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  • ...s a shareware [[Nintendo Entertainment System emulators|NES]] emulator for early Macintosh computers, first released in 1996. It is available in both 68k an ...s, another machine using a 6502 processor. The emulator was created to run early Namco games, such as Cumans and Battle City.
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  • ...[PlayStation Portable emulators|PlayStation Portable]]. It's written in C. Early builds are known as 'XPCE' for PSP. [[Category:PlayStation Portable emulation software]]
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  • ...everse engineering tool), and everything checks out. It's obviously a very early release, lots of unimplemented parts, but it's real. More importantly, we h [[Category:Linux emulation software]]
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  • '''InvMac''' is a freeware [[Arcade emulators|Space Invaders]] emulator for early Macintosh computers. It is available in both 68k and pre-Mac OS X PowerPC v [[Category:MacOS emulation software]]
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  • ...s and mobile devices. both could be found on devices like [[PDAs]], Dumb \ Early Smart Phones or really any device that needed a low power OS that was easy ! scope="col"|[[Emulation Accuracy|Accuracy]]
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  • Strikebox is also in very early development as of March 2019. [[Category:Windows emulation software]]
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  • ...Station 4]] and PlayStation 5 compatibility layer for Windows. It's in the early stages of development and can boot commercial PS4 titles such as ''Worms W. [[Category:Windows emulation software]]
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  • ...several issues have been fixed, such as better timing and the SRAM. In the early 2000s, it was reputed to be one the best WonderSwan/Color emulators - but C It was, in the early 2000s, a very good WonderSwan emulator. It emulates WonderSwan Mono and Color, has a nice
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  • ...[[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] emulator for early Macintosh computers. It is available in both 68k and pre-Mac OS X PowerPC v [[Category:MacOS emulation software]]
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  • ...It is known to be the very first Wii U emulator ever released. It's in the early stages of development but can successfully boot several commercial games, a [[Category:Windows emulation software]]
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  • ...99 Jarkko Sonninen <small>(Founder)</small>, Jouko Valta, Teemu Rantanen & early VICE team's make-up] [[Category:Windows emulation software]]
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  • |website = [https://adamulation.blogspot.com/ adam's emulation wip] ...ad emulates discrete logic components in the circuit board. This method is very system-intensive, and getting full speed requires at least a mid-range gami
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  • ...of the basic features and oddities that came standard on most late 90s and early 2000s VTech educational computers, this includes a cartridge slot for more [[Category:Very early emulation]]
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  • '''Silhouette''' is an unofficial port of SNES96, an early version of [[Snes9x]], released by an anonymous programmer at the start of [[Category:macOS emulation software]]
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  • ...y of these games have received ports to Android devices anyway, making iOS emulation solutions for those apps moot point. * [https://www.youtube.com/watch?v=OF36SAm-S7o iOS Games Emulation Finally Cracked Thanks to Super Monkey Ball]
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  • *GP32 emulation does not work on any Android emulators (RetroArch, Mame4All, etc). *MAME emulation is currently very early with the driver status being listed as "Preliminary".
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  • ...ware_list_name=supracan&compatibility= some games are playable], but sound emulation is preliminary. [[Category:Very early emulation]]
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  • RPCSX (formerly RPCS4) is an early, free PS4 emulator for Linux written in C++. [[Category:Linux emulation software]]
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  • ==Emulation== Emulation of Nintendo Network is possible with '''[https://pretendo.network/#about Pr
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  • [[Category:Very early emulation]]
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  • ...[Nintendo 64 emulators|Nintendo 64]] emulator written in C#. It is in very early development. Its original author once dabbled briefly in development of [[R ...software ([[Project64|PJ64]] & [[Mupen64Plus|M64+]]) and another two at a very mature or slowly maturing stages ([[RetroArch]] & [[CEN64]]), nobody but th
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • |{{✓}} <ref group=N>Not officially dead, the main website just says its "very rarely updated these days" </ref> [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • ...versa because the Simulator runs compiled C code natively (as in, without emulation or interpretation). :Early-stage open-source Playdate emulator. To-date much of the functionality is m
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  • ...e a lot of coding time, so, like most of the current emulators, RAINE uses emulation engines already available when possible. ...ability to use EmuDx files (a very early texture replacement system) for a very limited number of games, and the ability to greatly speed up the Neo Geo CD
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  • ...ors) which became a de facto standard in computer bus interfaces until the early '80s. The 8800 is still in use today in hobbyist and homebrew projects, pri ...lized the front panel of the system and as such do not translate well into emulation.
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  • ===Emulation issues=== ...n/comments/ggkoyl/leapfrog_didj_emulator/fq6gscn/ mamehaze's comment about emulation LeapFrog Didj]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • ...d ''One Piece'' title] was the first 3D game to load in-game in Ryujinx in early [https://www.youtube.com/watch?v=voEByHuUB6Q July 2018]. ...ion set as the Switch, they were able to use a hypervisor rather than pure emulation on the new Macs. While the compatibility and performance were outstanding f
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  • *various [https://emulation.gametechwiki.com/index.php?title=Special:Search&limit=500&offset=0&profile= *offering useful [https://emulation.gametechwiki.com/index.php?search=%22%23Enhancements%7CEnhancements%22&titl
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  • ...|Nintendo 64 emulator]] for Windows, Linux and macOS that is still in very early development. [[Category:Windows emulation software]]
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  • |'''[https://pineappleea.github.io/ Early Access Builds (built by pinEApple)]'''<br><small>Patreon releases</small> Yuzu started showing some 3D rendering on ''Super Mario Odyssey'' in early August 2018.<ref>[https://twitter.com/yuzuemu/status/1027066281441341440 Fi
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  • ...owever, it took much more CPU power to run games at 60FPS internally, most early 3D games run at 30FPS. Some run at even lower frame rates. The Legend of Ze ...down often affects video while audio remains unaffected, and the displayed emulation speed will still be 100%.
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  • ...s capable of running Sega System 32 and Sega System 32 Multi. Sega Model 1 emulation never advanced to playable status. The team working on this emulator is als * [https://www.youtube.com/watch?v=DzVR7bw2g6E&t=140s Sega Model 1 Emulation] (RetroGameForce Mar 01, 2020)
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  • ...least call for similar if not lower-end hardware compared to emulating an early console in an accurate fashion. ...tps://www.youtube.com/watch?v=2NF5sU_n0uk How UltraHLE changed Nintendo 64 emulation forever | MVG]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • ...~1/3rd or audio is emulated. The program is completely in Japanese and has very little in the way of configuration: no controller config, no video enhancem ...te. Elate is an OS made by TAO Group and is the basis for AmigaDE... which early screens of Elate/AmigaDE (for the Sharp Zaurus: February 2001 version) - sh
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  • ...QuickNES core. 'Blargg' is the one who developed the strident [[GB/C_Tests|emulation accuracy tests]] for many emulators striving to simulate the [[Game_Boy/Gam ..., was [https://github.com/kode54/QuickNES_Core/commits/master abandoned on early December 2014]. However the [https://github.com/libretro/QuickNES_Core/comm
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  • '''Cxbx''' is a discontinued [[High/Low level emulation|high-level]] [[Xbox emulators|Xbox emulator]] developed by Caustik (Name: [ Cxbx was first released as a proof of concept in August of 2002. This early version was capable of emulating various lighting effects from the Xbox dev
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  • ...mods for 1.7 and 1.6 versions tried to, but only covered standalone e-Card emulation, not linked e-Card/GBA game or linked e-Card/GC game). ...haul in early 2015 (fixing notably Navi Trackers and Wind Waker). e-Reader emulation is being slowly added too (none of the emulators so far emulate all three t
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  • ...cts like windowing being passed through to the host. otvdm is still in the early stages but can run simple games like SkiFree, older Microsoft Office versio [[Category:Windows emulation software]]
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  • ...when exactly Altirra's first version was uploaded on the Net publicly, but early 2009 was the likely date as the next version at 1.1 was released on May 12, [[Category:Windows emulation software]]
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  • ...S]], and [[Nestopia]]. Bgba has made amazing strides from v095 on, getting very close to [[mGBA]] accuracy. higan also features a WonderSwan/WonderSwan Col [[Category:Windows emulation software‏‎]]
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  • [[Category:Very early emulation|iPod]]
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  • Despite this emulator being in early development, some 3D games can run. *Space - pause/resume emulation
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  • ! scope="col"|[[Emulation accuracy|Accuracy]] ! scope="col"|[[Emulation accuracy|Accuracy]]
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  • ...pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API. ==Online emulation websites==
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  • ...OS games had unique and arguably superior FM Towns ports, especially a few early 2D point-and-click adventures from LucasArts. Some notable examples include :The FM Towns/Marty emulator with very high compatibility, last updated in 2010. Despite the website and documenta
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  • [[Category:Very early emulation]]
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  • ...listed the accounts below. We also have a page on other ways to [[support emulation projects]]. ! scope="col"|Early access
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  • | Required for FDS emulation. [[File_Hashes#Family_Computer_Disk_System_(FDS)|MD5 Hashes]] | Required for Bandai's Sufami Turbo emulation.
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • This page contains information of console emulation history, For a list of independent updates look at [[Template:News#Previous Emulation, in general, gained popularity around 1995-1997, [[PC_Emulator_Comparisons#
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  • Emulation occurs at up to 60FPS (frames per second) with audio support, but occasiona ...test, 65 (12.15%) are mostly playable, 144 (26.92%) crash in the intro or early in-game, 76 (14.21%) are unplayable and 1 (0.19%) is unlikely to be support
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  • ...1996, Apple sold Macintoshes with the Motorola 68k family of CPUs. In the early 90s, Apple partnered with Motorola and IBM to combine IBM's POWER with Moto ...ng a PowerPC G3 at minimum,<ref group=N>With the exception of one orphaned early G3 laptop. Though that didn't stop some users from programming OS X bootloa
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  • ...e time, with graphical fidelity roughly to par with Dreamcast or even some early PlayStation 2 titles; it took several years for home systems to catch-up. I *'''[[MAME]]''' has a driver for Sega Model 3 but emulation is currently in a preliminary state, with no games marked as working yet. I
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  • ...with the first update version 0.3.2 releasing in November 8, 2006, and the emulation is now mature enough to deliver a rendering close to the real machine, for ...on DOS PC's and was last updated in August 7, 1999! It did a decent job of emulation, with only 2 games with faults; but it is not recommended today. It may pro
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  • !scope="col"|[[Netplay|<abbr title="Should not be confused with link-cable emulation.">Netplay</abbr>]] ...tisystem/j1z2jeo/ (with pixel accuracy option)]. [https://old.reddit.com/r/emulation/comments/11ltlvu/ares_multisystem_emulator_v132_has_been_released/ v132 ver
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  • ...cs. Despite this, at least two emulators have offered highly accurate 2600 emulation for years. ! scope="col"|[[Emulation accuracy|Accuracy]]
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  • ...] commented in a compatibility list page at reicast's GitHub repository in early October, 2018 (With edits): ''"WinCE requires SH4 MMU emulation, which is unlikely to happen in reicast as it will require a major rewrite
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  • ...erflow (previously known as Team Twiizers). Dolphin's development is still very active as of {{CURRENTYEAR}}, with many contributors to its GitHub reposito [[Category:Windows emulation software]]
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  • Xenia originally began development in early 2013 as a side project by Ben Vanik.<ref>[https://github.com/xenia-project/ ...}}.</ref> Triang3l also built a different, faster and more accurate memory emulation, which should lead to fewer broken vertices and textures being seen in-game
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  • The language used changes how the source code is read, and just like emulation it too has its own high and low-level types. If a program were written in a ...to do. Other ways to port software include binary translation and platform emulation.
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  • :Experimental emulator early in development. ==Emulation issues==
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  • ...8 gigabytes of RAM. It has an AMD GPU on the AMD Radeon GCN architecture. Early in its life, it was heavily criticized for intrusive [[wikipedia:Digital ri ::XBONEmu is a compatibility layer but this is still in early development and will not work until Xbox One games have been fully dumped,
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  • ...c for <u>A</u>utomatic <u>T</u>eaching <u>O</u>perations''') system was an early distributed computing network which was in use from the 1960s up until 2006 While emulation of the actual CDC Mainframe (the system on which the NOS operating system o
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  • ...system specifications for M2 were later sold to Matsushita (Panasonic) in early 1996, who in turn licensed the technology to Konami for use in arcade devel ...inary support and requires a high-end rig to get decent performance, as M2 emulation is quite demanding for now. Results vary on a game-by-game basis, with majo
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  • The emulator, which is in early development, is planned to be made open source when the code quality improv [[Category:Windows Mobile emulation software]]
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  • ...y supports over 170 arcade titles and many PC-based arcade boards, and the emulation of these and more titles continue to be improved. ...ost_notification_email&utm_source=post_link&utm_campaign=patron_engagement early September 2018], the Teknogods team released a partially open-source versio
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  • | For emulation of 2D systems, the resolution can only be upscaled, making the pixels more ...edicated page]] for more information about home media playback support for emulation softwares.
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  • ;Wario Ware Twisted, Yoshi Topsy Turvy, Koro Koro Puzzle:Motion control emulation for these games were not implemented until myBoy and [[mGBA]] added them. P ...tches were made to change the solar sensor level with the D-Pad but proper emulation was not implemented until [[No$|NO$GBA]] and mGBA added it.
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  • ;It's important to know that emulation accuracy and compatibility are two different things; while how closely an e ...a virtual stage upon which the software itself can perform authentically. Emulation's intricate tapestry sometimes intertwines with threads of other technologi
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  • The console’s architecture is very similar to that of a PS4, so a PS4 emulator may support PS5 in the future, ...for the PS4 and PS5 by InoriRus, the creator of Short Waves. It was in the early stages of development. Can boot some lightweight PS4 games and PS5 homebrew
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  • ! scope="col"|[[Emulation Accuracy|Accuracy]] | [http://emulation.gametechwiki.com/images/4/4d/Bliss2.0.5-beta.zip 2.0.5]
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  • :''This article is for emulation on the Nintendo Switch with Nintendo's official Nintendo Switch Online serv ...e obvious addition of SNES emulation. It's certainly not the most accurate emulation of either of these systems compared to the ''many'' third-party options, bu
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  • ...lator created in mid-2009. It was based on '''PCSX-df''' 1.9, with, in its early times, support for Windows, GNU/Linux and Mac OS X (at the time) as well as ...via-pcsxr-pgxp.html|title=Perspective Correction Comes To Sony PlayStation Emulation Via PCSXR-PGXP|publisher=RetroCollect|accessdate=2018-08-10|date=2016-05-17
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  • ...uperior to [[Yabause]] and was initially superior to [[Mednafen]] with its early Saturn core versions for compatibility, but SSF is closed-source and was ma ...er 1999.<ref name="20Years_reddit">{{cite web|url=https://www.reddit.com/r/emulation/comments/e3u9wz/ssf_saturn_emulator_has_been_actively_developed/ |title=Thr
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  • ...t, the introduction of a native Japanese version of standard MS-DOS in the early 90s and subsequent entry of cheaper foreign IBM clones in the Japanese mark ! scope="col"|[[Emulation Accuracy|Accuracy]]
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  • ...a S(ingle) A(rcade) M(achine) E(mulator) for libretro, just like [https://emulation.gametechwiki.com/index.php/Philips_CD-i_emulators#Emulators Same CDi <small ...ne the most dramatic improvement out of any core [https://old.reddit.com/r/emulation/comments/11ltlvu/ares_multisystem_emulator_v132_has_been_released/ with v13
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  • ...ulation in order to run software built for a different architecture, see [[Emulation Accuracy]] page for more information about terms like "[[Hypervisors|hyperv ...the Linux project, starting in the summer of 1993. Today it's widely used, very popular and sponsored by companies such as CodeWeavers and Valve. The core
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  • ...tures_and_peripherals|<abbr title="VMU communication with Dreamcast system emulation">Dreamcast<br/>connection</abbr>]] ...ww.emu-france.com/?wpfb_dl=50 archived in Emu-France] under Windows. Sound emulation does not seem to work.
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  • Since the Nintendo Switch was hacked early in its launch, there has been a lot of interest for emulators due to the Sw ! scope="col"|[[Emulation accuracy|Accuracy]]
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  • ...n core used to have an official Windows CE port, which was discontinued in early 2010. Despite referencing X millennium T-tune code, it does not seem to be ...0s machines, it might not exhibit this issue, yet in modern computers, its emulation is ridiculously fast, as there seems to be no programmed limitation on the
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  • ...emulators]] for achieving and improving Windows NT-based operating system emulation experience. See DOSBox-X: [https://github.com/joncampbell123/dosbox-x/issue ...t Pentium II/Celeron P6 processors. For more information about Pentium III emulation; [https://86box.net/2022/03/21/why-not-p3.html 86Box - Why Not Pentium III?
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  • |release = early-2000 ...tform, developed by British software company TTP Communications Limited in early-2000. It was the first platform/engine to enable high quality games using 2
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  • ...d as a basis for PPSSPP at the start of the 2010s, which has developed PSP emulation into a polished, fast, and accurate experience. ...re information about interactive media and home media playback support for emulation softwares.
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  • In the late 1970s and early 1980s, the video game market experienced an explosion of products hoping to ...e, The Tele-Spiel console was released by Philips in 1975 and had hardware very similar to Odyssey's. It sold poorly and wasn't on the market for vary long
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  • ...e. The service only lasted a little over a year before it was shut down in early 2004. The official emulator has been hacked by a few teams. Dragon Ball Z Shinbuthoden - Area 1 (JPN) Plays very good!
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  • ...rked on, although it is in the early stages.<ref>[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 prog ...DH, along [[RPCS3]] current main developers Nekotekina and kd-11. It's in early stages although it can already [https://pbs.twimg.com/media/F1RZYjTWwAMieSr
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  • ...ch feature. The Japanese Wii [[Virtual Console]] also included basic MSX 2 emulation. ! scope="col"|[[Emulation accuracy|Accuracy]]
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  • ...d ROM the hacker has on their computer. Only a few megabytes generally, so very practical for sharing. This patch on its own is legal, it's meaningless wit Considering iNES headers are needed for emulation, you might want to look for NES ROMs including them (aka most regular NES o
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  • ...to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via Virt Also tons of obsolete non-active iOS "emulator" exists, see [https://emulation.gametechwiki.com/index.php?title=IOS_emulators&oldid=72605 this page] for m
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  • After system specifications were sold to Matsushita in early 1996, the company made a deal with Konami to produce arcade hardware based [[Category:Various Emulation]]
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  • <!-- 4CHAN EMUGEN LOGO and EMULATION GENERAL WIKI --> The wiki dedicated to all things emulation.
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  • ...majority of websites between the early 2000s and the mid 2010s, Flash was very much the go-to platform for online cartoons and games, being especially pop ...ayer that targets both HTML5 and desktop. Ruffle has been able to run many early Flash games since 2021, and the main development focus is now on support fo
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  • mGBA has full hardware emulation for e-Reader and link functionality, making it the best emulator for e-Read ...dware emulation for e-Reader standalone only, but its GBA emulation, while very decent and with save state support, isn't the best out there. You can still
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  • ...s / Supercomputers / Mainframes]] - The standard size and design that most early computers used do to technological limitations later became the standard fo [[Category:Various Emulation]]
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  • ...le="font-size:162%; border:none; padding:.1em; color:#000;">Welcome to the Emulation General Wiki</div> <div style="top:+0.2em; font-size:95%;">The wiki dedicated to all things emulation.</div>
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  • ...(alpha 3), are decompression, Symbian/Pocket PC key fallback and to run as early as Windows 98, just like the unmodified version - Datacert emulation routines built into the emulator
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  • ...T perfect. Desyncs WILL occur very often. Choppy/stuttery gameplay is also very common, and sometimes there is controller input lag. It comes with the expe * '''[[RockNES|RockNESX 2.0]]:''' A very old NES emulator. Has a very nice interface but the documentation doesn't indicate what ports it uses, s
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  • |20 <br /><small>[https://emulation.gametechwiki.com/index.php/Arcade_emulators#Discrete_circuitry-based (Discr |{{✗}}[https://old.reddit.com/r/emulation/comments/137ic8b/why_ps1_emulation_ignores_ps1based_arcades/jj2kiik/ *]
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  • ...tended to step up the console's security, vulnerabilities were still found early on that allowed tons of system files to be dumped, including dumps of games ==Emulation focused Linux distros [[Recommended_Linux_distros#Emulation_focused|(...)]]
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  • A very versatile and modifiable shader that simulates an aperture grille display ( ...s available, as well as variants that add other neat features such as NTSC emulation and better support for games that render at 480p or higher. It is also stil
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  • ! scope="col"|[[Emulation Accuracy|Accuracy]] ! scope="col"|[[Emulation Accuracy|Accuracy]]
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  • ...elopers to experiment, research, and educate on the topic of PlayStation 3 emulation that can be performed on compatible devices and operating systems.<ref>[htt ...d on several components of the emulator, maintaining the codebase up until early 2015. DH left the project in mid-2016, turning his attention to the PlaySta
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  • ...rently facilitates x64 software to run on Arm Macs. While Rosetta performs very respectably for most software, it adds extra overhead which can reduce perf ...2 app bundles contain x64 and Arm versions of software in one app. This is very useful for portability, or for people who don't know or care about their Ma
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  • ...mplexity of the system and PCs of the time lacking the needed performance, emulation was slow to develop for this console compared to previous generations, with ...some of the [[#Hardware_features_and_peripherals|hardware features]]. For emulation on Linux: see [[Xenia#Linux_and_SteamOS.2FSteam_Deck|this page]]. For check
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  • ...yabause_libretro" or "mednafen_saturn_libretro" cores for RetroArch Saturn emulation.</ref> :Used to be the emulator of choice for compatible Saturn emulation. However, it is closed-source and only for Windows and Android. Pretty good
    35 KB (4,529 words) - 08:33, 25 March 2024
  • ...will try and document some notable incidents regarding the legal status of emulation. Nothing in this page should be considered legal advice.''' ...cies focus on reforming copyright and patent laws[https://old.reddit.com/r/emulation/comments/1bbn3bw/defending_emulation_rights_and_challenging/], supporting p
    30 KB (4,346 words) - 20:09, 30 April 2024
  • ...d to running projects like [[Lakka]] on an ARM-based [[Emulation Boxes|DIY emulation box]]. MiSTer is a fork of MiST, which is a similar project; the difference * [http://www.racketboy.com/retro/mister-fpga-the-future-of-retro-game-emulation-and-preservation Racketboy's retrospective] (February 20th, 2019. MUST-READ
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  • ...project is to focus on recreating the workings of various machines through emulation, with the software's ability to actually play console games being described ...rides had nothing to do with soccer), Falgas M89 and Happy Video are only "very small" motion simulators added to the MAME.
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  • |Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation ...nd games with a resolution of 320x240, which at that time was supported by very few phones like the Nokia C03-00 or the E71.
    55 KB (8,096 words) - 07:39, 12 April 2024
  • ...uch faster than the older models, making it a much more ideal platform for emulation, but despite this there are still some emulators that have issues regardles There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]:
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  • ...dumper]. [https://github.com/UnrealPowerz/powar Powar Pokéwalker emulator (early development)]. [https://github.com/Pusty/PokewalkerUtils Python and Lua scr [[Category:Various Emulation]]
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  • |Release sometime in the early 2000s by Excalibur Electronics, Bible Challenge is a educational game handh |Launched sometime in the early 2010s by Italian toy company, Clementoni seemingly as a partnership with Ho
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  • ...days of the Dedicated Consoles, the market consisted of Pong Consoles and early attempts at portable gaming but overtime, Many types of Dedicated Consoles ...e during this time but at the start of 1980s, the many issues that plagued early LCD began to disappear as the tech improved. still, it wouldn't be until th
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  • ...te 2010s, as [[RPCS3]] had made strides in improving its largely HLE-based emulation. It has since become the emulator of choice. ...tors|GameCube]] or Wii, it has still made immense progress compared to its early days, when development was slow and seemed like it wasn't really going anyw
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  • This is a '''VERY''' incomplete list of compatibility issues that [[MAME]] has with different Also pretty much perfect, and it's got good emulation of a bunch of peripherals too! The later versions do have some problems wit
    25 KB (3,983 words) - 14:14, 12 March 2024
  • ...th several high-quality emulators for various systems, some of which are [[Emulation Accuracy|cycle-accurate]]. ! scope="col"|[[Emulation Accuracy|Accuracy]]
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  • ! scope="col"|[[Emulation accuracy|Accuracy]] ...is the common size and resolution for Symbian S60 phones at the time until early 2006. 'N-Gage' was discontinued in February 2006, with Nokia moving its gam
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  • ...ard from [https://en.wikipedia.org/wiki/Gaelco Spanish company]. Not their early 'Gaelco 3D' board from 1996-1998. There is also an [https://github.com/aaro ...mpat.txt' file inside DEmul's release archives do not have any Cave CV1000 emulation compat list, so its games' status is unknown.
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  • The first solid-state electronic calculator was created in the early 1960s. Pocket-sized devices became available in the 1970s when microprocess Computer operating systems as far back as early Unix have included interactive calculator programs such as dc and hoc, and
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  • ...resenting XQEMU). Reddit (2018-07-14).</ref><ref>[https://www.reddit.com/r/emulation/comments/6mwizs/cxbx_running_xbox_dashboard_4817_with_audio/dk7jnif/ Soulle ...="Xeon runs only one commercial game and it is Halo NTSC version, it plays very roughly, the images are too slow to get in game.">N/A</abbr>
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  • Note that all emulators are very early in their development and though they're always getting better by the day, t ...tion and earlier consoles could only display pixel art and, in some cases, very primitive 3D graphics, the move to fifth generation consoles saw a massive
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  • |[https://www.reddit.com/r/emulation/comments/czdif4/unofficial_3d_gba_retroarch_core/ VBA-Next 3D fork] ...citra-progress-report-2018-q2/</ref> You can enable it by heading to <code>Emulation → Configure… → Graphics → Layout</code>, ticking the <code>Enable S
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  • Emulation of common chips is a big part of emulating consoles and computers, this pag ...mulators listed here since they require the host architecture to be at the very least x86-compatible.
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  • ...e boost. In May 2023, it was confirmed that there are plans for high-level emulation of Arm7 on MelonDS. The project is codenamed MelonHLE. ...recommended over all previous builds (though dev builds are also generally very usable). [[OpenEmu]] uses a shallow fork of the v0.9.11 build and should be
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  • ...eCube]]'s similarity, Wii emulation happened very quickly through GameCube emulation. ...early in the console's lifespan. It's updated on a near-daily basis and is very compatible, barring some noticeable issues with GameCube games. In addition
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  • ...libretro.com/nightly/ libretro core]<ref group=N>[https://old.reddit.com/r/emulation/comments/12x3fsm/mgba_0102_released/jhigow4/ endrift's comment about libret | [http://byuu.org/emulation/higan {{higanVer}}]<br />[https://github.com/libretro/higan libretro core]
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  • ...the resolution can only be upscaled, making the pixels more apparent. For emulation of 5th generation consoles and newer, the internal resolution can be increa ...720x576, 1280x720, 1920x1080<ref group=O name=xb360>The Xbox 360's GPU is very flexible when it comes to the resolutions it can use, scaling it on the fly
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  • |A 1983 console pulled from shelves very quickly. Like many others, its titanic failure makes it a rarity nowadays. |A rare Europe-only console, first released in early 1983. Philips designed the Videopac+ to be a backwards-compatible successor
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  • ...lease.<ref name=mikageopen></ref> [https://mikage.app/faq/ Mikage is in an early stage of development], but according to its developers it already supports Due to one format being so far restricted to overpriced flashcarts and the very slow Citra development (meaning playing on an actual 3DS is still the prefe
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  • ...o games and technology, some of which can even be used in conjunction with emulation. ...ple have experimented with adding online services to their products (see [[Early Online Services]]). However, because of how dependent these features can be
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  • ...for the benefit of both the casual and enthusiast looking to get their N64 emulation fix. ...ence between them, it is recommended to read this page on [[High/Low level emulation]] beforehand.
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  • [[Early Online Services]] Typically used [[wikipedia:Dial-up Internet access|Dial-u ...e of YouTube videos to preserve content (In this case advertisements for [[Early Online Services]]). if the YouTube links no longer work please check [https
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  • There are several displays you can use for emulation. Some are better than others at displaying older standard definition games. *Very fast [[Input_lag#Display|response times]] (less than 1 µs) but limited by
    24 KB (3,920 words) - 10:41, 23 February 2024
  • ...urrently supported since they all require OpenGL. The emulator is still in early development. [[Category:Android emulation software]]
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  • ...libretro.com/nightly/ libretro core]<ref group=N>[https://old.reddit.com/r/emulation/comments/12x3fsm/mgba_0102_released/jhigow4/ endrift confirming the libretr ...ccuracy|accuracy]], and portability. As of yet, it's the most complete GBA emulation effort with [[#Enhancements|enhancements]] and [[#Hardware_features_and_acc
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  • ...uilds instead. If you really want to use a libretro core for PlayStation 2 emulation; [https://forums.libretro.com/t/new-pcsx2-core/41170/22 use this libretro c ...It also emulates and focuses more on [[PlayStation emulators|PlayStation]] emulation. There is also a [https://github.com/Zero3K/hpsx64 mirror] that has fixes d
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  • |'''Note that many of these emulators are forks of other emulation projects, as such these versions may be marked as inactive while the main v ! scope="col"|[[Emulation Accuracy|Accuracy]]
    169 KB (21,296 words) - 08:13, 26 April 2024
  • ...t's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NT ...on Windows, though various versions of the original such as 0.9.7 are also very solid. KEmulator nnx64, a port of KEmulator nnmod with some features remove
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  • ...y default to emulating touchscreen presses like [[Nintendo DS emulators|DS emulation]] (though it can be less than ideal in many cases). The host's keyboard may ...droid "emulators" exists there but we're not gonna list them, see [https://emulation.gametechwiki.com/index.php?title=Android_emulators&diff=66635&oldid=66634#E
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  • ...early 2000s with Sun Microsystems's mobile Java platform, J2ME. It was the very first Java-based game engine entirely dedicated to mobile devices. ExEn eng ExEn is a specific 3D Game API. It embedded a very compact Java VM from Shlumberger plus a thin native API to provide maximum
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  • ...stems but with a bigger focus on safe, usually educational content. by the early 2000s, these kind of consoles had almost completely taken over the market t [[Category:Various Emulation]]
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  • ...ve feat of playing retail games on a standard computer of the time period, emulation of the console had serious issues for nearly the next two decades. This was ! scope="col"|[[Emulation Accuracy|Accuracy]]
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  • ...preorder bonus for another 3DS game even outside Japan) also included SNES emulation. The GameCube had another early N64 emulator on the Zelda collection originally bundled with versions of Oo
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  • ...for running the firmware and mapper sound, an RTC and proper bus conflicts emulation. That last one means it will run pretty much every NES game known to man th ...rraonion.com/en/producto/neosd-aes/ NeoSD AES] <sup>(FC)</sup> ($367+) The very first Neo Geo AES flash cartridge with an outrageous price tag to match. Th
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  • ...s | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }} ...= '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}
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  • ...s / Supercomputers / Mainframes]] - The standard size and design that most early computers used do to technological limitations later became the standard fo * [http://www.kolva.net/temp/RetroCompSys/HCM.html Home Computer Museum] (Very large catalog of home computers, ~800. Probably last updated in 2007.)
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  • =Early 3D= ! Emulation Info
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  • Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect game ...terpreter mode is required to prevent freezing.''' Framerate is 45-49 FPS. Very Good Audio. '''Playable.''' }}
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  • In situations where emulation of a system makes it harder to run a video game than natively, it might be Emulation General does not aim to provide a complete list of every single port ever.
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  • {{SC_GBA|Ace Combat Advance (UE)|Works|Works|'''Very Playable.'''}} {{SC_GBA|Ace Lightning (E)|Works|Works|'''Very Playable.'''}}
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