PCSX-Redux

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PCSX-Redux
Developer(s) nicolasnoble
Latest version git [+]
Active Yes
Platform(s) Windows
Linux
macOS
Emulates PlayStation
Website [1]
Support ($) Ko-fi
Programmed in C++
License GPLv2
Source code GitHub
Issue tracker GitHub

PCSX-Redux is an open-source PS1 emulator forked from PCSX. Its features currently are:

  • Dynamic Recompiler (x86-64, experimental arm64 support)
  • interpreted CPU
  • software GPU
  • OpenGL GPU (highly experimental, still in active development)

support for visual enhancements:

  • Linear and nearest neighbour filtering (Software and OpenGL renderer)
  • Rendering in true colour (Results in better colours, OpenGL renderer only)
  • Antialiasing (Implemented via MSAA, OpenGL renderer only)
  • Ability to optionally render polygons as wireframe or as vertices (Helps with debugging, *OpenGL renderer only)
  • Hopefully more to come in the feature, such as upscaling, integer scaling, PGXP, and more
  • VRAM viewer and debugger
  • fully featured MIPS debugger
  • memory cards
  • memory card manager
  • XBox controller support
  • digital and analog controller emulation, Playstation Mouse emulation
  • Lua scripting
  • SPU debugger
  • in-app shader editor and built-in crt-lottes shader
  • customizable UI
  • save states

Download

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Windows Windows Builds
Windows Windows Artifacts
Linux Linux Builds
macOS macOS Builds
macOS macOS ARM Builds
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