Emulators on macOS

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macOS
Developer Apple
Initial release March 24, 2001
Latest release 26.6.2 / August 17, 2026
Preceded by Classic Mac OS, NeXTSTEP
Emulated ~
This page is about emulators that run on macOS (previously Mac OS X).
For software that emulates macOS on other hardware, see macOS emulators.
For emulators that run on Classic Mac OS, see Emulators on Legacy systems#Classic Mac OS.

The Mac has changed considerably over the years, both in terms of hardware and software. It is important to understand these changes so you can choose the best emulators for your Mac.

Operating System - Classic Mac OS | macOS

The Mac has had two main operating systems over its history: The "Classic" Mac OS versions 1 through 9, and Mac OS X (Ten, not pronouced as "Ex") which is now referred to simply as macOS. Classic was a closed-source proprietary OS, whereas macOS is based on an open-source Unix variant called Darwin. This Unix base helps with Linux compatibility.

The first several releases of macOS up to 10.4 Tiger contained support for Classic applications, but this was later dropped.

CPU Architecture - PowerPC | x86 | x64 | Arm64

macOS has supported three major cpu architecture changes: IBM PowerPC (PPC), Intel x86/x64 and most recently Apple Silicon (Arm64). There have also been minor architectural changes such as moving from 32-bit PPC processors to the 64-bit PPC G5, or from Intel's 32-bit x86 to 64-bit x64. Each time there was a hardware transition, Apple provided ways to continue to support older software on the new systems.

Rosetta was a software emulation layer that helped PPC applications to run on x86/x64 Macs. It was built into 10.4.4 Tiger, but was an optional install in macOS 10.6 Snow Leopard and not available at all for 10.7 Lion. Rosetta 2 currently facilitates x64 software to run on Arm Macs. While Rosetta performs very respectably for most software, it adds extra overhead which can reduce performance on demanding games and emulators.

Apple also introduced Universal Binaries that bundle software for different architectures into a single app bundle. For example, Universal 2 app bundles contain x64 and Arm versions of software in one app. This is very useful for portability, or for people who don't know or care about their Mac's specs. If you know what CPU your Mac has, the advantage of getting the specific version for your CPU is that it will have a smaller file size than the universal binary. However the size difference is usually tiny, so just using the universal binary is usually the way to go.

Graphical Backend - OpenGL | MoltenVK | KosmicKrisp | Metal

Another aspect to consider is the graphical backend of the emulator. For many years OpenGL was the main cross-platform standard for developing graphical software. However in recent times this has changed. More modern backends such as Vulkan and Metal are superseding it. OpenGL on macOS is deprecated, meaning it is stuck on the older OGL 4.1. It doesn't receive any support or bug fixes and will someday be removed from macOS completely. Apple recommends for developers to create native Metal backends for their apps.

One issue with this is that a lot of emulators are cross-platform, and Metal is only for Apple's platforms. The Vulkan backend for Windows and Linux is similar to Metal, but does not have support on macOS. So, many emulators will develop a Vulkan backend and use a translation layer, like MoltenVK or KosmicKrisp, which will take Vulkan instructions and convert them into their respective Metal equivalent. However not every Vulkan instruction has a Metal version, so either workarounds have to be designed, or some features cannot be supported at all. There are two Vulkan-to-Metal translation layers: MoltenVK and KosmicKrisp. MoltenVK is older and was originally developed when Macs were still using Intel CPUs. KosmicKrisp is newer, and is targeting Arm chips and Metal 4 which is a closer match to Vulkan. KosmicKrisp is still in early development but has the potential to be superior to MoltenVK, with the drawback of dropping support for Intel Macs.

Using one of these backends is not mandatory, of course. Some emulators may use a different backend or handle graphics themselves.

Before diving in;
  • Remember that emulators can have different levels of completion or compatibility. If a game you are trying to run does not work properly with a recommended emulator, try a different one. All this means that to find an emulator that works well for your Mac you should understand its specs first. Choose an emulator that supports your CPU architecture natively where possible. The emulators shown here will indicate the processor architecture it supports. Generally you should choose an emulator that supports Metal where available if you are on a modern Mac. MoltenVK should be more performant than OpenGL, although there may be compatibility issues. KosmicKrisp should be more compatible and performant than MoltenVK. OpenGL may work, but some emulators need to use a version newer than OGL 4.1 that macOS doesn't support. In cases like this the emulator will be marked as not having OpenGL support. This list shows the latest versions of the emulator software. If you have an older CPU and the latest version does not support it, some emulators will keep archives of older versions that might, check out their website.
  • See each Wiki Category Consoles, Computers and Arcade for individual dedicated system pages to see provided up-to-date listings and in-depth information on specific aspects like hardware features, peripheral support, compatibility and also enhancements features etc.
  • Some games have native Source ports on macOS, which can be better than playing through an emulator. Also see Game engine recreations and source ports page for a list for all platforms.

Frontends

A frontend is a graphical user interface (GUI) that uses one or more emulator cores under the hood. They could replace the GUI of the official emulator, or they could provide a GUI for command-line-only emulators like MAME or Mednafen. They are also very useful for consolidating games into a single library.

There are two types of frontends:

- Desktop frontends are designed to be navigated with a mouse and keyboard. These can give a Mac-native user interface to command-line or cross-platform emulators

- Fullscreen frontends are designed to be navigated with a game controller. These are very useful if you want to connect your Mac to a TV (or mirror your screen to an AppleTV) and use it as a mini-console

OpenEmu

OpenEmu is an excellent desktop frontend designed for macOS that provides a clean iTunes-like interface. The systems emulated are listed here. It supports shaders that can improve many 2D games, but some advanced features such as upscaling for 3D games are generally not available.

OpenEmu has not been actively developed for several years, and there has never been an official Arm release. However, there is an actively developed fork called OpenEmu-Silicon that is a Universal Binary and has added several more cores and features such as cloud sync, retro-achievements and alternate cover-art sources.

EmulationStation

EmulationStation Desktop Edition is a fullscreen frontend that integrates many emulators, including both command-line and standalone apps. To work properly with standalone apps they usually need to be configured to enter fullscreen automatically on launch.

RetroArch

RetroArch is fullscreen frontend that supports many cores. It is popular but the UI is poor, it is not user-friendly and many of the cores are not updated.

Attract-Mode

Attract-Mode is a fullscreen frontend that supports many cores. There is only an x64 build available on the website. It currently cannot be built from source as the macOS source code has not been maintained.

There is a fork called Attract-Mode Plus that is in active development and has Apple Silicon builds, though as of writing the most recent release does not launch correctly.

Fightcade

Fightcade is a desktop matchmaking frontend for playing many arcade fighting games online with other players. There is currently no Arm build.

Ample

Ample is a frontend for MAME specifically for emulating the Apple II.

Game-specific emulators

Some emulators target specific games rather than emulating whole systems, with ScummVM alone supporting over 300 games from various systems and more being added all the time.

Other projects are more considered source ports rather than emulators. See Source ports on macOS

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Games List Recommended
ScummVM 2026.3.0 GPLv2 (Copyleft) List
DREAMM 4.0.0

Beta Releases

Proprietary List

Arcade

Most arcade cabinets

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]

Atomiswave

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Flycast 2.7 GPLv2 (Copyleft)
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]

Sega Model 3

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Supermodel 0.3a [note 2] GPLv3 (Copyleft)
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]

NAOMI

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Flycast 2.7 GPLv2 (Copyleft)
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]

Triforce

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Dolphin 2606a[1] GPLv2 (Copyleft)

Neo Geo MVS/AES

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
FinalBurn Neo 1.0.0.2 ! Non-commercial ~ ~
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]

LaserDisc

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]
Hypseus Singe 3.0.2 GPLv3 (Copyleft)

Nintendo

NES/Famicom

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
GoNES 0.2.0 ! Apache 2.0 (Permissive)
Mesen 2.2.1 GPLv3 (Copyleft)
TetaNES 0.17.0 ! MIT (Permissive)
MetalNES git MIT (Permissive) [note 3]
Nestopia 1.99.0 ! GPLv2 (Copyleft) [note 3]
SwiftNES git ! [note 3]
Nin git ! GPLv2 (Copyleft) ~

Super Nintendo Entertainment System

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
bsnes

(Official)

v115 GPLv3 (Copyleft)
SUPER ZSNES 0.300 ! ! ! !
bsnes-hd

(forked bsnes)

beta 10.6 GPLv3 (Copyleft)
Mesen 2.2.1 GPLv3 (Copyleft)
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]
Snes9x 1.63 Non-commercial ~

Nintendo 64

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
Mupen64Plus 2.6.0 GPLv2 (Copyleft) ~[note 4]
Gopher64 1.1.34 GPLv3 (Copyleft) !
simple64 v2021.5.30 ! GPLv3 (Copyleft)
Rokuyon Releases GPLv3 (Copyleft)

Nintendo GameCube

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Dolphin 2606a[2] GPLv2 (Copyleft)
Lazuli 2026/07/10 ! ! ! ! GPLv2 (Copyleft)
Gecko Release
Nightly
! ! ! ! GPLv3 (Copyleft)

Wii

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Dolphin 2606a[2] GPLv2 (Copyleft)
Gecko Release ! ! ! ! GPLv3 (Copyleft)

Wii U

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Cemu 2.6

Nightlies

~[note 5] ~[note 5] MPL 2.0 (Copyleft)

Nintendo Switch

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK KosmicKrisp Metal Gamepad Support License Active Recommended
Ryubing

(Ryujinx Fork)[3]

1.3.3

Canary

git

~[note 6] MIT (Permissive)
Astris

(Ryubing with SwiftUI)[4]

1.0.27 (UI only) Proprietary
Kenji-NX

(KeatonTheBot's Ryujinx Fork)

[https://git.ryujinx.app/projects/Kenji-NX/releases/latest

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]

git

~[note 6] MIT (Permissive)
Hydra 0.4.2 GPLv3 (Copyleft)
Eden

(Yuzu fork)

0.2.1

Nightlies

GPLv3 (Copyleft)

Game Boy (Color)

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Game Link Support Gamepad Support License Active Recommended
SameBoy 1.0.3 MIT (Permissive)
SkyEmu v5 ! ! ! MIT (Permissive)
ares v148 ISC (Permissive)
mGBA 0.10.5 MPL 2.0 (Copyleft)
KiGB 2.09 ! ~ Proprietary ~ ~[note 7]
Gearboy 3.8.15 ! ! ! GPLv3 (Copyleft) !
Mesen 2.2.1 ! GPLv3 (Copyleft)
VisualBoy Advance-M (VBA-M) 2.2.3

Nightlies

GPLv2 (Copyleft) ~
Swift-plays-Pokemon git MPL 2.0 (Copyleft) [note 8]
Gambatte r571 ! ! ! ! GPLv2 (Copyleft)

Game Boy Advance

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Game Link Support Gamepad Support License Active Recommended
SkyEmu v5 ! ! ! MIT (Permissive)
ares v148 ISC (Permissive)
NanoBoyAdvance 1.8.3 GPLv3 (Copyleft)
Hades 1.1.0 ! ! GPLv2 (Copyleft) !
Mesen 2.2.1 ! GPLv3 (Copyleft)
mGBA 0.10.5 MPL 2.0 (Copyleft)
Boycott Advance 0.4.4 ! ~ Proprietary ~ ~[note 7]
Gearboy 3.8.15 ! ! ! ! GPLv3 (Copyleft) !
VisualBoy Advance-M (VBA-M) 2.2.3

Nightlies

GPLv2 (Copyleft) !

Nintendo DS

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
DeSmuME 0.9.13 GPLv2 (Copyleft)
MelonDS 1.1 GPLv2 (Copyleft)
NooDS Releases ! GPLv3 (Copyleft) ~
Dust WIP ! GPLv3 (Copyleft)
Medusa Beta MPL 2.0 (Copyleft)

Nintendo 3DS

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Azahar[5] 2126.1.1 GPLv2 (Copyleft)
Mandarine[6] 1.3.0 GPLv2 (Copyleft)
Panda3DS 0.9 ~[note 9] GPLv3 (Copyleft)
Tanuki3DS 0.5.1 ! GPLv3 (Copyleft)
Borked3DS git GPLv2 (Copyleft) [note 10]
3Beans git GPLv3 (Copyleft)

Sega

SG-1000

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
RetroVM 2.1.20 Proprietary
Gearsystem 3.9.18 ! GPLv3 (Copyleft)
ZEsarUX 13.0 ! GPL (Copyleft) !

Master System

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
CLK 2026-07-23 MIT (Permissive)
Mesen 2.2.1 GPLv3 (Copyleft)
RetroVM 2.1.20 Proprietary ~
Gearsystem 3.9.18 ! GPLv3 (Copyleft)
ZEsarUX 13.0 ! GPL (Copyleft) !

Mega Drive/Genesis

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
Generator 0.4.8 ~ Proprietary ~[note 7]
Genesis Plus 1.3.5 ~ Proprietary ~[note 7]

Sega CD

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)

32X

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)

Sega Saturn

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Ymir 0.3.3 GPLv3 (Copyleft)
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]
Yabause 0.9.15 GPLv2 (Copyleft)

Dreamcast

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Flycast 2.7 GPLv2 (Copyleft)
Redream 1.5.0 Proprietary ~[note 7]
nullDC 2.0.0-pre

git

MIT (Permissive) [note 2]

VMU

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
DreamPotato v0.3.1 ? ? ? ? MIT (Permissive)

Game Gear

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
Mesen 2.2.1 GPLv3 (Copyleft)
Gearsystem 3.9.18 ! GPLv3 (Copyleft)

Sony

PlayStation

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
DuckStation Rolling Release

Preview

CC BY-NC-ND 4.0
ares v148 ISC (Permissive) ~
PCSX-R git

PPC 1.6.0

Intel 1.9.93

GPLv3 (Copyleft)
PCSX-Redux git GPLv2 (Copyleft) ~
StarPSX 0.8.3 GPLv3 (Copyleft)
psxe 0.10.5-alpha MIT (Permissive)
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]

PlayStation 2

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
PCSX2 2.8.2 ~[note 11] GPLv3 (Copyleft)
AetherSX2 1.5-3939 Proprietary[note 12] [note 13]
ARMSX2 [https://github.com/ARMSX2/ARMSX2/releases/latest

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]||data-sort-value="No" style="background: #FFE3E3; color:black; vertical-align: middle; text-align: center; " class="skin-invert table-no2" | ✗
GPLv3 (Copyleft) ~
Play! 0.77 BSD-2-Clause (Permissive)
Iris 0.20-alpha ! MIT (Permissive)

PlayStation 3

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK KosmicKrisp Metal Gamepad Support License Active Recommended
RPCS3 0.0.42 Alpha ~ [note 14] GPLv2 (Copyleft) [note 15]
ChonkyStation3 git GPLv3 (Copyleft)

PlayStation 4

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK KosmicKrisp Metal Gamepad Support License Active Recommended
shadPS4 0.18.0
WIP
[note 16] GPLv2 (Copyleft) ~[note 17]
Obliteration github ~ [note 18] LGPLv2.1 (Copyleft) [note 19]

PlayStation 5

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK KosmicKrisp Metal Gamepad Support License Active Recommended
SharpEmu 0.0.3 [note 16] ! GPLv2 (Copyleft) [note 20]

PlayStation Portable

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
PPSSPP 1.20.4 GPLv2 (Copyleft)

PlayStation Vita

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Vita3K 0.2.1 ~[note 21] GPLv2 (Copyleft) [note 22]

Microsoft

MS-DOS

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
Boxer Fork[7] ! GPLv2 (Copyleft) ~
86Box 6.0 GPLv2 (Copyleft)
DOSBox Staging 0.83.0 GPLv2 (Copyleft)
DOSBox-X 2026.08.02 GPLv2 (Copyleft)
DOSBox 0.74-3

SVN

! GPLv2 (Copyleft) ~
Dapplegrey 9.9.2 ! !
PCem git GPLv2 (Copyleft) ~
MartyPC v0.4.1 MIT (Permissive)

MSX(2)

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
CLK 2026-07-23 MIT (Permissive)
CocoaMSX git ~[note 23] BSD-3-Clause
GPLv2
~
fMSX 6.0 ~ Proprietary ~[note 7]
RetroVM 2.1.20 Proprietary
ZEsarUX 13.0 ! GPL (Copyleft) !

Xbox

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Xemu 0.8.136 GPLv2 (Copyleft)
DukeX 1.0.2 GPLv2 (Copyleft) [note 24]

Xbox 360

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Xenia-Edge

(Xenia Dev Branch)

Rolling Releases BSD-3-Clause ~
XeniOS 2.0.1 BSD-3-Clause ~

Commodore

VIC-20

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
CLK 2026-07-23 MIT (Permissive)
Power20 4.9.5 Proprietary ~[note 25]

Commodore 64

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
VirtualC64 6.0 GPLv3 (Copyleft)
Denise 2.8 GPLv3 (Copyleft)
Frodo 4.4.4 ~ GPLv2 (Copyleft) ~[note 7]
VICE 3.10 GPLv2 (Copyleft)
Power64 4.9.5 Proprietary ~[note 25]

Amiga

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
vAmiga 4.4 GPLv3
MPL 2.0
MIT
FS-UAE 3.2.35 GPLv2 (Copyleft)
Denise 2.8 !
Amiberry 8.3.0 ! GPLv2 (Copyleft) ~
CLK 2026-07-23 MIT (Permissive)

Atari

Atari 8-bit

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Rainbow 1.6.1 ~ Proprietary ~[note 7]

Atari 2600

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
CLK 2026-07-23 MIT (Permissive)
Stella 7.0 ! GPLv2 (Copyleft) !

Atari 5200

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Jum52 1.1.4 ~ Custom (Source-available) ~[note 7]

Atari ST

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Hatari 2.6.1 GPLv2 (Copyleft)
CLK 2026-07-23 MIT (Permissive)

Atari Lynx

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]
Handy 0.9.11 ~ Proprietary ~[note 7]

SNK

Neo Geo CD

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
FinalBurn Neo 1.0.0.2 ! Non-commercial ~
MAME 0.289 ! GPLv2
BSD-3-Clause
~[note 1]

Neo Geo Pocket (Color)

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]
Neopocott 0.5.5 ~ Proprietary ~[note 7]

Coleco

ColecoVision

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
CLK 2026-07-23 MIT (Permissive)
Mesen 2.2.1 GPLv3 (Copyleft)
Mugrat 0.5.0 ~ Proprietary ~[note 7]
Gearcoleco 1.7.0 ! GPLv3 (Copyleft)
ZEsarUX 13.0 ! GPL (Copyleft) !

Bandai

WonderSwan (Color)

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
Mesen 2.2.1 GPLv3 (Copyleft)
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]
Oswan 0.8.6 ~ Proprietary ~[note 7]

Apple

Apple I/II/III

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
CLK 2026-07-23 MIT (Permissive)
OpenEmulator 1.1.1 GPLv3 (Copyleft) ~
KEGS 1.38 GPLv2 (Copyleft) !
Sara 0.5.1 Proprietary !
GSplus 0.14 GPLv2 (Copyleft) !
GSport 0.31 GPLv2 (Copyleft) !
MAME 0.289 ! GPLv2
BSD-3-Clause

Apple Lisa

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
LisaEm 1.2.7 GPLv2 (Copyleft) !

Classic Mac OS (68k)

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
CLK 2026-07-23 MIT (Permissive)
Snow 0.1.0 MIT (Permissive) !
Basilisk II Download

git

GPLv2 (Copyleft) !
Mini vMac 36.04 GPLv2 (Copyleft) !

Classic Mac OS (PowerPC)

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
UTM site 4.7.5 ~ Apache 2.0 (Permissive)
SheepShaver 2.5

git

GPLv2 (Copyleft) !

NEC

PC-98

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
SL9821 Website Proprietary ~
Neko Project II (猫Project II) Website Proprietary

PC Engine/TurboGrafx/SuperGrafx

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
ares v148 ISC (Permissive)
Mednafen 1.32.1 GPLv2 (Copyleft) ~[note 1]
Mesen 2.2.1 GPLv3 (Copyleft)
Geargrafx 1.7.22 GPLv3 (Copyleft) !
TGEmu 0.3.8 ! ! ! Proprietary ~[note 7]

Fujitsu

FM Towns

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal Gamepad Support License Active Recommended
Tsugaru (津軽) 20260522 BSD-3-Clause (Permissive) !

Sinclair

ZX Spectrum

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
ares v148 ISC (Permissive)
CLK 2026-07-23 MIT (Permissive)
ZEsarUX 13.0 GPL (Copyleft) !
Spectral 1.16 MIT (Permissive) !
RetroVM 2.1.20 Proprietary !
Fuzzbug 0.0.5 ! Proprietary [note 7]
FUSE Releases ! GPLv2 (Copyleft)

Sinclair QL

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
sQLux 1.1.2 ? ~[note 2]

Tandy

TRS-80

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
TRS80GP Website !
SDLTRS2 git [note 3] BSD-2-Clause (Permissive)

Dragon Data

Dragon 32/64

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
XRoar git GPLv3 (Copyleft) !

Oric

Oric 1 / Atmos

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
CLK 2026-07-23 MIT (Permissive)

Amstrad

Amstrad CPC

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
CLK 2026-07-23 MIT (Permissive)
Retro Virtual Machine 2.1.20 Proprietary !
ACE-DL 20260914 ! ! !
ZEsarUX 13.0 GPL (Copyleft) !

Acorn

Electron

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
CLK 2026-07-23 MIT (Permissive)

BBC Micro

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
b2 20260322 GPLv3 (Copyleft)
Horizon 2.1.1 ! Proprietary ~[note 7]

RISC PC

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
RPCEmu 0.9.4a GPLv2 (Copyleft) ~

Thompson

MO5

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
MO5 2.6.7 ! Proprietary ~[note 7]

TO7

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
Thom 1.6.5 ! Proprietary ~[note 7]

TO8

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
TEO 1.8.7 ! Proprietary ~[note 7]

VTech

V.Smile

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
veesem 0.1 ISC (Permissive) !

Commander X16

Name Latest Version PPC x86 x64 ARM OpenGL MoltenVK Metal License Active Recommended
X16 Emulator r48 BSD-2-Clause (Permissive) ~[note 2]

See also

Emulators on other systems(edit)

Notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Command-line application. Best played using OpenEmu. Arm builds of OpenEmu and cores available here
  2. 2.0 2.1 2.2 2.3 Command-line only application. No app bundle provided.
  3. 3.0 3.1 3.2 3.3 Must compile from source.
  4. Only available as a core. Best played using OpenEmu. Arm builds of OpenEmu and cores available here
  5. 5.0 5.1 Arm support and the Metal renderer are in the nightly builds, but are not included in a major release yet.
  6. 6.0 6.1 While the builds are currently universal, x86 is unsupported and will be removed in future releases
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 Requires paid version to access extra emulation features
  8. No Audio. Must compile from source and run from command line.
  9. Available on the SDL build only. Not available on the Qt build.
  10. This is an experimental Citra fork. Changes made here might be merged into Azahar
  11. Unofficial 32-bit builds and builds for older versions of macOS are available here. Compatible with macOS 10.9 Mavericks to 10.14 Mojave.
  12. Based on PCSX2, so it is partially Open-source. The ARM parts are Proprietary.
  13. Recommended on Apple Silicon except for where there are game-specific bugs that are fixed in PCSX2.
  14. There is an experimental KosmicKrisp PR here
  15. Always download the compatibility database and use it to create a custom config for each game
  16. 16.0 16.1 Only Arm Macs running Rosetta are supported
  17. Very early in development. Currently has low compatibility.
  18. There is an Arm build available but there is no x86->Arm recompiler yet
  19. Very early in development. There is currently no graphics backend.
  20. Very early in development
  21. Experimental Arm build available. Has major issues on some titles. Updater will automatically update to the x86 version
  22. Compatibility varies greatly depending on the title
  23. No official Arm build. Needs to be built from source
  24. Fork of Xemu. Early in development and does not work properly at time of writing
  25. 25.0 25.1 Shareware. Requires license to unlock full version.

References

  1. Information about the Triforce can be found here
  2. 2.0 2.1 The last Dolphin release to support macOS 10.15 Catalina is 2503a, and the last development build is 2503-270.[1]
  3. This fork has merged LDN and other previously incomplete features. Mostly focused on maintenance, crash fixes and QoL improvements.
  4. This fork is based on Ryubing, but has a complete SwiftUI overhaul
  5. This project is a continuation of PabloMK7's Citra and Lime3DS
  6. This project is a fork of Citra
  7. The fork of Boxer supports x64 and Arm