User:Reece2oo9

From Emulation General Wiki
Revision as of 11:44, 4 April 2024 by Reece2oo9 (talk | contribs)
Jump to navigation Jump to search

How does my PC handle emulation?

PC information

  • Name: Lenovo ThinkCentre E73 (Mini Tower)
  • Release year: 2013, 2014 (i5-4600S version, the one that I have)

Specs

  • OS: Windows 10
  • CPU: Intel Core i5-4600S
  • GPU: Intel HD Graphics 4600
  • Storage: 500 GB HDD
  • RAM: 8 GB

Emulation limits

Emulators that I have on my PC

How does my phone handle emulation?

Phone information

  • Name: Samsung Galaxy A12
  • Release year: 2020

Specs

  • OS: Open UI Core 4.1 (Android 12)
  • CPU: MediaTek Helio P35
  • GPU: PowerVR GE8320
  • Storage: 64 GB
  • RAM: 4 GB

Emulation limits

  • Consoles: All consoles until possibly the Dreamcast (Flycast and redream) work at playable speeds. PlayStation 2 (AetherSX2 (patched with NetherSX2)), Nintendo GameCube, and Wii (Dolphin) do work, but with not the best performance.
  • Handhelds: All handhelds until the Nintendo DS (DraStic) and PlayStation Portable (PPSSPP) work at playable speeds. Nintendo 3DS (Citra) does work, but with not the best performance. The Panda3DS (Nintendo 3DS) emulator, PlayStation Vita (Vita3K), and Nintendo Switch (yuzu and Skyline) don't even boot games at all.
  • Mobile: Have not tried iOS (touchHLE) yet on my phone. VMOS Pro works for using older apps not supported on Android 12 such as ones that were last supported on Android 4.4.
  • Other: Windows (Winlator and ExaGear SU) also works, though not all games and apps will work. The mGBA core in the Windows version of RetroArch actually worked better than I expected, running decently. I have not managed to boot a single game in the Windows version of the standalone mGBA though. Even melonDS for Windows works, but is as slow as a slideshow. I have not managed to test the more complex emulators. Cemu surprisingly boots to the game screen, but I have not managed to get a single game working on there yet.

Emulators that I have on my phone