Difference between revisions of "BizHawk"
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(doesn't seem to be using vbanext for gba anymore, only mgba, clarified the pce cores' names) |
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|developer = BizHawk Team | |developer = BizHawk Team | ||
|website = [http://tasvideos.org/Bizhawk.html TASVideos.org] | |website = [http://tasvideos.org/Bizhawk.html TASVideos.org] | ||
+ | |prog-lang = C# | ||
|source = [https://github.com/TASEmulators/BizHawk GitHub] | |source = [https://github.com/TASEmulators/BizHawk GitHub] | ||
}} | }} | ||
− | '''BizHawk''' is an open-source [[Multi-system emulators|multi-system emulator]], as well as a [[libretro]] frontend designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | + | '''BizHawk''' is an open-source [[Multi-system emulators|multi-system emulator]], as well as a [[libretro]] frontend designed predominantly around the production of Tool Assisted Speedruns (TAS). |
+ | |||
+ | It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | ||
==Download== | ==Download== | ||
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|align=center|{{Icon|Win-big|Lin-big}} | |align=center|{{Icon|Win-big|Lin-big}} | ||
|'''[https://github.com/TASEmulators/BizHawk/releases Official releases]''' | |'''[https://github.com/TASEmulators/BizHawk/releases Official releases]''' | ||
+ | |- | ||
+ | |colspan="3"|<hr/> | ||
+ | |- | ||
+ | |align=center|{{Icon|Win-big|Lin-big}} | ||
+ | |'''[https://gitlab.com/TASVideos/BizHawk/-/pipelines Dev Builds]'''<br/><small><abbr title="click -Download Artifacts- for download links">GitLab</abbr></small> | ||
|- | |- | ||
|colspan="3"|<hr/> | |colspan="3"|<hr/> | ||
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|'''[https://ci.appveyor.com/project/zeromus/bizhawk-udexo/history Dev Builds]'''<br/><small>Compiled by <abbr title="Click on a build, then click Artifacts for download links">appveyor</abbr></small> | |'''[https://ci.appveyor.com/project/zeromus/bizhawk-udexo/history Dev Builds]'''<br/><small>Compiled by <abbr title="Click on a build, then click Artifacts for download links">appveyor</abbr></small> | ||
|} | |} | ||
+ | |||
+ | ==Overview== | ||
+ | For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for [[libretro]] cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores. Also supports [https://retroachievements.org/download.php#bizhawk RetroAchievements]. | ||
+ | |||
+ | LUA scripting support has pretty unique utilities. For example [https://github.com/authorblues/bizhawk-shuffler-2 Bizhawk Shuffler 2] is a popular script that randomly shuffle between games played in Bizhawk, with plugins to enhance the experience. | ||
==Supported systems== | ==Supported systems== | ||
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! scope="col"|Based on code from: | ! scope="col"|Based on code from: | ||
|- | |- | ||
− | |[[Apple II emulators|Apple | + | |[[Apple II emulators|Apple]] |
|[https://github.com/DigitalJellyfish/Virtu Virtu] | |[https://github.com/DigitalJellyfish/Virtu Virtu] | ||
|- | |- | ||
− | |[[Arcade emulators|Arcade]] | + | |[[Arcade emulators|Arcade]] |
|[[MAME]] | |[[MAME]] | ||
|- | |- | ||
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|[[Atari 7800 emulators|Atari 7800]] | |[[Atari 7800 emulators|Atari 7800]] | ||
|Original | |Original | ||
+ | |- | ||
+ | |[[Atari Jaguar emulators|Atari Jaguar]] | ||
+ | |[[Virtual Jaguar]] | ||
|- | |- | ||
|[[Atari Lynx emulators|Atari Lynx]] | |[[Atari Lynx emulators|Atari Lynx]] | ||
Line 70: | Line 86: | ||
|- | |- | ||
|[[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]] | |[[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]] | ||
− | |Original, [[Mednafen]] | + | |Original (PCEHawk), [[Mednafen]] (TurboNyma, HyperNyma) |
|- | |- | ||
|[[PC-FX emulators|NEC PC-FX]] | |[[PC-FX emulators|NEC PC-FX]] | ||
Line 76: | Line 92: | ||
|- | |- | ||
|[[Nintendo 64 emulators|Nintendo 64]] | |[[Nintendo 64 emulators|Nintendo 64]] | ||
− | |[[Mupen64Plus]], [[ares]] | + | |[[Mupen64Plus]] (v2.0, for N64), [[ares]] (for 64DD) |
|- | |- | ||
|[[Nintendo DS emulators|Nintendo DS]]/[[Nintendo DSi emulators|DSi]] | |[[Nintendo DS emulators|Nintendo DS]]/[[Nintendo DSi emulators|DSi]] | ||
Line 82: | Line 98: | ||
|- | |- | ||
|[[Nintendo Entertainment System emulators|Nintendo Entertainment System/Famicom]] | |[[Nintendo Entertainment System emulators|Nintendo Entertainment System/Famicom]] | ||
− | |Original | + | |Original (PPU based on [[FCEUX]]), [[QuickNES]]. |
|- | |- | ||
|[[Game Boy Advance emulators|Nintendo Game Boy Advance]] | |[[Game Boy Advance emulators|Nintendo Game Boy Advance]] | ||
− | | | + | |[[mGBA]] |
|- | |- | ||
|[[Virtual Boy emulators|Nintendo Virtual Boy]] | |[[Virtual Boy emulators|Nintendo Virtual Boy]] | ||
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|Original, [[Gambatte]], [[bsnes]] (v087, v115+), [[SameBoy]] | |Original, [[Gambatte]], [[bsnes]] (v087, v115+), [[SameBoy]] | ||
|- | |- | ||
− | |TI-83 | + | |[[Calculator emulators#Texas Instruments|TI-83]] |
|Original, Emu83 | |Original, Emu83 | ||
|- | |- | ||
− | |[ | + | |[https://tic80.com/ TIC-80] |
+ | |Ported | ||
+ | |- | ||
+ | |[https://uzebox.org/ Uzebox] | ||
|[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | |[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | ||
|} | |} | ||
===Libretro=== | ===Libretro=== | ||
+ | {{Stub}} | ||
As of version 1.11.4. | As of version 1.11.4. | ||
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|Okay | |Okay | ||
|- | |- | ||
− | |[[ | + | |[[Opera]] |
|Okay | |Okay | ||
|- | |- | ||
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* Joypad support (for both controller and hotkeys) | * Joypad support (for both controller and hotkeys) | ||
* Auto/rapid fire controls | * Auto/rapid fire controls | ||
− | * | + | * Re-recording and savestates |
* "Bullet-proof" rerecording | * "Bullet-proof" rerecording | ||
* Frame/lag/re-recording counters | * Frame/lag/re-recording counters | ||
* Input display | * Input display | ||
* Auto-hold | * Auto-hold | ||
− | * | + | * TAStudio |
* RAM watching/poking tools | * RAM watching/poking tools | ||
* RAM searching | * RAM searching | ||
* Lua scripting | * Lua scripting | ||
* Rewind | * Rewind | ||
+ | * Audio and video recording | ||
+ | * Custom plugin support | ||
* [[Libretro]] support (1.11.4 onwards) | * [[Libretro]] support (1.11.4 onwards) | ||
− | |||
− | |||
[[Category:Frontends]] | [[Category:Frontends]] | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
+ | [[Category:Arcade emulators]] | ||
+ | [[Category:Computer emulators]] | ||
+ | [[Category:Console emulators]] | ||
+ | [[Category:Home console emulators]] | ||
+ | [[Category:Handheld console emulators]] | ||
[[Category:Multi-emulators]] | [[Category:Multi-emulators]] | ||
+ | [[Category:Apple II emulators]] | ||
+ | [[Category:Atari 2600 emulators]] | ||
+ | [[Category:Atari 7800 emulators]] | ||
+ | [[Category:Atari Lynx emulators]] | ||
+ | [[Category:WonderSwan emulators]] | ||
+ | [[Category:ColecoVision emulators]] | ||
+ | [[Category:Commodore 64 emulators]] | ||
+ | [[Category:Vectrex emulators]] | ||
+ | [[Category:Intellivision emulators]] | ||
+ | [[Category:MSX emulators]] | ||
+ | [[Category:PC Engine (TurboGrafx-16) emulators]] | ||
+ | [[Category:PC-FX emulators]] | ||
+ | [[Category:Neo Geo Pocket/Neo Geo Pocket Color emulators]] | ||
+ | [[Category:Nintendo Entertainment System emulators]] | ||
+ | [[Category:Super Nintendo emulators]] | ||
+ | [[Category:Game Boy/Game Boy Color emulators]] | ||
+ | [[Category:Game Boy Advance emulators]] | ||
+ | [[Category:Nintendo 64 emulators]] | ||
+ | [[Category:Virtual Boy emulators]] | ||
+ | [[Category:Master System emulators]] | ||
+ | [[Category:Sega Genesis emulators]] | ||
+ | [[Category:SG-1000 emulators]] | ||
+ | [[Category:Sega Saturn emulators]] | ||
+ | [[Category:ZX Spectrum emulators]] | ||
+ | [[Category:PlayStation emulators]] | ||
[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
[[Category:Linux emulation software]] | [[Category:Linux emulation software]] |
Latest revision as of 10:49, 19 May 2024
Developer(s) | BizHawk Team |
---|---|
Latest version | 2.9.1 [+] |
Active | Yes |
Platform(s) | Windows Linux |
Emulates | Multiple |
Website | TASVideos.org |
Programmed in | C# |
Source code | GitHub |
BizHawk is an open-source multi-system emulator, as well as a libretro frontend designed predominantly around the production of Tool Assisted Speedruns (TAS).
It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming.
Contents
Download[edit]
Official releases | ||
Dev Builds GitLab | ||
Dev Builds Compiled by appveyor |
Overview[edit]
For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for libretro cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores. Also supports RetroAchievements.
LUA scripting support has pretty unique utilities. For example Bizhawk Shuffler 2 is a popular script that randomly shuffle between games played in Bizhawk, with plugins to enhance the experience.
Supported systems[edit]
Original and ported[edit]
Libretro[edit]
As of version 1.11.4.
Core | Compatibility |
---|---|
2048 | Okay |
CATSFC | Okay |
FCEUmm | Okay |
mGBA | Okay |
Emux | Okay (Game Boy/Game Boy Color only) |
FinalBurn Alpha (Arcade) | Okay |
Imageviewer | Okay |
Mednafen | Okay (Neo Geo Pocket only) |
Gambatte | Okay |
FFmpeg | Okay |
DeSmuME | Okay |
Opera | Okay |
MAME | Okay |
PokeMini | Okay |
bsnes (v087) | Not Okay |
Mupen64Plus | Not Okay |
blueMSX | Not Okay |
fMSX | Not Okay |
FUSE | Not Okay |
FinalBurn Alpha (Neo Geo) | Not Okay |
Handy | Not Okay |
DOSBox | Not Okay |
vecx | Not Okay |
Features[edit]
- Full screen support
- Controller and hotkey mapping
- Joypad support (for both controller and hotkeys)
- Auto/rapid fire controls
- Re-recording and savestates
- "Bullet-proof" rerecording
- Frame/lag/re-recording counters
- Input display
- Auto-hold
- TAStudio
- RAM watching/poking tools
- RAM searching
- Lua scripting
- Rewind
- Audio and video recording
- Custom plugin support
- Libretro support (1.11.4 onwards)
- AS
- Frontends
- Emulators
- Arcade emulators
- Computer emulators
- Console emulators
- Home console emulators
- Handheld console emulators
- Multi-emulators
- Apple II emulators
- Atari 2600 emulators
- Atari 7800 emulators
- Atari Lynx emulators
- WonderSwan emulators
- ColecoVision emulators
- Commodore 64 emulators
- Vectrex emulators
- Intellivision emulators
- MSX emulators
- PC Engine (TurboGrafx-16) emulators
- PC-FX emulators
- Neo Geo Pocket/Neo Geo Pocket Color emulators
- Nintendo Entertainment System emulators
- Super Nintendo emulators
- Game Boy/Game Boy Color emulators
- Game Boy Advance emulators
- Nintendo 64 emulators
- Virtual Boy emulators
- Master System emulators
- Sega Genesis emulators
- SG-1000 emulators
- Sega Saturn emulators
- ZX Spectrum emulators
- PlayStation emulators
- Windows emulation software
- Linux emulation software