Emulators on Vita
If you have a PS Vita or PSTV on firmware version 3.60 to 3.70, you can turn it into a decent emulation device by installing the HENkaku homebrew enabler. If you're on the 3.60 firmware, you can obtain it here, for 3.65-3.68 use h-encore, and for 3.69-3.70 use Trinity. Those on firmware versions prior to 3.60 can update manually by following the instructions here. Furthermore, on versions 3.60 and 3.65 it's possible to use a bootloader patch called enso, which loads HENkaku automatically at boot: enso for 3.60, 3.65. It's possible to downgrade firmware version with a tool called modoru.
Contents
Multi-system
RetroArch
- Download: Nightly builds
Core | Game/System | Working? | Notes |
---|---|---|---|
2048 | 2048 | ✓ | |
DeSmuME | Nintendo DS | ✗ | |
DOSBox | 286 and 386 | ✓ | Virtual keyboard does not work |
FinalBurn Alpha | Arcade | ✓ | |
FinalBurn Alpha (2012) | ✓ |
| |
FCEUmm | NES | ✓ | |
FUSE | ZX Spectrum | ✓ | Loading more than one ROM in a single session will crash RetroArch |
Gambatte | Game Boy/Color | ✓ | |
Genesis Plus GX | Sega systems (SMS/GG/GEN/SCD/SG-1000) | ✓ | Redbook audio hangs when suspending or pausing RetroArch |
gpSP | Game Boy Advance | ✓ | ~45-50 FPS |
Handy | Atari Lynx | ✓ | |
MAME (2000) | Arcade | ✓ |
|
MAME (2003) | ✓ |
| |
Mednafen | Neo Geo Pocket/Color | ✓ | Loading more than one ROM in a single session will crash RetroArch |
PC Engine | ✓ | ||
Virtual Boy | ✓ | ~25-30 FPS | |
WonderSwan/Color | ✓ | Full speed on WS games, ~45-60 FPS on WSC games | |
Nestopia | NES | ✓ | ~55-60 FPS, use FCEUmm instead |
NXEngine | Cave Story | ✓ | |
PCSX-ReARMed | PlayStation | ✓ | ~50-60 FPS at standard resolution |
PicoDrive | Sega systems (SMS/GG/GEN/SCD/32X/Pico) | ✓ | 2D games run full speed, 3D games run about 30 FPS or less |
PrBoom | Doom | ✓ | |
ProSystem | Atari 7800 | ✓ | |
QuickNES | NES | ✓ | |
Snes9x 2002 (PocketSNES) | Super Nintendo | ✓ | Least accurate but fastest SNES core |
Snes9x 2005 (CATSFC) | ✓ | ~55-60 FPS on standard games, ~50 FPS on Super FX games | |
Snes9x 2005+ (CATSFC Plus) | ✓ | Same as Snes9x 2005 but with better sound, at the cost of a few FPS | |
Snes9x 2010 (Snes9x Next) | ✓ | Most accurate but slowest SNES core (~40 FPS) | |
Stella | Atari 2600 | ✓ | |
TGB Dual | Game Boy/Color | ✓ | |
TyrQuake | Quake | ✓ | ~40-50 FPS, use vitaQuake instead |
VBA-Next | Game Boy Advance | ✓ | ~50-60 FPS |
vecx | Vectrex | ✓ | |
Yabause | Sega Saturn | ✗ | Technically works but is unplayably slow |
Nintendo
Super Nintendo
Name | Version |
---|---|
CATSFC-libretro-vita | Git |
Snes9xVITA | Git |
Game Boy/Color/Advance
Name | Version | GB | GBC | GBA | Recommended |
---|---|---|---|---|---|
mGBA | 0.10.3 | ✓ | ✓ | ✓ | ✗* |
RealBoy-Vita | Git | ✓ | ✓ | ✗ | ✓ |
* mGBA runs slow on the Vita currently, but optimizations and a dynamic recompiler are in progress.[1][2]
Nintendo DS
Name | Version | Recommended |
---|---|---|
DeSmuME-Vita (MasterFeizz) | Git | ✗* |
DeSmuME-Vita (xerpi) | Source** | ? |
* No dynamic recompiler, runs very slow
** No official binary available, but an unofficial one can be found here.
Sega
Name | Version | GEN | SCD | SMS | GG | Recommended |
---|---|---|---|---|---|---|
Genesis Plus GX | Git | ✓ | ✓ | ✓ | ✓ | ✓ |
SMSplusVITA | Git | ✗ | ✗ | ✓ | ✓ | ✗ |