Difference between pages "DeSmuME Wii/Compatibility list" and "Emulators on 3DS"

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(Same compatible as of the PSP version)
 
(MegaDrive/Genesis/MasterSystem/32X/Sega CD)
 
Line 1: Line 1:
==Legend==
+
{{Infobox console
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
|title = Nintendo 3DS
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
|logo = 3ds.png
 +
|developer = Nintendo
 +
|type = [[:Category:Emulators on handheld consoles|Handheld game console]]
 +
|generation = [[:Category:Emulators on eighth-generation consoles|Eighth generation]]
 +
|release = 2011
 +
|discontinued = 2020
 +
|predecessor = [[Emulators on DS|Nintendo DS]]
 +
|emulated = {{✓}}
 +
}}
 +
 
 +
Because of the homebrewing scene the 3DS has had, you can install a variety of emulators. Currently, the New 3DS is capable of running much faster than the older models, making it a much more ideal platform for emulation, but despite this there are still some emulators that have issues regardless.  For more information on how to homebrew your 3DS, visit [https://3ds.hacks.guide/ 3ds.hacks.guide]. 
 +
 
 +
==Multi-Systems==
 +
===[[RetroArch]]===
 +
 
 +
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ preliminary 3DS ports]
 +
 
 +
<B><code> [http://buildbot.libretro.com/stable/ Stable]</B></code>
 +
 
 +
<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</B></code>
 +
 
 +
<B><code> [https://github.com/libretro GitHub]</code></B>
 +
 
 +
BIOS : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
|+ Available cores
 +
! Cores
 +
! Game/System
 +
! Working?
 +
! class="unsortable"|Notes
 
|-
 
|-
| style="background:green;border: 1px #111111 solid;" |Works; Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay.
+
| [[FinalBurn Alpha]] 2012
 +
| rowspan="5" style="text-align: center;" | [[Arcade emulators|Arcade]]
 +
| {{✓}}
 +
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul>
 
|-
 
|-
| style="background:orange;border: 1px #111111 solid;" |Issues; Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
+
| [[FinalBurn Neo]] NeoGeo
 +
| {{✓}}
 +
| A few games are unable to be loaded due to memory constraints
 
|-
 
|-
| style="background:salmon;border: 1px #111111 solid;" |Error; Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.
+
| [[FinalBurn Alpha]] CPS1
|}
+
| {{}}
==#==
+
|
{{ABCNavi}}
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |007 - Quantum of Solace
+
| [[FinalBurn Alpha]] CPS2
| style="background:green;border: 1px #111111 solid;" |Works
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|
| style="background:#E9E9E9;border: 1px #111111 solid;" |runs slowly but it loads fine and is playable.  Screen is sideways
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |7 Wonders II
+
| [[FinalBurn Alpha]] CPS3
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
+
| most games are too slow to run even on New 3DS, though JoJo runs almost full speed
| style="background:#E9E9E9;border: 1px #111111 solid;" |White DS screen, could hear intro music then code dump
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |999: Nine Hours, Nine Persons, Nine Doors
+
| [[Gambatte]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [[Game Boy/Game Boy Color emulators|Game Boy/GameBoy Color]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets through initial logos, but freezes at start of intro video.
+
|  
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|}
 
 
 
==A==
 
{{ABCNavi}}
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ace Attorney Investigations: Miles Edgeworth
+
| [[mGBA]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| rowspan="2" style="text-align: center;" | [[Game Boy Advance emulators|GameBoy Advance]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.
+
| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Advance Wars: Dual Strike
+
| [[gpSP]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| ~50-60 FPS with dynarec
| style="background:#E9E9E9;border: 1px #111111 solid;" |Press any button to skip first screen.  Speed and music is slow but functional.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Again
+
| [[Mednafen]] VB
| style="background:Green;border: 1px #111111 solid;" |Works
+
| [[Virtual Boy emulators|Virtual Boy]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfectly. next Rev needs a side view mode
+
| ~25-30 FPS
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Age Of Empires - The Age of Kings
+
| [[Mednafen]] PCE fast
| style="background:green;border: 1px #111111 solid;" |Works
+
| [[PC Engine (TurboGrafx-16) emulators |PCE/PCECD/SuperGrafx]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is buggy but speed is rather accurate.  Playable
+
|
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alice in Wonderland
+
| [[Mednafen]] NGP
| style="background:green;border: 1px #111111 solid;" |Works
+
| [[Neo Geo Pocket emulators|NeoGeo Pocket/Pocket Color]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable but sound is buggy and it runs very slowly.
+
|
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Alvin & the Chipmunks
+
| [[Mednafen]] WS
| style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen
+
| [[WonderSwan emulators|WonderSwan/WonderSwan Color]]
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Music is buggy and unable to select the main menu.
+
|
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Animal Crossing: Wild World
+
| FCEUmm
| style="background:Green;border: 1px #111111 solid;" width=10% |Works
+
| rowspan="3" style="text-align: center;" | [[Nintendo Entertainment System emulators|NES/FDS]]
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Runs at a slow pace, can't read dilog, slow reading speed, Sound is constant buzz.
+
|  
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Apollo Justice: Ace Attorney
+
| [[Nestopia]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| ~55-60 FPS, use FCEUmm instead
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Aquarium DS
+
| [[QuickNES]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Arthur & the Invisibles
+
| NXEngine
| style="background:green;border: 1px #111111 solid;" width=10% |Works
+
| Cave Story
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |playable and emulates at a reasonable speed.
+
|  
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Assassin's Creed Altair's Chronicles
+
| PCSX-ReARMed
| style="background:green;border: 1px #111111 solid;" |Works
+
| [[PlayStation emulators|PlayStation 1]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable
+
| ~50-60 FPS at standard resolution
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |ATV Quad Frenzy
+
| [[PicoDrive]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| MegaDrive/Genesis/MasterSystem/GameGear/CD/32X
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow but playable. Pixels seems to be stretched out
+
| 2D games run full speed, 3D games run about 30 FPS or less
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Avalon Code
+
| [[Genesis Plus GX]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| MegaDrive/Genesis/MasterSystem/GameGear/CD/32X/SG-1000
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time. 
+
| Redbook audio hangs when suspending or pausing RetroArch
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
|
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Avatar The Last Airbender
+
| [[Snes9x]] 2002 (PocketSNES)
| style="background:green;border: 1px #111111 solid;" |Works
+
| rowspan="4" style="text-align: center;" | [[Super Nintendo emulators|SNES]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is buggy, dilog stacks up making it unreadable.  Very slow, seems to be playable
+
| less compatible than CATSFC, but can actually run many special chip games at full speed
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|}
 
 
 
==B==
 
{{ABCNavi}}
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball 2010
+
| [[Snes9x]] 2005 ([[CATSFC]])
| style="background:green;border: 1px #111111 solid;" |Works
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| ~55-60 FPS on standard games, ~50 FPS on Super FX games
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and playable.  Plays at about 50% speed
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Brawlers
+
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time.  Cannot progress past title.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Trainer
+
| [[Snes9x]] 2010 ([[Snes9x]] Next)
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot choose new game, or any option
+
|  
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
 
 +
Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.
 +
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
 +
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
 +
 
 +
===[[RetroArch]] (Unofficial)===
 +
 
 +
<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code>
 +
 
 +
{| class="wikitable sortable" style="text-align:center;"
 +
|+ New3DS performance
 +
! Core
 +
! Game/System
 +
! Working?
 +
! class="unsortable"|Notes
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bangai-O Spirits
+
| [[TGB Dual]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| GameBoy/GameBoy Color
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Progresses thru all the pre-title "ads" but never gets to the title screen itself.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bejeweled Twist
+
| GW
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| Game & Watch
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot get past title screen.  Boots to HBC just fine
+
| ~58fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)
+
| [[FUSE]]
| style="background:salmon; border: 1px #111111 solid;" |Error
+
| ZX Spectrum
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. No Sound. Not playable.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)
+
| VecX
| style="background:salmon; border: 1px #111111 solid;" |Error
+
| Vectrex
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. Sound, but horrible. Not playable.
+
| ~55fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r206(Soft)
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big Bang Mini (3478)
+
| [[O2EM]]
| style="background:salmon; border: 1px #111111 solid;" |Error
+
| Odyssey ²
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphic is flickering. No Backgroundpicture. Sound, but horrible. Not playable.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r206(GX)
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Big League Sports Summer
+
| [[Stella]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| Atari2600
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shows a few load screen on the bottom and then freezes.  Video on top screen never shows.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Biker Mice From Mars
+
| Atari800
| style="background:green;border: 1px #111111 solid;" |Works
+
| Atari5200
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, sound is good.  There is no video on the top screen when playing the game.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bionicle Heroes
+
| [[ProSystem]]
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| Atari7800
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and sounds good.  Cannot get past the options screen before gameplay.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Sigil - Blade of the Exile
+
| [[Handy]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| Atari Lynx
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slightly slow, has a fuzzy sound issue sometimes.
+
| ~60fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: The 3rd Phantom
+
| [[FinalBurn Alpha]] CPS3
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| rowspan="2" style="text-align: center;" | [[Arcade emulators|Arcade]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen
+
| ~35fps/~50fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman
+
| [[FinalBurn Neo]] NeoGeo
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| ~40fps/~50fps
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land Touch!
+
| Virtul Jaguar
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| Atari Jaguar
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot get past title without stylus.
+
| ~10fps (Technically works but is unplayably slow)
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brain Age
+
| [[Yabause]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| Sega Saturn
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |nintendo logo, then code dumps.
+
| ~5fps (Technically works but is unplayably slow)
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Brothers in Arms
+
| [[4DO]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| 3DO
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen
+
| ~8fps (Technically works but is unplayably slow)
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
 
 +
====Ultimate 3DS emupack====
  
 +
{| class="wikitable sortable" style="text-align:center;"
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! class="unsortable"|Version
 +
| [https://github.com/NinjaWeedle/NW-U3DSemupack git]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
| <B>{{✓}}</B> Recommended
 
|}
 
|}
  
==C==
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
{{ABCNavi}}
+
! colspan=2 width="250"| Supported Emulators
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cake Mania
+
|  
| style="background:salmon;border: 1px #111111 solid;" |Error
+
* Nintendo 64 : DaedalusX64 0.2
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
* SNES : Snes9X 1.30
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at Licensed by Nintendo screen.
+
* NES : VirtuaNES 1.02
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
* TurboGrafx/PC Engine : TemperPCE 1.02
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
 +
* CHIP-8 : CHIP-3DS
 +
* Atari 2600 : z26 3DS
 +
* GB/GBC : GameYob 1.0.8
 +
* GBA : mGBA 0.8.4
 +
|}
 +
 
 +
=<B>Linux OS</B>=
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 4
+
| Linux 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://www.homebrewgeneral.net/2020/09/linux-3ds-updated.html?m=1 Update]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| ?
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at Activision screen.
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
|}
 +
 
 +
=Nintendo=
 +
 
 +
===NES===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty Modern Warfare
+
| VirtuaNES for 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/TBirdSoars/VirtuaNES/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow.  Once in the game movement is really slow and cannot see much of anything in the top screen.
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty Modern Warfare: Mobilized
+
| 3DNES
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/st4rk/3DNES git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow.  Once in the game movement is really slow and cannot see much of anything in the top screen.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
|}
 +
 
 +
===SNES===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War
+
| SNES9x for 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/bubble2k16/snes9x_3ds/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets past title screen and past difficulty select screen to the Boot Camp main screen but doesn't progress past that.
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cars
+
| blargSNES
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [http://blargsnes.kuribo64.net 1.3b]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| SNES9x for 3DS
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Dawn of Sorrow
+
|  
| style="background:green;border: 1px #111111 solid;" |Works
+
* Snes9x for 3DS - runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Save file creation need few minutes.
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
! colspan=2 width="250"| blargSNES
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Order of Ecclesia
+
|  
| style="background:salmon;border: 1px #111111 solid;" |Error
+
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i>
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Intro is working. Hangs at loading screen with Wifi logo.
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
===Nintendo 64===
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
+
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania: Portrait of Ruin
+
| [[DaedalusX64]] 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/masterfeizz/daedalusx64-3DS/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. Save file creation need few minutes.
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DaedalusX64
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Children of Mana
+
|  
| style="background:salmon;border: 1px #111111 solid;" |Error
+
[[DaedalusX64]] - N64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in its beta stage, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. It also supports using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen after first screen...
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
===Game Boy===
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Chrono Trigger
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Game is playable sound is near perfect, little lag happen sometime, the only problem seem for now is saving take a lot of time
 
  
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
{| class="wikitable" style="text-align:center;"
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
+
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Crash of the Titans
+
| GameYob
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| [https://github.com/Drenn1/GameYob git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes right before entering gameplay.  Black screen, have to hard reboot.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Dark Motives
+
| Cinoop
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/CTurt/Cinoop git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast sound is bad during opening cutscene, but fine after.  Cannot access bottom screen without stylus.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| GameYob
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Custom Robo Arena
+
|  
| style="background:green;border: 1px #111111 solid;" |Works
+
* GameYob - forked from a popular emulator used on the DS.  Emulates the Game Boy and Game Boy Color.  The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|}
 
|}
  
==D==
+
===Virtual Boy===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery
+
| r3Ddragon
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/mrdanielps/r3Ddragon git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Low
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code dump.
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| r3Ddragon
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports
+
|  
| style="background:green;border: 1px #111111 solid;" |Works
+
* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>.  What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms, unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads to title screen but cannot use the stylus.  A little lag in the audio/video
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
===Pokémon Mini===
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
+
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dementium: The Ward
+
| PokeMini 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/nop90/Pokemini/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| Low
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable. Bad Sound
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
+
|}
 +
 
 +
===Game Boy Advance===
 +
 
 +
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them.  Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games.
 +
There are two ways to take advantage of this firmware:
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dengeki Gakuen RPG Cross of Venus
+
| New Super Ultimate Injector (NSUI)
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376 Beta 27]
| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r86
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World DS
+
| open_agb_firm
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/profi200/open_agb_firm git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screens, period
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r179
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World - Dawn
+
| [[GBARunner2]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/Gericom/GBARunner2 git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |It is slow, but playable.
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| NSUI
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Digimon World - Dusk
+
|  
| style="background:green;border: 1px #111111 solid;" |Works
+
* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators.  The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Plays very well.  Some slowdown during battles, but I played for 15 minutes.
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
! colspan=2 width="250"| Open agb firm
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Disgaea
+
|  
| style="background:salmon;border: 1px #111111 solid;" |Error
+
* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of this compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work).  One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder and hold START to load up the chainloader to launch it.  There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
| style="background:#E9E9E9;border: 1px #111111 solid;" |Does not load...black screen
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| GBARunner2
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |DK Jungle Climber
+
|  
| style="background:green;border: 1px #111111 solid;" |Works
+
* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below).  Compatiblity can be a hit-or-miss, but it's still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the future.
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable, but slow and contains graphical errors.
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
{| class="wikitable" style="text-align:center;"
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
+
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Journey
+
| [[mGBA]]
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/mgba-emu/mgba/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound and game runs what seems like 50+% speed but playable
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragonology
+
| CitrAGB <small> (based on [[gpSP]])</small>
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Low
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast and has good sound.  Black screen after saving screen.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
+
|}
 +
 
 +
===Nintendo DS===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest IV: The Chapter of the Chosen
+
| [[TWiLight Menu++]]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Unplayable due to bad sound and graphics.
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest V: Hand of the Heavenly Bride
+
| DeSmuME
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/shutterbug2000/DeSmuME/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen r79 while black screen r86
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r86
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| TWiLight Menu++
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest VI: Realms of Revelation
+
|
| style="background:yellow;border: 1px #111111 solid;" |Title screen
+
*[[TWiLight Menu++]] - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card.  The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility.  Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch).  It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
**[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].
| style="background:#E9E9E9;border: 1px #111111 solid;" |Severe texture glitches in intro
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r253
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| DeSmuME
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Drawn To Life
+
|  
| style="background:salmon;border: 1px #111111 solid;" |Error
+
* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen, freeze, must return to HBC.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
 
|}
 
|}
  
==E==
+
===Nintendo DSiware===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file.  There's two ways to do this:
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Electroplankton
+
| GodMode9
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/d0k3/GodMode9/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screens and that's it
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r179
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Elite Beat Agents
+
| DSiWare Conversion Script
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, static music, good sounds, graphics seem to be normal. Overall unplayable, but works.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| GodMode9
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Exit
+
|
| style="background:green;border: 1px #111111 solid;" |Works
+
* Version 1.8.0 and above has a script that can convert <code>.nds</code> to <code>.cia</code>, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, the sound is good. Just cannot figure out where the guy I am controlling is...:)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==F==
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
{{ABCNavi}}
+
! colspan=2 width="250"| DSiWare Conversion Script
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Feel the Magic: XY/XX
+
|
| style="background:yellow;border: 1px #111111 solid;" |Uses microphone
+
* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Some parts of the game require the microphone, making you unable to progress. But the game seems to run good enough.
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
+
 
 +
[[TWiLight Menu++]] has support for two DSiWare as of v15.1.1 with a special preview of [[nds-bootstrap]], Pop Island and Pop Island: Paperfield. These can also run on the DS.
 +
 
 +
=Sony=
 +
 
 +
===PlayStation===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 2009
+
| PCSX-ReARMed <small> (RetroArch)</small>
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy III
+
| CTRX
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/machinamentum/CTRX git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| Low
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| PCSX-ReARMed
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy III
+
|  
| style="background:salmon;border: 1px #111111 solid;" |Error
+
* PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats.  Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary.  The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release. NOTE: This emulator is mainly targeted for the New 3DS so don't expect the o3DS to run well if at all.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Halt at Initializing Backup Data.
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
=SEGA=
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
+
 
 +
===MegaDrive/Genesis/MasterSystem/32X/Sega CD===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy IV
+
| PicoDrive for 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable. Sound glitches some times
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
+
|}
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| PicoDrive for 3DS
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy XII - Revenant Wings
+
|
| style="background:yellow;border: 1px #111111 solid;" |Sound
+
* PicoDrive for 3DS - 32X and Sega CD are playable on the original 3DS, but works better on New 3DS.  Sega CD requires BIOS in order to play, they must be named:
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
"bios_CD_U.bin", "bios_CD_J.bin", and "bios_CD_E.bin" based on the respective regions.  BIOS need to be in the <code>/3ds/picodrive_3ds/bios</code> folder. 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. Constant static.
+
NOTE: PicoDrive does not support .gg file format. There is no stable Game Gear emulator currently available for the original 3DS either. (I know this because I looked through the past update logs and tested it out to make sure. After installing everything and testing the other emulators, I tested Game Gear games on RetroArch as well and while they did eventually run, it was often virtually unusable [black screening without any image and crashing]). To install and run your favorite Game Gear games on the original 3ds, utilize this .gg VC injector found here: https://gbatemp.net/threads/release-ultimate-gg-game-gear-vc-injector-for-3ds.437226/.
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
+
 
 +
=Atari inc.=
 +
 
 +
===Atari 2600===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles Rings Of Fate
+
| Z26 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. Occasional inverted colors on top screen.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables - Chocobo Tales
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 20%. Audio static during intro.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Tactics A2 Grimoire of the Rift
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow. Some sound loop errors.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Tactics A2 - Grimoire of the Rift
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow,freezes after selecting difficulty
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Shadow Dragon
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fast, runs kinda slow in spots and the sound is good. Plays almost perfectly
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |From the Abyss
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Plays at about 60% speed.  Sound is good too!
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==G==
+
===Atari 5200===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gardening Mama
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs a little slow and cannot get past title screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads slow and only the bottom screen has any graphics.  The sounds is unbearable....
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Theft Auto Chinatown Wars
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Grey's Anatomy
+
| Atari800 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [http://www.atari.org.pl/forum/viewtopic.php?id=13871 0.3.4]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==H==
+
 
{{ABCNavi}}
+
===Atari Lynx===
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hannah Montana The Movie
+
| Handy 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Doesn't make it past first screen
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon Sunshine Islands
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Really slow but playable.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is terrible.  Cannot get past typing in name.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==I==
+
=NEC=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===PCE/PCECD/SuperGrafx===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
|-
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads but never makes it to the title screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Infinite Space
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Never loads....white screen on r79,shows "SEGA" logo then freezes on r154
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Chef America: Supreme Cuisine
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sounds is terrible, cannot progress pat title screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Izuma 2: The Unemployed Ninja Returns
+
| TemperPCE for 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/bubble2k16/temperpce_3ds/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Never loads....black screen
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==J==
+
=GCE=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===Vectrex===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jump! Ultimate Stars(English Patched)
+
| Vex3DS<small> (based on vecx)</small>
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4]
| style="background:#E9E9E9;border: 1px #111111 solid;" |JAP
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Playable but sound is buggy and it runs very slowly.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|}
 
|}
  
==K==
+
=SNK=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===Neo Geo Pocket/Pocket Color===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
|-
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kamen Rider Battle Ganbaride Card Battle Taisen
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow; PCM based sound effects and voice clips come out as garbled nonsense, palette errors in card selection screen; small graphical glitches
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Super Star Ultra
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads slow, runs slow music is fine.  Completely playable.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Squeak Squad
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slowly, sound appears fine, noticable delays when loading (going through doors, etc). Could be considered playable despite the slowness.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r122
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Legendary Warriors
+
| NeoPop-sdl 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/nop90/Neopop-SDL/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Kingdom Hearts 358-2 Days
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen then when screen is "tapped" becomes black screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
 
|}
 
|}
  
==L==
+
=Microsoft=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===DOS===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
|-
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Kage 2
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: A New Beginning
+
| 3DOS
| style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen
+
| [https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Plays Music Only
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Spyro: Shadow Legacy
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Slow, but works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Legacy of Ys: Books I & II
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen...some garbled sounds
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Battles
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is bad.  Loads very slowly. 
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider 2: Unbound
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |screen shows white for a second, then goes all black, can still press home to close emulator
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lionel Trains: On Track
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |(E)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |All aboard.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lost Magic
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luminous Arc
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow during battles. Bad sound some times
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Luminous Arc 2
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot see/use stylus to get past. Boots back to HBC just fine
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Lux Pain
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow,Colours flash,sound is terrible(static)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==M==
+
* 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
=Apple=
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
===mac 2.x===
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
|-
+
! scope="col"|Active
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madagascar
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:salmon;border: 1px #111111 solid;" width=10% |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Everything is blurry, Music goes fast then slow(repeating),Unplayable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Hoops 3-on-3
 
| style="background:yellow;border: 1px #111111 solid;" width=10% |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Loads up to menu with horrible Sound and once started game goes all weird..
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madagascar: Escape 2 Africa
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow cutscenes. fast menus. Cannot progress past opening cutscenes to gameplay.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Madden 2010
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party DS
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Playable, Should work fine.  Works on r79 as well
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart DS
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Playable, Should work fine
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r167
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Luigi: Bowser's Inside Story
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Super slow, on r185 and r230 (soft or gx, gx seems to only display one screen)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r185 and r230 (soft and gx)
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Luigi: Partners in Time
+
| Mini vMac 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/TaraHoleInIt/minivmac-3ds git]
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Plays Nice and smoothly
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mario vs. Donkey Kong 2: March of the Minis
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |code dump
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man Battle Network 5: Double Team DS
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |After selecting new game and Team, it's all since You can't go through intro text (still no reaction to keys since r169 and probably olders, tested on GameCube controller)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r179
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man Star Force series
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r169
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man ZX
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow, music fine.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r140
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man ZX Advent
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Play slow, music fine.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r140
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug 7
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Code Dump right away.  Black screen on r79
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Hunters
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very, very slow.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Might & Magic: Clash of Heroes
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs slow, sound works, to get to a fight you have to do a tutorial first (tested with Fusing tutorial).  During fight, horrible flickering on both screens, top screen has negative colors.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |MLB 2K10
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam: Urban Assault
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound.  Once racing you cannot see the road or other vehicles, just the on-screen display.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Moon
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound.  No video on top screen. Never makes it past choosing difficulty.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Chinese Coach
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bad sound.  Loads slow and cannot pass typing in name.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |My Japanese Coach
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads very slowly, unplayable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r122
 
 
|}
 
|}
  
==N==
+
=Sinclair=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===ZX Spectrum===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Ninja Council 4
+
| 3DS Spectrum
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://www.mediafire.com/file/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to title very fast. Once in the game though you cannot see your character.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Underground
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pink screen???
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendogs: Chihuahua & Friends
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |A litte Laggy, But Playable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros.
 
| style="background:green;border: 1px #111111 solid;" |Work
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/PAL
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |The 3D is not support yet; skips a bit
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r122, r167
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |N+
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |white screen then code dump, didnt reset to homebrew channel
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
 
|}
 
|}
  
==O==
+
=Commodore=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===Commodore 64===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|Active
|-
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord Minions
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Never makes it past the language select screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Osu! Takatae! Ouendan!
+
| Bread Box
| style="background:yellow;border: 1px #111111 solid;" |First cutscene
+
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| style="background:#E9E9E9;border: 1px #111111 solid;" |Japan
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes right when first mission cutscene ends. But before that, the game runs rather nicely, with a bit of slowdown and graphical glitches here and there
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Over The Hedge
+
| VICE3DS
| style="background:Yellow;border: 1px #111111 solid;" |Works Decently
+
| [https://github.com/badda71/vice3ds git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |US
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine. Just audio/lag problems. Prepare your ears.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |N/A
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|}
 
|}
  
==P==
+
===Amiga===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pac-Man World 3
 
| style="background:yellow;border: 1px #111111 solid;" width=10% |1/2 Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Loads up Nice looks Playable, But dosent load up to Title screen...
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pac-Pix
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Incorrect color flashing. 1 frame skipping help stabilizing a screen color, but not both at the same time.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r176
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Phantasy Star Zero
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow loading time.  Sound is funky.  Code dumps after starting the game.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Trials and Tribulations
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Ace Attorney
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Phoenix Wright: Justice for All
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, especially when displaying dialogue.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180 + r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Picross 3D
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super slow save file creation. <br/> Gecko log : "PANIC! Couldn't pad up save size. Refusing to pad."
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r176
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ping Pals
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen few minutes, then game runs fine.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r176
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Black
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |JPN
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs very slow speed. Frame Skip doesn't seem to help...
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r208
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon White
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |CHN
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs very slow speed.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Dash
 
| style="background:green;border: 1px #111111 solid;" |Working
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |A little slow but playable.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Diamond
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow. But speed is a little better then before.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Heart Gold
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon Blue Rescue Team
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Darkness
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Sky
+
| UAE3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/badda71/uae3DS git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at 1/2 to 1/4 speed.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Mystery Dungeon: Explorers of Time
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Runs at 1/2 speed mostly, some graphic issues, nothing serious. also, wont save.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Pearl
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots to the Homebrew Channel.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Platinum
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Ranger
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |shows white, then code dumps
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Soul Silver
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Too slow to play(frame skipping does not help), at least the game works.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokémon SoulSilver
 
| style="background:salmon;border: 1px #111111 solid;" |Black screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |J
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |It is slow, but it starts. After Prof. Oak's explanation you get a black screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon White
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Runs at a very slow speed.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Polarium
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound parasite. Game working fine without sound.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r176
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Populous DS
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Bottom screen does not show once on title screen.  Cannot progress past it.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Price is Right 2010
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to the screen to make a character and cannot use/see stylus.  Boots to HBC just fine.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: The Fallen King
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is terrible.  Cannot get past language selection screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Layton and the Curious Village
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to Title Screen with working sound, but no stylus to progress past this point.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r122
 
 
|}
 
|}
  
==Q==
+
=Other=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
===Uzebox===
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|}
 
  
==R==
+
{| class="wikitable" style="text-align:center;"
{{ABCNavi}}
+
! scope="col"|Name
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ragnarok DS
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound horrible, slow, load Title but could not start game
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r86
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman DS: The Great Scape
+
| Cuzebox 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://web.archive.org/web/20181031230535/https://github.com/ry755/cuzebox3DS/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EUR
+
| Low
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow but playable.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman Raving Rabbids TV Party
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets stuck at the "saving game do not turn off" screen. Have to hard reboot.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rhythm Heaven
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Rune factory 2: A Fantasy harvest Moon
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|}
 
|}
  
==S==
+
=Multi game engine=
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sega All-Stars Racing
 
| style="background:salmon;border: 1px #111111 solid;" width=10% |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Black Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Rush Adventure
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Reformatting save data screen, just turn off the wii and load the game again.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Rush
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |White screen, grab a beer and wait until game starts, only happens on first load.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r180
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scene It - Twilight
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Scribblenauts
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Anti-piracy screen shows up
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen with some garbled noises.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shin Megami Tensei: Devil Survivor
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow; Constant sound glitch (Seizure warning: Very bright, rapid flashing on game start up)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Classics Collection
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow but playable, freezes in first level, then back to HBC.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario 64 DS
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo logo is laggy, fades to black,code dump
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball Touch and Roll
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Very very Slow but other than that, it's perfect(even loads 3D)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Robot Wars OG Saga - Endless Frontier
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Load sponsor but could not pass Title screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r86
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Super Princess Peach
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r68
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2, The
 
| style="background:salmon;border: 1px #111111 solid;" width=10% |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Graphics are Terrible, Sound is Horrible, Unplayable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2, Pets
 
| style="background:green;border: 1px #111111 solid;" width=10% |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Graphics Good, Playable, Slow loading
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r170
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Spider-Man: Friend or Foe
 
| style="background:salmon;border: 1px #111111 solid;" width=10% |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Usa
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Black Screen once loaded up
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |r77
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Star Fox Command
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Syberia
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gets to the screen where you choose the game language and freezes.  Boots back to HBC just fine
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r73
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Shin Megami Tensei: Strange Journey
+
! scope="col"|Name
| style="background:yellow;border: 1px #111111 solid;" |Barely playable
+
! scope="col"|Latest Version
| style="background:#E9E9E9;border: 1px #111111 solid;" |Europe
+
! scope="col"|Active
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works, but it's unbearable at it's current state. Slow, awful sound, and the screens are badly colored.
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |1
+
! scope="col"|Supported game(s)
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |SBK: Snowboard Kids
+
|[http://xproger.info/projects/OpenLara/ OpenLara]
| style="background:green;border: 1px #111111 solid;" |Works
+
|[https://github.com/XProger/OpenLara/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|{{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Very slow, but no graphic or audio glitches whatsoever.
+
|{{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
|Tomb Raider 1-4
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|}
 
|}
  
==T==
+
===ScummVM===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Innocence
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up to the title screen it sounds like static and things flash a lot. After starting a new game, the first cut scene just shows a black and green flashing screen instead of any characters. Dialogue stuff still shows up.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r200
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tetris DS
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fine, title has abnormal coloring, operational at this point, but beyond this, only the music works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Time Hollow
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Loads fine til titlescreen, music is great... freezes as soon as you start the game.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider Underworld
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |The sound is unbearable and the graphics are a bit slow.  Boots to HBC just fine.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
|style="background:#E9E9E9;border: 1px #111111 solid;" |Tomodachi Collection
 
|style="background:green;border: 1px #111111 solid;"  |Works
 
|style="background:#E9E9E9;border: 1px #111111 solid;" |Japan(English Patch+Original)
 
|style="background;#E9E9E9;border: 1px #111111 solid;" |Sound is Unbearable but text is Just Fine. A bit Slow. Only play if you want your Mii's To Talk Staticly.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
|style="background:#E9E9E9;border: 1px #111111 solid;" |Touch Mechanic
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Sims 3
+
| [[ScummVM]] 3DS
| style="background:red;border: 1px #111111 solid;" |Error
+
| [https://www.scummvm.org/downloads 2.2.0]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| High
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |The World Ends with You
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |White screen on r122,Black screens on r154
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trackmania DS
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Works, but is really slow. Only fun if you like snailracing.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's American Sk8land
 
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound replaced with static; returns to HBC immediately after choosing your skin color.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Proving Ground
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Under the Knife 1
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sort of slow, but no graphical glitches. Sound runs fine regardless of speed, and cutscenes run 100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r184
 
 
|}
 
|}
  
==U==
+
===EasyRPG===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Up The Game
+
| [[EasyRPG]] 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://easyrpg.org/player/downloads/#snapshot-other 0.6.2.3]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| High
| style="background:#E9E9E9;border: 1px #111111 solid;" |Boots back to HBC immediately.
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Urbz, The Sims in the City
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Immediate ear piercing sound glitch upon load.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|}
 
|}
  
==V==
+
===OpenBOR===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Valkyrie Profile Covenant of the Plume
+
| [[OpenBOR]] 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/MrHuu/openbor-3ds/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screen, could not load
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r86
 
 
|}
 
|}
  
==W==
+
===Lua Engine===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wario: Master of Disguise
+
| CtrµLua 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/ctruLua/ctruLua/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sound is replaced with loud stuttering and screeching. Long loads. playble.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r122
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware D.I.Y.
+
| LÖVE Potion 3DS
| style="background:Green;border: 1px #111111 solid;" |Works
+
| [https://github.com/TurtleP/LovePotion/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |works but very slow. stylus now visible
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Warioware Touched!
+
| Lua Player Plus 3DS
| style="background:green;border: 1px #111111 solid;" |Works
+
| [https://github.com/Rinnegatamante/lpp-3ds/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EU
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Movies are around 3/4 speed. Minigames run at full speed
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r154
+
|}
 +
 
 +
=Game Creation Systems (GCS)=
 +
 
 +
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Worms - Open Warfare
+
! scope="col"|Name
| style="background:green;border: 1px #111111 solid;" |Works
+
! scope="col"|Latest Version
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
! scope="col"|Active
| style="background:#E9E9E9;border: 1px #111111 solid;" | 100% Speed with frame skip. Definitely playable.
+
! scope="col"|[[Recommended Emulators|Recommended]]
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r182
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown vs Raw 2010
+
|[https://www.digitalmzx.com/ DigitalMZX]
| style="background:salmon;border: 1px #111111 solid;" |Error
+
|[https://github.com/AliceLR/megazeux git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
|{{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen.
+
|{{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==X==
+
=Others=
{{ABCNavi}}
+
===Amiibo===
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
+
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |X-Men Origins: Wolverine
+
| Wumiibo
| style="background:yellow;border: 1px #111111 solid;" |Title Screen
+
| [https://github.com/hax0kartik/wumiibo git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Graphics run fast.  Boots back to HBC just fine.
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
==Y==
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
{{ABCNavi}}
+
! colspan=2 width="250"| Wumiibo
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
 
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi Touch & Go
 
| style="background:salmon;border: 1px #111111 solid;" |Error
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Stylus touching screen doesn't work.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r169
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Yoshi's Island DS
+
|
| style="background:green;border: 1px #111111 solid;" |Works
+
* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA/EUR
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sky might be a different colour. Best rom to play right now because it does not require stylus usage and runs at just a little under full speed. music is also a little sluggish. - r170 the graphics are near perfect, with frame skipping set one up the speed is 100%.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |8
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r170
 
 
|}
 
|}
  
==Z==
+
===CHIP-8===
{{ABCNavi}}
+
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
+
{| class="wikitable" style="text-align:center;"
! style="background:#E9E9E9;border: 1px #111111 solid;" |Name (Version if Applicable)
+
! scope="col"|Name
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Result
+
! scope="col"|Version
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Region
+
! scope="col"|[[Emulation Accuracy|Accuracy]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=35% |Notes
+
! scope="col"|Active
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Confirmed
+
! scope="col"|[[Recommended Emulators|Recommended]]
! style="background:#E9E9E9;border: 1px #111111 solid;" width=10% |Revision
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Phantom Hourglass
+
| Chip-3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Intro video won't show up (All white until you touch the screen). Won't keep save files, the starting video writes text over top previously written text instead of clearing the screen. Only the first picture shows up, no video afterward, crashes after the intro.
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |0
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
 
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Spirit Tracks
+
| Chip8-2DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |Won't get pass title logo
+
| {{✗}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |2
+
| {{~}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r185
+
|}
 +
 
 +
===Super Mario 64===
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
! scope="col"|Name
 +
! scope="col"|Version
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zelda Spirit Tracks
+
| SM64 3DS
| style="background:salmon;border: 1px #111111 solid;" |Error
+
| [https://github.com/sm64-port/sm64_3ds git]
| style="background:#E9E9E9;border: 1px #111111 solid;" |EU
+
| Mid
| style="background:#E9E9E9;border: 1px #111111 solid;" |White Screens
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
+
| {{✓}}
| style="background:#E9E9E9;border: 1px #111111 solid;" |r169
+
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 +
! colspan=2 width="250"| SM64 3DS port
 
|-
 
|-
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zombie BBQ
+
|
| style="background:salmon;border: 1px #111111 solid;" |Error
+
* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port)Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable.  You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).
| style="background:#E9E9E9;border: 1px #111111 solid;" |USA
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannot see top screen graphicsGets past "touch screen to start" but no graphics on either screen after that, just sound.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
|-
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zoo Keeper
 
| style="background:green;border: 1px #111111 solid;" |Works
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |US
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Slow, but seems fully playable
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |r79
 
 
|}
 
|}
  
== Headline text ==
+
===Virtual Console Injection===
 +
 
 +
Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br>
 +
There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector].  It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful.
 +
 
 +
==See also==
 +
* [[Nintendo 3DS emulators]]
  
Some games need GC controler to pass the Title screen
+
[[Category:Emulators on consoles]]
 +
[[Category:Emulators on handheld consoles]]
 +
[[Category:Emulators on eighth-generation consoles]]

Revision as of 08:34, 28 October 2021

Nintendo 3DS
3ds.png
Developer Nintendo
Type Handheld game console
Generation Eighth generation
Release date 2011
Discontinued 2020
Predecessor Nintendo DS
Emulated

Because of the homebrewing scene the 3DS has had, you can install a variety of emulators. Currently, the New 3DS is capable of running much faster than the older models, making it a much more ideal platform for emulation, but despite this there are still some emulators that have issues regardless. For more information on how to homebrew your 3DS, visit 3ds.hacks.guide.

Multi-Systems

RetroArch

There are preliminary 3DS ports

Stable

Nightly

GitHub

BIOS : Download

Available cores
Cores Game/System Working? Notes
FinalBurn Alpha 2012 Arcade
  • Uses FBA v0.2.97.30 ROM sets
  • Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed
FinalBurn Neo NeoGeo A few games are unable to be loaded due to memory constraints
FinalBurn Alpha CPS1
FinalBurn Alpha CPS2
FinalBurn Alpha CPS3 ~ most games are too slow to run even on New 3DS, though JoJo runs almost full speed
Gambatte Game Boy/GameBoy Color
mGBA GameBoy Advance acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present
gpSP ~50-60 FPS with dynarec
Mednafen VB Virtual Boy ~ ~25-30 FPS
Mednafen PCE fast PCE/PCECD/SuperGrafx
Mednafen NGP NeoGeo Pocket/Pocket Color
Mednafen WS WonderSwan/WonderSwan Color
FCEUmm NES/FDS
Nestopia ~55-60 FPS, use FCEUmm instead
QuickNES
NXEngine Cave Story
PCSX-ReARMed PlayStation 1 ~50-60 FPS at standard resolution
PicoDrive MegaDrive/Genesis/MasterSystem/GameGear/CD/32X 2D games run full speed, 3D games run about 30 FPS or less
Genesis Plus GX MegaDrive/Genesis/MasterSystem/GameGear/CD/32X/SG-1000 Redbook audio hangs when suspending or pausing RetroArch
Snes9x 2002 (PocketSNES) SNES less compatible than CATSFC, but can actually run many special chip games at full speed
Snes9x 2005 (CATSFC) ~55-60 FPS on standard games, ~50 FPS on Super FX games
Snes9x 2005+ (CATSFC Plus) Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
Snes9x 2010 (Snes9x Next) Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present

Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive. Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration. Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.

RetroArch (Unofficial)

Unofficial 3DS builds

New3DS performance
Core Game/System Working? Notes
TGB Dual GameBoy/GameBoy Color ~60fps
GW Game & Watch ~58fps
FUSE ZX Spectrum ~60fps
VecX Vectrex ~55fps
O2EM Odyssey ² ~60fps
Stella Atari2600 ~60fps
Atari800 Atari5200 ~60fps
ProSystem Atari7800 ~60fps
Handy Atari Lynx ~60fps
FinalBurn Alpha CPS3 Arcade ~ ~35fps/~50fps
FinalBurn Neo NeoGeo ~ ~40fps/~50fps
Virtul Jaguar Atari Jaguar ~10fps (Technically works but is unplayably slow)
Yabause Sega Saturn ~5fps (Technically works but is unplayably slow)
4DO 3DO ~8fps (Technically works but is unplayably slow)

Ultimate 3DS emupack

Version git FLOSS ✓ Recommended
Supported Emulators
  • Nintendo 64 : DaedalusX64 0.2
  • SNES : Snes9X 1.30
  • NES : VirtuaNES 1.02
  • TurboGrafx/PC Engine : TemperPCE 1.02
  • MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
  • CHIP-8 : CHIP-3DS
  • Atari 2600 : z26 3DS
  • GB/GBC : GameYob 1.0.8
  • GBA : mGBA 0.8.4

Linux OS

Name Version Accuracy Active Recommended
Linux 3DS Update ? ~ ~

Nintendo

NES

Name Version Accuracy Active Recommended
VirtuaNES for 3DS git Mid ~
3DNES git Mid ~

SNES

Name Version Accuracy Active Recommended
SNES9x for 3DS git Mid ~
blargSNES 1.3b Mid ~
SNES9x for 3DS
  • Snes9x for 3DS - runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly
blargSNES
  • blargSNES - It works well, but lacks compatibility for games that require enhancement chips (SA1, SuperFX, etc.)

Nintendo 64

Name Version Accuracy Active Recommended
DaedalusX64 3DS git Mid ~
DaedalusX64

DaedalusX64 - N64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in its beta stage, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. It also supports using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.

Game Boy

Name Version Accuracy Active Recommended
GameYob git Mid ~
Cinoop git Mid ~
GameYob
  • GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.

Virtual Boy

Name Version Accuracy Active Recommended
r3Ddragon git Low ~
r3Ddragon
  • r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects and cause eyestrain. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms, unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.

Pokémon Mini

Name Version Accuracy Active Recommended
PokeMini 3DS git Low ~

Game Boy Advance

The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware:

Name Version Accuracy Active Recommended
New Super Ultimate Injector (NSUI) Beta 27 Mid
open_agb_firm git Mid
GBARunner2 git Mid
NSUI
  • New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the save files, which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).
Open agb firm
  • open_agb_firm (Name not finalized) - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of this compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested you can help).
    • To install, simply put the .firm file in the /luma/payloads/ folder and hold START to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
GBARunner2
  • GBARunner2 - a GBA hypervisor made for the DS(i), can only be ran through TWiLight Menu++ and is included by default with the program (see below). Compatiblity can be a hit-or-miss, but it's still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the future.
Name Version Accuracy Active Recommended
mGBA git Mid
CitrAGB (based on gpSP) 1.0 Low ~

Nintendo DS

Name Version Accuracy Active Recommended
TWiLight Menu++ git Mid
DeSmuME git Mid
TWiLight Menu++
  • TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, nds-bootstrap, which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, GBARunner2, that works to some degree.
DeSmuME
  • DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.

Nintendo DSiware

Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable .cia file. There's two ways to do this:

Name Version Accuracy Active Recommended
GodMode9 git Mid
DSiWare Conversion Script Script Mid ~
GodMode9
  • Version 1.8.0 and above has a script that can convert .nds to .cia, 3ds.hacks.guide has more information on how to update to the latest version if needed.
DSiWare Conversion Script
  • This script can be used to convert .bin files from your DSi's SD card to .nds which can then be used to convert into .cia.

These scripts will ONLY work for DSiWare, NOT NDS GAMES.

TWiLight Menu++ has support for two DSiWare as of v15.1.1 with a special preview of nds-bootstrap, Pop Island and Pop Island: Paperfield. These can also run on the DS.

Sony

PlayStation

Name Version Accuracy Active Recommended
PCSX-ReARMed (RetroArch) Nightly Mid
CTRX git Low
PCSX-ReARMed
  • PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed (See here for some tips), so it's better to use that until the next stable release. NOTE: This emulator is mainly targeted for the New 3DS so don't expect the o3DS to run well if at all.

SEGA

MegaDrive/Genesis/MasterSystem/32X/Sega CD

Name Version Accuracy Active Recommended
PicoDrive for 3DS git Mid
PicoDrive for 3DS
  • PicoDrive for 3DS - 32X and Sega CD are playable on the original 3DS, but works better on New 3DS. Sega CD requires BIOS in order to play, they must be named:

"bios_CD_U.bin", "bios_CD_J.bin", and "bios_CD_E.bin" based on the respective regions. BIOS need to be in the /3ds/picodrive_3ds/bios folder. NOTE: PicoDrive does not support .gg file format. There is no stable Game Gear emulator currently available for the original 3DS either. (I know this because I looked through the past update logs and tested it out to make sure. After installing everything and testing the other emulators, I tested Game Gear games on RetroArch as well and while they did eventually run, it was often virtually unusable [black screening without any image and crashing]). To install and run your favorite Game Gear games on the original 3ds, utilize this .gg VC injector found here: https://gbatemp.net/threads/release-ultimate-gg-game-gear-vc-injector-for-3ds.437226/.

Atari inc.

Atari 2600

Name Version Accuracy Active Recommended
Z26 3DS 2.0 Mid ~

Atari 5200

Name Version Accuracy Active Recommended
Atari800 3DS 0.3.4 Mid ~


Atari Lynx

Name Version Accuracy Active Recommended
Handy 3DS 1.1b Mid ~

NEC

PCE/PCECD/SuperGrafx

Name Version Accuracy Active Recommended
TemperPCE for 3DS git Mid

GCE

Vectrex

Name Version Accuracy Active Recommended
Vex3DS (based on vecx) 0.4 Mid ~

SNK

Neo Geo Pocket/Pocket Color

Name Version Accuracy Active Recommended
NeoPop-sdl 3DS git Mid ~

Microsoft

DOS

Name Version Accuracy Active Recommended
3DOS 1.0 Mid ~
  • 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.

Apple

mac 2.x

Name Version Accuracy Active Recommended
Mini vMac 3DS git Mid ~

Sinclair

ZX Spectrum

Name Version Accuracy Active Recommended
3DS Spectrum 0.1 Mid ~

Commodore

Commodore 64

Name Version Accuracy Active Recommended
Bread Box 1/06/16 Mid ~
VICE3DS git Mid ~

Amiga

Name Version Accuracy Active Recommended
UAE3DS git Mid ~

Other

Uzebox

Name Version Accuracy Active Recommended
Cuzebox 3DS git Low ~

Multi game engine

Name Latest Version Active Recommended Supported game(s)
OpenLara git ~ Tomb Raider 1-4

ScummVM

Name Version Accuracy Active Recommended
ScummVM 3DS 2.2.0 High

EasyRPG

Name Version Accuracy Active Recommended
EasyRPG 3DS 0.6.2.3 High

OpenBOR

Name Version Accuracy Active Recommended
OpenBOR 3DS git Mid ~

Lua Engine

Name Version Accuracy Active Recommended
CtrµLua 3DS git Mid ~
LÖVE Potion 3DS git Mid ~
Lua Player Plus 3DS git Mid ~

Game Creation Systems (GCS)

Name Latest Version Active Recommended
DigitalMZX git ~

Others

Amiibo

Name Version Accuracy Active Recommended
Wumiibo git Mid
Wumiibo
  • Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.

CHIP-8

Name Version Accuracy Active Recommended
Chip-3DS 1.0 Mid ~
Chip8-2DS git Mid ~

Super Mario 64

Name Version Accuracy Active Recommended
SM64 3DS git Mid
SM64 3DS port
  • SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with *analog* support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some here but it's no longer up-to-date or a more up-to-date version with 3D support here).

Virtual Console Injection

Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.
There's an easy tool that will convert and inject any supported ROM file as its associated VC application called New Super Ultimate Injector. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful.

See also