the games. Use this guide. TMS contains game-specific data, it allows developers to control their global data such as updating playlists to add new gamemodes. |
| Xbox 360 Avatar Items | Xenia Canary | - | |
| Xbox 360 firmware and misc dumps | - | - | xboxupd_asm.bin -> ver 17559 (?)
|
| Xbox 360 Apps Part One, Part Two |
- | - | Not required for games. |
Other consoles
[edit | edit source]3DO
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Various | ✓ | Required for 3DO emulation. |
CD32
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Kickstarts, rom.key and cd32 fmv rom | Various | - | Required for CD32-FMV module emulation. |
CD-i
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| CD-I 470 V MPEG 5.3 | N/A | - | Required for CD-i DVC module emulation?. |
| vmpega.rom | CDi_MiSTer | - | Required for CD-i DVC module emulation, see this for more information. get from MAME romset->cdi490a.zip |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Various | ✓ | Required for PC Engine CD (TurboGrafx-CD) emulation. |
| NEC (PC Engine) PAC BIOS files (1.02 (JP) (PAC-N1), 1.02 (JP) (PCE-LP1), 1.02 (US) (PAC-N10)). | ✓ | Required for NEC PAC emulation. PCE-LP1 is the alternatively branded Japanese NEC PAC, absolutely the same hardware as PAC-N1 except slightly different BIOS with different company logo. |
PC-FX
[edit | edit source]| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files | Various | ✓ | Required for PC-FX emulation. |
| PC-FXGA BIOS | pcfxemu | Required for PC-FXGA emulation. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Mega PAC | Various | Required for Mega PAC emulation. | |
| NEC PAC/PC Engine PAC | Required for NEC (PC Engine) PAC emulation |
Personal computers
[edit | edit source]| File Type(s) | Emulator | Backup | Note |
|---|---|---|---|
| 86Box-Roms | 86Box | ✓ | |
| 86Box-Assets | 86Box | ||
| ROMs Pack (v16) ROMs Pack (v17) |
PCem | ✓ |
| File Type(s) | Emulator | Backup | Note |
|---|---|---|---|
| JiffyDOS and SuperCPU DOS | VICE | Optional files per libretro documentation |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| System ROMs | XM7 | ✓ | Required for Fujitsu FM-7 emulation. Some boot, sub-monitor and dictionary files are missing but enough in most cases. |
| File type(s) | Emulator(s) | Backup |
|---|---|---|
| FM Towns BIOS | UNZ Bochs MAME |
✓ |
| FM Towns Marty BIOS | MAME | ✓ |
| marty.rom | Xe | ✓ |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| BIOS files and machine configurations | blueMSX | ✓ | Required for MSX games (except some cartridge games covered by the unofficial C-BIOS file). |
| BIOS files | CLK Pantheon |
✓ | |
| System ROMs set | openMSX | ✓ | Required for MSX emulation on certain machines and extensions like Panasonic FS-A1GT for example. Copy all files to ~/.openMSX/share/systemroms (GNU/Linux and MacOS) or %USERPROFILE%\My Documents\openMSX\share\systemroms (Windows 7 or later).
|
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| System ROMs | PC6001V PC6001VX |
✓ | Required for PC-6001 series emulation. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| System ROMs | pc8801ma XM8 |
✓ | Required for PC-8800 emulation. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| Fonts (Binary format) | Neko Project II | ✓ | Optional. Needed for rendering text properly. |
| Fonts (BMP format) | Anex86 | ✓ | Optional for Anex86 and other emulators. Needed for rendering text properly. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| X1 and X1 Turbo BIOS | Various | ✓ | Not all files are required for all emulators. |
| X1 Turbo BIOS | X millennium Advance | ✓ | Uses a different naming scheme than other emulators. |
| File type(s) | Emulator(s) | Backup | Note |
|---|---|---|---|
| System ROMs | XM6 Pro-68k XM6 TypeG |
✓ | Required CGROM.DAT and IPLROM.DAT for X68000 Expert emulation.Required SCSIINROM.DAT and SCSIEXROM.DAT for enabling X68000 Expert SCSI interface.Required IPLROMXV.DAT, CGROM.DAT and SCSIINROM.DAT for X68000 XVI emulation.Required IPLROMCO.DAT, CGROM.DAT and SCSIINROM.DAT for X68000 Compact emulation.Required IPLROM30.DAT, CGROM30.DAT and ROM30.DAT for X68030 emulation.
|