User:Reece2oo9
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How does my PC handle emulation?
PC information
- Name: Lenovo ThinkCentre E73 (Mini Tower)
- Release year: 2013, 2014 (i5-4600S version, the one that I have)
Specs
- OS: Windows 10
- CPU: Intel Core i5-4600S
- GPU: Intel HD Graphics 4600
- Storage: 500 GB HDD
- RAM: 8 GB
Emulation limits
- Consoles: All consoles until the 6th generation (not tried Xbox (xemu and Cxbx-Reloaded), plus the Wii (Dolphin) and Wii U (Cemu) with an older version of Cemu (1.13.2) work (the latest version of Cemu can work with Mesa3D for Windows (video tutorial is for yuzu and Ryujinx, but it should work for Cemu too (only follow if you have a PC which does not support the required OpenGL version of what emulator(s) you want to use)), albeit at not the best speeds). Have not 100% tried PlayStation 3 (RPCS3) yet, but Xbox 360 (Xenia Canary) surprisingly works (tested with the Xbox Live Arcade port of Banjo-Kazooie), though at slow speeds. Even Nintendo Switch (yuzu and Ryujinx) can work with Mesa3D for Windows, bat least for homebrew applications, since I have not tried any retail Switch games yet on either emulator, though I would not be surprised if those possibly do not boot, or if they do, run at super slow speeds) so far (used already mentioned video tutorial for both emulators).
- Handhelds: All handhelds until the Nintendo 3DS (Citra and Panda3DS) work, with PlayStation Vita (Vita3K) needing Mesa3D for Windows (used already mentioned video tutorial yet again), but the results are not the best for.
- Mobile: Have not tried Android (Genymotion) or iOS (touchHLE) yet on my PC.
Emulators that I have on my PC
- RetroArch (various consoles)
- DuckStation (PlayStation)
- PCSX2 (PlayStation 2)
- mGBA (Game Boy, Game Boy Color, and Game Boy Advance)
- NO$GBA (Game Boy Advance, Nintendo DS, Nintendo DSi, and PocketStation)
- Dolphin ([GameCube|Nintendo GameCube]] and Wii)
- xemu (Xbox)
- Cxbx-Reloaded (Xbox)
- melonDS (Nintendo DS and Nintendo DSi)
- DeSmuME [Nintendo DS)
- PPSSPP (PlayStation Portable)
- Xenia Canary (Xbox 360)
- RPCS3 (PlayStation 3)
- touchHLE (iOS)
- Genymotion (Android)
- Citra (Nintendo 3DS)
- Panda3DS (Nintendo 3DS)
- Vita3K (PlayStation Vita), (patched with Mesa3D for Windows)
- Cemu (Wii U), (both 1.13.2, one of the last versions to support OpenGL 4.3 and the latest version patched with Mesa3D for Windows)
- yuzu (Nintendo Switch), (patched with Mesa3D for Windows)
- Ryujinx (Nintendo Switch), (patched with Mesa3D for Windows)
- WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the NO$ emulators (various) and Decaf (Wii U)), (downloaded it just for fun)
How does my phone handle emulation?
Phone information
- Name: Samsung Galaxy A12
- Release year: 2020
Specs
- OS: Open UI Core 4.1 (Android 12)
- CPU: MediaTek Helio P35
- GPU: PowerVR GE8320
- Storage: 64 GB
- RAM: 4 GB
Emulation limits
- Consoles: All consoles until possibly the Dreamcast (Flycast and redream) work at playable speeds. PlayStation 2 (AetherSX2 (patched with NetherSX2)), Nintendo GameCube, and Wii (Dolphin) do work, but with not the best performance.
- Handhelds: All handhelds until the Nintendo DS (DraStic) and PlayStation Portable (PPSSPP) work at playable speeds. Nintendo 3DS (Citra) does work, but with not the best performance. The Panda3DS (Nintendo 3DS) emulator, PlayStation Vita (Vita3K), and Nintendo Switch (yuzu and Skyline) don't even boot games at all.
- Mobile: Have not tried iOS (touchHLE) yet on my phone. VMOS Pro works for using older apps not supported on Android 12 such as ones that were last supported on Android 4.4.
- Other: Windows (Winlator and ExaGear SU) also works, though not all games and apps will work. The mGBA core in the Windows version of RetroArch actually worked better than I expected, running decently. I have not managed to boot a single game in the Windows version of the standalone mGBA though. Even melonDS for Windows works, but is as slow as a slideshow. I have not managed to test the more complex emulators. Cemu surprisingly boots to the game screen, but I have not managed to get a single game working on there yet.
Emulators that I have on my phone
- RetroArch (various consoles)
- Winlator (Windows)
- ExaGear SU (Windows)
- NES.emu (Nintendo Entertainment System)
- MD.emu (Sega Genesis/Sega Mega Drive
- Pizza Boy Basic (Game Boy and Game Boy Color)
- GBCC (Game Boy and Game Boy Color)
- Snes9x EX+ (Super Nintendo Entertainment System)
- Virtual Virtual Boy (Virtual Boy)
- Yaba Sanshiro 2 (Sega Saturn)
- Yabause (Sega Saturn)
- DuckStation (PlayStation)
- Mupen64Plus-FE (GitHub version without ads), (Nintendo 64)
- Flycast (Dreamcast)
- redream (Dreamcast)
- PK201 (PocketStation)
- AetherSX2 (NetherSX2 patch), (PlayStation 2)
- Play (PlayStation 2)
- Pizza Boy GBA Basic (Game Boy Advance)
- Dolphin (both the normal and MMJR2 versions) (GameCube|Nintendo GameCube]] and Wii)
- DraStic (Nintendo DS)
- melonDS (Nintendo DS and Nintendo DSi)
- PPSSPP (PlayStation Portable)
- touchHLE (iOS)
- VMOS Pro (Android)
- Citra (both the PabloMK7 fork and the MMJ versions) (Nintendo 3DS)
- Panda3DS (Nintendo 3DS), (fails to boot anything)
- Vita3K (PlayStation Vita), (fails to boot anything)