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Favorite emulators and cores
- Frontend: RetroArch
- Emulators/Libretro cores:
- Arcade: FinalBurn Neo, sometimes MAME
- Atari 2600: Stella
- Nintendo Entertainment System: Mesen (previously Nestopia UE)
- Game Boy & Game Boy Color: mGBA, SameBoy (trying to link cable) (previously VBA-M)
- Super Nintendo Entertainment System: Snes9x (ZSNES was the first emulator I ever used)
- Nintendo 64: Mupen64Plus (libretro core versions) (previously Project64)
- Game Boy Advance: mGBA (previously VBA-M)
- GameCube & Wii: Dolphin
- Nintendo DS: DeSmuME (PC), DraStic (Android)
- Nintendo 3DS: Citra
- Wii U: Cemu
- 8-bit and 16-bit Sega consoles: Genesis Plus GX (everything) and PicoDrive (for 32X games) (previously Kega Fusion for everything)
- Sega Saturn: Beetle Saturn (previously Yaba Sanshiro (Android) and SSF (PC))
- Sega Dreamcast: flycast, redream (previously NullDC on PC and Reicast on Android)
- PlayStation: Beetle PSX HW (previously PCSX-Reloaded and the PGXP version)
- PlayStation 2: PCSX2
- PlayStation Portable: PPSSPP
- PlayStation 3: RPCS3
- MS-DOS: DOSBox-X (PC), Magic DosBox (Android)
- Xbox: Cxbx-Reloaded
List of devices I use for emulation
- Dell XPS 8700
- Windows 10 (upgraded from Windows 7), GeForce GTX 645 (upgraded to GeForce GT 1030), Intel Core i7 (4th Gen) 4770 / Quad-Core 3.4 GHz (up to 3.9 GHz) CPU, 8 GB DDR3 RAM (upgraded to 16 GB DDR3 RAM), 1 TB HDD internal storage (music, pictures, apps, some games, etc.) + 2 TB HDD extra storage (for most of my games).
- Wii U - I previously used it as a home emulation box until I got an Nvidia Shield TV Pro but I still use my homebrewed Wii U for GameCube games (via Nintendont homebrew app), Wii games, Wii U games, and Virtual Console.
- Nvidia Shield TV Pro (2019 Edition) - Universal home entertainment (YouTube, Netflix music, Android games, game emulation) but so far, I've been using it when my computer is not in my bedroom or if I'm going on vacation. Since I use my Wii U for GameCube and Wii, I don't need the Dolphin emulator my Shield.
- Android TV 9.0, Tegra X1+ chipset, 3 GB RAM, 16 GB flash memory (upgraded with 64 GB USB flash "internal" storage for apps & 128 GB USB flash external storage for games)
- Samsung Galaxy S21 Ultra 5G - The best phone I ever had! Now I can play GameCube and Wii games! For gaming as a handheld, equip the Razer Kishi to it (and I bought the Spigen Thin Case so my Galaxy S21 Ultra 5G can fit in the Razer Kishi perfectly and unscratched). However, I do have some gripes: No MicroSD card slot (my games and offline music barely fit in the 128 GB internal storage with less than 20 GB left), no headphone jack (while I do have the Bose QuietComfort II Bluetooth headphones, which is nice for music, there is a little bit of audio latency, which is a problem in gaming), and the box lacked accessories (only came with a double-ended USB-C cable for transferring from another device).
- Android 11, One UI 3.1, Snapdragon 888 5G (5 nm) chipset, Octa-core (1x2.84 GHz Kryo 680 & 3x2.42 GHz Kryo 680 & 4x1.80 GHz Kryo 680) CPU, Adreno 660 GPU, 12 GB RAM, 128 GB internal storage (no MicroSD support)
- Samsung Galaxy S II - My first Android phone I used for emulation.
- Android 4.1 (upgraded from 2.3.4), TouchWiz UI 4, Exynos 4210 Dual chipset, Dual-core 1.2 GHz Cortex-A9 CPU, Mali-400MP4 GPU, 1 GB RAM, 16 GB internal storage (MicroSD support).
- Alcatel ONETOUCH Fierce - My second Android phone I used for emulation. I still have this thing, put away.
- Android 4.2, Mediatek MT6589, Quad-core 1.2 GHz Cortex-A7 CPU, PowerVR SGX544 GPU, 4 GB internal storage (MicroSD support). I also had a Huawei Premia 4G M931 at the same time (Android 4.0, Snapdragon S4 Plus, Dual-core 1.5 GHz Krait CPU, Adreno 225 GPU, 1 GB RAM, 4 GB internal storage w/ MicroSD support), which I did not use for emulation.
- Nvidia SHIELD Portable - An Android gaming handheld and I have two of these but half of the screen on my first one isn't working while the battery pack for my second one is completely dead. I tried swapping battery swapping but that didn't go well and I decided to homebrew my New Nintendo 3DS XL for emulation until I got a GPD XD+.
- Android 5.1 (upgraded from 4.2.1), Tegra 4 chipset, 72 GeForce GPU cores (24 vertex shaders + 48 pixel shaders), 1.9 GHz GHz quad-core ARM Cortex-A15 CPU, 2 GB DDR3L RAM, 16 GB internal storage (MicroSD supported). Eventually replaced by GPD XD+.
- Samsung Galaxy J3 Prime (T-Mobile model from MetroPCS) - My #th? Android phone. Android 7, Exynos 7570 Quad (14 nm), Quad-core 1.4 GHz Cortex-A53 CPU, Mali-T720 GPU, I had a few of these as that is what my family has been getting a few times.
- Android 7.0, Snapdragon 425 chipset, Quad-core (4×1.4 GHz) ARM Cortex-A53 CPU, Adreno 308 GPU, 1.5 GB RAM, 16 GB internal storage (MicroSD support).
- New Nintendo 3DS XL
- After both of my SHIELD Portables were damaged and when I gave up swapping battery packs between them, I temporarily used my homebrewed New Nintendo 3DS XL for video game emulation until I bought a GPD XD+. Kept my NN3DSXL homebrewed for other homebrews.
- GPD XD+ - An Android gaming handheld. The right side of the hinge is slightly damaged (rotates very loosely) and I think I bricked the OS as it won't power on even after recharging it. But I replaced it with Moto G7 Power/Supra.
- Android 7.1.1 (flashed CleanROM v220.127.116.11-190329 custom firmware over it; formerly used S8LightRom v1.10_04 custom firmware), Mediatek MT8176, Quad-core ARM Cortex-A53 @ 1.7GHz & Dual-core ARM Cortex-A72 @ 2.1GHz CPUs, PowerVR GX6250 GPU, 4 GB RAM, 32 GB internal storage (MicroSD supported).
- Moto G7 Power/Supra - An Android phone slightly more powerful than GPD XD+.
- Android 10 (upgraded from Android 9), Snapdragon 632, Octa-core @ 1.8 GHz Kryo 250 64-bit CPU, Adreno 506 GPU, . Replaced by Moto G Stylus.
- Moto G Stylus - My go-to phone for everything in 2020 and became my favorite Android device until I replaced with Samsung Galaxy S21 Ultra 5G but I still have this as backup.
- Android 10, Snapdragon 665 (11 nm) chipset, Octa-core (4x2.0 GHz Kryo 260 Gold & 4x1.8 GHz Kryo 260 Silver) CPU, Adreno 610 GPU, 4 GB RAM, 128 GB internal storage (MicroSD supported).