Multi-system emulators: Difference between revisions
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Revision as of 10:58, 10 September 2025
Multi-system emulators focus on emulating many different systems under one program. They can be focused on a single company's systems because of the similarity of the systems or may have systems from many different companies.
To be defined as "multi-system" an emulator has to emulate two or more distinct systems. Although, for simplicity reasons in this wiki (not just this page), the term, "multi-platform", in the OS column fields can come to mean three or more covered platforms. For the purpose of this list, Add-ons (eg. Sega CD, 32X) are not counted as a separate system.
The term 'multi-system emulator' can sometimes be confused with frontend applications.
Emulators
- ↑ CI-Windows CI-Linux CI-Macos
- ↑ As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)
- ↑ Akai Katana and Dodonpachi Saidaioujou removed at the request of the current rightholder, exA-Arcadia ([email protected]). https://github.com/mamedev/mame/commit/54899379258a7266db8d5bc6cda8b48169e67503
- ↑ Superseded by ares.
- ↑ work-in-progress, Topic: Gamecube Dolphin achievements soon?
- ↑ No$GBA also does PocketStation emulation.
References
- ↑ www.mamedb.org's list (Only shows the games covered, not systems)
See also
External Links
- GitHub list of all covered 'drivers' (Systems & machines emulated) under the MAME group (Pretty crappy list. Only the first 1,000 drivers are shown there. The rest are omitted. Approximately 2250 drivers in all.)
- List of multi-system console emulators on Windows