List of consoles

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Consoles(edit)

A console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Lets see how want it for this much consoles.

Consoles

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Manufacturer /
Developer
Console Generation Year Console Type MAME support Emulators ROMs /
No-Intro collection
Description and information on non-mame emulation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
3-Plus DVD-Kids Seventh 2005 DVD-based
Educational
None None Released by the 3-Plus circa 2005. DVD-Kids is a rare Icelandic console that plugged into your DVD Player. It's unknown how many units were sold, how many game were made for it or when it was discontinued.
A A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Active Cues / Tover Tovertafel Eighth 2015 Projector-based
Therapeutic / Medical
None None
Amstrad GX4000 Fourth 1990 Home Good None
APF Electronics MP1000 / M-1000 Second 1978 Home Good None
Apple iPod Seventh 2001
2006 (iPod Games)
Handheld None None
Aquaplus P/ECE Sixth 2001 Handheld Preliminary None
Atari 2600 / VCS Second 1977 Home Good Yes
ROMs
5200 Second 1982 Home Good Yes
No-intro
7800 Third 1986 Home Good None
Jaguar Fifth 1993 Home Preliminary None
Jaguar CD Fifth 1995 Add-on Preliminary None
Lynx Fourth 1989 Handheld Good None
VCS Ninth 2021 Home Out of Scope None
XEGS Fourth 1987 Home Imperfect Yes
B A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Baiyi Animation C2: Color & Card Eighth 2015 Handheld Preliminary None Released in 2015 in China by Baiyi Animation, the extremely rare C2 was made to bank on Roco Kingdom films' popularity but ultimately it ended up a flop. Only 6 games were made for it, and it was discontinued shortly after being released.
Bally Astrocade Second 1978 Home Good Yes
TOSEC
Roms
Bandai Design Master Senshi Mangajukuu Fifth 1995 Handheld Preliminary Yes Released in Japan by Bandai in 1995, the Denshi Manga Juku was the first touchscreen-based console ever and the predecessor to the WonderSwan. It was discontinued in 1996, and only four games were released for it (including, of all things, an exclusive Rockman aka Mega Man game with 9 cartridges having been produced, though only 8 were sent to retailers).
Digi Casse Third 1984 Handheld None None
Playdia Fifth 1994 Home None Yes A disc-based system released in Japan by Bandai in 1994. Notably, it had a wireless controller and all of its titles were interactive movies like Dragon's Lair. No known emulators.
Super Vision 8000 Second 1979 Home Imperfect None
Terebikko \ Video Phone Fourth 1988 (JP)
1989 (US)
VHS-based / Educational None None The Terebikko is a VHS-Based edutainment console released in Japan by Bandai in 1988 and in the US by Mattel in 1989, The Japanese version had less then 10 games made for it, but most of them are based on high profile properties such as Super Mario, Sailor Moon, Doraemon and Dragon Ball Z, Meanwhile, Only 2 games are known to have been released for the US version, both were discontinued in 1994, and it's unknown how many units were sold.
WonderSwan Sixth 1999 Handheld Imperfect Yes
WonderSwan Color Sixth 2000 Handheld Imperfect Yes
SwanCrystal Sixth 2002 Handheld Imperfect Yes
Bandai / Apple Pippin Fifth 1996 Home Preliminary None
BBC Enterprises Bridge Companion Third 1985 Educational / Home Good None An 8-bit console made exclusively for teaching people how to play bridge.
BBK Electronics Electronic Dictionaries Third ~ 198? Handheld None None Like the devices released by Wenquxing, the BBK is a long line of electronic dictionaries that became a mainstay in Chinese portable gaming.
Belogic Uzebox Seventh 2008 Home / Handheld Preliminary Yes The Uzebox is a retro-minimalist 8-bit open source game console. It is based on an AVR 8-bit general purpose microcontroller made by Atmel.
Bit Corporation Gamate Fourth 1990 Handheld Good None
Blaze Entertainment Evercade Ninth 2020 Handheld None None
Evercade EXP Ninth 2022 Handheld None None
Evercade VS Ninth 2021 Home None None
Brainchild PLS-1000 Fifth 1995
1994[1]
Educational / Handheld Good None
Study Buddy Seventh 2005 Educational / Handheld None None
Bright Things Bubble Seventh 2005 DVD-based
Educational
None None
C A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Cadaco Toys Buzztime Home Trivia System Sixth 2004 Home Preliminary None Released in 2004, the system is the result of a partnership between Cadaco Toys and NTN Network (now known as NTN Buzztime since 2006); and, as the name implies, the console was designed around playing trivia with family and friends. The console runs on Elan Hardware. It's unknown how many games were made for it, how many units sold or when it was discontinued.
Capcom Power System Changer Fifth 1994 Home Good None A console version of the Capcom CPS arcade board. Compatible with SNES controllers.
Casio Loopy Fifth 1995 Home Preliminary No-intro A Japan-only game console designed for girls focused on printing stickers. A Magical Shop add-on allowed for the printing of any screenshot, not just Loopy games. Only 11 games were released. An emulator called LoopyMSE was released in 2024 and it seems to run the whole library without much problem. Additionally, there's a frontend called zRupi that makes things more easier. An english translation for the game Wanwan Aijou Monogatari was released in 2025. See a demonstration and an overview.
PV-1000 Third 1983 Home Good Yes
Coleco ColecoVision[c 1] Second 1982 Home Good Yes
No-intro
Coleco marketed different add-ons for their console, with one of them being the fast-selling Atari VCS adapter which enables the ColecoVision to play Atari cartridges. Atari sued them, but lost the case. The ColecoVision was sold as NTSC and PAL variants in different regions.
Telstar Arcade Second 1977 Home None None Released in 1977, Coleco's first attempt at making a video game console was an odd one, a triangle console with triangle cartridges, and each side of system had a different controller type. The console itself does not have a CPU built-in; instead, each cartridge contained a custom chip based on the Mostek MPS-7600 POC series.

It's unknown how many units were sold or when it was discontinued. Only four games were released for the system.

Commodore Amiga CD32 Fifth 1993 Home Preliminary Yes
TOSEC
Redump
An ill-fated console version of the Amiga 1200. Its failure led to the bankruptcy of Commodore shortly after the console was discontinued in only 8 months after its release. Can be emulated in WinUAE like other Amiga hardware.
CDTV Fourth 1991 Home Preliminary Yes
TOSEC
Redump
A console version of the Amiga 500.
Commodore 64 Games System Fourth 1990 Home Good Yes A hacked-up console version of the regular Commodore 64, released only in Europe. Failed hilariously due to its outdated tech (1984 hardware in 1990!), the fact that the normal Commodore 64 was already sufficient, and a bad case of the 'no games'. It is supported in VICE, a widely-used emulator for Commodore's 8-bit computers.
Connor Electronics ComputerSmarts Fourth 1987 Hybrid
Educational / VHS-based
None None
Videosmarts Third 1986 VHS-based / Educational None None Released around 1986 by the Connor Toy Corporation, the Videosmarts is VHS edutainment console that was used to teach pre-school to second grade subjects. It's unknown how many games were made for it, how many units sold or when it was discontinued.
Cubios Inc. Rubik's WOWCube Ninth 2025 Handheld None None
Cybiko Inc. Cybiko Sixth 2000 Handheld Imperfect Yes
TOSEC
Cybiko Xtreme Sixth 2001 Handheld Imperfect None
D A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Daewoo Electronics Zemmix Series Third 1985 - 1995 Home Good None Korean system that was simply an MSX/MSX2 (depending on the model) in console form. Mostly just existed as a way to play MSX games. Though there were a few games made specifically for it, they were playable on the MSX as well. Any MSX emulator should work with those games.
Dingoo Digital Technology Dingoo Seventh 2009 Handheld None None
E A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Eedoo CT510 Eighth 2012 Home None None Taking heavy influenced by the Microsoft Kinect, the CT510 was made by a Chinese company for the Chinese video game market, and it's one of the rarest consoles ever; Chinese customers reported that on its launch day, they couldn't find anyone who knew about it, let alone had one in-stock, one article called it vaporware on its launch day. It's unknown how many games were made for it, how many units sold or when it was discontinued.
Elonex iGAME Sixth 2009 Home None None
Emerson Arcadia 2001[c 2] Second 1982 Home Imperfect Yes
TOSEC
ROMs
Over 50 games made for it. The graphic quality is similar to that of the Intellivision and the Odyssey². Sound is still imperfect in games.
Entex Industries Adventure Vision Second 1982 Handheld Imperfect Yes
Select-A-Game Second 1981 Handheld Good None
Epoch Barcode Battler Fourth 1991 Handheld None None Released in Japan by Epoch in 1991 and internationally later in the same year. The console was basically a digital trading card game, whereas the player used Barcodes to get new characters, enemies and power-ups. Barcode cards were available in packs, and the player was even encouraged to use Barcodes found on everyday products around the house. The Barcode Battler was hugely popular in Japan but a major flop elsewhere. It's unknown how many units were sold or how many cards were officially released.
Cassette Vision Second 1981 Home Preliminary None Only 12 games exist for this console, and some have been dumped. Seanriddle has succeded to dump the graphic sprites of Kikori no Yosaku. Apparently, the BIOS for the console is inside each cart. Latest MAME forum thread.
Game Pocket Computer Third 1984 Handheld Good None
Super Cassette Vision Third 1984 Home Imperfect None
Excalibur Electronics Bible Challenge Sixth ~ 200? Educational / Handheld None None Released sometime in the early 2000s by Excalibur Electronics, Bible Challenge is a educational game handheld console made to teach kids the Bible. It was re-released as "Bible Quest" at some point but its unknown when this variant was released. Around five games were released for the system and it's unknown how many units were sold or when it was discontinued.
F A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Fairchild Channel F Second 1976 Home Good Yes
No-intro
Roms
Channel F II Second 1980 Home Good N/A An update to the Channel F, with no known exclusive games.
Fisher-Price Interac TV Seventh 2006 Educational / Home None None Released by Fisher-Price in 2006. The Interac TV was designed to turn any DVD Player into an educational console. Just sync the custom wireless controller to your DVD Player and put a game disk in. Unfortunately, incompatibility issues resulted in most customers being unable to sync the controller with their player, and some even said that their DVD player couldn't even read the disks. It's unknown how many games were made for it, how many units sold or when it was discontinued.
IXL Seventh 2010 Educational / Handheld None None Released by Fisher-Price in 2010 and discontinued in 2012, the iXL is a touchscreen-based console designed for kids 3 to 7 years of age; it's unknown how many units were sold or how many games were released for it.
Kasey the Kinderbot Sixth 2002 Hybrid
Educational / Toy / Robot
None None
Pixter Sixth 2000 Handheld None None
Pixter Color Sixth 2003 Handheld None None
Pixter Multimedia Seventh 2005 Handheld Preliminary None
Smart Cycle Seventh 2007 Educational / Home Preliminary None Released in 2007 by Fisher-Price, it's not to be confused with their later phone/tablet controller of the same name. The Smart Cycle is a hybrid between an exercise bike and a edutainment console. It's unknown how many games were made for it, how many units sold or when it was discontinued.
Franklin Bookman Fourth 1989 Educational / eReader / Handheld None None Franklin Electronic Publishers first released the Bookman in 1989. It was marketed as electronic book, never designed to be a video game system, yet the Bookman still has a place in video game history. The Bookman line of devices were originally sold in 1989 as "Electronic Bibles" that costed $299.99 ($780 in 2026) before expanding into electronic versions of non-religious books in the early 90s. All models have a cartridge slot for other books and games. They were all trivia or some other kind of word game. How many units were sold and the number of games that were released are unknown.
Fujitsu FM Towns Marty Fifth 1993 Home Preliminary Trurip An early fifth-generation console released by Fujitsu in 1993, which is basically a consolized FM-Towns personal computer. Despite being claimed to be the first 32-bit CD-based home video game system, it failed due to its astronomical price. Another version called the Car Marty was also released, designed to be a GPS for automobiles. Preliminary MAME support for both.
Funsation Off-The-Wall Projector Fourth 1989 Projector-based
Home
None None Released in 1989 by the European company Funsation (the exact origin is unknown). This projector-based console somehow sold worse and is even rarer then the "Mega Video Game" (a similar console that also flopped). It's unknown how many games were made for it, how many units sold or when it was discontinued.
Funtech Super A'Can Fourth 1995 Home Imperfect None
G A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Gakken Compact TV Boy Third 1983 Home Good None
Gamepad Digital GPD XD/XD+ Eighth 2015 Handheld None None
GamePark Holdings GP2X Seventh 2005 Handheld Preliminary None
GP2X Wiz Seventh 2009 Handheld None None
GP32 Sixth 2001 Handheld Preliminary None
Giochi Preziosi My Life Seventh 2007 Handheld None None
H A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Hartung Game Master Fourth 1990 Handheld Good None
Hasbro ION Seventh 2006 Home None None Released in time for the 2005 Holiday season, the Ion is basically a PS2 Eye-Toy turned into an edutainment console for preschoolers. At the time, the Ion had been turning heads at toy fairs, hype had been building, and the console had been looking to be a real hit for Hasbro, but for whatever reason, the console flopped and disappeared into obscurity faster than the refunds could be made. It's unknown how many games were made for it, how many units sold or when it was discontinued.
HyperMegaTech! Super Pocket Ninth 2023 Handheld None None
I A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Innovations for Learning Teachermate* Seventh 2008 Educational / Handheld None None
Interactive Learning Group Video Buddy Sixth 1999 VHS-based / Educational None None Released in November of 1999 by the Interactive Learning Group, the Video Buddy is a VHS-based console designed for children aged 3 to 7 years old and had about 20 games released for it. A revision of the Video Buddy that used DVDs instead of VHSs was released in 2003, and while both versions had initially been successful, a crowded "children" console market led to its downfall. The other company that made the DVD-based console shut down in 2006. It's unknown how many units were sold.
Interton VC 4000[c 3] Second 1978 Home Imperfect None
J A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
J.Cock Z400S Fifth ~ 199? Handheld / Business None None Released in Japan sometime in the 90s, the Z400S was made for gambling or prize winning games, not for the home console market. A business like a Bar or Hotel would lend it to a costumer, so they could play a casino-type game. It's speculated that it used PC Engine (TurboGrafx-16) hardware but nothing has been confirmed. It's unknown how many games were made for it, how many units sold or when it was discontinued.
JungleTac Sport Vii/Vii/V-Sport Seventh 2007 Home Imperfect Yes A rather poor excuse of a response to the Wii, made by JungleTac, KenSingTon, with a dozen or so manufacturers churning out shoddy variants of it. Emulators have recently been made for the platform, with several projects aiming to provide support for Sunplus' rather oddball architecture, such as MuchimeX for the original Xbox, and Unununium, the latter being the basis for a MESS core. The same goes for VTech's V.Smile, the XaviXPORT and most Jakks Pacific TV games including those Disney tie-in ones.
K A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
K's Kids K-Magic Seventh 2010 Educational / Handheld None None Released by in 2010 by K's Kids for the '0- to 6-year old children' market, the K-Magic is an educational handheld console that used cartridges called "Magic Cards" and was overall designed to be as simple as possible. It was discontinued in 2018 with the release of the K-Magic 2. It's unknown how many games were made for it or how many units were sold.
K-Magic 2 Eighth 2018
2022 (Pro)
Educational / Handheld None None Released in 2018 by K's Kids for the '0- to 6-year old children' market, the K-Magic 2 simplifies the original console by having everything already built-in and ready for parents and children to use. Because it's still being sold, when it will be discontinued and info on how many units have been sold has so far not been released to the public.
Kevin Bates Arduboy Eighth 2015 Handheld None None
Koei PasoGo Fifth 1996 Handheld Preliminary None In 1996, Koei released a Game Boy competitor in Japan called the PasoGo. For some reason, Koei decided to market it as being designed specifically to play the traditional Asian board game, Go. The console flopped thanks to its high price tag of 39,800 Yen (about $600 when adjusted for inflation), the size of the device, and the fact that all six launch titles were slightly different versions of Go. It's unknown how many units were sold or when it was discontinued.
Konami Picno Fourth 1992 Hybrid
Home / Drawing Tablet
Preliminary None Released in Japan by Konami in 1992, the extremely rare Picno is an odd hybrid of a video game console and a drawing tablet that used cartridges similar to HuCard and reminds of Sega Pico. It's unknown how many units were sold, when it was discontinued or how many games were released. Software & sources lists.
L A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Landmark Entertainment Captain Power Fourth 1987 VHS-based / Home None None
LeapFrog Crammer Study & Sound System Sixth 2008 Hybrid
Educational / Handheld
Media Player / Study Tool
None None A hybrid system released in 2008 by LeapFrog that combines a Studying Tool, Portable Music Player, and a Handheld console into one device. It appears to be one of LeapFrog's least successful devices considering how obscure the Crammer is. How many units sold, number of games were released and when it was discontinued is unknown.
Didj Seventh 2008 Educational / Handheld Preliminary None
iQuest Sixth 2002
2004 (v4.0)
Educational / Handheld Preliminary None An odd hybrid of an Educational Console and a basic PDA released by LeapFrog in 2002.
Leapster Sixth 2003 Educational / Handheld Preliminary None The Leapster Learning Game System (Released in late 2003) is an educational handheld game console aimed at 4 to 10-year-olds (preschool to fourth grade), made by LeapFrog Enterprises. Its games teach the alphabet, phonics, basic arithmetical operations (addition, subtraction, multiplication, division), art, and animal facts to players. It featured a touchscreen and games from various licenses from Thomas & Friends to Sonic X. Its software seems to be based on Macromedia Flash. Oddly enough, its successors, i.e. the Didj, Leapster Explorer, and LeapPad series of tablets, which run on the Pollux and NXP3200 platforms (along with a customized Linux distribution), have decent homebrew scenes, including even some emulators.
Leapster 2 Seventh 2008 Educational / Handheld Preliminary None
Leapster Explorer Seventh 2010 Educational / Handheld Preliminary None
LeapsterGS Eighth 2012 Educational / Handheld None None
LeapTV Eighth 2014 Educational / Home None None
Little Leaps Seventh 2006 Educational / Home None None
Rockit Twist Eighth 2019 Educational / Handheld None None
Zippity Seventh 2009 Educational / Home Preliminary None
LG Kids Pad Eighth 2012 Educational / Handheld None None Released in 2012 by LG, the Kids Pad was only sold in South Korea. It featured an app store and support for cartridges. How many units sold, number of games were released and when it was discontinued is unknown.
Lico CAI System Fourth ~ 199? Educational / Home None None A console released by Lico around the early to mid 90s, this Taiwan-only console is even rarer then the Super A'Can. There is very little known about it other than that it seems to be an educational console and that it's not a famiclone. It's unknown how many units were sold, when it was discontinued or how many games were released.
LJN Video Art Fourth 1987 Educational / Home Imperfect None A notorious "educational" console made by LJN released in 1985. It was meant as a paint-type system that was meant to compete against television rather than mainstream consoles at the time. It flopped hard. See the commercial and AVGN Review.
M A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
M&D Monon Color Eighth 2014 Handheld Imperfect None Like the C2, the Monon Color from 2014 also tried to bank on Roco Kingdom films' popularity and was only slightly more successful; it's unknown how many games (at least 15) were released for it or when it was discontinued. Preliminary support for it was added in MAME 0.205 on December 2018, and promoted to working state in MAME 0.247 on 31 August 2022.
Magnavox Odyssey First 1972 Home None N/A
Odyssey² Second 1978 Home Good Yes
Manley GoGo TV Video Vision Sixth 2005 Home Preliminary None Released sometime between 2005 and 2006 by Manley, the GoGo is another EyeToy-turned-into-edutainment console, and like the Ion, it flopped and has since fallen into obscurity. It's unknown how many games were made for it, how many units sold or when it was discontinued.
Mattel ECS* Third 1983 Add-on Good None
HyperScan Seventh 2006 Home Imperfect None
Intellivision Second 1979 Home Good None
Intellivision II Second 1983 Home Good None An update to the Intellivision, with no known exclusive games.
Memorex VIS Fourth 1992 Hybrid Imperfect Yes A beautiful monster sold only at RadioShack in the early 90s. Its software may be playable on Windows 3.x emulators, as the console's OS was an altered version of that.
Microsoft Xbox Sixth 2001 Home Preliminary None
Xbox 360 Seventh 2005 Home Out of Scope None
Xbox One Eighth 2013 Home Out of Scope None
Xbox Series X/S Ninth 2020 Home Out of Scope None
Milton Bradley MicroVision Second 1979 Handheld Good None
OMNI Second 1980 Luggable None None
Milton Bradley / GCE Vectrex Second 1982 Luggable Good None
N A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
NEC PC-FX Fifth 1994 Home Preliminary None
PC Engine / TurboGrafx-16 Fourth 1987 Home Imperfect None
PC Engine SuperGrafx Fourth 1989 Home Imperfect None
Nichibutsu My Vision Third 1983 Home Good None
Nikko DigiBlast Seventh 2005 Handheld Preliminary None
Nintendo 3DS Eighth 2011 Handheld Out of Scope None
Famicom / NES Third 1983 Home Imperfect None
Famicom Disk System Third 1986 Add-on Imperfect None
Game Boy Fourth 1989 Handheld Imperfect None
Game Boy Advance Sixth 2001 Handheld Imperfect None
Game Boy Color Fifth 1998 Handheld Imperfect None
GameCube Sixth 2001 Home Preliminary None
N64 Fifth 1996 Home Preliminary None
N64DD Fifth 1999 Add-on Preliminary None
NDS Seventh 2004
2009 (DSi)
Handheld None None
Pokémon Mini Sixth 2001 Handheld Preliminary Yes
TOSEC
A very downgraded Game Boy (but also the tiniest cart-based handheld device made by Nintendo). It was first released in NA and then Japan in late 2001. Only Pokemon related games were released, and its library of games is also very limited. It's also very rare nowadays.
Super Famicom / SNES Fourth 1990 Home Imperfect None
Switch Eighth 2017 Hybrid
Home / Handheld
Out of Scope None
Switch 2 Ninth 2025 Hybrid
Home / Handheld
Out of Scope None
Virtual Boy Fifth 1995 Luggable Preliminary None
Wii Seventh 2006 Home None None
Wii U Eighth 2012 Home Out of Scope None
Nokia N-Gage Sixth 2003 Home Preliminary None
O A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Ouya, Inc. Ouya Eighth 2013 Microconsole None Yes
P A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Palmtex Super Micro / PVS Third 1984 Handheld None None
Panic Inc. Playdate Ninth 2022 Handheld None None
Philips CD-i Fourth 1991 Home Preliminary Yes
Redump
Thanks to working with Nintendo to develop a CD add-on for the SNES, the CD-i is notorious for having egregiously terrible Zelda games, as well as having a polarizing Mario game. Big N has basically disowned their existence and considered it a blank space in their official history. Aggressively promoted and held on for multiple years with multiple different models (targeted at every customer from gamers to pharmaceutical companies), but couldn't compete with mainstream consoles and computers of the time.
Tele-Spiel First 1975 Home None None Only sold in Europe, the Tele-Spiel console was released by Philips in 1975 and had hardware very similar to Odyssey's. It sold poorly and wasn't on the market for very long. Only 5 games were released.
Videopac+ G7400 Third 1983 Home Good Yes
TOSEC
Pioneer Corporation LaserActive Fourth 1993 Home Preliminary None
PlayJam GameStick Eighth 2013 Microconsole None Yes
Playtime Products Projector Mega Video Game Fourth 1988 Projector-based
Home
None None Released in 1988 by the Hong Kongese company Playtime Products, the Mega Video Game played Game & Watch style games and used a built-in projector as its display. Less then 15 games were released for the system. It was discontinued sometime between 1989 and 1990. How many units were sold is unknown.
Pokitto Pokitto Eighth 2018 Handheld None Yes The Pokitto is a DIY handheld that aims to aid users into learning how to program games and create/build gadgets for it.

At Maker Faire Rome in 2016, prototypes of the Pokitto were available for hands on demonstrations. A Kickstarter campaign for the project was launched on April 28, 2017. The Pokitto was released around NY 2018. Pokitto Magazine Issue 1 was released in July 2019.

Publications International Story Reader Video + Seventh 2006 Hybrid
Educational / eBook
None None Released in 2006 by Publications International. The Video + turns the Story Reader electronic book into one of many educational consoles of the 2000s. It's unknown how many units were sold or when it was discontinued. Around 7 games were released for the system.
R A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Radofin 1292 Advanced Programmable
Video System
Second 1978 Home Imperfect None
RCA Studio II Second 1977 Home Imperfect None
Romtec Colorvision Third 1984 Handheld None None Released in 1984, the Colorvision was another cheaply made console released during the video game crash. It's unknown how many units were sold or when it was discontinued. Only 5 games were released for it.
S A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Sega 32X Fifth 1994 Add-on Preliminary None
Advanced Pico Beena Sixth 2005 Educational / Home Imperfect None
Dreamcast Sixth 1998 Home Preliminary None
Family Driver / Video Driver Fourth 1988 VHS-based / Home None None Sega also had a go with the VHS-based console market with the Family Driver/Video Driver from 1988, and unlike most of these type of consoles, this one did not play light-gun games but instead played driving games. Only three games were released for the system; it's unknown when Sega discontinued it.
Game Gear Fourth 1990 Handheld Good None
Genesis Fourth 1988 Home Good None
Master System Third 1985 Home Good None
Nomad Fifth 1995 Handheld Good None
Pico Fourth 1993 Educational / Home Good Yes
TOSEC
No-intro
Child's edutainment console released in 1993. Was actually fairly successful. Has good support in MAME.
Saturn Fifth 1994 Home Preliminary None
Sega CD Fourth 1991 Add-on Preliminary None
SG-1000 Third 1983 Home Good None
VMU Sixth 1998 Hybrid
Peripheral / Handheld
Preliminary None
Select Merchandise Video Challenger Fourth 1987 Home Preliminary* None Released in 1987 by Select Merchandise and licensed to 4 companies in different regions, this VHS-based console only had around 8 games released for it, and like most systems of this type, it only played light-gun games. It's unknown how many units were sold or when it was discontinued.
SNK Corporation Neo-Geo AES Fourth 1991 Home Good None
Neo-Geo CD Fifth 1994 Home Preliminary None
Neo-Geo Pocket Fifth 1998 Handheld Good None
Neo-Geo Pocket Color Fifth 1999 Handheld Good None
Sony PlayStation Fifth 1994 Home Preliminary None
PlayStation 2 Sixth 2000 Home Preliminary None
PlayStation 3 Seventh 2006 Home Out of Scope None
PlayStation 4 Eighth 2013 Home Out of Scope None
PlayStation 5 Ninth 2020 Home Out of Scope None
PlayStation Portable Seventh 2004 Handheld None None
PlayStation Vita Eighth 2011 Handheld Out of Scope None
PocketStation Fifth 1999 Home Good None
PSX Sixth 2003 Hybrid None None
Toio Eighth 2019 Hybrid
Educational / Toy / Robot
None None
Soundic PC-50x Series Second 1977 Home None None Designed by Soundic and released by many different companies, the PC-50x is a series of consoles is similar to Telstar Arcade, these systems have no built-in CPU and use cartridges that have a POC inside. These systems were first released in 1977, with only around 8 games known to have been released in their lifetime.
SD-290 Third 1983 Home None None Released by Soundic in 1983, the SD-290 was designed to undercut the competition, but its lack of compelling games and dated hardware drove customers away from it. Only 11 of the 16 games planned for the system were released. It's unknown how many units were sold or when it was discontinued. Furthermore, it's important to note that Soundic sold SD-290 motherboards to various companies to rebrand them as their own consoles. Excluding the original console, there were five versions of this system are known to have existed so far, these include:
  • Soundic Soundicvision SD-200
  • Hanimex HMG-7900
  • Rollet Video-Color
  • JouéClub SD-290
  • ITMC SD-290

With the exception of the SD-200 (no one seems know where it was released), all of them were only released in France.

SSD Company XaviXPORT Sixth 2004 Home Preliminary XaviXEmu None A fitness-based system employing the usage of motion controls in an effort to get players off of the couch - beating Nintendo's Wii by more than 2 years! Each game cart came with a dedicated controller and an own CPU (not in the system, similarly to Super FX chips in some SNES carts or Sega Virtual Processor in Genesis' Virtua Racing). The XaviXPORT was actually developed by eight of the engineers who worked on the original development of the NES. An upgraded version with a 16-bit "Super XaviX" CPU compared to the original 8-bit CPU came in 2005. Also of note is the fact that Jackie Chan partnered with SSD Company Limited in order to bring his likeness to the console, which resulted in two licensed games. David Haywood is particularly working on reverse-engineering the XaviX technology for MAME.
Steepler Dendy Third 1992 Clone
Home
Imperfect FCEUX
Mesen
Yes The most well-known Famiclone, sold in Russia by Steepler, outselling the official PAL model NES (not officially imported at all). In technical details, it's basically the same as an NTSC-J Famicom running at 50Hz + SECAM colour mode, with the correct audio pitch (unlike the PAL NES which has a bunch of other changes to the CPU and PPU that break timing-sensitive games). This thread on nesdev explains more.

The main reason to use this over NTSC would be if some pirate game targeted PAL Famiclones, other than that there's hardly much difference to it than running in NTSC unless you're nostalgic for the unoptimised slowed-down versions from pirate multicarts.

T A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Tapwave Zodiac Sixth 2003 Handheld None None A handheld released in 2003 that used an enhanced Palm OS. Ahead of its time, even receiving awards. However, the PSP and Nintendo DS killed it. LGR Review
Telegames Dina Third 1986 Clone
Hybrid / Home
Good Yes Hybrid clone of both the SG-1000 and ColecoVision. Sold by Telegames as the Telegames Personal Arcade, allegedly with permission from Coleco themselves. The console's build quality leaves a lot to be desired, not to mention that games for the aforementioned platforms can be played on most ColecoVision emulators anyway.
The 3DO Company 3DO Interactive Multiplayer Fifth 1993 Home Preliminary Redump A 32-bit console first released on October 4, 1993. It failed to gain momentum in the fifth-generation market, and was discontinued in late 1996.
Tiger Electronics BattleVision Fourth 1994 VHS-based / Home None None BattleVision is a VHS console released by Tiger Electronics in 1994.
Game.com Fifth 1997 Handheld Good None
Giga Pets Explorer Seventh 2006 Hybrid
Handheld / Home / Toy
Imperfect None
R-Zone Fifth 1995 Handheld Good None
Tiger Electronics / Hasbro VideoNow XP Seventh 2005 Handheld None None
Tiger Telematics Gizmondo Seventh 2005 Handheld Preliminary None
TimeTop GameKing Sixth 2003 Handheld Good Yes A rather strange attempt at making a Gameboy-esque handheld, manufactured and marketed by TimeTop (aka Guangzhou Daidaixing Tec. Electronics Co. Ltd.) in 2003. Strangely enough, this one's even more primitive than the Supervision, Gamate and Mega Duck consoles before it, as it uses a lower-resolution 64x32 screen, and it is despite companies such as Subor (i.e. that Chinese company who gained notoriety for developing an AMD-based gaming PC/console hybrid) releasing workalike clones of the Game Boy and, more recently, GBA clones. MAME seems to emulate well all known carts.
TinyCircuits Thumby Ninth 2022 Handheld None Yes A teeny tiny, fully working handheld that also makes for a cute keychain. You're also able to program games for it, and it even has Link Cable style multiplayer support.
Tomy Data Battle Virtual Simulation Fifth 1995 Handheld None None
Kiss-site Fifth 1997 Home None None A karaoke-based game console.
Pyuuta Jr. Third 1983 Home Good Yes This was the consolized version of the Tomy Tutor.
Toshiba Visicom COM-100 Second 1978 Home Imperfect None
Toymax Arcadia Skeet Shoot Sixth 1998 Projector-based
Home
None None Released in October of 1998 by Toymax (the makers of the Creepy Crawlers and My Pet Monster toys), this projector-based console, that only played light-gun games, had sold 435,000 units in the first 18 months before being recalled after reports of projectors overheating, melting, smoking and, in a few rare cases, causing burn injuries (faulty cartridges were to blame). After about three revisions, the system was discontinued sometime between 2000 and 2001, with only 5 out of the 9 games advertised known to have been released. It's unknown how many units were sold once the console was relaunched after the recall.
V A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
View-Master Interactive Vision Fourth 1989 VHS-based / Home None None 1988 edutainment VHS console that used two audio tracks on each tape, with the player choosing one of two options on the screen, to create interactivity. Also had short mini-game segments with ColecoVision-like graphics. Unlike the other VHS systems, the games were actually decent. No known emulators.
VM Labs Nuon Sixth 2000 Hybrid
Home / DVD-player
None None
VTech CreatiVision[c 4] Second 1982 Hybrid
Home / Computer
Good Yes This hybrid computer and console were distributed to many different countries around the world and some variants were rebadged units with different names. Emulators list.
Gamate 3D Third 1983 Handheld None None
InnoTab Seventh 2011 Educational / Handheld Preliminary Yes
InnoTV Eighth 2015 Educational / Home Preliminary Yes
MobiGo Seventh 2010 Educational / Handheld Preliminary None
Nitro Vision Seventh 2005 Educational / Home None None
ProScreen Third 1984 Handheld None None
Socrates Fourth 1988 Educational / Home Preliminary Yes Old edutainment console released in 1988. It featured a robot-type character called Socrates and had wireless infrared controllers. The same company would later release the V.Smile and V.Flash systems many years later.
V.Flash Seventh 2006 Educational / Home Preliminary
(V.Smile Pro)
Redump Released in 2006, the V.Flash was a spin-off console to the V.Smile Series created by VTech. Like the V.Smile, it was an educational console for children of ages around 6 to 9, but, unlike the V.Smile that used ROM cartridges, the V.Flash used CD-ROM. It also had 3D based graphics rather than 2D on the V.Smile. It had around 10 games, with most of them being licensed children IPs such as Disney. It was discontinued a year after its release.
V.Reader Seventh 2010 Educational / Handheld None Yes
V.Smile Sixth 2004 Educational / Home Imperfect Yes V.Smile is an educational game console by VTech. It derived from Sunplus' 16-bit SPG-series CPU architecture, which had similar peers including most Jakks Pacific TV games and Vii. The XaviXPORT was similar but had its own custom XaviX CPUs. Several variants of the V.Smile console are sold, including handheld versions or models with added functionality, such as touch tablet, integrated controllers, microphones or motion-sensitive controllers. 69 unique V.Smile games are known to have been released. Since July 2020, every dumped V-Tech V. Smile Motion game now runs in MAME. So, too, do all V. Smile games that use a standard controller, apart from one bad dump (Italian version of Toy Story 3) (Same month Nintendo's Game & Watch titles were fully compatible for v0.223).
Variety Third 1983 Handheld None None
W A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Watara Supervision Fourth 1992 Handheld Good None
Welback Holdings Mega Duck / Cougar Boy Fifth 1993 Handheld Imperfect None
Wenquxing Electronic Dictionaries Fourth ~ 199? Handheld None Jswqx (web-based emulator) Yes [N 1] First Released in China in around the late 90s to early 2000s, these devices were designed to be electronic dictionaries, but thanks to their unparalleled extensibility such as built-in BASIC runtime and abilities to run third-party assembly programs, their intended purpose soon fell to the wayside when Hobbyist programmers started to make games for them. These devices from Wenquxing now play a big role in Chinese portable gaming.
Worlds of Wonder Action Max Fourth 1987 VHS-based / Home None SINGE None VHS tape console released in 1987 by Worlds of Wonder. It relied on light gun and score counter for all of its 5 games, which could not really be lost. There's an add-on for the multi-arcade LaserDisc emulator DAPHNE called SINGE, which can possibly emulate the console. We're in murky waters here, so run this at your own risk Cinemassacre Demonstration
X A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Z A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
ZAPiT Games Game Wave Seventh 2005 Home Preliminary Redump A console released in 2005 by ZAPiT Games. The development of the Game Wave started in 2004, around the same time as the Nintendo Wii did, and the console was doomed to obscurity thanks to bad timing and a poor library of games that mainly consisted of trivia games and clones of popular game franchises (Gemz = Bejeweled, VeggieTales = Mario Party)
Zeebo Inc. Zeebo Seventh 2009 Home Preliminary None

Miscellaneous

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Name Manufacturer/Developer Generation Year Console Type MAME support ROMs /
No-Intro
collection
Description and other emulators
Android consoles Various Various Various Various Out of Scope None Consoles that run on Android as their operating system. Most of them only run cellphone games and emulators, but some of them have their own unique games or heavy-hitting titles ported from other platforms.
GameTank Clydeware Unreleased TBA Home None None
Pong Consoles Various First Various Home None None Consoles that run on Android as their operating system. Most of them only run cellphone games and emulators, but some of them have their own unique games or heavy-hitting titles ported from other platforms.
Smart TV Consoles Clementoni Various 2010s Various
Educational
Preliminary None Launched sometime in the early 2010s by Italian toy company, Clementoni seemingly as a partnership with Hong Kongese toy company, WinFun, Smart TV is series of educational consoles mainly sold in Italy (Example). The controllers of these consoles ranged from traditional to the gimmicky with some having motion and PS2 EyeToy-like controls. There is around 10 to 25 games that were released for these European systems. It's unknown how many units have sold been or when this line of systems was discontinued.
Unreleased consoles Various Various Various Various Various None

Encyclopedia

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External Links

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References

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  1. Currently, only the NC1020 model has been dumped

Clones and Variants

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  1. ColecoVision Clones:
    Name
    Spectravideo SVI-603 Coleco Game Adapter (for hooking up to the SVI-318 or SVI-328 computers)
    Bit Corporation's Dina (AKA "Chuang Zao Zhe 50", Taiwan, 1986)
    Telegames' The Personal Arcade (clone of Dina 2 in 1, 1988)
  2. Arcadia 2001 Clones and variants:
    Name
    Advision Home Arcade
    Arcadia
    Cosmos
    Dynavision
    Ekusera
    Hanimex MPT-03
    HMG-2650
    Home Arcade Centre
    Intelligent Game MPT-03
    Intercord XL 2000 System
    Intervision 2001
    ITMC MPT-03
    Leisure-Vision
    Leonardo
    Ormatu 2001
    Palladium Video-Computer-Game
    Polybrain Video Computer Game
    Poppy MPT-03 Tele Computer Spiel
    Prestige Video Computer Game MPT-03
    Robdajet MPT-03
    Rowtron 2000
    Schmid TVG-2000
    Sheen Home Video Centre 2001
    Soundic MPT-03
    Tele Brain
    Tele-Fever
    Tempest MPT-03
    Tobby MPT-03
    Trakton Computer Video Game
    Tryom Video Game Center
    Tunix Home Arcade
    UVI Compu-Game
    Video Master
  3. VC-4000 clones:
    Name
    Jeu Video TV
    Super Play Computer 4000
  4. CreatiVision clones and variants:
    Name Country Hardware
    Category
    Dick Smith Wizzard Australia / New Zealand Console
    Educat 2002 Israel Console
    FunVision Computer Video Games System Oceania Console
    Hanimex Rameses Oceania Console
    Laser 2001 Computer
    Salora Manager Finland Computer
    VZ 2000 Oceania Console

Further info: