Difference between revisions of "User:Reece2oo9"

From Emulation General Wiki
Jump to navigation Jump to search
(Created page with "==How does my PC handle emulation?== ===PC information=== *Name: Lenovo ThinkCentre E73 (Mini Tower) *Release year: 2013, 2014 (i5-4600S version, the one that I have) ===Spec...")
 
(How does my older laptop handle emulation?)
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
==How does my laptop handle emulation?==
 +
===Laptop information===
 +
*Name: TBA
 +
*Release year: TBA
 +
 +
===Specs===
 +
*OS: Windows 11
 +
*CPU: AMD Ryzen 5 3500U
 +
*GPU: AMD Radeon Vega 8
 +
*Storage: 128GB SSD
 +
*RAM: 8GB
 +
 +
===Emulation limits===
 +
*Consoles: TBA
 +
*Handhelds: TBA
 +
*Mobile: TBA
 +
 +
===Emulators that I have on my laptop===
 +
*TBA
 +
 
==How does my PC handle emulation?==
 
==How does my PC handle emulation?==
 +
<center>'''''An emulation and gaming beast, that is if you're not planning to run anything too demanding or anything that requires OpenGL 4.4 or later or Vulkan, or most stuff that requires DirectX 12…'''''</center>
 
===PC information===
 
===PC information===
 
*Name: Lenovo ThinkCentre E73 (Mini Tower)
 
*Name: Lenovo ThinkCentre E73 (Mini Tower)
Line 6: Line 27:
 
===Specs===
 
===Specs===
 
*OS: Windows 10
 
*OS: Windows 10
*CPU: Intel Core i5-4600S
+
*CPU: Intel Core i5-4460S
 
*GPU: Intel HD Graphics 4600
 
*GPU: Intel HD Graphics 4600
*Storage: 500 GB HDD
+
*Storage: 500GB HDD
*RAM: 8 GB
+
*RAM: 8GB
  
 
===Emulation limits===
 
===Emulation limits===
*Consoles: All consoles until the 6th generation, plus the [[Wii]] ([[Dolphin]]) and Wii U ([[Cemu]]) with an older version of Cemu (1.13.2) work (the latest version of Cemu can work with Mesa3D for Windows ([https://www.youtube.com/watch?v=VqcEgFFivu0 video tutorial is for yuzu and Ryujinx, but it should work for Cemu too (only follow if you have a PC which does not support the required OpenGL version of what emulator(s) you want to use)]), albeit at not the best speeds). Have not 100% tried [[PlayStation 3]] ([[RPCS3]]) yet, but [[Xbox 360]] ([[Xenia|Xenia Canary]]) works (tested with the Xbox Live Arcade port of ''[[wikpedia:Banjo-Kazooie (video game)|Banjo-Kazooie]]''), though at slow speeds. Even [[Nintendo Switch]] ([[yuzu]] and [[Ryujinx]]) can work with [https://fdossena.com/?p=mesa/index.frag Mesa3D for Windows], bat least for homebrew applications, since I have not tried any retail Switch games yet on either emulator, though I would not be surprised if those possibly do not boot, or if they do, run at super slow speeds) so far (used already mentioned video tutorial for both emulators).
+
*Consoles: All consoles until the 6th generation, plus the [[Wii]] ([[Dolphin]]) and Wii U ([[Cemu]]) with an older version of Cemu (1.13.2) work (the latest version of Cemu can work with Mesa3D for Windows ([https://www.youtube.com/watch?v=VqcEgFFivu0 video tutorial is for yuzu and Ryujinx, but it should work for Cemu too (only follow if you have a PC which does not support the required OpenGL version of what emulator(s) you want to use)]), albeit at not the best speeds). I could not get success with [[PlayStation 3]] ([[RPCS3]]) so far, even with Mesa3D for Windows, but [[Xbox 360]] ([[Xenia|Xenia Canary]]) surprisingly used to work (tested with the Xbox Live Arcade port of ''[[wikipedia:Banjo-Kazooie (video game)|Banjo-Kazooie]]''), though at slow speeds, until I upgraded my drivers, [https://www.intel.com/content/www/us/en/support/articles/000057520/graphics.html where DirectX 12 was no longer supported on my iGPU due to a potential security vulnerability]. Even [[Nintendo Switch]] ([[yuzu]] and [[Ryujinx]]) can work with [https://fdossena.com/?p=mesa/index.frag Mesa3D for Windows], at least for homebrew applications, since I have not tried any retail Switch games yet on either emulator, though I would not be surprised if those possibly do not boot, or if they do, run at super slow speeds (used already mentioned video tutorial for both emulators).
*Handhelds: All handhelds until the [[Nintendo 3DS]] ([[Citra]] and [[Panda3DS]]) work, with [[PlayStation Vita]] ([[Vita3K]]) needing Mesa3D for Windows (used already mentioned video tutorial yet again), but the results are not the best.
+
*Handhelds: All handhelds until the [[Nintendo 3DS]] ([[Citra]], but with some graphical glitches, which I only encountered on system titles so far, not in cartridge games, and [[Panda3DS]]) work, with [[PlayStation Vita]] ([[Vita3K]]) needing Mesa3D for Windows (used already mentioned video tutorial yet again), but the results are not the best for the PlayStation Vita.
*Mobile: Have not tried [[Android]] or iOS ([[touchHLE]]) yet on my PC.
+
*Mobile: Have not tried [[Android]] ([[Genymotion]]) or iOS ([[touchHLE]]) yet on my PC.
  
 
===Emulators that I have on my PC===
 
===Emulators that I have on my PC===
Line 21: Line 42:
 
*[[PCSX2]] ([[PlayStation 2]])
 
*[[PCSX2]] ([[PlayStation 2]])
 
*[[mGBA]] ([[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]])
 
*[[mGBA]] ([[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]])
 +
*[[No$|NO$GBA]] ([[Game Boy Advance]], [[Nintendo DS]], [[Nintendo DS emulators#Nintendo DSi|Nintendo DSi]], and [[PocketStation]])
 
*[[Dolphin]] ([GameCube|Nintendo GameCube]] and [[Wii]])
 
*[[Dolphin]] ([GameCube|Nintendo GameCube]] and [[Wii]])
 
*[[xemu]] ([[Xbox]])
 
*[[xemu]] ([[Xbox]])
 
*[[Cxbx-Reloaded]] (Xbox)
 
*[[Cxbx-Reloaded]] (Xbox)
*[[melonDS]] ([[Nintendo DS]])
+
*[[melonDS]] (Nintendo DS and Nintendo DSi)
 
*[[DeSmuME]] [Nintendo DS)
 
*[[DeSmuME]] [Nintendo DS)
 
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])
 
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])
Line 30: Line 52:
 
*[[RPCS3]] ([[PlayStation 3]])
 
*[[RPCS3]] ([[PlayStation 3]])
 
*[[touchHLE]] ([[iOS]])
 
*[[touchHLE]] ([[iOS]])
 +
*[[Genymotion]] ([[Android]])
 
*[[Citra]] ([[Nintendo 3DS]])
 
*[[Citra]] ([[Nintendo 3DS]])
 
*[[Panda3DS]] ([[Nintendo 3DS]])
 
*[[Panda3DS]] ([[Nintendo 3DS]])
Line 36: Line 59:
 
*[[yuzu]] ([[Nintendo Switch]]), (patched with Mesa3D for Windows)
 
*[[yuzu]] ([[Nintendo Switch]]), (patched with Mesa3D for Windows)
 
*[[Ryujinx]] (Nintendo Switch), (patched with Mesa3D for Windows)
 
*[[Ryujinx]] (Nintendo Switch), (patched with Mesa3D for Windows)
 +
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U)), (downloaded it just for fun)
  
 
==How does my phone handle emulation?==
 
==How does my phone handle emulation?==
 +
<center>'''''A portable device that is a not-so emulation and gaming beast, which will happily play many native Android games, mostly un-demanding ones, plus will happily emulate anything prior to the PlayStation 2 on the home console side and the Nintendo 3DS on the handheld side, and even run some lighter Windows stuff.'''''</center>
 
===Phone information===
 
===Phone information===
 
*Name: Samsung Galaxy A12
 
*Name: Samsung Galaxy A12
Line 44: Line 69:
 
===Specs===
 
===Specs===
 
*OS: Open UI Core 4.1 ([[Android|Android 12]])
 
*OS: Open UI Core 4.1 ([[Android|Android 12]])
*CPU: Octa-core: 4x2.35 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53
+
*CPU: MediaTek Helio P35
 
*GPU: PowerVR GE8320
 
*GPU: PowerVR GE8320
*Storage: 64 GB
+
*Storage: 64GB
*RAM: 4 GB
+
*RAM: 4GB
  
 
===Emulation limits===
 
===Emulation limits===
*Consoles: All consoles until possibly the [[Dreamcast]] ([[Flycast]] and [[Recast]]) work at playable speeds. [[PlayStation 2]] ([[AetherSX2]] (NetherSX2 patch)), [[GameCube|Nintendo GameCube]], and [[Wii]] ([[Dolphin]]) do work, but with not the best performance.
+
*Consoles: All consoles until possibly the [[Dreamcast]] ([[Flycast]] and [[redream]]) work at playable speeds. [[PlayStation 2]] ([[AetherSX2]] (patched with NetherSX2)), [[GameCube|Nintendo GameCube]], and [[Wii]] ([[Dolphin]]) do work, but with not the best performance, with Vulkan working the best for Dolphin, aibelt with more graphical glitches than OpenGL, which runs slower than Vulkan.
*Handhelds: All handhelds until the [[Nintendo DS]] ([[Drastic]]) and [[PlayStation Portable emulators|PlayStation Portable]] ([[PPSSPP]]) work at playable speeds. [[Nintendo 3DS]] ([[Citra]]) does work, but with not the best performance. The [[Panda3DS]] (Nintendo 3DS) emulator, [[PlayStation Vita]] ([[Vita3K]]), and [[Nintendo Switch]] ([[yuzu]] and [[Skyline]]) don't even boot games at all.
+
*Handhelds: All handhelds until the [[Nintendo DS]] ([[DraStic]]) and [[PlayStation Portable emulators|PlayStation Portable]] ([[PPSSPP]]) work at playable speeds. [[Nintendo 3DS]] ([[Citra]], both the [[Citra (PabloMK7 fork)|PabloMK7 fork]] and [[Citra MMJ]]) does work, but with not the best performance, with the PabloMK7 fork working better for some games with the Vulkan renderer, while Citra MMJ works better for some games. The [[Panda3DS]] (Nintendo 3DS) emulator, [[PlayStation Vita]] ([[Vita3K]]), and [[Nintendo Switch]] ([[yuzu]] and [[Skyline]], both which I later deleted) don't even boot games at all.
*Mobile: Have not tried iOS ([[touchHLE]]) yet on my phone.
+
*Mobile: Have not tried iOS ([[touchHLE]]) yet on my phone. VMOS Pro works for using older apps not supported on Android 12 such as ones that were last supported on Android 4.4.
 +
*Other: [[Windows 2000/XP/Vista emulators|Windows]] ([[Winlator]], Mobox via Termux, and [[ExaGear|ExaGear SU]]) also work, though not all games and apps will work, since PowerVR GPUs only support VirGL (support for older OpenGL versions and DirectX until DirectX 9). The [[mGBA]] core in the Windows version of [[RetroArch]] actually worked better than I expected, running decently in Winlator, with the [[Gambatte]] core running buttery smooth in Mobox, with fast-forward surprisingly also working. Even the Windows versions of [[DeSmuME]] and [[melonDS]] work, which is surprising since both do not work that great on my phone natively, but are as slow as a slideshow, being even worse than the native versions on my phone. I have not managed to test most of the more complex emulators. The Windows version of [[PPSSPP]] surprisingly works, but it is as fast as a snail. [[Cemu]] surprisingly boots to the game select menu, but I have not managed to get a single game working on there yet, since my phone will most likely be never be able to run Wii U games, especially if it struggles with even [[melonDS]]. The Windows version of [[Citra]] also goes into the game selection menu, but crashes upon booting a game.
  
 
===Emulators that I have on my phone===
 
===Emulators that I have on my phone===
*TBA
+
*[[RetroArch]] (various consoles)
 +
*[[Winlator]] ([[Windows 2000/XP/Vista emulators|Windows]])
 +
*Mobox (via Termux), (Windows)
 +
*[[ExaGear|ExaGear SU]] (Windows)
 +
*[[NES.emu]] ([[Nintendo Entertainment System emulators|Nintendo Entertainment System]])
 +
*[[MD.emu]] ([[Sega Genesis|Sega Genesis/Sega Mega Drive]]
 +
*[[Pizza Boy|Pizza Boy Basic]] ([[Game Boy]] and [[Game Boy Color]])
 +
*[[GBCC]] (Game Boy and Game Boy Color)
 +
*[[Snes9x EX+]] ([[Nintendo Entertainment System emulators|Super Nintendo Entertainment System]])
 +
*[[Virtual Virtual Boy]] ([[Virtual Boy emulators|Virtual Boy]])
 +
*[[Yaba Sanshiro|Yaba Sanshiro 2]] ([[Sega Saturn]])
 +
*[[Yabause]] (Sega Saturn)
 +
*[[DuckStation]] ([[PlayStation]])
 +
*[[Ruffle]] ([[Flash|Adobe Flash Player]])
 +
*[[Mupen64Plus|Mupen64Plus-FE]] (GitHub version without ads), ([[Nintendo 64]])
 +
*[[Flycast]] ([[Dreamcast]])
 +
*[[redream]] (Dreamcast)
 +
*[[PK201]] ([[PocketStation]])
 +
*[[AetherSX2]] (NetherSX2 patch), ([[PlayStation 2]])
 +
*[[Play!]] (PlayStation 2)
 +
*[[Pizza Boy GBA|Pizza Boy GBA Basic]] ([[Game Boy Advance]])
 +
*[[Dolphin]] (both the normal and MMJR2 versions) (GameCube|Nintendo GameCube]] and [[Wii]])
 +
*[[DraStic]] ([[Nintendo DS]])
 +
*[[melonDS]] (Nintendo DS and [[Nintendo DS emulators#Nintendo DSi|Nintendo DSi]])
 +
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])
 +
*[[touchHLE]] ([[iOS]])
 +
*VMOS Pro ([[Android]])
 +
*[[Citra]] (both the PabloMK7 fork and the MMJ versions) ([[Nintendo 3DS]])
 +
*[[Panda3DS]] (Nintendo 3DS), (fails to boot anything, but keeping it in case it updates to support games on PowerVR GPUs one day)
 +
*[[Vita3K]] ([[PlayStation Vita]]), (fails to boot anything, but keeping it in case it updates to support games on PowerVR GPUs one day)
 +
 
 +
==How does my older laptop handle emulation?==
 +
<center>'''''A not-so-portable emulation beast, currently with bad battery life, which also LOVES to get hot, that will run almost every available emulator, with various degrees of success…'''''</center>
 +
===PC information===
 +
*Name: Samsung RV520
 +
*Release year: 2012
 +
 
 +
===Specs===
 +
*OS: Lubuntu 22.4
 +
*CPU: Intel Core i3-2330M
 +
*GPU: Intel HD Graphics 3000
 +
*Storage: 750GB HDD
 +
*RAM: 12GB
 +
 
 +
===Emulation limits===
 +
*Consoles: All consoles until the [[PlayStation 2]] and [[GameCube|Nintendo GameCube]], plus the [[Wii]] ([[Dolphin]]). I have not tried [[Cxbx-Reloaded]] (for [[Xbox]] via [[Wine]]) yet. [[xemu]], [[Wii U]] ([[Cemu]]) and [[Nintendo Switch]] ([[yuzu]] and [[Ryujinx]]) do work with overriding the OpenGL version to their respective required versions (4.0, 4.5, 4.6, and 4.5), with me using Steam to launch those emulators with the GL overrides. Those emulators may also work with the software (llvmpipe) Vulkan renderer, but are as slow as a slideshow, with Cemu and yuzu crashing if those try to render 3D with the software Vulkan renderer. Have not 100% tried [[PlayStation 3]] ([[RPCS3]]) yet, but [[Xbox 360]] ([[Xenia|Xenia Canary]] via Wine/Proton) does not work (tested with the Xbox Live Arcade port of ''[[wikipedia:Banjo-Kazooie (video game)|Banjo-Kazooie]]'', being stuck on the Xbox Live Arcade screen, with some sound playing, until it surprise, surprise, crashes).
 +
*Handhelds: All handhelds until the [[Nintendo DS emulators#Nintendo DSi|Nintendo DSi]] (both via [[melonDS]] and [[No$|NO$GBA]] (Wine)) and [[PlayStation Portable emulators|PlayStation Portable]] ([[PPSSPP]]) work at playable speeds. [[Nintendo 3DS]] ([[Citra]] ([[RetroArch]] core) does work, but at slow speeds for 3D games, while the standalone version of Citra only works with overriding its OpenGL version to the required OpenGL version (4.3), with me using Steam to launch the standalone Citra with the GL overrides. Citra may also work with the software (llvmpipe) Vulkan renderer, but are as slow as a slideshow, with [[PlayStation Vita]] ([[Vita3K]]) refusing to boot even 2D games, unless if the slow software (llvmpipe) OpenGL renderer is being used.
 +
*Mobile: [[Android]] ([[Genymotion]]) works, but I have yet to test iOS ([[touchHLE]]) on my laptop.
 +
*Other: [[wikipedia:VirtualBox|VirtualBox]] works with Windows XP working as smooth as butter though 3D acceleration is not supported for Windows XP on the version of VirtualBox that I use on this laptop. Windows 10 does work, but does not run as good as Windows XP, possibly being slow to the point where it nearly becomes unusable. Those two are the only OSes that I tried on VirtualBox on this laptop so far.
 +
 
 +
===Emulators that I have on my older laptop===
 +
====Native Linux====
 +
*[[RetroArch]] (various consoles)
 +
*[[DuckStation]] ([[PlayStation]])
 +
*[[Rosalie's Mupen GUI]] ([[Nintendo 64]])
 +
*[[PCSX2]] ([[PlayStation 2]])
 +
*[[mGBA]] ([[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]])
 +
*[[Dolphin]] ([GameCube|Nintendo GameCube]] and [[Wii]])
 +
*[[xemu]] ([[Xbox]])
 +
*[[melonDS]] (Nintendo DS and Nintendo DSi)
 +
*[[DeSmuME]] [Nintendo DS)
 +
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])
 +
*[[RPCS3]] ([[PlayStation 3]])
 +
*[[Genymotion]] ([[Android]])
 +
*[[Citra]] ([[Nintendo 3DS]])
 +
*[[Panda3DS]] ([[Nintendo 3DS]])
 +
*[[Vita3K]] ([[PlayStation Vita]])
 +
*[[Cemu]] ([[Wii U]])
 +
*[[yuzu]] ([[Nintendo Switch]])
 +
*[[Ryujinx]] (Nintendo Switch)
 +
*[[wikipedia:VirtualBox|VirtualBox]] (various OSes)
 +
 
 +
====Wine/Proton====
 +
*[[RetroArch]] (various consoles), ([[Windows]] version)
 +
*[[DuckStation]] ([[PlayStation]]), (Windows version)
 +
*[[PCSX2]] ([[PlayStation 2]]), (Windows version)
 +
*[[mGBA]] ([[Game Boy]], [[Game Boy Color]], and [[Game Boy Advance]]), (Windows version)
 +
*[[No$|NO$GBA]] ([[Game Boy Advance]], [[Nintendo DS]], [[Nintendo DS emulators#Nintendo DSi|Nintendo DSi]], and [[PocketStation]])
 +
*[[Dolphin]] ([[GameCube|Nintendo GameCube]] and [[Wii]]), (Windows version)
 +
*[[xemu]] ([[Xbox]]), (Windows version)
 +
*[[Cxbx-Reloaded]] (Xbox)
 +
*[[melonDS]] (Nintendo DS and Nintendo DSi), (Windows version)
 +
*[[DeSmuME]] [Nintendo DS), (Windows version)
 +
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]]), (Windows version)
 +
*[[Xenia|Xenia Canary]] ([[Xbox 360]])
 +
*[[RPCS3]] ([[PlayStation 3]]), (Windows version)
 +
*[[touchHLE]] ([[iOS]]), (Windows version)
 +
*[[Citra]] ([[Nintendo 3DS]]), (Windows version)
 +
*[[Panda3DS]] ([[Nintendo 3DS]]), (Windows version)
 +
*[[Vita3K]] ([[PlayStation Vita]]), (Windows version)
 +
*[[Cemu]] ([[Wii U]]), (various older versions and the newest version), (Windows version)
 +
*[[yuzu]] ([[Nintendo Switch]]), (Windows version)
 +
*[[Ryujinx]] (Nintendo Switch), (Windows version)
 +
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U))
 +
 
 +
==How does my iPad handle emulation?==
 +
===Phone information===
 +
*Name: iPad (9th generation)
 +
*Release year: 2020
 +
 
 +
===Specs===
 +
*OS: [[iOS emulators|iOS 17]]
 +
*CPU: Apple A13 Bionic
 +
*GPU: Apple A13 Bionic GPU
 +
*Storage: 64GB
 +
*RAM: 3GB
 +
 
 +
===Emulation limits===
 +
*Consoles: All consoles currently able to be emulated on iOS via the App Store (basically all consoles until the [[Nintendo 64]]) run very good. My iPad might be able to run [[Nintendo 3DS]] games via [[Folium]], Limon, and/or emuThreeDS with JIT support.
 +
*Mobile: All handhelds currently able to be emulated on iOS via the App Store (basically all consoles until the [[PlayStation Portable emulators|PlayStation Portable]]) run very good. My iPad might be able to run [[GameCube|Nintendo GameCube]] and [[Wii]] games via [[Dolphin|DolphiniOS]] with JIT support.
 +
*Other: [[Windows 95/98/ME emulators|Windows 98]] works very good inside [[DOSBox|DOSBox Pure]] in [[RetroArch]]. Games, however, might run not so good in Windows 98, most likely due to the lack of JIT. My iPad could possibly run some lighter operating systems in UTM SE, and even more in full UTM with JIT.
 +
 
 +
===Emulators that I have on my iPad===
 +
*[[RetroArch]] (various consoles)
 +
*[[Delta]] (various consoles)
 +
*eNES ([[Nintendo Entertainment System emulators|Nintendo Entertainment System]])
 +
*[[SameBoy]] ([[Game Boy]] and [[Game Boy Color]])
 +
*iGBA (Game Boy, Game Boy Color, and Game Boy Advance)
 +
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])

Latest revision as of 18:37, 28 May 2024

Contents

How does my laptop handle emulation?[edit]

Laptop information[edit]

  • Name: TBA
  • Release year: TBA

Specs[edit]

  • OS: Windows 11
  • CPU: AMD Ryzen 5 3500U
  • GPU: AMD Radeon Vega 8
  • Storage: 128GB SSD
  • RAM: 8GB

Emulation limits[edit]

  • Consoles: TBA
  • Handhelds: TBA
  • Mobile: TBA

Emulators that I have on my laptop[edit]

  • TBA

How does my PC handle emulation?[edit]

An emulation and gaming beast, that is if you're not planning to run anything too demanding or anything that requires OpenGL 4.4 or later or Vulkan, or most stuff that requires DirectX 12…

PC information[edit]

  • Name: Lenovo ThinkCentre E73 (Mini Tower)
  • Release year: 2013, 2014 (i5-4600S version, the one that I have)

Specs[edit]

  • OS: Windows 10
  • CPU: Intel Core i5-4460S
  • GPU: Intel HD Graphics 4600
  • Storage: 500GB HDD
  • RAM: 8GB

Emulation limits[edit]

Emulators that I have on my PC[edit]

How does my phone handle emulation?[edit]

A portable device that is a not-so emulation and gaming beast, which will happily play many native Android games, mostly un-demanding ones, plus will happily emulate anything prior to the PlayStation 2 on the home console side and the Nintendo 3DS on the handheld side, and even run some lighter Windows stuff.

Phone information[edit]

  • Name: Samsung Galaxy A12
  • Release year: 2020

Specs[edit]

  • OS: Open UI Core 4.1 (Android 12)
  • CPU: MediaTek Helio P35
  • GPU: PowerVR GE8320
  • Storage: 64GB
  • RAM: 4GB

Emulation limits[edit]

  • Consoles: All consoles until possibly the Dreamcast (Flycast and redream) work at playable speeds. PlayStation 2 (AetherSX2 (patched with NetherSX2)), Nintendo GameCube, and Wii (Dolphin) do work, but with not the best performance, with Vulkan working the best for Dolphin, aibelt with more graphical glitches than OpenGL, which runs slower than Vulkan.
  • Handhelds: All handhelds until the Nintendo DS (DraStic) and PlayStation Portable (PPSSPP) work at playable speeds. Nintendo 3DS (Citra, both the PabloMK7 fork and Citra MMJ) does work, but with not the best performance, with the PabloMK7 fork working better for some games with the Vulkan renderer, while Citra MMJ works better for some games. The Panda3DS (Nintendo 3DS) emulator, PlayStation Vita (Vita3K), and Nintendo Switch (yuzu and Skyline, both which I later deleted) don't even boot games at all.
  • Mobile: Have not tried iOS (touchHLE) yet on my phone. VMOS Pro works for using older apps not supported on Android 12 such as ones that were last supported on Android 4.4.
  • Other: Windows (Winlator, Mobox via Termux, and ExaGear SU) also work, though not all games and apps will work, since PowerVR GPUs only support VirGL (support for older OpenGL versions and DirectX until DirectX 9). The mGBA core in the Windows version of RetroArch actually worked better than I expected, running decently in Winlator, with the Gambatte core running buttery smooth in Mobox, with fast-forward surprisingly also working. Even the Windows versions of DeSmuME and melonDS work, which is surprising since both do not work that great on my phone natively, but are as slow as a slideshow, being even worse than the native versions on my phone. I have not managed to test most of the more complex emulators. The Windows version of PPSSPP surprisingly works, but it is as fast as a snail. Cemu surprisingly boots to the game select menu, but I have not managed to get a single game working on there yet, since my phone will most likely be never be able to run Wii U games, especially if it struggles with even melonDS. The Windows version of Citra also goes into the game selection menu, but crashes upon booting a game.

Emulators that I have on my phone[edit]

How does my older laptop handle emulation?[edit]

A not-so-portable emulation beast, currently with bad battery life, which also LOVES to get hot, that will run almost every available emulator, with various degrees of success…

PC information[edit]

  • Name: Samsung RV520
  • Release year: 2012

Specs[edit]

  • OS: Lubuntu 22.4
  • CPU: Intel Core i3-2330M
  • GPU: Intel HD Graphics 3000
  • Storage: 750GB HDD
  • RAM: 12GB

Emulation limits[edit]

  • Consoles: All consoles until the PlayStation 2 and Nintendo GameCube, plus the Wii (Dolphin). I have not tried Cxbx-Reloaded (for Xbox via Wine) yet. xemu, Wii U (Cemu) and Nintendo Switch (yuzu and Ryujinx) do work with overriding the OpenGL version to their respective required versions (4.0, 4.5, 4.6, and 4.5), with me using Steam to launch those emulators with the GL overrides. Those emulators may also work with the software (llvmpipe) Vulkan renderer, but are as slow as a slideshow, with Cemu and yuzu crashing if those try to render 3D with the software Vulkan renderer. Have not 100% tried PlayStation 3 (RPCS3) yet, but Xbox 360 (Xenia Canary via Wine/Proton) does not work (tested with the Xbox Live Arcade port of Banjo-Kazooie, being stuck on the Xbox Live Arcade screen, with some sound playing, until it surprise, surprise, crashes).
  • Handhelds: All handhelds until the Nintendo DSi (both via melonDS and NO$GBA (Wine)) and PlayStation Portable (PPSSPP) work at playable speeds. Nintendo 3DS (Citra (RetroArch core) does work, but at slow speeds for 3D games, while the standalone version of Citra only works with overriding its OpenGL version to the required OpenGL version (4.3), with me using Steam to launch the standalone Citra with the GL overrides. Citra may also work with the software (llvmpipe) Vulkan renderer, but are as slow as a slideshow, with PlayStation Vita (Vita3K) refusing to boot even 2D games, unless if the slow software (llvmpipe) OpenGL renderer is being used.
  • Mobile: Android (Genymotion) works, but I have yet to test iOS (touchHLE) on my laptop.
  • Other: VirtualBox works with Windows XP working as smooth as butter though 3D acceleration is not supported for Windows XP on the version of VirtualBox that I use on this laptop. Windows 10 does work, but does not run as good as Windows XP, possibly being slow to the point where it nearly becomes unusable. Those two are the only OSes that I tried on VirtualBox on this laptop so far.

Emulators that I have on my older laptop[edit]

Native Linux[edit]

Wine/Proton[edit]

How does my iPad handle emulation?[edit]

Phone information[edit]

  • Name: iPad (9th generation)
  • Release year: 2020

Specs[edit]

  • OS: iOS 17
  • CPU: Apple A13 Bionic
  • GPU: Apple A13 Bionic GPU
  • Storage: 64GB
  • RAM: 3GB

Emulation limits[edit]

  • Consoles: All consoles currently able to be emulated on iOS via the App Store (basically all consoles until the Nintendo 64) run very good. My iPad might be able to run Nintendo 3DS games via Folium, Limon, and/or emuThreeDS with JIT support.
  • Mobile: All handhelds currently able to be emulated on iOS via the App Store (basically all consoles until the PlayStation Portable) run very good. My iPad might be able to run Nintendo GameCube and Wii games via DolphiniOS with JIT support.
  • Other: Windows 98 works very good inside DOSBox Pure in RetroArch. Games, however, might run not so good in Windows 98, most likely due to the lack of JIT. My iPad could possibly run some lighter operating systems in UTM SE, and even more in full UTM with JIT.

Emulators that I have on my iPad[edit]