Difference between revisions of "BizHawk"
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m (Changed protection level for "BizHawk" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only administrators] (indefinite))) |
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− | {{Infobox | + | {{Infobox software |
|logo = BizHawk.jpg | |logo = BizHawk.jpg | ||
|logowidth = 55 | |logowidth = 55 | ||
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|active = Yes | |active = Yes | ||
|platform = Windows | |platform = Windows | ||
+ | |type = [[libretro]] frontend | ||
|target = [[#Supported systems|Multiple]] | |target = [[#Supported systems|Multiple]] | ||
|developer = BizHawk Team | |developer = BizHawk Team | ||
Line 10: | Line 11: | ||
|source = [https://github.com/TASVideos/BizHawk GitHub] | |source = [https://github.com/TASVideos/BizHawk GitHub] | ||
}} | }} | ||
− | '''BizHawk''' is an open-source [[Multi-system emulators|multi-system emulator]] designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | + | '''BizHawk''' is an open-source [[libretro]] frontend, as well as a [[Multi-system emulators|multi-system emulator]] designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. |
==Download== | ==Download== | ||
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* [http://www.emucr.com/search/label/BizHawk Dev Builds] | * [http://www.emucr.com/search/label/BizHawk Dev Builds] | ||
− | ==Supported | + | ==Supported Systems== |
===Original and ported=== | ===Original and ported=== | ||
{| class="wikitable" | {| class="wikitable" | ||
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! scope="col"|Based on code from: | ! scope="col"|Based on code from: | ||
|- | |- | ||
− | |[[ | + | |[[Apple II emulators|Apple ][]] |
− | | | + | |[https://github.com/DigitalJellyfish/Virtu Virtu] |
|- | |- | ||
− | |[[ | + | |[[Atari 2600 emulators|Atari 2600]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[Atari 7800 emulators|Atari 7800]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[Atari Lynx emulators|Atari Lynx]] |
− | | | + | |[[Mednafen]]'s [[Handy]] core |
|- | |- | ||
− | |[[ | + | |[[WonderSwan emulators|Bandai WonderSwan/Color]] |
− | | | + | |[[Mednafen]]'s [[Cygne]] core |
|- | |- | ||
− | |[[ | + | |[[ColecoVision emulators|ColecoVision]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[Commodore 64 emulators|Commodore 64]] |
|Original | |Original | ||
|- | |- | ||
− | |[[ | + | |[[Intellivision emulators|Mattel Intellivision]] |
|Original | |Original | ||
|- | |- | ||
− | |[[ | + | |[[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]] |
|Original | |Original | ||
|- | |- | ||
− | |[[ | + | |[[PC-FX emulators|NEC PC-FX]] |
− | |[[ | + | |[[Mednafen]] |
|- | |- | ||
− | |[[ | + | |[[Nintendo 64 emulators|Nintendo 64]] |
− | |[[ | + | |[[Mupen64Plus]] |
|- | |- | ||
− | |[[ | + | |[[Nintendo Entertainment System emulators|Nintendo Entertainment System/Famicom]] |
− | |[[ | + | |Original. PPU based on [[FCEUX]], [[QuickNES]]. |
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance emulators|Nintendo Game Boy Advance]] |
− | |[[ | + | |[[VisualBoy Advance#VBA-Next|VBA-Next]], [[mGBA]] |
|- | |- | ||
− | |[[ | + | |[[Virtual Boy emulators|Nintendo Virtual Boy]] |
− | |||
− | |||
− | |||
|[[Mednafen]] | |[[Mednafen]] | ||
|- | |- | ||
− | |[[ | + | |[[Sega Genesis emulators|Sega Genesis/Mega Drive]], Sega/Mega CD |
− | | | + | |[[Genesis Plus GX]] |
|- | |- | ||
− | |[[ | + | |Sega 32X |
− | + | |[[PicoDrive]] | |
|- | |- | ||
− | |[[ | + | |[[Sega Saturn emulators|Sega Saturn]] |
− | |[[ | + | |[[Yabause]] (1.X), [[Mednafen]] (2.X) |
|- | |- | ||
− | |[[ | + | |[[SG-1000 emulators|Sega SG-1000]], [[Master System emulators|Master System]], [[Master System emulators|Game Gear]] |
− | |Original | + | |[http://tasvideos.org/Bizhawk/SMS.html Original]. Z80 came from Cogwheel. |
|- | |- | ||
− | |[[ | + | |[[ZX Spectrum emulators|Sinclair ZX Spectrum]] |
|Original | |Original | ||
|- | |- | ||
− | | | + | |[[PlayStation emulators|Sony PlayStation]] |
− | | | + | |[[Mednafen]] |
|- | |- | ||
− | | | + | |[[PlayStation Portable emulators|Sony PlayStation Portable]] (NOT STABLE) |
− | |[ | + | |[[PPSSPP]] |
|- | |- | ||
− | |[[ | + | |[[Neo Geo Pocket emulators|SNK Neo Geo Pocket/Color]] |
− | | | + | |[[Mednafen]]'s [[NeoPop]] core |
|- | |- | ||
− | |[[ | + | |[[Super Nintendo emulators|Super Nintendo Entertainment System/Super Famicom]] |
− | |[[ | + | |[[Higan|bsnes v087]], [[Snes9x]] (1.54) |
|- | |- | ||
− | |[[ | + | |[[Game Boy/Game Boy Color emulators|Super Game Boy/Game Boy/Game Boy Color]] |
− | |[[ | + | |Original, [[Gambatte]], [[Higan|bsnes v087]], [[SameBoy]] |
|- | |- | ||
− | | | + | |TI-83 |
− | | | + | |Original |
|- | |- | ||
|[http://belogic.com/uzebox/index.asp Uzebox] | |[http://belogic.com/uzebox/index.asp Uzebox] | ||
|[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | |[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | ||
− | |||
− | |||
− | |||
|} | |} | ||
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|Okay ([[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] only) | |Okay ([[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] only) | ||
|- | |- | ||
− | |[[ | + | |[[FinalBurn Alpha]] ([[Arcade emulators|Arcade]]) |
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |Imageviewer |
|Okay | |Okay | ||
|- | |- | ||
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|Okay | |Okay | ||
|- | |- | ||
− | |[[higan|bsnes | + | |[[higan|bsnes v087]] |
− | |||
− | |||
− | |||
|Not Okay | |Not Okay | ||
|- | |- | ||
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|Not Okay | |Not Okay | ||
|- | |- | ||
− | |[[ | + | |[[FinalBurn Alpha]] ([[Neo Geo emulators|Neo Geo]]) |
|Not Okay | |Not Okay | ||
|- | |- | ||
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For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for [[libretro]] cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores. | For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for [[libretro]] cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores. | ||
+ | [[Category:Frontends]] | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
[[Category:Multi-emulators]] | [[Category:Multi-emulators]] | ||
− | |||
[[Category:Windows emulation software]] | [[Category:Windows emulation software]] |
Revision as of 04:27, 29 January 2019
Developer(s) | BizHawk Team |
---|---|
Latest version | 2.9.1 |
Active | Yes |
Platform(s) | Windows |
Type | libretro frontend |
Emulates | Multiple |
Website | TASVideos.org |
Source code | GitHub |
BizHawk is an open-source libretro frontend, as well as a multi-system emulator designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming.
Download
Supported Systems
Original and ported
System | Based on code from: |
---|---|
Apple ][ | Virtu |
Atari 2600 | Original |
Atari 7800 | Original |
Atari Lynx | Mednafen's Handy core |
Bandai WonderSwan/Color | Mednafen's Cygne core |
ColecoVision | Original |
Commodore 64 | Original |
Mattel Intellivision | Original |
NEC PC Engine (TurboGrafx-16) | Original |
NEC PC-FX | Mednafen |
Nintendo 64 | Mupen64Plus |
Nintendo Entertainment System/Famicom | Original. PPU based on FCEUX, QuickNES. |
Nintendo Game Boy Advance | VBA-Next, mGBA |
Nintendo Virtual Boy | Mednafen |
Sega Genesis/Mega Drive, Sega/Mega CD | Genesis Plus GX |
Sega 32X | PicoDrive |
Sega Saturn | Yabause (1.X), Mednafen (2.X) |
Sega SG-1000, Master System, Game Gear | Original. Z80 came from Cogwheel. |
Sinclair ZX Spectrum | Original |
Sony PlayStation | Mednafen |
Sony PlayStation Portable (NOT STABLE) | PPSSPP |
SNK Neo Geo Pocket/Color | Mednafen's NeoPop core |
Super Nintendo Entertainment System/Super Famicom | bsnes v087, Snes9x (1.54) |
Super Game Boy/Game Boy/Game Boy Color | Original, Gambatte, bsnes v087, SameBoy |
TI-83 | Original |
Uzebox | Uzem |
Libretro
Core | Compatibility |
---|---|
2048 | Okay |
CATSFC | Okay |
FCEUmm | Okay |
mGBA | Okay |
Emux | Okay (Game Boy/Game Boy Color only) |
FinalBurn Alpha (Arcade) | Okay |
Imageviewer | Okay |
Mednafen | Okay (Neo Geo Pocket only) |
Gambatte | Okay |
FFmpeg | Okay |
DeSmuME | Okay |
4DO | Okay |
MAME | Okay |
bsnes v087 | Not Okay |
Mupen64Plus | Not Okay |
blueMSX | Not Okay |
fMSX | Not Okay |
FUSE | Not Okay |
FinalBurn Alpha (Neo Geo) | Not Okay |
Handy | Not Okay |
DOSBox | Not Okay |
vecx | Not Okay |
Features
- Full screen support
- Controller and hotkey mapping
- Joypad support (for both controller and hotkeys)
- Auto/rapid fire controls
- Basic re-recording and rerecording
- "Bullet-proof" rerecording
- Frame/lag/re-recording counters
- Input display
- Auto-hold
- Alpha version of "TAStudio"
- RAM watching/poking tools
- RAM searching
- Lua scripting
- Rewind
- Libretro support (1.11.4 onwards)
Review
For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for libretro cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores.