Difference between revisions of "Emulators on Wii"
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{| class="wikitable sortable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
|- | |- | ||
− | |+ Available cores (as of Retroarch 1. | + | |+ Available cores (as of Retroarch 1.19.1) |
! Cores | ! Cores | ||
! Game/System | ! Game/System | ||
Line 75: | Line 75: | ||
| Amstrad - CPC/GX4000 | | Amstrad - CPC/GX4000 | ||
| {{✓}} | | {{✓}} | ||
+ | |- | ||
+ | | anarch | ||
+ | | anarch | ||
+ | | {{TBD}} | ||
|- | |- | ||
| FB Alpha 2012 | | FB Alpha 2012 | ||
Line 93: | Line 97: | ||
|- | |- | ||
| MAME 2000 | | MAME 2000 | ||
+ | | {{TBD}} | ||
+ | |- | ||
+ | | Ardens | ||
+ | | rowspan="2" style="text-align: center;" | Arduboy | ||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
| Arduous | | Arduous | ||
− | |||
| {{TBD}} | | {{TBD}} | ||
|- | |- | ||
Line 461: | Line 468: | ||
! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
− | | MAME Wii | + | | MAME Wii <small><br>(based on MAME 0.134u4) |
| [https://code.google.com/p/sdl-mame-wii/downloads/list 1.0] | | [https://code.google.com/p/sdl-mame-wii/downloads/list 1.0] | ||
| Mid | | Mid | ||
Line 468: | Line 475: | ||
| {{✓}} | | {{✓}} | ||
|- | |- | ||
− | | MAME Wii Mod <small>(mod of MAME Wii, WiiFlow support added) | + | | MAME Wii Mod <small>(mod of MAME Wii, WiiFlow support added)<br>(based on MAME 0.134u4) |
| [https://www.gamebrew.org/wiki/MAME_Wii_Mod 1.0 r2] | | [https://www.gamebrew.org/wiki/MAME_Wii_Mod 1.0 r2] | ||
+ | | Mid | ||
+ | | {{✓}} | ||
+ | | {{~}} | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | MAME4Wii <small><br>(based on MAME 0.135) | ||
+ | | [https://wiibrew.org/wiki/Mame4wii 1.35.2] | ||
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
Line 493: | Line 507: | ||
! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
− | |Nintendont (任天堂NT) | + | |[[Nintendont]] (任天堂NT) |
| [https://github.com/FIX94/Nintendont git] | | [https://github.com/FIX94/Nintendont git] | ||
| High | | High | ||
Line 528: | Line 542: | ||
|- | |- | ||
| [https://wiibrew.org/wiki/Wii2600 Wii2600] | | [https://wiibrew.org/wiki/Wii2600 Wii2600] | ||
− | | [https://github.com/arocchi/wii2600 | + | | [https://github.com/arocchi/wii2600 2.7.8] |
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
Line 546: | Line 560: | ||
|- | |- | ||
| [https://wiibrew.org/wiki/Wii7800 Wii7800] | | [https://wiibrew.org/wiki/Wii7800 Wii7800] | ||
− | | [https://github.com/raz0red/wii7800/releases | + | | [https://github.com/raz0red/wii7800/releases 0.5] |
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
Line 808: | Line 822: | ||
|- | |- | ||
| FCE Ultra GX | | FCE Ultra GX | ||
− | | [https://github.com/dborth/fceugx | + | | [https://github.com/dborth/fceugx 3.5.4] |
| {{✓}} | | {{✓}} | ||
| Mid | | Mid | ||
Line 816: | Line 830: | ||
|- | |- | ||
| FCE Ultra RX | | FCE Ultra RX | ||
− | | [https://github.com/niuus/FCEUltraRX | + | | [https://github.com/niuus/FCEUltraRX v1.7.0 - 20190119] |
| {{✓}} | | {{✓}} | ||
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
− | | {{ | + | | {{~}} |
| {{✓}} | | {{✓}} | ||
|- | |- | ||
Line 852: | Line 866: | ||
|- | |- | ||
| Snes9x GX | | Snes9x GX | ||
− | | [https://github.com/dborth/snes9xgx | + | | [https://github.com/dborth/snes9xgx 4.5.5] |
| {{✓}} | | {{✓}} | ||
| Mid | | Mid | ||
Line 860: | Line 874: | ||
|- | |- | ||
| Snes9x RX | | Snes9x RX | ||
− | | [https://github.com/niuus/Snes9xRX | + | | [https://github.com/niuus/Snes9xRX 5.5.0] |
| {{✓}} | | {{✓}} | ||
| Mid | | Mid | ||
Line 875: | Line 889: | ||
| {{✓}} | | {{✓}} | ||
|} | |} | ||
+ | |||
+ | Snes9x-GX is optimized for compatibility, RX for speed, while TX is similar to GX including some options from RX (but not speed). | ||
===SEGA SG-1000/Master System/Genesis/Game Gear=== | ===SEGA SG-1000/Master System/Genesis/Game Gear=== | ||
Line 1,007: | Line 1,023: | ||
|- | |- | ||
| NeoCD RX | | NeoCD RX | ||
− | | [https://github.com/niuus/NeoCDRX | + | | [https://github.com/niuus/NeoCDRX 1.0.02] |
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
Line 1,211: | Line 1,227: | ||
|- | |- | ||
| [https://www.gc-forever.com/wiki/index.php?title=Enhanced_mGBA Enhanced mGBA] | | [https://www.gc-forever.com/wiki/index.php?title=Enhanced_mGBA Enhanced mGBA] | ||
− | | [https://github.com/extremscorner/emgba/releases | + | | [https://github.com/extremscorner/emgba/releases 20220105 ] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
Line 1,244: | Line 1,260: | ||
|- | |- | ||
| [https://wiibrew.org/wiki/Visual_Boy_Advance_GX Visual Boy Advance GX] | | [https://wiibrew.org/wiki/Visual_Boy_Advance_GX Visual Boy Advance GX] | ||
− | | [https://github.com/dborth/vbagx | + | | [https://github.com/dborth/vbagx 2.4.8] |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
Line 1,516: | Line 1,532: | ||
| [http://wiibrew.org/wiki/DOSBox_Wii DOSBox Wii] | | [http://wiibrew.org/wiki/DOSBox_Wii DOSBox Wii] | ||
| [https://github.com/dborth/dosbox-wii/releases v1.7] | | [https://github.com/dborth/dosbox-wii/releases v1.7] | ||
+ | | Mid | ||
+ | | {{✓}} | ||
+ | | {{✗}} | ||
+ | | {{✗}} | ||
+ | |- | ||
+ | | [http://wiibrew.org/wiki/DOSBox_Wii DOSBox Wii] (with dynarec) | ||
+ | | [https://github.com/retro100/dosbox-wii/releases v1.7x beta4 r4301 dynrec ] | ||
| Mid | | Mid | ||
| {{✓}} | | {{✓}} | ||
Line 1,592: | Line 1,615: | ||
| [https://www.gamebrew.org/wiki/Neko_Project_II_Wii_by_Rako 0.83 beta 6] | | [https://www.gamebrew.org/wiki/Neko_Project_II_Wii_by_Rako 0.83 beta 6] | ||
| Mid | | Mid | ||
− | | {{ | + | | {{~}} |
| {{✗}} | | {{✗}} | ||
| {{✓}} | | {{✓}} |
Latest revision as of 21:04, 8 June 2024
Developer | Nintendo |
---|---|
Type | Home video game console |
Generation | Seventh generation |
Release date | 2006 |
Discontinued | 2013 |
Predecessor | GameCube |
Successor | Wii U |
Emulated | ✓ |
- For software that emulates the Wii, see Wii emulators.
Please visit Wii Guide for info on softmodding.
Contents
- 1 Multi-system
- 2 Arcade
- 3 Consoles
- 3.1 Atari 2600
- 3.2 Atari 7800
- 3.3 ColecoVision
- 3.4 GCE Vectrex
- 3.5 Magnavox Odyssey²/Videopac
- 3.6 Mattel Intellivision
- 3.7 NEC PC Engine (TurboGrafx-16)
- 3.8 NEC PC Engine SuperGrafx
- 3.9 NEC PC-FX
- 3.10 Nintendo 64
- 3.11 Nintendo GameCube
- 3.12 Nintendo NES/Famicom
- 3.13 Nintendo SNES/Super Famicom
- 3.14 SEGA SG-1000/Master System/Genesis/Game Gear
- 3.15 SEGA Saturn
- 3.16 SNK Neo Geo
- 3.17 SNK Neo Geo CD
- 3.18 Sony PlayStation
- 4 Handhelds
- 5 Computers
- 5.1 Amstrad CPC
- 5.2 Apple IIe
- 5.3 Atari 800/XL/XE/XEGS/5200
- 5.4 Atari ST
- 5.5 BBC Micro
- 5.6 CHIP-8
- 5.7 Commodore 64
- 5.8 Commodore Amiga
- 5.9 DOSBox
- 5.10 Microsoft MSX
- 5.11 NEC-PC 88 series
- 5.12 NEC-PC 98 series
- 5.13 Philips VG 5000
- 5.14 Sinclair ZX Spectrum
- 5.15 Tandy CoCo - Dragon 32/64
- 5.16 Tandy Radio Shack TRS-80
- 6 Miscellaneous
Multi-system[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
RetroArch | 1.19.1 | Mid | ✓ | ✓ | ✓ |
RA-SS | git | Mid | ✓ | ~ | ✓ |
Virtual Console | N/A | Mid | ✗ | ✗ | ✓ |
WiiMednafen | git | Mid | ✓ | ~ | ✓ |
RetroArch[edit]
Cores | Game/System | Recommended Working? |
---|---|---|
2048 | 2048 | ✓ |
CrocoDS | Amstrad - CPC | TBD |
Caprice32 | Amstrad - CPC/GX4000 | ✓ |
anarch | anarch | TBD |
FB Alpha 2012 | Arcade | TBD |
FB Alpha 2012 CPS-1 | TBD | |
FB Alpha 2012 CPS-2 | TBD | |
FB Alpha 2012 CPS-3 | TBD | |
FB Alpha 2012 Neo Geo | TBD | |
MAME 2000 | TBD | |
Ardens | Arduboy | TBD |
Arduous | TBD | |
Stella 2014 | Atari - 2600 | ✓ |
a5200 | Atari - 5200 | TBD |
atari800 | TBD | |
ProSystem | Atari - 7800 | ✓ |
Beetle Lynx | Atari - Lynx | ✓ |
Handy | ✓ | |
Hatari | Atari ST/STE/TT/Falcon | TBD |
Beetle Cygane | Bandai - WonderSwan/Color | ✓ |
Cannonball | Cannonball | TBD |
NXEngine | Cave Story | TBD |
JAXE | CHIP-8/S-CHIP/XO-CHIP | TBD |
Gearcoleco | Coleco - Colecovision | ~ |
Frodo | Commodore - C64 | TBD |
VICE x64, fast | TBD | |
VICE x64, accurate | TBD | |
VICE xscpu64 | Commodore - C64 SuperCPU | TBD |
VICE x128 | Commodore - C128 | TBD |
VICE xcbm5x0 | Commodore - CBM-II 5x0 | TBD |
VICE xcbm2 | Commodore - 6x0/7x0 | TBD |
VICE xpet | Commodore - PET | TBD |
VICE xplus4 | Commodore - PLUS/4 | TBD |
VICE xvic | Commodore - VIC-20 | TBD |
PrBoom | Doom | TBD |
bk | Elektronika - BK-0010/BK-0011(M) | TBD |
FreeChaF | Fairchild ChannelF | TBD |
REminiscence | Flashback | TBD |
Game Music Emu | Game Music Emu | TBD |
vecx | GCE - Vectrex | TBD |
Gong | Gong | TBD |
gw | Handheld Electronic | TBD |
squirrelJME | Java ME | TBD |
Jump 'n Bump | Jump 'n Bump | TBD |
LowRes NX | LowRes NX | TBD |
lutro | LUA Engine | TBD |
minivmac | Mac II | TBD |
o2em | Magnavox - Odyssey2 / Philips Videopac+ | TBD |
freeIntv | Mattel - Intellivision | TBD |
fMSX | Microsoft - MSX | TBD |
MicroW8 | MicroW8 | TBD |
Bomberman | Mr.Boom | TBD |
blueMSX | MSX/SVI/ColecoVision/SG-1000 | TBD |
Beetle PCE FAST | NEC - PC Engine / CD | ✓ |
Beetle SuperGrafx | NEC - PC Engine SuperGrafx | ✓ |
quasi88 | NEC - PC-8000 / PC-8800 series | ~ |
Beetle PC-FX | NEC - PC-FX | ~ |
fixGB | Nintendo - Game Boy / Color | ✓ |
Gambatte | ✓ | |
Gearboy | ✗ (Crash) | |
gpSP | Nintendo - Game Boy Advance | ✓ |
mGBA | ✓ | |
VBA Next | ✓ | |
VBA-M | TBD | |
FCEUmn | Nintendo - NES/Famicom | ✓ |
fixNES | ✓ | |
Nestopia | ✓ | |
QuickNES | ✓ | |
PokeMini | Nintendo - Pokemon Mini | ✓ |
Snes9x current | Nintendo - SNES/SFC | ✓ |
Snes9x 2002 | ✓ | |
Snes9x 2005 Plus | ✓ | |
Snes9x 2005 | ✓ | |
Snes9x 2010 | ✓ | |
Beetle VB | Nintendo - Virtual Boy | ~ |
mu | Palm OS | TBD |
retro8 | PICO-8 | TBD |
PocketCDG | PocketCDG | TBD |
TyrQuake | Quake | TBD |
XRick | Rick Dangerous | TBD |
ScummVM | ScummVM | TBD |
SMS Plus GX | Sega - MS/GG | ✓ |
Genesis Plus GX | Sega - MS/GG/MD/CD | ✗ (Black Screen) |
Genesis Plus GX Wide | ✗ (Black Screen) | |
PicoDrive | Sega - MS/GG/MD/CD/32X | ✓ |
GearSystem | Sega - MS/GG/SG-1000 | ✓ |
X Millenium | Sharp X1 | TBD |
EightyOne | Sinclair - ZX81 | TBD |
Fuse | Sinclair - ZX Spectrum | TBD |
Beetle NeoPop | SNK - Neo Geo Pocket/ Color | ✓ |
RACE | ✗ (Crash) | |
pcsx_rearmed | Sony - Playstation 1 | ✓ |
numero | Texas Instruments TI-83 | TBD |
Thomson - MO/TO | Thomson - MO/TO | TBD |
TIC-80 | TIC-80 | TBD |
uzem | Uzebox | TBD |
VAporSpec | VaporSpec | TBD |
WASM-4 | WASM-4 | TBD |
ECWolf | Wolfenstein 3D | TBD |
- RA-SS
- A fork of RetroArch that aims to provide a more compact and user friendly experience. It adds several quality of life improvements such as auto-resolution switching, better multiplayer support, debloated menus, per-game and per-core settings, Wii Message Board integration, and more.
Wiimednafen[edit]
Emulates the following:
GameBoy/GameBoy Color GameBoy Advance Game Gear Lynx MegaDrive/Genesis Nintendo Entertainment System (NES) Neo Geo Pocket PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx (Fast version) PC-FX Sega Master System Virtual Boy WonderSwan
WiiMednafen has not been programmed to work in PAL systems and it will have black bars on top and bottom of the screen leading to a sort of widescreen stretch effect. Double-strike mode (240p) will not work properly on PAL systems even on a CRT and regardless of the cables used.
Arcade[edit]
MAME[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
MAME Wii (based on MAME 0.134u4) |
1.0 | Mid | ✓ | ✗ | ✓ |
MAME Wii Mod (mod of MAME Wii, WiiFlow support added) (based on MAME 0.134u4) |
1.0 r2 | Mid | ✓ | ~ | ✓ |
MAME4Wii (based on MAME 0.135) |
1.35.2 | Mid | ✓ | ~ | ✓ |
SDLMAME | 0.125 | Mid | ✗ | ✗ | ~ |
Triforce Arcade[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Nintendont (任天堂NT) | git | High | ✓ | ✓ | ✓ |
Quadforce Wii | 4.1 | Low | ✗ | ✗ | ✗ |
Consoles[edit]
Atari 2600[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
StellaWii | 2009 | Low-Mid | ✓ | ✗ | ✗ |
Wii2600 | 2.7.8 | Mid | ✓ | ✗ | ✓ |
Atari 7800[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Wii7800 | 0.5 | Mid | ✓ | ✗ | ✓ |
ColecoVision[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
ColEm for the Wii | 1.0 | Low-Mid | ✗ | ✗ | ✗ |
WiiColEm | 0.3 | Mid | ✓ | ✗ | ✓ |
GCE Vectrex[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
VectrexWii | 0.3 | Mid | ✓ | ✗ | ✓ |
[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
O2em | 1.0 | Mid | ✗ | ✗ | ✓ |
Mattel Intellivision[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
JzintvWii | 1.0.2 | Mid | ✓ | ✗ | ✓ |
NEC PC Engine (TurboGrafx-16)[edit]
Name | Version | Nunchuk Support | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Hugo-Wii | 2008.12.14 | ✓ | Low-Mid | ✓ | ✗ | ~ |
WiiEngine | 1.5bb | ✓ | Mid | ✓ | ✗ | ~ |
WiiMednafen | git | ✓ | Mid | ✓ | ~ | ✓ |
NEC PC Engine SuperGrafx[edit]
Name | Version | Nunchuk Support | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
WiiMednafen | git | ✓ | Mid | ✓ | ~ | ✓ |
NEC PC-FX[edit]
Name | Version | Nunchuk Support | Accuracy | Dolphin | Wii U | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|
WiiMednafen | git | ✓ | Mid | ~ (Slow) | ~ (Slow) | ✓ | ~ | ~ |
Nintendo 64[edit]
Name | Version | Nunchuk Support | Accuracy | Dolphin | Wii U | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|
Not64 | git | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ✓ |
Wii64 | 1.1 | ✓ | Mid | ✗ (Low Compatibility) | ~ (Low Compatibility) | ✓ | ✗ | ~ |
Wii64 glN64 | git | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | TBD |
Wii64 Rice | git | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ✓ |
There's frequent hiccups and graphical glitches in most N64 games on either emulators. Tinkering with settings might help in some cases. (Source)
Nintendo GameCube[edit]
Name | Version | Nunchuk Support | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Nintendont (任天堂NT) | git | ✗ | High | ✓ | ✓ | ✓ |
This requires a bit of explaining.
When the Nintendo Wii was launched, it introduced native backward compatibility with the GameCube, allowing memory cards and GameCube controllers to be used with GameCube games. This is widely known and it allowed Dolphin to support the Wii early in its open-source era. However, this compatibility was lost when Nintendo released newer models called the Wii: Family Edition (although the ports were merely stripped from the casing; the circuit board still contains the areas where the connectors would go, see Wikipedia's section on it) and the Wii Mini (which also lacks an SD card slot as well.) Also on the Wii U, the GameCube ports don't exist at all, only being offered afterward as a USB peripheral in order to play Super Smash Bros. for Wii U.
However, homebrew developer FIX94 has developed Nintendont, an interpreter that allows all versions of the Wii (and the Wii U) that can run homebrew to read and run GameCube games, not only from a disc, but from SD cards and USB devices too. This comes with the added benefit that more controllers are supported past the normal GameCube ones, which makes it possible to play on consoles that don't have GCN controller ports.
Some notable features are the ability to use other controllers like the Classic Controller, Wiimote+Nunchuck, and some HID USB controllers, memory card emulation, playing TRIFORCE arcade games (after converted to an .iso), and recently Broadband Adapter emulation using the Wii's wireless communications.
Nintendont can run standalone via HBC, but it's recommended running it indirectly through a usb loader. All big three usb loaders support it: usb loader gx, wiiflow lite, cfg loader. Make sure you're using the latest version of the loader.
Nintendo NES/Famicom[edit]
Name | Version | Nunchuk Support | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
FCE Ultra GX | 3.5.4 | ✓ | Mid | ✓ | ✓ | ✓ |
FCE Ultra RX | v1.7.0 - 20190119 | ✓ | Mid | ✓ | ~ | ✓ |
FCEUX TX | 1.1.7 | ✓ | Mid | ✓ | ✓ | ✓ |
WiiMednafen | git | ✓ | Mid | ✓ | ~ | ✓ |
Nintendo SNES/Super Famicom[edit]
Name | Version | Nunchuk Support | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Snes9x GX | 4.5.5 | ✓ | Mid | ✓ | ✓ | ✓ |
Snes9x RX | 5.5.0 | ✓ | Mid | ✓ | ✓ | ~ |
Snes9x TX | 1.1.3 | ✓ | Mid | ✓ | ✓ | ✓ |
Snes9x-GX is optimized for compatibility, RX for speed, while TX is similar to GX including some options from RX (but not speed).
SEGA SG-1000/Master System/Genesis/Game Gear[edit]
Name | Version | Nunchuk Support | Accuracy | SG-1000 | SMS | Genesis | CD | 32X | Pico | GG | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Genesis Plus GX | git | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
PicoDrive | 1.19.1 | ✓ | Mid | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✓ |
SMSPlus | 14/12/2008 | ✓ | Mid | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✓ |
WiiMednafen | git | ✓ | Mid | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ | ~ | ✓ |
- PicoDrive
- While it is only available as a libretro core and is behind Genesis Plus GX and WiiMednafen in terms of compatibility and accuracy, it is currently the only way to play 32X games on the Wii.
Slowdown may occur when on 3D sections of Genesis games or 32X games.
SEGA Saturn[edit]
Name | Version | Nunchuk Support | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Yabause Wii | r2926 beta26 | ✗ | Low (Extremely poor performance) | ✓ | ✗ | ~ |
SNK Neo Geo[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
GxGeo | r23 | Mid | ✗ | ✗ | ✓ |
Anything bigger than 25MBs won't load because the Wii doesn't have enough memory. Some uncompatible roms can be modified in order to work. A good compatibility list is available on a Spanish website.
SNK Neo Geo CD[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
NeoCD RX | 1.0.02 | Mid | ✓ | ✓ | ✓ |
NeoCD-Wii | 0.5 | Mid | ✓ | ✗ | ✗ |
Sony PlayStation[edit]
Name | Version | Accuracy | Dolphin | Wii U | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|
WiiStation (highly enhanced port of PCSX-R with elements from PCSX-ReARMed) | 3.2 | Mid-High | ✓ | ✓ | ✓ | ✓ | ✓ |
WiiSX | 4.1 | Low-Mid | ✗ (Low Compatibility) | ✗ (Low Compatibility) | ✓ | ✓ | ✓ |
WiiSXR (port of PCSX-R) | Beta 2.3 | Mid | ✓ | ✓ | ✓ | ✗ | ~ |
WiiSXRX (enhanced port of PCSX-R) | 3.3 | Mid | ✓ | ✓ | ✓ | ✓ | ✓ |
PCSX-Revolution | rev.50 | Low-Mid | ✗ (Low Compatibility) | ✗ (Low Compatibility) | ✓ | ✗ | ✗ |
Handhelds[edit]
Atari Lynx[edit]
Name | Version | Accuracy | Dolphin | Wii U | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|
WiiHandy | 0.4 | Mid | ✓ | ✓ | ✓ | ✗ | ~ |
WiiMednafen | git | Mid | ✓ | ✓ | ✓ | ~ | ✓ |
Bandai WonderSwan[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
WiiMednafen | git | Mid | ✓ | ~ | ✓ |
LED Handheld[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
LedHeadWii | 1.2 | High | ✓ | ✓ | ✓ |
Nintendo DS[edit]
Name | Version | DSi | GBA | Accuracy | Dolphin | Wii U | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|---|
DeSmuME Wii | r253 | ✗ | ✗ | Mid | ✗ (Very Slow/Low Compatibility) | ✗ (Very Slow/Low Compatibility) | ✓ | ✗ | ✓ |
Nintendo Game Boy/Color/Advance[edit]
Name | Version | GB/GBC | GBA | Accuracy | Dolphin | Wii U | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|---|
gb4gb | 1.0 | ✓ | ✗ | Mid (able to emulate link cable) | ✓ | ✓ | ✗ | ✗ | ~ |
GnuBoy GX | 081214 | ✓ | ✗ | Mid | ? | ? | ✓ | ✗ | ~ |
Enhanced mGBA | 20220105 | ✓ | ✓ | Mid | ✓ | ✓ | ✓ | ~ | ✓ |
mGBA | 0.10.3 | ✓ | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ✓ |
RIN Wii | 2008 | ✓ | ✗ | Mid | ✓ | ✗ (Black Screen) | ✓ | ✗ | ~ |
Visual Boy Advance GX | 2.4.8 | ✓ | ✓ | Mid | ✓ | ✓ | ✓ | ✓ | ~ |
WiiMednafen | git | ✓ | ✓ | Mid | ✓ | ✓ | ✓ | ~ | ~ |
emGBA has around 13%-17% worse performance than regular mGBA on heavy GBA games. (Source)
Nintendo Virtual Boy[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
WiiMednafen | git | Mid | ✓ | ~ | ✓ |
WiirtualBoy | 0.1 | Low-Mid | ✓ | ✗ | ✗ |
SNK Neo Geo Pocket[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
NeoPop GX Wii | 0.71.2 | Low-Mid | ✓ | ✗ | ~ |
NeoPop Wii | 20090203 | Low-Mid | ✓ | ✗ | ✗ |
WiiMednafen | git | Mid | ✓ | ~ | ✓ |
Trojan LCD Game[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
TrojanWii | 2008 | Mid | ✗ | ✗ | ✓ |
Computers[edit]
Amstrad CPC[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Wiituka | 0.98.8 | High | ✗ | ✗ | ✓ |
Apple IIe[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
WiiApple | 0.0.7 | Mid | ✓ | ✗ | ✓ |
Atari 800/XL/XE/XEGS/5200[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
WiiXL | 0.1 | Mid | ✓ | ✗ | ✓ |
Atari ST[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
AtaWii | Beta1 | Low | ✓ | ✗ | ✗ |
Hatari Wii | v0.0.5 | Mid | ✓ | ✗ | ✓ |
HataWii | 20091901 | Mid | ✗ | ✗ | ✗ |
BBC Micro[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Beebem Wii | 0.1 | Low-Mid | ✓ | ✗ | ✓ |
CHIP-8[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Chippy Wii | 1.0 | Mid | ✗ | ✗ | ~ |
Unless you use an ancient HBC, you might receive a invalid elf error. The elf-dol_converter should workaround this.
Commodore 64[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Frodo | 2.4.1 | Mid | ✓ | ✗ | ✓ |
Commodore Amiga[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
UAE Wii | v12 | Mid | ✓ | ✗ | ✓ |
DOSBox[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
DOSBox Wii | v1.7 | Mid | ✓ | ✗ | ✗ |
DOSBox Wii (with dynarec) | v1.7x beta4 r4301 dynrec | Mid | ✓ | ✗ | ✓ |
Microsoft MSX[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
blueMSX-Wii | 1.0.3 | Mid | ✓ | ✗ | ✓ |
MiiSX | 0.4 | Low | ✗ | ✗ | ✗ |
uMSX | 0.2 | Low | ✓ | ✗ | ✗ |
NEC-PC 88 series[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
QUASI88 Wii | 0.6.3 beta6 | Low-Mid | ✓ | ✗ | ✗ |
wii88 | 0.1.1 (based on official quasi88 0.6.4) |
Mid | ✓ | ✗ | ✓ |
NEC-PC 98 series[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Neko Project II (猫Project II) | 0.83 beta 6 | Mid | ~ | ✗ | ✓ |
Neko Project II Wii (猫Project II Wii) | 0.1 B3 (based on NPII 0.81a) |
Low-Mid | ✓ | ✗ | ✗ |
Philips VG 5000[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Dcvg5k | 1.0 | Mid | ✓ | ✗ | ✓ |
Sinclair ZX Spectrum[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
FBZX Wii | v15 | Mid | ✓ | ✗ | ✓ |
FUSE Wii | 2009 | Mid | ✓ | ✗ | ~ |
Tandy CoCo - Dragon 32/64[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
XRoar-Wii | 0.4 | Mid | ✓ | ✗ | ✓ |
Tandy Radio Shack TRS-80[edit]
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
SDLTRS-Wii | 0.2 | Mid | ✓ | ✗ | ✓ |
Miscellaneous[edit]
Game recreations and source ports[edit]
Name | Version | FLOSS | Active | Recommended | Supported games | |||
---|---|---|---|---|---|---|---|---|
Action | ||||||||
Digger Remastered | 0.2 | ? | ✗ | ✓ | Digger | |||
OpenBOR | 3.0b6391 | ✓ | ✓ | ✓ | beat em' ups | |||
Adventure | ||||||||
ResidualVM wii | 0.2 | ? | ✗ | ✓ | Grim Fandango | |||
ScummVM | 2.8.1 | ✓ | ✓ | ✓ | Adventure games and RPGs from the late 80s and 90s | |||
Fighting | ||||||||
KOF Flames Of Courage V5 | v5f | ? | ✗ | ✓ | The King of Fighters | |||
FPS | ||||||||
Descent Wii | 1.12 git (forked) |
✓ | ✗ | ✓ | Descent | |||
EDuke32 Wii | Website | ? | ✗ | ✓ | Duke Nukem 3D | |||
Freespace 2 Wii | beta 3 | ? | ✗ | ? | Freespace 2 | |||
QuakeGX Quake Wii (merged with QuakeGX) |
0.0.5-2 | ? | ✗ | ✓ | Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | |||
Wii-DOOM Wii-HERETIC Wii-HEXEN Wii-STRIFE |
r33 | ✓ | ✗ | ✓ | Wii-DOOM: Doom I–II, Final Doom Wii-HERETIC: Heretic Wii-HEXEN: Hexen Wii-STRIFE: Strife: Quest for the Sigil | |||
Wii-HEXEN II | Website | ✗ | ✗ | ✓ | Hexen II | |||
Wii-ROTT | Website | ✗ | ✗ | ? | Rise of the Triad | |||
Wolfenstein 3D Wii | 1.3 | ✓ | ✗ | ✓ | Wolfenstein 3D, Spear of Destiny | |||
Maze | ||||||||
MegaZeux | 2.93 | ✓ | ✓ | ✓ | Caverns of Zeux and other ZZT-style ascii games | |||
Pacman | 1.04 | ? | ✗ | ✓ | Pac-Man (arcade) | |||
Pinball | ||||||||
SpaceCadetPinball | git | ? | ✗ | ✓ | 3D Pinball for Windows – Space Cadet | |||
Platform | ||||||||
Abe's Amazing Adventure Wii | r3 | ? | ✗ | ? | Abe's Amazing Adventure | |||
Abuse Wii | git | ? | ✗ | ✓ | Abuse | |||
Bermuda Syndrome Wii | git | ? | ✗ | ✓ | Bermuda Syndrome | |||
Cave Story Engine 2 Wii Port | archive |
✗ | ✗ | ? | Cave Story | |||
hode | 0.4.9 git |
✓ | ✗ | ✓ | Heart of Darkness | |||
Jump 'n Bump | 0.3.1 | ? | ✗ | ? | Jump 'n Bump | |||
MazeOfGaliousWii | 0.63.3 | ? | ✗ | ? | The Maze of Galious remake | |||
OpenHCL | git | ? | ~ | ✓ | Hydra Castle Labyrinth | |||
OpenJazz | git | ? | ✗ | ✓ | Jazz Jackrabbit | |||
Sonic CD 2011 Decompilation | git | ✓ | ? | ✓ | Sonic the Hedgehog CD (2011) | |||
Sonic Mania Wii | git | ✓ | ✓ | ~ (WIP)[N 1] | Sonic Mania (Encore DLC optional but the user must compile the port to access it) | |||
Puzzle | ||||||||
Jewels | 1.01 | ? | ✗ | ? | gljewel | |||
OpenSupaplex | git | ✓ | ✗ | ✓ | Supaplex | |||
Racing | ||||||||
CannonBall | git | ? | ✗ | ✓ | OutRun | |||
RoadFighterWii | 1.0 | ? | ✗ | ✓ | Road Fighter | |||
RPG | ||||||||
EasyRPG | 0.8.0 | ✓ | ✓ | ✓ | games created with RPG Maker 2000 and 2003 | |||
Exult Wii | 2.0 | ✓ | ✗ | ✓ | Ultima VII | |||
RSC-C | git | ? | ✓ | ✓ | RSC Preservation (OpenRSC) | |||
Sandbox | ||||||||
Wiicraft | git | ? | ? | ? | Minecraft v1.2.5 | |||
WoxelCraft | git | ? | ✗ | ? | 3D Voxel Engine (Minecraft) | |||
Shoot 'em up | ||||||||
OpenTyrianWii | 1.7 | ? | ✗ | ? | Tyrian | |||
Sim - Construction/Management | ||||||||
OpenTTD | 1.3.2 | ? | ✗ | ? | Transport Tycoon Deluxe | |||
TBS | ||||||||
DopeWars | 1.1 | ? | ✗ | ? | DopeWars (Palm OS) | |||
Visual Novel | ||||||||
CPyMO | v1.1.9 | ✓ | ✓ | ? | PyMO Visual Novel / AVG Game Engine |
- ↑ Loading time is not too long in the Wii port of Sonic Mania and it plays great for the most part. However, the giant ring special stages will significantly reduce the frame rate to ~5–10 fps depending on the number of 3D resources in sight but the developer plans to optimize special stage performances. Until an update with special stage optimization is released, it's best to avoid the giant ring special stages.
Other games[edit]
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Super Mario War | git | ? | ✗ | ✓ |