Wii U emulators
|Type||Home video game console|
The Wii U is an eighth-generation console released by Nintendo on November 18, 2012 at $349.99. It has a Tri-Core IBM PowerPC CPU at 1.24 GHz with 2GB of RAM. It has a AMD Radeon GPU. It is the first console by Nintendo to output to high definition (HD) resolutions, such as 720p and 1080p. It includes a tablet-like controller, known as the Wii U GamePad, to provide certain additional gameplay. Notably, it can play all Wii games as well as support the Wii Remote controllers for native Wii U games.
|PC / x86|
- A closed-source Wii U emulator created in October 2015 and is regularly updated every 2 to 5 weeks. It can launch or play a lot of commercial games, 10% of tested titles are perfect and 35% are, at least, playable which sums to 45% of total tested titles, with varying degrees of glitches for the imperfect ones.
- An open-source research project for Wii U emulation. It's able to boot some commercial games.
- This emulator emulates the Wii U processors and hardware at the lowest level. It's currently able to emulate all the way through boot1, IOSU and Cafe OS until hbm.rpx calls OSPanic for some reason. Written by the main CEMU developer exjam and kinnay.
You might have read about an unofficial branch of Dolphin with Wii U support — but don't get your hopes up. While the PowerPC architecture family in the Wii U is the same as the Wii and GameCube (this fact alone was the reason why Wii emulation was added to Dolphin, originally GameCube-only), this support is nothing more than the file viewer features (region, internal name, various info, list of files and folders inside ISO and a way to extract them) being expanded to Wii U disc images. Nothing has been done on the actual emulation front as far as Dolphin is concerned, and the Dolphin developers have said that they are not interested in adding Wii U support to Dolphin.