Difference between revisions of "Emulators on 3DS"
(Tags: Mobile edit, Mobile web edit) |
(Tags: Mobile edit, Mobile web edit) |
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Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button. | Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button. | ||
− | ===[[RetroArch]] ( | + | ===[[RetroArch]] (unofficial)=== |
<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code> | <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code> | ||
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− | = | + | =Linux= |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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− | === | + | ===GameBoy / GameBoy Color=== |
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− | === | + | ===Game Boy Advance=== |
+ | |||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
− | | | + | | [[mGBA]] |
− | | [https://github.com/ | + | | [https://github.com/mgba-emu/mgba/releases git] |
− | | | + | | Mid |
− | | {{ | + | | {{✓}} |
− | | {{ | + | | {{✓}} |
− | | {{ | + | | {{✓}} |
− | | {{ | + | | {{✓}} |
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|- | |- | ||
− | | | + | | CitrAGB <small> (based on [[gpSP]])</small> |
− | + | | [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0] | |
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− | | [https:// | ||
| Low | | Low | ||
| {{✓}} | | {{✓}} | ||
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The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games. | The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games. | ||
There are two ways to take advantage of this firmware: | There are two ways to take advantage of this firmware: | ||
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|} | |} | ||
+ | ===Nintendo 64=== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
− | | [[ | + | | [[DaedalusX64]] 3DS |
− | | [https://github.com/ | + | | [https://github.com/masterfeizz/daedalusx64-3DS/releases git] |
| Mid | | Mid | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
| {{~}} | | {{~}} | ||
+ | |} | ||
+ | {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;" | ||
+ | ! colspan=2 width="250"| DaedalusX64 | ||
+ | |- | ||
+ | | | ||
+ | [[DaedalusX64]] - N64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in its beta stage, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. It also supports using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have. | ||
|} | |} | ||
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[[TWiLight Menu++]] has support for two DSiWare as of v15.1.1 with a special preview of [[nds-bootstrap]], Pop Island and Pop Island: Paperfield. These can also run on the DS. | [[TWiLight Menu++]] has support for two DSiWare as of v15.1.1 with a special preview of [[nds-bootstrap]], Pop Island and Pop Island: Paperfield. These can also run on the DS. | ||
+ | |||
+ | ===Virtual Boy=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! scope="col"|Name | ||
+ | ! scope="col"|Version | ||
+ | ! scope="col"|[[Emulation Accuracy|Accuracy]] | ||
+ | ! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ||
+ | ! scope="col"|Active | ||
+ | ! scope="col"|[[Citra]] | ||
+ | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
+ | |- | ||
+ | | r3Ddragon | ||
+ | | [https://github.com/mrdanielps/r3Ddragon git] | ||
+ | | Low | ||
+ | | {{~}} | ||
+ | | {{✗}} | ||
+ | | {{✗}} | ||
+ | | {{~}} | ||
+ | |} | ||
+ | |||
+ | {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;" | ||
+ | ! colspan=2 width="250"| r3Ddragon | ||
+ | |- | ||
+ | | | ||
+ | * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms, unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened. | ||
+ | |} | ||
+ | |||
+ | ===Pokémon Mini=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! scope="col"|Name | ||
+ | ! scope="col"|Version | ||
+ | ! scope="col"|[[Emulation Accuracy|Accuracy]] | ||
+ | ! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ||
+ | ! scope="col"|Active | ||
+ | ! scope="col"|[[Citra]] | ||
+ | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
+ | |- | ||
+ | | PokeMini 3DS | ||
+ | | [https://github.com/nop90/Pokemini/releases git] | ||
+ | | Low | ||
+ | | {{✓}} | ||
+ | | {{✗}} | ||
+ | | {{✓}} | ||
+ | | {{~}} | ||
+ | |} | ||
+ | |||
+ | ===Game & Watch=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! scope="col"|Name | ||
+ | ! scope="col"|Version | ||
+ | ! scope="col"|[[Emulation Accuracy|Accuracy]] | ||
+ | ! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ||
+ | ! scope="col"|Active | ||
+ | ! scope="col"|[[Citra]] | ||
+ | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
+ | |- | ||
+ | | Game & Watch 3DS | ||
+ | | [https://www.gamebrew.org/wiki/Game_and_Watch_3DS V1] | ||
+ | | Mid | ||
+ | | ? | ||
+ | | ? | ||
+ | | ? | ||
+ | | {{~}} | ||
+ | |} | ||
=Sony= | =Sony= | ||
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=SEGA= | =SEGA= | ||
− | |||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Version | ! scope="col"|Version | ||
+ | ! scope="col"|MD/Gen | ||
+ | ! scope="col"|MS/GG | ||
+ | ! scope="col"|32X | ||
+ | ! scope="col"|CD | ||
! scope="col"|[[Emulation Accuracy|Accuracy]] | ! scope="col"|[[Emulation Accuracy|Accuracy]] | ||
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ||
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| [https://github.com/bubble2k16/picodrive_3ds/releases git] | | [https://github.com/bubble2k16/picodrive_3ds/releases git] | ||
| Mid | | Mid | ||
+ | | {{✓}} | ||
+ | | {{✓}} | ||
+ | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
| {{✗}} | | {{✗}} | ||
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| [https://www.gamebrew.org/wiki/3DSSMS_3DS 0.3] | | [https://www.gamebrew.org/wiki/3DSSMS_3DS 0.3] | ||
| Mid | | Mid | ||
+ | | {{✗}} | ||
+ | | {{✓}} | ||
+ | | {{✗}} | ||
+ | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
| {{✗}} | | {{✗}} | ||
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| {{~}} | | {{~}} | ||
|} | |} | ||
− | |||
===Atari Lynx=== | ===Atari Lynx=== | ||
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! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
− | | NeoPop- | + | | NeoPop-SDL 3DS |
| [https://github.com/nop90/Neopop-SDL/releases git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4] | | [https://github.com/nop90/Neopop-SDL/releases git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4] | ||
| Mid | | Mid | ||
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=Commodore= | =Commodore= | ||
− | ===Commodore 64=== | + | ===Commodore 64/128=== |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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|- | |- | ||
| Cuzebox 3DS | | Cuzebox 3DS | ||
− | | [https:// | + | | [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1] |
| Low | | Low | ||
| {{✓}} | | {{✓}} | ||
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|} | |} | ||
− | = | + | =Game engine= |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name |
Revision as of 06:27, 24 November 2021
Developer | Nintendo |
---|---|
Type | Handheld game console |
Generation | Eighth generation |
Release date | 2011 |
Discontinued | 2020 |
Predecessor | Nintendo DS |
Emulated | ✓ |
Because of the homebrewing scene the 3DS has had, you can install a variety of emulators. Currently, the New 3DS is capable of running much faster than the older models, making it a much more ideal platform for emulation, but despite this there are still some emulators that have issues regardless. For more information on how to homebrew your 3DS, visit 3ds.hacks.guide.
Contents
Multi-Systems
RetroArch
There are preliminary 3DS ports
Cores | Game/System | Working? | Notes |
---|---|---|---|
FinalBurn Alpha 2012 | Arcade | ✓ |
|
FinalBurn Neo NeoGeo | ✓ | A few games are unable to be loaded due to memory constraints | |
FinalBurn Alpha CPS1 | ✓ | ||
FinalBurn Alpha CPS2 | ✓ | ||
FinalBurn Alpha CPS3 | ~ | most games are too slow to run even on New 3DS, though JoJo runs almost full speed | |
Gambatte | Game Boy/GameBoy Color | ✓ | |
mGBA | GameBoy Advance | ✓ | acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present |
gpSP | ✓ | ~50-60 FPS with dynarec | |
Mednafen VB | Virtual Boy | ~ | ~25-30 FPS |
Mednafen PCE fast | PCE/PCECD/SuperGrafx | ✓ | |
Mednafen NGP | NeoGeo Pocket/Pocket Color | ✓ | |
Mednafen WS | WonderSwan/WonderSwan Color | ✓ | |
FCEUmm | NES/FDS | ✓ | |
Nestopia | ✓ | ~55-60 FPS, use FCEUmm instead | |
QuickNES | ✓ | ||
NXEngine | Cave Story | ✓ | |
PCSX-ReARMed | PlayStation 1 | ✓ | ~50-60 FPS at standard resolution |
PicoDrive | MegaDrive/Genesis/MasterSystem/CD/32X | ✓ | 2D games run full speed, 3D games run about 30 FPS or less |
Genesis Plus GX | MegaDrive/Genesis/MasterSystem/CD/32X/SG-1000 | ✓ | Redbook audio hangs when suspending or pausing RetroArch |
Snes9x 2002 (PocketSNES) | SNES | ✓ | less compatible than CATSFC, but can actually run many special chip games at full speed |
Snes9x 2005 (CATSFC) | ✓ | ~55-60 FPS on standard games, ~50 FPS on Super FX games | |
Snes9x 2005+ (CATSFC Plus) | ✓ | Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower | |
Snes9x 2010 (Snes9x Next) | ✓ | Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present |
Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive. Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration. Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
RetroArch (unofficial)
Unofficial 3DS builds
Core | Game/System | Working? | Notes |
---|---|---|---|
TGB Dual | GameBoy/GameBoy Color | ✓ | ~60fps |
GW | Game & Watch | ✓ | ~58fps |
FUSE | ZX Spectrum | ✓ | ~60fps |
VecX | Vectrex | ✓ | ~55fps |
O2EM | Odyssey ² | ✓ | ~60fps |
Stella | Atari2600 | ✓ | ~60fps |
Atari800 | Atari5200 | ✓ | ~60fps |
ProSystem | Atari7800 | ✓ | ~60fps |
Handy | Atari Lynx | ✓ | ~60fps |
FinalBurn Alpha CPS3 | Arcade | ~ | ~35fps/~50fps |
FinalBurn Neo NeoGeo | ~ | ~40fps/~50fps | |
Virtul Jaguar | Atari Jaguar | ✗ | ~10fps (Technically works but is unplayably slow) |
Yabause | Sega Saturn | ✗ | ~5fps (Technically works but is unplayably slow) |
4DO | 3DO | ✗ | ~8fps (Technically works but is unplayably slow) |
Ultimate 3DS emupack
Version | git | FLOSS | ✓ Recommended |
---|
Supported Emulators | |
---|---|
|
Linux
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Linux 3DS | Update | ? | ✓ | ✓ | ~ |
Nintendo
NES
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
VirtuaNES for 3DS | git | Mid | ✓ | ✗ | ✓ (New3DS) | ✓ |
3DNES | git | Mid | ? | ✗ | ✗ | ~ |
FCEUmm3DS | 2015/05/07 | Mid | ? | ✗ | ✗ | ~ |
SNES
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
SNES9x for 3DS | git | Mid | ✗ | ✗ | ✓ (New3DS) | ✓ |
blargSNES | 1.3b | Mid | ? | ✗ | ✓ | ✓ |
SNES9x for 3DS | |
---|---|
|
blargSNES | |
---|---|
|
GameBoy / GameBoy Color
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
GameYob | git | Mid | ✓ | ✗ | ✓ | ~ |
Cinoop | git2015 | Mid | ✓ | ✗ | ✗ | ~ |
GameYob | |
---|---|
|
Game Boy Advance
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
mGBA | git | Mid | ✓ | ✓ | ✓ | ✓ |
CitrAGB (based on gpSP) | 1.0 | Low | ✓ | ✗ | ✗ | ~ |
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware:
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
New Super Ultimate Injector (NSUI) | Beta 27 | Mid | ? | ? | ? | ✓ |
open_agb_firm | git | Mid | ✓ | ✓ | ? | ✓ |
GBARunner2 | git | Mid | ✓ | ✗ | ? | ✓ |
NSUI | |
---|---|
|
Open agb firm | |
---|---|
|
GBARunner2 | |
---|---|
|
Nintendo 64
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
DaedalusX64 3DS | git | Mid | ✓ | ✗ | ✗ | ~ |
DaedalusX64 | |
---|---|
DaedalusX64 - N64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in its beta stage, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. It also supports using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have. |
Nintendo DS
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
TWiLight Menu++ | git | Mid | ✓ | ✓ | ✓ |
DeSmuME | git | Mid | ✓ | ✗ | ✗ |
TWiLight Menu++ | |
---|---|
|
DeSmuME | |
---|---|
|
DSiware
Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable .cia
file. There's two ways to do this:
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
GodMode9 | git | Mid | ✓ | ✓ | ✓ |
DSiWare Conversion Script | Script | Mid | ? | ✗ | ~ |
GodMode9 | |
---|---|
|
DSiWare Conversion Script | |
---|---|
|
These scripts will ONLY work for DSiWare, NOT NDS GAMES.
TWiLight Menu++ has support for two DSiWare as of v15.1.1 with a special preview of nds-bootstrap, Pop Island and Pop Island: Paperfield. These can also run on the DS.
Virtual Boy
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
r3Ddragon | git | Low | ~ | ✗ | ✗ | ~ |
r3Ddragon | |
---|---|
|
Pokémon Mini
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
PokeMini 3DS | git | Low | ✓ | ✗ | ✓ | ~ |
Game & Watch
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
Game & Watch 3DS | V1 | Mid | ? | ? | ? | ~ |
Sony
PlayStation
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
PCSX-ReARMed (RetroArch) | Nightly | Mid | ✓ | ✓ | ✓ |
CTRX | git0.9 Alpha | Low | ? | ✗ | ✗ |
PCSX-ReARMed | |
---|---|
|
SEGA
Name | Version | MD/Gen | MS/GG | 32X | CD | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|---|---|---|---|
PicoDrive for 3DS | git | Mid | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ (New3DS) | ✓ | |
3DSSMS | 0.3 | Mid | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ~ |
PicoDrive for 3DS | |
---|---|
"bios_CD_U.bin", "bios_CD_J.bin", and "bios_CD_E.bin" based on the respective regions. BIOS need to be in the |
Atari inc.
Atari 2600
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
Z26 3DS | 2.0 | Mid | ✓ | ✗ | ✓ | ~ |
Atari 5200
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
Atari800 3DS | 0.3.4 | Mid | ✓ | ✗ | ✓ | ~ |
Atari Lynx
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended |
---|---|---|---|---|---|---|
Handy 3DS | 1.1b | Mid | ✓ | ✗ | ✓ | ~ |
NEC
PCE/CD/SuperGrafx
Name | Version | Accuracy | FLOSS | Active | Citra | Recommended | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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TemperPCE for 3DS | git | Mid | ? | ✗ | ✓ (New3DS) | ✓ | {
PC9801
GCEVectrex
SNKNeo Geo Pocket/Pocket Color
MicrosoftDOS
Applemac 2.x
SinclairZX Spectrum
CommodoreCommodore 64/128
Amiga
OtherUzebox
Game engine
ScummVM
EasyRPG
OpenBOR
Lua Engine
Game Creation Systems (GCS)
OthersAmiibo
CHIP-8
Super Mario 64
Virtual Console InjectionSome have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however. See also |