User:Reece2oo9

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How does my PC handle emulation?[edit]

PC information[edit]

  • Name: Lenovo ThinkCentre E73 (Mini Tower)
  • Release year: 2013, 2014 (i5-4600S version, the one that I have)

Specs[edit]

  • OS: Windows 10
  • CPU: Intel Core i5-4460S
  • GPU: Intel HD Graphics 4600
  • Storage: 500 GB HDD
  • RAM: 8 GB

Emulation limits[edit]

Emulators that I have on my PC[edit]

How does my phone handle emulation?[edit]

Phone information[edit]

  • Name: Samsung Galaxy A12
  • Release year: 2020

Specs[edit]

  • OS: Open UI Core 4.1 (Android 12)
  • CPU: MediaTek Helio P35
  • GPU: PowerVR GE8320
  • Storage: 64 GB
  • RAM: 4 GB

Emulation limits[edit]

  • Consoles: All consoles until possibly the Dreamcast (Flycast and redream) work at playable speeds. PlayStation 2 (AetherSX2 (patched with NetherSX2)), Nintendo GameCube, and Wii (Dolphin) do work, but with not the best performance.
  • Handhelds: All handhelds until the Nintendo DS (DraStic) and PlayStation Portable (PPSSPP) work at playable speeds. Nintendo 3DS (Citra) does work, but with not the best performance. The Panda3DS (Nintendo 3DS) emulator, PlayStation Vita (Vita3K), and Nintendo Switch (yuzu and Skyline) don't even boot games at all.
  • Mobile: Have not tried iOS (touchHLE) yet on my phone. VMOS Pro works for using older apps not supported on Android 12 such as ones that were last supported on Android 4.4.
  • Other: Windows (Winlator and ExaGear SU) also works, though not all games and apps will work. The mGBA core in the Windows version of RetroArch actually worked better than I expected, running decently. I have not managed to boot a single game in the Windows version of the standalone mGBA though. Even melonDS for Windows works, but is as slow as a slideshow. I have not managed to test the more complex emulators. Cemu surprisingly boots to the game screen, but I have not managed to get a single game working on there yet.

Emulators that I have on my phone[edit]

How does my laptop handle emulation?[edit]

PC information[edit]

  • Name: Samsung RV520
  • Release year: 2012

Specs[edit]

  • OS: Lubuntu 22.4
  • CPU: Intel Core i3-2330M
  • GPU: Intel HD Graphics 3000
  • Storage: 750 GB HDD
  • RAM: 12 GB

Emulation limits[edit]

  • Consoles: All consoles until the 6th generation (for Xbox, xemu does not work because it requires OpenGL 4.0, which the GPU does not support, and I have not tried Cxbx-Reloaded via Wine/Proton yet), plus the Wii (Dolphin). Wii U (Cemu) and Nintendo Switch (yuzu and Ryujinx) do work with the software (llvmpipe) Vulkan renderer, but are as slow as a slideshow and only properly work for 2D games and Homebrew applications, with the emulators crashing if the software Vulkan renderer even dares to render 3D on Wii U and definitely Switch games. Have not 100% tried PlayStation 3 (RPCS3) yet, but Xbox 360 (Xenia Canary via Wine/Proton) does not work (tested with the Xbox Live Arcade port of Banjo-Kazooie, being stuck on the Xbox Live Arcade screen, with some sound playing).
  • Handhelds: All handhelds until the Nintendo 3DS (Citra (RetroArch core), standalone only works with the slow software renderers (both Vulkan and normal software render, both even bothering to render 3D unlike Cemu) work, with PlayStation Vita (Vita3K) refusing to boot even 2D games.
  • Mobile: Have not tried Android (Genymotion) or iOS (touchHLE) yet on my laptop.
  • Other: VirtualBox works with Windows XP working as smooth as butter though 3D acceleration is not supported for Windows XP on the version of VirtualBox that I use on this laptop. Windows 10 does work, but does not run as good as Windows XP. Those two are the only OSes that I tried on VirtualBox on this laptop so far.

Emulators that I have on my laptop[edit]

Native Linux[edit]

Wine/Proton[edit]