Difference between revisions of "Libretro"

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m
(Emulation: Added Steam version availability)
Line 13: Line 13:
 
! scope="col"|Core
 
! scope="col"|Core
 
! scope="col"|Version
 
! scope="col"|Version
 +
! scope="col"|[https://store.steampowered.com/dlc/1118310/ Steam]
 
! scope="col"|Notes
 
! scope="col"|Notes
 
|-
 
|-
Line 18: Line 19:
 
|[[higan]]
 
|[[higan]]
 
|{{higanVer}}
 
|{{higanVer}}
 +
|{{?}}
 
|Separate cores for each profile.  
 
|Separate cores for each profile.  
 
C++98 version is bsnes v085 Performance profile.
 
C++98 version is bsnes v085 Performance profile.
Line 24: Line 26:
 
|[[higan|bsnes-mercury]]
 
|[[higan|bsnes-mercury]]
 
|v094
 
|v094
 +
|{{x}}
 
|Fork of [[higan|bsnes]] with modifications for speed. Separate cores for each profile
 
|Fork of [[higan|bsnes]] with modifications for speed. Separate cores for each profile
 
|-
 
|-
Line 29: Line 32:
 
|[[Mednafen]] bsnes
 
|[[Mednafen]] bsnes
 
|0.9.26
 
|0.9.26
 +
|{{?}}
 
|Fork of [[higan|bsnes]] v059 with a few modifications.
 
|Fork of [[higan|bsnes]] v059 with a few modifications.
 
|-
 
|-
Line 34: Line 38:
 
|[[higan|nSide Balanced]]
 
|[[higan|nSide Balanced]]
 
|v106
 
|v106
 +
|{{?}}
 
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Fork] of [[higan]] v106 with additional hardware support. Good for slower computers that cannot run the Accuracy core-only releases from higan v098 onwards with full speed.
 
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Fork] of [[higan]] v106 with additional hardware support. Good for slower computers that cannot run the Accuracy core-only releases from higan v098 onwards with full speed.
 
|-
 
|-
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|[[Snes9x]]
 
|[[Snes9x]]
 
|{{Snes9xVer}}
 
|{{Snes9xVer}}
 +
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
Line 44: Line 50:
 
|[[Snes9x|Snes9x 2002]] (previously PocketSNES)
 
|[[Snes9x|Snes9x 2002]] (previously PocketSNES)
 
|1.39
 
|1.39
 +
|{{?}}
 
|Snapshot of Snes9x for use on very slow platforms
 
|Snapshot of Snes9x for use on very slow platforms
 
|-
 
|-
Line 49: Line 56:
 
|[[Snes9x|Snes9x 2005]]
 
|[[Snes9x|Snes9x 2005]]
 
|1.43
 
|1.43
 +
|{{?}}
 
|Snapshot of Snes9x useful for Mario World hacks that have broken custom music.
 
|Snapshot of Snes9x useful for Mario World hacks that have broken custom music.
 
|-
 
|-
Line 54: Line 62:
 
|[[Snes9x|Snes9x 2005 Plus]]
 
|[[Snes9x|Snes9x 2005 Plus]]
 
|1.43
 
|1.43
 +
|{{?}}
 
|Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU].
 
|Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU].
 
|-
 
|-
Line 59: Line 68:
 
|[[Snes9x|Snes9x 2010]]
 
|[[Snes9x|Snes9x 2010]]
 
|[https://github.com/libretro/snes9x-next 1.52.4]
 
|[https://github.com/libretro/snes9x-next 1.52.4]
 +
|{{?}}
 
|Fork of [[Snes9x]] 1.52 WIP focused on speed.
 
|Fork of [[Snes9x]] 1.52 WIP focused on speed.
 
|-
 
|-
Line 64: Line 74:
 
|[[Mednafen]] [[Cygne]]
 
|[[Mednafen]] [[Cygne]]
 
|?
 
|?
 +
|{{y}}
 
|Modified fork of [[Cygne]].
 
|Modified fork of [[Cygne]].
 
|-
 
|-
Line 69: Line 80:
 
|[[DuckStation]]
 
|[[DuckStation]]
 
|[https://github.com/libretro/swanstation git]
 
|[https://github.com/libretro/swanstation git]
 +
|{{?}}
 
|
 
|
 
|-
 
|-
Line 74: Line 86:
 
|[[Mednafen]] PSX
 
|[[Mednafen]] PSX
 
|0.9.39.2
 
|0.9.39.2
 +
|{{y}}
 
|Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX."
 
|Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX."
 
|-
 
|-
Line 79: Line 92:
 
|[[Mednafen]] PSX HW
 
|[[Mednafen]] PSX HW
 
|Alpha
 
|Alpha
 +
|{{y}}
 
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
 
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
 
|-
 
|-
Line 84: Line 98:
 
|PCSX-ReARMed
 
|PCSX-ReARMed
 
|[https://github.com/libretro/pcsx_rearmed r22]
 
|[https://github.com/libretro/pcsx_rearmed r22]
 +
|{{y}}
 
|ARM optimized fork of [[PCSX-Reloaded]]. Supports libretro in upstream.
 
|ARM optimized fork of [[PCSX-Reloaded]]. Supports libretro in upstream.
 
|-
 
|-
Line 89: Line 104:
 
|[[Rustation]]
 
|[[Rustation]]
 
|Git
 
|Git
 +
|{{?}}
 
|
 
|
 
|-
 
|-
Line 94: Line 110:
 
|pockystation
 
|pockystation
 
|Git
 
|Git
 +
|{{?}}
 
|
 
|
 
|-
 
|-
Line 99: Line 116:
 
|[[Mednafen]] PCE-Fast
 
|[[Mednafen]] PCE-Fast
 
|?
 
|?
 +
|{{?}}
 
|
 
|
 
|-
 
|-
Line 104: Line 122:
 
|[[Mednafen]] SuperGrafx
 
|[[Mednafen]] SuperGrafx
 
|?
 
|?
 +
|{{?}}
 
|
 
|
 
|-
 
|-
Line 109: Line 128:
 
|[[Mednafen]] PC-FX
 
|[[Mednafen]] PC-FX
 
|?
 
|?
 +
|{{?}}
 
|
 
|
 
|-
 
|-
Line 114: Line 134:
 
|[[Mednafen]] [[NeoPop]]
 
|[[Mednafen]] [[NeoPop]]
 
|?
 
|?
 +
|{{?}}
 
|Modified fork of [[NeoPop]].
 
|Modified fork of [[NeoPop]].
 
|-
 
|-
Line 119: Line 140:
 
|[[Mednafen]] VB
 
|[[Mednafen]] VB
 
|?
 
|?
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 124: Line 146:
 
|[[Stella]]
 
|[[Stella]]
 
|3.9.3
 
|3.9.3
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 129: Line 152:
 
|Atari800
 
|Atari800
 
|3.1.0
 
|3.1.0
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 134: Line 158:
 
|[[ProSystem]]
 
|[[ProSystem]]
 
|1.3e
 
|1.3e
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 139: Line 164:
 
|[[Handy]]
 
|[[Handy]]
 
|[https://github.com/libretro/libretro-handy 0.95]
 
|[https://github.com/libretro/libretro-handy 0.95]
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 144: Line 170:
 
|[[Mednafen]] [[Handy]]
 
|[[Mednafen]] [[Handy]]
 
|?
 
|?
 +
|{{?}}
 
|Modified fork of [[Handy]].
 
|Modified fork of [[Handy]].
 
|-
 
|-
Line 149: Line 176:
 
|Virtual Jaguar
 
|Virtual Jaguar
 
|[https://github.com/libretro/virtualjaguar-libretro 2.1.0]
 
|[https://github.com/libretro/virtualjaguar-libretro 2.1.0]
 +
|{{?}}
 
|Very low FPS.
 
|Very low FPS.
 
|-
 
|-
Line 154: Line 182:
 
|[[higan|bnes]]
 
|[[higan|bnes]]
 
|v083
 
|v083
 +
|{{n}}
 
|
 
|
 
|-
 
|-
Line 159: Line 188:
 
|FCEUmm
 
|FCEUmm
 
|98.13mm (SVN)
 
|98.13mm (SVN)
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 164: Line 194:
 
|[[QuickNES]]
 
|[[QuickNES]]
 
|1.0
 
|1.0
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 169: Line 200:
 
|[[Mesen]]
 
|[[Mesen]]
 
|Git
 
|Git
 +
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
Line 174: Line 206:
 
|[[Nestopia]]
 
|[[Nestopia]]
 
|[https://github.com/libretro/nestopia 1.46-WIP]
 
|[https://github.com/libretro/nestopia 1.46-WIP]
 +
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
Line 179: Line 212:
 
|[[Gambatte]]
 
|[[Gambatte]]
 
|0.5.0
 
|0.5.0
 +
|{{y}}
 
|Has an option to disable color correction.
 
|Has an option to disable color correction.
 
|-
 
|-
Line 184: Line 218:
 
|[[Gearboy]]
 
|[[Gearboy]]
 
|Git
 
|Git
 +
|{{y}}
 
|[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++].
 
|[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++].
 
|-
 
|-
Line 189: Line 224:
 
|[[TGB Dual]]
 
|[[TGB Dual]]
 
|0.8.3
 
|0.8.3
 +
|{{y}}
 
|Has a split-screen mode for game linking.
 
|Has a split-screen mode for game linking.
 
|-
 
|-
Line 194: Line 230:
 
|[[SameBoy]]
 
|[[SameBoy]]
 
|Git
 
|Git
 +
|{{y}}
 
|[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018].
 
|[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018].
 
|-
 
|-
Line 199: Line 236:
 
|[[VisualBoy Advance|VBA-Next]]
 
|[[VisualBoy Advance|VBA-Next]]
 
|1.0.2
 
|1.0.2
 +
|{{?}}
 
|Fork of [[VisualBoy Advance#VBA-M|VBA-M]] focused on speed.
 
|Fork of [[VisualBoy Advance#VBA-M|VBA-M]] focused on speed.
 
|-
 
|-
Line 204: Line 242:
 
|[[VisualBoy Advance#VBA-M|VBA-M]]
 
|[[VisualBoy Advance#VBA-M|VBA-M]]
 
|SVN
 
|SVN
 +
|{{y}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
Line 209: Line 248:
 
|Meteor
 
|Meteor
 
|1.4
 
|1.4
 +
|{{?}}
 
|Supports libretro in upstream.
 
|Supports libretro in upstream.
 
|-
 
|-
Line 214: Line 254:
 
|[[Mednafen]] [[VisualBoy Advance|VBA]]
 
|[[Mednafen]] [[VisualBoy Advance|VBA]]
 
|0.9.33.3
 
|0.9.33.3
 +
|{{?}}
 
|Fork of an old version of [[VisualBoy Advance|VBA]].
 
|Fork of an old version of [[VisualBoy Advance|VBA]].
 
|-
 
|-
Line 219: Line 260:
 
|[[gpSP#TempGBA|TempGBA]]
 
|[[gpSP#TempGBA|TempGBA]]
 
|Git
 
|Git
 +
|{{n}}
 
|PSP-only fork of [[gpSP]].
 
|PSP-only fork of [[gpSP]].
 
|-
 
|-
Line 224: Line 266:
 
|[[gpSP]]
 
|[[gpSP]]
 
|0.91
 
|0.91
 +
|{{y}}
 
|Dynarec available for ARM.
 
|Dynarec available for ARM.
 
|-
 
|-
Line 229: Line 272:
 
|[[Mednafen]] [[VisualBoy Advance|VBA]]
 
|[[Mednafen]] [[VisualBoy Advance|VBA]]
 
|0.9.33.3
 
|0.9.33.3
 +
|{{?}}
 
|Fork of an old version of [[VisualBoy Advance|VBA]].
 
|Fork of an old version of [[VisualBoy Advance|VBA]].
 
|-
 
|-
Line 234: Line 278:
 
|[[mGBA]]
 
|[[mGBA]]
 
|[https://github.com/libretro/mgba 0.9.2]
 
|[https://github.com/libretro/mgba 0.9.2]
 +
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[Mupen64Plus]]
 
|[[Mupen64Plus]]
 
|2.0-rc2
 
|2.0-rc2
 +
|{{y}}
 
|Fork, has significant modifications.
 
|Fork, has significant modifications.
 
|-
 
|-
Line 244: Line 290:
 
|paraLLEl
 
|paraLLEl
 
|pre-alpha
 
|pre-alpha
 +
|{{?}}
 
|New fork/rewrite of the Mupen64Plus core with a [https://www.libretro.com/index.php/nintendo-64-vulkan-low-level-emulator-parallel-pre-alpha-release/ port] of the Angrylion video plugin ([https://www.libretro.com/index.php/parallel-n64-with-multithreaded-angrylion-released/ Multi-threaded version] also exists) to Vulkan for [https://www.libretro.com/index.php/tag/parallel-n64/ massive speed improvements]. Highly accurate on compatible games, extremely broken on incompatible games.
 
|New fork/rewrite of the Mupen64Plus core with a [https://www.libretro.com/index.php/nintendo-64-vulkan-low-level-emulator-parallel-pre-alpha-release/ port] of the Angrylion video plugin ([https://www.libretro.com/index.php/parallel-n64-with-multithreaded-angrylion-released/ Multi-threaded version] also exists) to Vulkan for [https://www.libretro.com/index.php/tag/parallel-n64/ massive speed improvements]. Highly accurate on compatible games, extremely broken on incompatible games.
 
|-
 
|-
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|[[Genesis Plus GX]]
 
|[[Genesis Plus GX]]
 
|[https://github.com/libretro/Genesis-Plus-GX {{GenPlusGXVerLibretro}}]
 
|[https://github.com/libretro/Genesis-Plus-GX {{GenPlusGXVerLibretro}}]
 +
|{{y}}
 
|Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
 
|Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
 
|-
 
|-
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|[[PicoDrive]]
 
|[[PicoDrive]]
 
|1.81
 
|1.81
 +
|{{y}}
 
|Exclusive to libretro on PC platforms. Supports libretro in upstream.
 
|Exclusive to libretro on PC platforms. Supports libretro in upstream.
 
|-
 
|-
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|[[BlastEm]]
 
|[[BlastEm]]
 
|?
 
|?
 +
|{{y}}
 
|
 
|
 
|-
 
|-
Line 264: Line 314:
 
|[[Mednafen]] Saturn
 
|[[Mednafen]] Saturn
 
|?
 
|?
 +
|{{y}}
 
|Sometimes referred to as "Beetle Saturn"
 
|Sometimes referred to as "Beetle Saturn"
 
|-
 
|-
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|[[Yabause]]
 
|[[Yabause]]
 
|0.9.13
 
|0.9.13
 +
|{{x}}
 
|Lacks dynarec and GL renderer. Heavily outdated.
 
|Lacks dynarec and GL renderer. Heavily outdated.
 
|-
 
|-
Line 274: Line 326:
 
|[[Yabause|Kronos]]
 
|[[Yabause|Kronos]]
 
|{{KronosVer}}
 
|{{KronosVer}}
 +
|{{y}}
 
|2nd-degree Yabause fork. Has [https://www.patreon.com/posts/new-sega-saturn-22300379 OpenGL ES 3.0 (for mobile) / 3.1 rendering & cached interpreter CPU core (Faster than Yabause's core). Supports STV arcade.]
 
|2nd-degree Yabause fork. Has [https://www.patreon.com/posts/new-sega-saturn-22300379 OpenGL ES 3.0 (for mobile) / 3.1 rendering & cached interpreter CPU core (Faster than Yabause's core). Supports STV arcade.]
 
|-
 
|-
Line 279: Line 332:
 
|[[FinalBurn Alpha]]
 
|[[FinalBurn Alpha]]
 
|0.2.97.24
 
|0.2.97.24
 +
|{{?}}
 
|Older version for use on slower platforms.
 
|Older version for use on slower platforms.
 
|-
 
|-
Line 284: Line 338:
 
|[[FinalBurn Alpha]]
 
|[[FinalBurn Alpha]]
 
|0.2.97.38
 
|0.2.97.38
 +
|{{?}}
 
|
 
|
 
|-
 
|-
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|[[MAME]] 2000
 
|[[MAME]] 2000
 
|0.37b5
 
|0.37b5
 +
|{{n}}
 
|Old version for use on very slow platforms.
 
|Old version for use on very slow platforms.
 
|-
 
|-
Line 294: Line 350:
 
|[[MAME]] 2003
 
|[[MAME]] 2003
 
|0.78
 
|0.78
 +
|{{n}}
 
|Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018].
 
|Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018].
 
|-
 
|-
Line 299: Line 356:
 
|[[MAME]] 2003 Plus
 
|[[MAME]] 2003 Plus
 
|0.78
 
|0.78
 +
|{{n}}
 
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements.
 
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements.
 
|-
 
|-
Line 304: Line 362:
 
|[[MAME]] 2010
 
|[[MAME]] 2010
 
|0.139
 
|0.139
 +
|{{n}}
 
|Old but more recent version for mobile devices.
 
|Old but more recent version for mobile devices.
 
|-
 
|-
Line 309: Line 368:
 
|[[MAME]] 2014
 
|[[MAME]] 2014
 
|0.159
 
|0.159
 +
|{{n}}
 
|Very recent version for PC and other fast devices.
 
|Very recent version for PC and other fast devices.
 
|-
 
|-
Line 314: Line 374:
 
|[[DAPHNE]]
 
|[[DAPHNE]]
 
|Git
 
|Git
 +
|{{?}}
 
|WIP. [[Arcade LaserDisc emulators|Arcade LaserDisc emulator]] [https://www.patreon.com/posts/libretro-status-20471393 adapted to a libretro core].
 
|WIP. [[Arcade LaserDisc emulators|Arcade LaserDisc emulator]] [https://www.patreon.com/posts/libretro-status-20471393 adapted to a libretro core].
 
|-
 
|-
Line 319: Line 380:
 
|[[Supermodel]]
 
|[[Supermodel]]
 
|Git
 
|Git
 +
|{{?}}
 
|WIP. Sega Model 3 arcade emulator. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL-only core] for now.
 
|WIP. Sega Model 3 arcade emulator. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL-only core] for now.
 
|-
 
|-
Line 324: Line 386:
 
|[[MAME]]
 
|[[MAME]]
 
|{{MAMEVerLibretro}} (Git)
 
|{{MAMEVerLibretro}} (Git)
 +
|{{?}}
 
|Based on bleeding edge Git. Official merge of MESS into MAME codebase.
 
|Based on bleeding edge Git. Official merge of MESS into MAME codebase.
 
|-
 
|-
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|[[DeSmuME]] 2015
 
|[[DeSmuME]] 2015
 
|SVN
 
|SVN
 +
|{{y}}
 
|[https://docs.libretro.com/library/desmume_2015/ Based on DeSmuME 2015 SVN]. Has options for single-screen fullscreen with swapping.
 
|[https://docs.libretro.com/library/desmume_2015/ Based on DeSmuME 2015 SVN]. Has options for single-screen fullscreen with swapping.
 
|-
 
|-
Line 334: Line 398:
 
|[[DeSmuME]] (New)
 
|[[DeSmuME]] (New)
 
|Git
 
|Git
 +
|{{y}}
 
|Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018].
 
|Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018].
 
|-
 
|-
Line 339: Line 404:
 
|[[melonDS]]
 
|[[melonDS]]
 
|Git
 
|Git
 +
|{{?}}
 
|[https://docs.libretro.com/library/melonds/ WIP]. Different emulator that aims to be more accurate than DeSmuME.
 
|[https://docs.libretro.com/library/melonds/ WIP]. Different emulator that aims to be more accurate than DeSmuME.
 
|-
 
|-
Line 344: Line 410:
 
|[[Citra]]
 
|[[Citra]]
 
|Git
 
|Git
 +
|{{n}}
 
|Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core].
 
|Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core].
 
|-
 
|-
Line 349: Line 416:
 
|[[PPSSPP]]
 
|[[PPSSPP]]
 
|Git
 
|Git
 +
|{{y}}
 
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11.
 
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11.
 
|-
 
|-
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|[[DOSBox]]
 
|[[DOSBox]]
 
|SVN
 
|SVN
 +
|{{n}}
 
|
 
|
 
|-
 
|-
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|vice-libretro
 
|vice-libretro
 
|3.0
 
|3.0
 +
|{{y}}
 
|[https://github.com/libretro/vice-libretro WIP].
 
|[https://github.com/libretro/vice-libretro WIP].
 
|-
 
|-
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|PUAE
 
|PUAE
 
|2.8.0
 
|2.8.0
 +
|{{?}}
 
|[https://github.com/libretro/PUAE Very old, shallow fork]; based on [[WinUAE]].
 
|[https://github.com/libretro/PUAE Very old, shallow fork]; based on [[WinUAE]].
 
|-
 
|-
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|libretro-fsuae
 
|libretro-fsuae
 
|Git
 
|Git
 +
|{{?}}
 
|[https://github.com/libretro/libretro-fsuae Cross-platform Amiga emulator]; newer than old PUAE core. Based on FS-UAE 2.8.1u5.
 
|[https://github.com/libretro/libretro-fsuae Cross-platform Amiga emulator]; newer than old PUAE core. Based on FS-UAE 2.8.1u5.
 
|-
 
|-
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|[[Hatari]]
 
|[[Hatari]]
 
|1.7
 
|1.7
 +
|{{?}}
 
|
 
|
 
|-
 
|-
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|[[blueMSX]]
 
|[[blueMSX]]
 
|2.8.2 (SVN)
 
|2.8.2 (SVN)
 +
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[fMSX]]
 
|[[fMSX]]
 
|3.9
 
|3.9
 +
|{{n}}
 
|
 
|
 
|-
 
|-
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|[[4DO]]
 
|[[4DO]]
 
|1.3.2.4
 
|1.3.2.4
 +
|{{n}}
 
|Also [https://www.libretro.com/index.php/4do-3do-libretro-emulator-now-supports-arcade-games/ runs 3DO Arcade games].
 
|Also [https://www.libretro.com/index.php/4do-3do-libretro-emulator-now-supports-arcade-games/ runs 3DO Arcade games].
 
|-
 
|-
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|[[vecx]]
 
|[[vecx]]
 
|SVN
 
|SVN
 +
|{{y}}
 
|
 
|
 
|-
 
|-
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|[[O2EM]]
 
|[[O2EM]]
 
|1.18
 
|1.18
 +
|{{?}}
 
|
 
|
 
|-
 
|-
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|[[FUSE]]
 
|[[FUSE]]
 
|1.11
 
|1.11
 +
|{{?}}
 
|
 
|
 
|-
 
|-
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|[[Dolphin]]
 
|[[Dolphin]]
 
|Git
 
|Git
 +
|{{n}}
 
|2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core.
 
|2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core.
 
|-
 
|-
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|[[Dolphin]] (Ishiiruka builds)
 
|[[Dolphin]] (Ishiiruka builds)
 
|Git
 
|Git
 +
|{{n}}
 
|WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
 
|WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
 
|-
 
|-
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|gw-libretro
 
|gw-libretro
 
|Git
 
|Git
 +
|{{y}}
 
|This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal.
 
|This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal.
 
|-
 
|-
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|[https://github.com/libretro/libretro-cap32 Cap32]
 
|[https://github.com/libretro/libretro-cap32 Cap32]
 
|Git
 
|Git
 +
|{{y}}
 
|WIP
 
|WIP
 
|-
 
|-
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|[[reicast#Libretro_core|Flycast]]
 
|[[reicast#Libretro_core|Flycast]]
 
|Git
 
|Git
 +
|{{y}}
 
|Greatly enhanced core based on reicast. Also runs [[Sega_NAOMI_and_variants|Naomi]] and Atomiswave games.
 
|Greatly enhanced core based on reicast. Also runs [[Sega_NAOMI_and_variants|Naomi]] and Atomiswave games.
 
|-
 
|-
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|[[redream]]
 
|[[redream]]
 
|?
 
|?
 +
|{{n}}
 
|
 
|
 
|-
 
|-
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|[[EightyOne]]
 
|[[EightyOne]]
 
|Git
 
|Git
 +
|{{?}}
 
|WIP
 
|WIP
 
|-
 
|-
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|[[FreeIntv]]
 
|[[FreeIntv]]
 
|Git
 
|Git
 +
|{{y}}
 
|[https://docs.libretro.com/library/freeintv/ WIP]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Mattel Intellivision emulator]. Designed for SNES era and later joypads.
 
|[https://docs.libretro.com/library/freeintv/ WIP]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Mattel Intellivision emulator]. Designed for SNES era and later joypads.
 
|-
 
|-
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|px68k-libretro
 
|px68k-libretro
 
|Git
 
|Git
 +
|{{?}}
 
|[https://docs.libretro.com/library/px68k/ Portable Sharp X68000 Emulator for PSP, Android and other platforms].
 
|[https://docs.libretro.com/library/px68k/ Portable Sharp X68000 Emulator for PSP, Android and other platforms].
 
|-
 
|-
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|Theodore
 
|Theodore
 
|Git
 
|Git
 +
|{{y}}
 
|[https://docs.libretro.com/library/theodore/ Libretro core for Thomson TO8/TO8D emulation], based on Daniel Coulom's DCTO8D emulator.
 
|[https://docs.libretro.com/library/theodore/ Libretro core for Thomson TO8/TO8D emulation], based on Daniel Coulom's DCTO8D emulator.
 
|}
 
|}

Revision as of 14:25, 30 July 2023

Libretro.png

libretro (formerly libsnes) is an API designed mainly for games and emulators. It allows games and emulators to be compiled as dynamically linked libraries known as "libretro cores", which can be used in a frontend that implements libretro, such as RetroArch.

libretro Frontends

RetroArch is the flagship project for libretro, however there are plenty of other available frontends.

Main article: Frontends#Libretro

Cores

Emulation

System Core Version Steam Notes
SNES higan v110 ? Separate cores for each profile.

C++98 version is bsnes v085 Performance profile.

SNES bsnes-mercury v094 Fork of bsnes with modifications for speed. Separate cores for each profile
SNES Mednafen bsnes 0.9.26 ? Fork of bsnes v059 with a few modifications.
SNES nSide Balanced v106 ? Fork of higan v106 with additional hardware support. Good for slower computers that cannot run the Accuracy core-only releases from higan v098 onwards with full speed.
SNES Snes9x 1.62.3 Supports libretro in upstream.
SNES Snes9x 2002 (previously PocketSNES) 1.39 ? Snapshot of Snes9x for use on very slow platforms
SNES Snes9x 2005 1.43 ? Snapshot of Snes9x useful for Mario World hacks that have broken custom music.
SNES Snes9x 2005 Plus 1.43 ? Snapshot of Snes9x 1.43 plus BLARRG APU.
SNES Snes9x 2010 1.52.4 ? Fork of Snes9x 1.52 WIP focused on speed.
WonderSwan Mednafen Cygne ? Modified fork of Cygne.
PlayStation DuckStation git ?
PlayStation Mednafen PSX 0.9.39.2 Fork has significant modifications for enhancements as well as Vulkan renderer support. Sometimes referred to as "Beetle PSX."
PlayStation Mednafen PSX HW Alpha Adds an OpenGL renderer to Mednafen PSX based on the GPU renderer from Rustation. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
PlayStation PCSX-ReARMed r22 ARM optimized fork of PCSX-Reloaded. Supports libretro in upstream.
PlayStation Rustation Git ?
PocketStation pockystation Git ?
PC Engine & PCE-CD Mednafen PCE-Fast ? ?
PC Engine SuperGrafx Mednafen SuperGrafx ? ?
PC-FX Mednafen PC-FX ? ?
Neo-Geo Pocket Mednafen NeoPop ? ? Modified fork of NeoPop.
Virtual Boy Mednafen VB ?
Atari 2600 Stella 3.9.3
Atari 5200 Atari800 3.1.0
Atari 7800 ProSystem 1.3e
Atari Lynx Handy 0.95
Atari Lynx Mednafen Handy ? ? Modified fork of Handy.
Atari Jaguar Virtual Jaguar 2.1.0 ? Very low FPS.
NES bnes v083
NES FCEUmm 98.13mm (SVN)
NES QuickNES 1.0
NES Mesen Git Supports libretro in upstream.
NES Nestopia 1.46-WIP Supports libretro in upstream.
Game Boy/Color Gambatte 0.5.0 Has an option to disable color correction.
Game Boy/Color Gearboy Git Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++.
Game Boy/Color TGB Dual 0.8.3 Has a split-screen mode for game linking.
Game Boy/Color SameBoy Git Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C. Latest core update in 2018.
Game Boy Advance VBA-Next 1.0.2 ? Fork of VBA-M focused on speed.
Game Boy Advance VBA-M SVN Supports libretro in upstream.
Game Boy Advance Meteor 1.4 ? Supports libretro in upstream.
Game Boy Advance Mednafen VBA 0.9.33.3 ? Fork of an old version of VBA.
Game Boy Advance TempGBA Git PSP-only fork of gpSP.
Game Boy Advance gpSP 0.91 Dynarec available for ARM.
Game Boy Advance Mednafen VBA 0.9.33.3 ? Fork of an old version of VBA.
Game Boy Advance, Game Boy/Color mGBA 0.9.2
Nintendo 64 Mupen64Plus 2.0-rc2 Fork, has significant modifications.
Nintendo 64 paraLLEl pre-alpha ? New fork/rewrite of the Mupen64Plus core with a port of the Angrylion video plugin (Multi-threaded version also exists) to Vulkan for massive speed improvements. Highly accurate on compatible games, extremely broken on incompatible games.
Sega Systems (SG-1000, Master System, Genesis, Sega CD, Game Gear) Genesis Plus GX 1.7.4 Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
Sega Systems (Master System, Genesis, Sega CD, 32X, Game Gear, Pico) PicoDrive 1.81 Exclusive to libretro on PC platforms. Supports libretro in upstream.
Sega Genesis BlastEm ?
Sega Saturn Mednafen Saturn ? Sometimes referred to as "Beetle Saturn"
Sega Saturn Yabause 0.9.13 Lacks dynarec and GL renderer. Heavily outdated.
Sega Saturn Kronos 2.6.1 2nd-degree Yabause fork. Has OpenGL ES 3.0 (for mobile) / 3.1 rendering & cached interpreter CPU core (Faster than Yabause's core). Supports STV arcade.
Arcade FinalBurn Alpha 0.2.97.24 ? Older version for use on slower platforms.
Arcade FinalBurn Alpha 0.2.97.38 ?
Arcade MAME 2000 0.37b5 Old version for use on very slow platforms.
Arcade MAME 2003 0.78 Old version for use on slow platforms. Core updated in 2018.
Arcade MAME 2003 Plus 0.78 Updated 2018 version of MAME (0.78) for libretro, with added game support and improvements.
Arcade MAME 2010 0.139 Old but more recent version for mobile devices.
Arcade MAME 2014 0.159 Very recent version for PC and other fast devices.
Arcade (LaserDisc) DAPHNE Git ? WIP. Arcade LaserDisc emulator adapted to a libretro core.
Arcade (Sega Model 3) Supermodel Git ? WIP. Sega Model 3 arcade emulator. OpenGL-only core for now.
Everything MAME 0.188 (Git) ? Based on bleeding edge Git. Official merge of MESS into MAME codebase.
Nintendo DS DeSmuME 2015 SVN Based on DeSmuME 2015 SVN. Has options for single-screen fullscreen with swapping.
Nintendo DS DeSmuME (New) Git Has options for single-screen fullscreen with swapping. Latest core update in 2018.
Nintendo DS melonDS Git ? WIP. Different emulator that aims to be more accurate than DeSmuME.
Nintendo 3DS Citra Git Has an updated 2018 core.
PSP PPSSPP Git 2018: Now has working Vulkan, OpenGL & Direct3D 11 renderers. 1st core to use D3D 11.
286 and 386 DOSBox SVN
Commodore 64 vice-libretro 3.0 WIP.
Amiga PUAE 2.8.0 ? Very old, shallow fork; based on WinUAE.
Amiga libretro-fsuae Git ? Cross-platform Amiga emulator; newer than old PUAE core. Based on FS-UAE 2.8.1u5.
Atari ST/STE/TT/Falcon Hatari 1.7 ?
MSX/SVI/ColecoVision/SG-1000 blueMSX 2.8.2 (SVN)
MSX fMSX 3.9
3DO 4DO 1.3.2.4 Also runs 3DO Arcade games.
Vectrex vecx SVN
Magnavox Odyssey²/Videopac O2EM 1.18 ?
ZX Spectrum FUSE 1.11 ?
Nintendo GameCube and Wii Dolphin Git 2018: Now has working Direct3D 11, OpenGL & Vulkan renderers. 2nd core to use D3D 11 after PPSSPP's core.
Nintendo GameCube and Wii Dolphin (Ishiiruka builds) Git WIP. Based on a custom build version of Dolphin. OpenGL renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
Game & Watch gw-libretro Git This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal.
Amstrad CPC Cap32 Git WIP
Sega Dreamcast Flycast Git Greatly enhanced core based on reicast. Also runs Naomi and Atomiswave games.
Sega Dreamcast redream ?
Sinclair ZX81 (for now) EightyOne Git ? WIP
Mattel Intellivision FreeIntv Git WIP. Mattel Intellivision emulator. Designed for SNES era and later joypads.
Sharp X68000 px68k-libretro Git ? Portable Sharp X68000 Emulator for PSP, Android and other platforms.
Thomson TO8/TO8D Theodore Git Libretro core for Thomson TO8/TO8D emulation, based on Daniel Coulom's DCTO8D emulator.

Game Engine

Game Core Version Notes
Cave Story NXEngine 1.0.0.4
ChaiLove libretro-chailove 0.20.0 Open-source framework for making 2D games in C++ with ChaiScript (eg. Floppy Bird).
Doom PrBoom 2.5.0 Does not have the advanced features of GZDoom or can run WADs designed for it. However, it's highly portable, very stable, and is compatible with every officially released patch of Doom up until Final Doom,
Flashback REminiscence Git Port of the game engine recreation of the spiritual successor to Another World/Out of this World.
Lua Engine (Lutro) libretro-lutro v1 WIP. Experimental lua game framework that follows the LÖVE API. Sample games include Snake, Tetris and Pong.
LucasArt Game Engines ScummVM 1.6.0 Requires loading games inside its own GUI, does not load games from RetroArch's Load Content option.
OutRun CannonBall 0.3 Complete rewrite of the Outrun arcade game into portable C++ written in 2014 by Chris White. Has many enhancements. The libretro version has analog axis and triggers support alongside a new 120Hz mode.
Quake TyrQuake 0.61
Quake II vitaQuakeII 2.2
Rick Dangerous xrick-libretro 1.0.0.6 Open-source implementation of the game Rick Dangerous. Core based on BigOrno's work.
RPG Maker 2000/2003 EasyRPG 0.4.1
Tomb Raider #1-5 OpenLara 2017-04-24 WIP. Available for 32bit/64bit Windows & Linux. Has many enhancements over the original games.

Standalone Game

Game Genre
Dinothawr Puzzle

Other

Core Description
FFmpeg Media Player
Modelviewer 3D Tech Demo
SceneWalker 3D Tech Demo
Imageviewer Image Viewer

External Links