Emulators on Wii
| Original white Wii standing upright on its stand next to an original Wii Remote | |
| Developer | Nintendo IRD |
|---|---|
| Manufacturer | Foxconn |
| Type | Home video game console |
| Generation | Seventh |
| Release date | NA: November 19, 2006 JP: December 2, 2006 AUS: December 7, 2006 EU: December 8, 2006 ZA: September 30, 2007 KR: April 26, 2008 TW: July 12, 2008 IND: September 30, 2008 HK: December 12, 2009 |
| Discontinued | AUS: November 2011 JP: October 20, 2013 EU: October 24, 2013 |
| Predecessor | GameCube |
| Successor | Wii U |
| Emulated | ✓ |

- For software that emulates the Wii, see Wii emulators.
The Wii was underpowered compared to the other 7th generation systems, but it had a strong homebrew scene as it is trivial for the average user to hack the console. A number of decent emulators are available, primarily for 2D systems, although there are still ocassional speed issues for the more demanding games. See WiiBrew for more extensive Wii-specific coverage of individual emulators.
For some systems (primarily the Nintendo 64), you are sometimes better off using the official Virtual Console re-releases or performing VC injection if one does not exist. See WikiTemp for compatibility lists.
Please visit Wii Guide for info on softmodding if your Wii is not already hacked. Current methods support all systems including the Wii Mini and the Wii U's vWii, however the latter cannot take advantage of the Wii U's additional power unless you hack the Wii U itself to unlock/overclock vWii mode.
Multi-system
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| RetroArch | 1.22.2 | Mid | GPLv3 (Copyleft) | ✓ | ✓ |
| RA-SS | git | Mid | GPLv3 (Copyleft) | ✗ | ✓ |
| Virtual Console | N/A | Mid | Proprietary | ✗ | ✓ |
| WiiMednafen | git | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
RetroArch
| Cores | Game/System | Recommended Working? |
|---|---|---|
| 2048 | 2048 | ✓ |
| CrocoDS | Amstrad - CPC | TBD |
| Caprice32 | Amstrad - CPC/GX4000 | ✓ |
| anarch | anarch | TBD |
| DICE | Arcade | TBD |
| FB Alpha 2012 | TBD | |
| FB Alpha 2012 CPS-1 | TBD | |
| FB Alpha 2012 CPS-2 | TBD | |
| FB Alpha 2012 CPS-3 | TBD | |
| FB Alpha 2012 Neo Geo | TBD | |
| MAME 2000 | TBD | |
| Ardens | Arduboy | TBD |
| Arduous | TBD | |
| Stella 2014 | Atari - 2600 | ✓ |
| a5200 | Atari - 5200 | TBD |
| atari800 | TBD | |
| ProSystem | Atari - 7800 | ✓ |
| Beetle Lynx | Atari - Lynx | ✓ |
| Handy | ✓ | |
| Hatari | Atari ST/STE/TT/Falcon | TBD |
| TamaLIBretro | Bandai - Tamagotchi P1 | TBD |
| Beetle Cygne | Bandai - WonderSwan/Color | ✓ |
| GAM4980 | BBK - Longman A4980 | TBD |
| Cannonball | Cannonball | TBD |
| NXEngine | Cave Story | TBD |
| JAXE | CHIP-8/S-CHIP/XO-CHIP | TBD |
| Gearcoleco | Coleco - Colecovision | ~ |
| Frodo | Commodore - C64 | TBD |
| VICE x64, fast | TBD | |
| VICE x64, accurate | TBD | |
| VICE xscpu64 | Commodore - C64 SuperCPU | TBD |
| VICE x128 | Commodore - C128 | TBD |
| VICE xpet | Commodore - PET | TBD |
| VICE xplus4 | Commodore - PLUS/4 | TBD |
| VICE xvic | Commodore - VIC-20 | TBD |
| PrBoom | Doom | TBD |
| bk | Elektronika - BK-0010/BK-0011(M) | TBD |
| FreeChaF | Fairchild ChannelF | TBD |
| REminiscence | Flashback | TBD |
| Game Music Emu | Game Music Emu | TBD |
| vecx | GCE - Vectrex | TBD |
| Gong | Gong | TBD |
| gw | Handheld Electronic | TBD |
| squirrelJME | Java ME | TBD |
| Jump 'n Bump | Jump 'n Bump | TBD |
| LowRes NX | LowRes NX | TBD |
| lutro | LUA Engine | TBD |
| minivmac | Mac II | TBD |
| o2em | Magnavox - Odyssey2 / Philips Videopac+ | TBD |
| freeIntv | Mattel - Intellivision | TBD |
| fMSX | Microsoft - MSX | TBD |
| MicroW8 | MicroW8 | TBD |
| Bomberman | Mr.Boom | TBD |
| blueMSX | MSX/SVI/ColecoVision/SG-1000 | TBD |
| Beetle PCE FAST | NEC - PC Engine / CD | ✓ |
| Geargrafx | NEC - PC Engine / SuperGrafx / CD | TBD |
| Beetle SuperGrafx | NEC - PC Engine SuperGrafx | ✓ |
| quasi88 | NEC - PC-8000 / PC-8800 series | ~ |
| Beetle PC-FX | NEC - PC-FX | ~ |
| fixGB | Nintendo - Game Boy / Color | ✓ |
| Gambatte | ✓ | |
| Gearboy | ✗ (Crash) | |
| gpSP | Nintendo - Game Boy Advance | ✓ |
| mGBA | ✓ | |
| VBA Next | ✓ | |
| VBA-M | TBD | |
| FCEUmn | Nintendo - NES/Famicom | ✓ |
| fixNES | ✓ | |
| Nestopia | ✓ | |
| QuickNES | ✓ | |
| PokeMini | Nintendo - Pokemon Mini | ✓ |
| Snes9x current | Nintendo - SNES/SFC | ✓ |
| Snes9x 2002 | ✓ | |
| Snes9x 2005 Plus | ✓ | |
| Snes9x 2005 | ✓ | |
| Snes9x 2010 | ✓ | |
| Beetle VB | Nintendo - Virtual Boy | ~ |
| mu | Palm OS | TBD |
| retro8 | PICO-8 | TBD |
| PocketCDG | PocketCDG | TBD |
| TyrQuake | Quake | TBD |
| XRick | Rick Dangerous | TBD |
| ScummVM | ScummVM | TBD |
| ClownMDEmu | Sega - MD/CD | TBD |
| SMS Plus GX | Sega - MS/GG | ✓ |
| Genesis Plus GX | Sega - MS/GG/MD/CD | ✗ (Black Screen) |
| Genesis Plus GX Wide | ✗ (Black Screen) | |
| PicoDrive | Sega - MS/GG/MD/CD/32X | ✓ |
| GearSystem | Sega - MS/GG/SG-1000 | ✓ |
| X Millenium | Sharp X1 | TBD |
| EightyOne | Sinclair - ZX81 | TBD |
| Fuse | Sinclair - ZX Spectrum | TBD |
| Beetle NeoPop | SNK - Neo Geo Pocket/ Color | ✓ |
| RACE | ✗ (Crash) | |
| pcsx_rearmed | Sony - Playstation 1 | ✓ |
| numero | Texas Instruments TI-83 | TBD |
| Thomson - MO/TO | Thomson - MO/TO | TBD |
| TIC-80 | TIC-80 | TBD |
| uzem | Uzebox | TBD |
| VAporSpec | VaporSpec | TBD |
| WASM-4 | WASM-4 | TBD |
| ECWolf | Wolfenstein 3D | TBD |
- RA-SS
- A fork of RetroArch that aims to provide a more compact and user-friendly experience. It adds several quality-of-life improvements such as auto-resolution switching, better multiplayer support, debloated menus, per-game and per-core settings, Wii Message Board integration, and more.
Wiimednafen
Emulates the following:
Game Boy/Game Boy Color Game Boy Advance Game Gear Atari Lynx Mega Drive/Genesis Nintendo Entertainment System (NES) Neo Geo Pocket PC Engine (CD)/TurboGrafx-16 (CD)/SuperGrafx (Fast version) PC-FX Master System Virtual Boy WonderSwan
WiiMednafen has not been programmed to work in PAL systems and it will have black bars on top and bottom of the screen leading to a sort of widescreen stretch effect. Double-strike mode (240p) will not work properly on PAL systems even on a CRT and regardless of the cables used.
Arcade
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| MAME Wii (based on MAME 0.134u4) |
1.0 | Mid | MAME license (Non-commercial) | ✗ | ✓ |
| MAME Wii Mod (mod of MAME Wii, WiiFlow support added) (based on MAME 0.134u4) |
1.0 r2 | Mid | MAME license (Non-commercial) | ~ | ✓ |
| MAME4Wii (based on MAME 0.135) |
1.35.2 | Mid | MAME license (Non-commercial) | ~ | ✓ |
| SDLMAME | 0.125 | Mid | Proprietary | ✗ | ~ |
Triforce
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Nintendont (任天堂NT) | git | High | ? | ✓ | ✓ |
| Quadforce Wii | 4.1 | Low | Proprietary | ✗ | ✗ |
Consoles
Atari 2600
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| StellaWii | 2009 | Low-Mid | GPLv2 (Copyleft) | ✗ | ✗ |
| Wii2600 | 2.7.8 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
Atari 7800
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Wii7800 | 0.5 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
ColecoVision
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| ColEm for the Wii | 1.0 | Low-Mid | Proprietary | ✗ | ✗ |
| WiiColEm | 0.3 | Mid | Non-commercial | ✗ | ✓ |
GCE Vectrex
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| VectrexWii | 0.3 | Mid | ? | ✗ | ✓ |
Magnavox Odyssey²/Videopac
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| O2em | 1.0 | Mid | Proprietary | ✗ | ✓ |
Intellivision
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| JzintvWii | 1.0.2 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
PC Engine (TurboGrafx-16)
| Name | Latest version | Nunchuk Support | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|---|
| Hugo-Wii | 2008.12.14 | ✓ | Low-Mid | GPLv2 (Copyleft) | ✗ | ~ |
| WiiEngine | 1.5bb | ✓ | Mid | GPLv2 (Copyleft) | ✗ | ~ |
| WiiMednafen | git | ✓ | Mid | GPLv2 (Copyleft) | ~ | ✓ |
PC Engine SuperGrafx
| Name | Latest version | Nunchuk Support | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|---|
| WiiMednafen | git | ✓ | Mid | GPLv2 (Copyleft) | ~ | ✓ |
PC-FX
| Name | Latest version | Nunchuk Support | Accuracy | Dolphin | Wii U | License | Active | Recommended |
|---|---|---|---|---|---|---|---|---|
| WiiMednafen | git | ✓ | Mid | ~ (Slow) | ~ (Slow) | GPLv2 (Copyleft) | ~ | ~ |
Nintendo 64
| Name | Latest version | Nunchuk Support | Accuracy | Dolphin | Wii U | License | Active | Recommended |
|---|---|---|---|---|---|---|---|---|
| Not64 | 20260410 | ✓ | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ✓ | ✓ |
| Wii64 | 1.1 | ✓ | Mid | ✗ (Low Compatibility) | ~ (Low Compatibility) | GPLv3 (Copyleft) | ✗ | ~ |
| Wii64 glN64 | git | ✓ | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ✗ | TBD |
| Wii64 Rice | git | ✓ | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ✗ | ✓ |
There's frequent hiccups and graphical glitches in most N64 games on either emulators. Tinkering with settings might help in some cases.
(Source)
Nintendo GameCube
| Name | Latest version | Nunchuk Support | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|---|
| Nintendont (任天堂NT) | git | ✗ | High | ? | ✓ | ✓ |
This requires a bit of explaining.
When the Nintendo Wii was launched, it introduced native backward compatibility with the GameCube, allowing memory cards and GameCube controllers to be used with GameCube games. This is widely-known and it allowed Dolphin to support the Wii early in its open-source era. However, this compatibility was lost when Nintendo released newer models called the Wii: Family Edition (although the ports were merely stripped from the casing; the circuit board still contains the areas where the connectors would go, see Wikipedia's section on it) and the Wii Mini (which also lacks an SD card slot as well.) Also on the Wii U, the GameCube ports don't exist at all, only being offered afterward as a USB peripheral in order to play Super Smash Bros. for Wii U.
However, homebrew developer FIX94 has developed Nintendont, an interpreter that allows all versions of the Wii (and the Wii U) that can run homebrew to read and run GameCube games, not only from a disc, but from SD cards and USB devices too. This comes with the added benefit that more controllers are supported past the normal GameCube ones, which makes it possible to play on consoles that don't have GCN controller ports.
Some notable features are the ability to use other controllers like the Classic Controller, Wiimote+Nunchuck, and some HID USB controllers, memory card emulation, playing TRIFORCE arcade games (after converted to an .iso), and recently Broadband Adapter emulation using the Wii's wireless communications.
Nintendont can run standalone via HBC, but it's recommended running it indirectly through a usb loader. All big three usb loaders support it: usb loader gx, wiiflow lite, cfg loader. Make sure you're using the latest version of the loader.
Nintendo Entertainment System/Famicom
| Name | Latest version | Nunchuk Support | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|---|
| FCE Ultra GX | 3.5.4 | ✓ | Mid | GPLv2 (Copyleft) | ✓ | ✓ |
| FCE Ultra RX | v1.7.0 - 20190119 | ✓ | Mid | GPLv2 (Copyleft) | ~ | ✓ |
| FCEUX TX | 1.1.7 | ✓ | Mid | GPLv2 (Copyleft) | ✓ | ✓ |
| WiiMednafen | git | ✓ | Mid | GPLv2 (Copyleft) | ~ | ✓ |
Super Nintendo Entertainment System/Super Famicom
| Name | Latest version | Nunchuk Support | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|---|
| Snes9x GX | 4.5.5 | ✓ | Mid | Non-commercial | ✓ | ✓ |
| Snes9x RX | 5.5.0 | ✓ | Mid | ✓ | Non-commercial | ~ |
| Snes9x TX | 1.1.3 | ✓ | Mid | ✓ | Non-commercial | ✓ |
Snes9x-GX is optimized for compatibility, RX for speed, while TX is similar to GX including some options from RX (but not speed).
SG-1000/Master System/Sega Genesis/Game Gear
| Name | Latest version | Nunchuk Support | Accuracy | SG-1000 | SMS | Genesis | CD | 32X | Pico | GG | License | Active | Recommended |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Genesis Plus GX | git | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ✗ | ~ | ✓ | MAME license (Non-commercial) | ✓ | ✓ |
| PicoDrive | 1.22.2 | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | MAME license (Non-commercial | ✓ | ✓ |
| SMSPlus | 14/12/2008 | ✓ | Mid | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | GPLv2 (Copyleft) | ✗ | ✓ |
| WiiMednafen | git | ✓ | Mid | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | GPLv2 (Copyleft) | ~ | ✓ |
- PicoDrive
- While it is only available as a libretro core and is behind Genesis Plus GX and WiiMednafen in terms of compatibility and accuracy, it is currently the only way to play Sega 32X games on the Wii. Same for play Sega Pico games.
Slowdown may occur when on 3D sections of Genesis games or 32X games.
Sega Saturn
| Name | Latest version | Nunchuk Support | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|---|
| Seta GX | beta v0.3.2 | ? | Low-Mid | GPLv2 (Copyleft) | ✓ | ~ |
| Yabause Wii | r2926 beta26 | ✗ | Low (Extremely poor performance) | GPLv2 (Copyleft) | ✗ | ✗ |
Neo Geo MVS/AES
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| GxGeo | r23 | Mid | ✗ | ✗ | GPLv2 (Copyleft) |
Anything bigger than 25MBs won't load because the Wii doesn't have enough memory. Some uncompatible roms can be modified in order to work. A good compatibility list is available on a Spanish website.
Neo Geo CD
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| NeoCD RX | 1.0.02 | Mid | LGPLv2.1 (Copyleft) | ✓ | ✓ |
| NeoCD-Wii | 0.5 | Mid | GPLv3 (Copyleft) | ✗ | ✗ |
PlayStation
| Name | Latest version | Accuracy | Dolphin | Wii U | License | Active | Recommended |
|---|---|---|---|---|---|---|---|
| WiiStation (highly enhanced port of PCSX-R with elements from PCSX-ReARMed) | 3.2 | Mid-High | ✓ | ✓ | GPLv3 (Copyleft) | ✓ | ✓ |
| WiiSX | 4.2.2 | Mid-High | ✓ | ✓ | GPLv2 (Copyleft) | ✓ | ✓ |
| WiiSXR (port of PCSX-R) | Beta 2.3 | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ✗ | ~ |
| WiiSXRX (enhanced port of PCSX-R) | 3.3 | Mid | ✓ | ✓ | GPLv3 (Copyleft) | ✓ | ✓ |
| PCSX-Revolution | rev.50 | Low-Mid | ✗ (Low Compatibility) | ✗ (Low Compatibility) | GPLv2 (Copyleft) | ✗ | ✗ |
Dreamcast
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| nullDC4Wii | Alpha 0.05 | Low | MIT (Permissive) | ✓ | ~ |
Handhelds
Atari Lynx
| Name | Latest version | Accuracy | Dolphin | Wii U | License | Active | Recommended |
|---|---|---|---|---|---|---|---|
| WiiHandy | 0.4 | Mid | ✓ | ✓ | zlib License (Permissive) | ✗ | ~ |
| WiiMednafen | git | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ~ | ✓ |
WonderSwan (Color)
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| WiiMednafen | git | Mid | GPLv2 (Copyleft) | ~ | ✓ |
LED Handheld
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| LedHeadWii | 1.2 | High | GPLv2 (Copyleft) | ✓ | ✓ |
Nintendo DS
| Name | Latest version | DSi | GBA | Accuracy | Dolphin | Wii U | License | Active | Recommended |
|---|---|---|---|---|---|---|---|---|---|
| DeSmuME Wii | r253 | ✗ | ✗ | Mid | ✗ (Very Slow/Low Compatibility) | ✗ (Very Slow/Low Compatibility) | GPLv3 (Copyleft) | ✗ | ✓ |
Game Boy (Color) / Game Boy Advance
| Name | Latest version | GB/GBC | GBA | Accuracy | Dolphin | Wii U | License | Active | Recommended |
|---|---|---|---|---|---|---|---|---|---|
| gb4gb | 1.0 | ✓ | ✗ | Mid (able to emulate link cable) | ✓ | ✓ | ? | ✗ | ~ |
| GnuBoy GX | 081214 | ✓ | ✗ | Mid | ? | ? | GPLv2 (Copyleft) | ✗ | ~ |
| Enhanced mGBA | 20241120 | ✓ | ✓ | Mid | ✓ | ✓ | MPL 2.0 (Copyleft) | ✓ | ✓ |
| mGBA | 0.10.5 | ✓ | ✓ | Mid | ✓ | ✓ | MPL 2.0 (Copyleft) | ✓ | ✓ |
| RIN Wii | 2008 | ✓ | ✗ | Mid | ✓ | ✗ (Black Screen) | GPLv2 (Copyleft) | ✗ | ~ |
| Visual Boy Advance GX | 2.4.8 | ✓ | ✓ | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ✓ | ~ |
| WiiMednafen | git | ✓ | ✓ | Mid | ✓ | ✓ | GPLv2 (Copyleft) | ~ | ~ |
emGBA has around 13%-17% worse performance than regular mGBA on heavy GBA games. (Source)
Virtual Boy
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| WiiMednafen | git | Mid | GPLv2 (Copyleft) | ~ | ✓ |
| WiirtualBoy | 0.1 | Low-Mid | GPLv2 (Copyleft) | ✗ | ✗ |
Neo Geo Pocket (Color)
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| NeoPop GX Wii | 0.71.2 | Low-Mid | GPLv2 (Copyleft) | ✗ | ~ |
| NeoPop Wii | 20090203 | Low-Mid | GPLv2 (Copyleft) | ✗ | ✗ |
| WiiMednafen | git | Mid | GPLv2 (Copyleft) | ~ | ✓ |
Trojan LCD Game
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| TrojanWii | 2008 | Mid | Proprietary | ✗ | ✓ |
Computers
Amstrad CPC
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Wiituka | 0.98.8 | High | ? | ✗ | ✓ |
Apple IIe
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| WiiApple | 0.0.7 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
Atari 800/XL/XE/XEGS/5200
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| WiiXL | 0.1 | Mid | LGPLv2.1 (Copyleft) | ✗ | ✓ |
Atari ST
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| AtaWii | Beta1 | Low | GPLv2 (Copyleft) | ✗ | ✗ |
| Hatari Wii | v0.0.5 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
| HataWii | 20091901 | Mid | Proprietary | ✗ | ✗ |
BBC Micro
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Beebem Wii | 0.1 | Low-Mid | ? | ✗ | ✓ |
Commodore 64
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Frodo | 2.4.1 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
Amiga
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| UAE Wii | v12 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| DOSBox Wii | v1.7 | Mid | GPLv2 (Copyleft) | ✗ | ✗ |
| DOSBox Wii (with dynarec) | v1.7x beta4 r4301 dynrec | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
MSX
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| blueMSX-Wii | 1.0.3 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
| MiiSX | 0.4 | Low | Proprietary | ✗ | ✗ |
| uMSX | 0.2 | Low | ? | ✗ | ✗ |
PC-88
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| QUASI88 Wii | 0.6.3 beta6 | Low-Mid | ? | ✗ | ✗ |
| wii88 | 0.1.1 (based on official quasi88 0.6.4) |
Mid | ? | ✗ | ✓ |
PC-98
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Neko Project II (猫Project II) | 0.83 beta 6 | Mid | ? | ✗ | ✓ |
| Neko Project II Wii (猫Project II Wii) | 0.1 B3 (based on NPII 0.81a) |
Low-Mid | ? | ✗ | ✗ |
Philips VG 5000
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Dcvg5k | 1.0 | Mid | ? | ✗ | ✓ |
ZX Spectrum
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| FBZX Wii | v15 | Mid | GPLv3 (Copyleft) | ✗ | ✓ |
| FUSE Wii | 2009 | Mid | GPLv2 (Copyleft) | ✗ | ~ |
Tandy CoCo (models 1 and 2) - Dragon 32/64
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| XRoar-Wii | 0.4 | Mid | GPLv2 (Copyleft) | ✗ | ✓ |
Tandy Radio Shack TRS-80 (models I/III/4/4P)
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| SDLTRS-Wii | 0.2 | Mid | BSD-2-Clause (Permissive) | ✗ | ✓ |
Other
CHIP-8
| Name | Latest version | Accuracy | License | Active | Recommended |
|---|---|---|---|---|---|
| Chippy Wii | 1.0 | Mid | Proprietary | ✗ | ~ |
Unless you use an ancient HBC, you might receive a invalid elf error. The elf-dol_converter should workaround this.
| Name | Latest version | License | Active | Recommended | Supported games | |||
|---|---|---|---|---|---|---|---|---|
| Action | ||||||||
| Digger Remastered | 0.2 | ? | ✗ | ✓ | Digger | |||
| OpenBOR | 3.0b6391 | BSD-3-Clause (Permissive) | ✓ | ✓ | beat em' ups | |||
| Adventure | ||||||||
| ResidualVM wii | 0.2 | ? | ✗ | ✓ | Grim Fandango | |||
| ScummVM | 2026.3.0 | GPLv2 (Copyleft) | ✓ | ✓ | Adventure games and RPGs from the late 80s and 90s | |||
| Fighting | ||||||||
| KOF Flames Of Courage V5 | v5f | ? | ✗ | ✓ | The King of Fighters | |||
| FPS | ||||||||
| Descent Wii | 1.12 git (forked) |
GPLv3 (Copyleft) | ✗ | ✓ | Descent | |||
| EDuke32 Wii | Website | ? | ✗ | ✓ | Duke Nukem 3D | |||
| Freespace 2 Wii | beta 3 | ? | ✗ | ? | Freespace 2 | |||
| QuakeGX Quake Wii (merged with QuakeGX) |
0.0.5-2 | ? | ✗ | ✓ | Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | |||
| Wii-DOOM Wii-HERETIC Wii-HEXEN Wii-STRIFE |
r33 | GPLv2 (Copyleft) | ✗ | ✓ | Wii-DOOM: Doom I–II, Final Doom Wii-HERETIC: Heretic Wii-HEXEN: Hexen Wii-STRIFE: Strife: Quest for the Sigil | |||
| Wii-HEXEN II | Website | Proprietary | ✗ | ✓ | Hexen II | |||
| Wii-ROTT | Website | Proprietary | ✗ | ? | Rise of the Triad | |||
| Wolfenstein 3D Wii | 1.3 | ? | ✗ | ✓ | Wolfenstein 3D, Spear of Destiny | |||
| Maze | ||||||||
| MegaZeux | 2.93d | GPLv2 (Copyleft) | ✓ | ✓ | Caverns of Zeux and other ZZT-style ascii games | |||
| Pacman | 1.04 | ? | ✗ | ✓ | Pac-Man (arcade) | |||
| Pinball | ||||||||
| SpaceCadetPinball | git | ? | ✗ | ✓ | 3D Pinball for Windows – Space Cadet | |||
| Platform | ||||||||
| Abe's Amazing Adventure Wii | r3 | ? | ✗ | ? | Abe's Amazing Adventure | |||
| Abuse Wii | git | ? | ✗ | ✓ | Abuse | |||
| Bermuda Syndrome Wii | git | ? | ✗ | ✓ | Bermuda Syndrome | |||
| Cave Story Engine 2 Wii Port | archive |
Proprietary | ✗ | ? | Cave Story | |||
| hode | 0.4.9 git |
? | ✗ | ✓ | Heart of Darkness | |||
| Jump 'n Bump | 0.3.1 | ? | ✗ | ? | Jump 'n Bump | |||
| MazeOfGaliousWii | 0.63.3 | ? | ✗ | ? | The Maze of Galious remake | |||
| OpenHCL | git | ? | ~ | ✓ | Hydra Castle Labyrinth | |||
| OpenJazz | git | ? | ✗ | ✓ | Jazz Jackrabbit | |||
| Sonic CD 2011 Decompilation | git | Non-commercial | ? | ✓ | Sonic the Hedgehog CD (2011) | |||
| Sonic Mania Wii | git | Non-commercial | ✓ | ~ (WIP)[N 1] | Sonic Mania (Encore DLC optional but the user must compile the port to access it) | |||
| TheXTech | git | GPLv3 (Copyleft) | ✓ | ✓ | Super Mario Bros. X (SMBX) and derivatives | |||
| Puzzle | ||||||||
| Jewels | 1.01 | ? | ✗ | ? | gljewel | |||
| OpenSupaplex | git | GPLv3 (Copyleft) | ✗ | ✓ | Supaplex | |||
| Racing | ||||||||
| CannonBall | git | ? | ✗ | ✓ | OutRun | |||
| RoadFighterWii | 1.0 | ? | ✗ | ✓ | Road Fighter | |||
| RPG | ||||||||
| EasyRPG | 0.8.1 | GPLv3 (Copyleft) | ✓ | ✓ | games created with RPG Maker 2000 and 2003 | |||
| Exult Wii | 2.0 | GPLv2 (Copyleft) | ✗ | ✓ | Ultima VII | |||
| RSC-C | git | ? | ✓ | ✓ | RSC Preservation (OpenRSC) | |||
| Sandbox | ||||||||
| Wiicraft | git | ? | ? | ? | Minecraft v1.2.5 | |||
| WoxelCraft | git | ? | ✗ | ? | 3D Voxel Engine (Minecraft) | |||
| Shoot 'em up | ||||||||
| OpenTyrianWii | 1.7 | ? | ✗ | ? | Tyrian | |||
| Sim - Construction/Management | ||||||||
| OpenTTD | 1.3.2 | ? | ✗ | ? | Transport Tycoon Deluxe | |||
| TBS | ||||||||
| DopeWars | 1.1 | ? | ✗ | ? | DopeWars (Palm OS) | |||
| Visual Novel | ||||||||
| CPyMO | v1.1.9 | AGPLv3 (Copyleft) | ✓ | ? | PyMO Visual Novel / AVG Game Engine | |||
- ↑ Loading time is not too long in the Wii port of Sonic Mania and it plays great for the most part. However, the giant ring special stages will significantly reduce the frame rate to ~5–10 fps depending on the number of 3D resources in sight but the developer plans to optimize special stage performances. Until an update with special stage optimization is released, it's best to avoid the giant ring special stages.
Other games
| Name | Latest version | License | Active | Recommended |
|---|---|---|---|---|
| Super Mario War | git | ? | ✗ | ✓ |




