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  • ...s a shareware [[Nintendo Entertainment System emulators|NES]] emulator for early Macintosh computers, first released in 1996. It is available in both 68k an ...s, another machine using a 6502 processor. The emulator was created to run early Namco games, such as Cumans and Battle City.
    2 KB (209 words) - 22:33, 6 April 2024
  • ...[PlayStation Portable emulators|PlayStation Portable]]. It's written in C. Early builds are known as 'XPCE' for PSP. [[Category:PlayStation Portable emulation software]]
    821 bytes (96 words) - 23:36, 6 April 2024
  • ...everse engineering tool), and everything checks out. It's obviously a very early release, lots of unimplemented parts, but it's real. More importantly, we h [[Category:Linux emulation software]]
    2 KB (218 words) - 14:14, 20 February 2024
  • '''InvMac''' is a freeware [[Arcade emulators|Space Invaders]] emulator for early Macintosh computers. It is available in both 68k and pre-Mac OS X PowerPC v [[Category:MacOS emulation software]]
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  • ...s and mobile devices. both could be found on devices like [[PDAs]], Dumb \ Early Smart Phones or really any device that needed a low power OS that was easy ! scope="col"|[[Emulation Accuracy|Accuracy]]
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  • Strikebox is also in very early development as of March 2019. [[Category:Windows emulation software]]
    1 KB (171 words) - 22:56, 4 August 2023
  • ...Station 4]] and PlayStation 5 compatibility layer for Windows. It's in the early stages of development and can boot commercial PS4 titles such as ''Worms W. [[Category:Windows emulation software]]
    1 KB (128 words) - 06:04, 21 January 2024
  • ...several issues have been fixed, such as better timing and the SRAM. In the early 2000s, it was reputed to be one the best WonderSwan/Color emulators - but C It was, in the early 2000s, a very good WonderSwan emulator. It emulates WonderSwan Mono and Color, has a nice
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  • ...[[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] emulator for early Macintosh computers. It is available in both 68k and pre-Mac OS X PowerPC v [[Category:MacOS emulation software]]
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  • ...It is known to be the very first Wii U emulator ever released. It's in the early stages of development but can successfully boot several commercial games, a [[Category:Windows emulation software]]
    2 KB (210 words) - 22:53, 4 August 2023
  • ...99 Jarkko Sonninen <small>(Founder)</small>, Jouko Valta, Teemu Rantanen & early VICE team's make-up] [[Category:Windows emulation software]]
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  • |website = [https://adamulation.blogspot.com/ adam's emulation wip] ...ad emulates discrete logic components in the circuit board. This method is very system-intensive, and getting full speed requires at least a mid-range gami
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  • ...of the basic features and oddities that came standard on most late 90s and early 2000s VTech educational computers, this includes a cartridge slot for more [[Category:Very early emulation]]
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  • '''Silhouette''' is an unofficial port of SNES96, an early version of [[Snes9x]], released by an anonymous programmer at the start of [[Category:macOS emulation software]]
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  • ...y of these games have received ports to Android devices anyway, making iOS emulation solutions for those apps moot point. * [https://www.youtube.com/watch?v=OF36SAm-S7o iOS Games Emulation Finally Cracked Thanks to Super Monkey Ball]
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  • *GP32 emulation does not work on any Android emulators (RetroArch, Mame4All, etc). *MAME emulation is currently very early with the driver status being listed as "Preliminary".
    2 KB (260 words) - 08:26, 25 March 2024
  • ...ware_list_name=supracan&compatibility= some games are playable], but sound emulation is preliminary. [[Category:Very early emulation]]
    2 KB (268 words) - 08:58, 25 March 2024
  • RPCSX (formerly RPCS4) is an early, free PS4 emulator for Linux written in C++. [[Category:Linux emulation software]]
    1 KB (175 words) - 08:53, 18 September 2023
  • ==Emulation== Emulation of Nintendo Network is possible with '''[https://pretendo.network/#about Pr
    3 KB (406 words) - 14:54, 23 April 2024
  • [[Category:Very early emulation]]
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  • ...[Nintendo 64 emulators|Nintendo 64]] emulator written in C#. It is in very early development. Its original author once dabbled briefly in development of [[R ...software ([[Project64|PJ64]] & [[Mupen64Plus|M64+]]) and another two at a very mature or slowly maturing stages ([[RetroArch]] & [[CEN64]]), nobody but th
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • |{{✓}} <ref group=N>Not officially dead, the main website just says its "very rarely updated these days" </ref> [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • ...versa because the Simulator runs compiled C code natively (as in, without emulation or interpretation). :Early-stage open-source Playdate emulator. To-date much of the functionality is m
    2 KB (289 words) - 21:20, 14 April 2024
  • ...e a lot of coding time, so, like most of the current emulators, RAINE uses emulation engines already available when possible. ...ability to use EmuDx files (a very early texture replacement system) for a very limited number of games, and the ability to greatly speed up the Neo Geo CD
    3 KB (404 words) - 23:35, 14 January 2023
  • ...ors) which became a de facto standard in computer bus interfaces until the early '80s. The 8800 is still in use today in hobbyist and homebrew projects, pri ...lized the front panel of the system and as such do not translate well into emulation.
    3 KB (391 words) - 13:31, 26 March 2023
  • ===Emulation issues=== ...n/comments/ggkoyl/leapfrog_didj_emulator/fq6gscn/ mamehaze's comment about emulation LeapFrog Didj]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
    2 KB (199 words) - 17:38, 30 March 2024
  • ...d ''One Piece'' title] was the first 3D game to load in-game in Ryujinx in early [https://www.youtube.com/watch?v=voEByHuUB6Q July 2018]. ...ion set as the Switch, they were able to use a hypervisor rather than pure emulation on the new Macs. While the compatibility and performance were outstanding f
    6 KB (927 words) - 16:39, 16 March 2024
  • *various [https://emulation.gametechwiki.com/index.php?title=Special:Search&limit=500&offset=0&profile= *offering useful [https://emulation.gametechwiki.com/index.php?search=%22%23Enhancements%7CEnhancements%22&titl
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  • ...|Nintendo 64 emulator]] for Windows, Linux and macOS that is still in very early development. [[Category:Windows emulation software]]
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  • |'''[https://pineappleea.github.io/ Early Access Builds (built by pinEApple)]'''<br><small>Patreon releases</small> Yuzu started showing some 3D rendering on ''Super Mario Odyssey'' in early August 2018.<ref>[https://twitter.com/yuzuemu/status/1027066281441341440 Fi
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  • ...owever, it took much more CPU power to run games at 60FPS internally, most early 3D games run at 30FPS. Some run at even lower frame rates. The Legend of Ze ...down often affects video while audio remains unaffected, and the displayed emulation speed will still be 100%.
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  • ...s capable of running Sega System 32 and Sega System 32 Multi. Sega Model 1 emulation never advanced to playable status. The team working on this emulator is als * [https://www.youtube.com/watch?v=DzVR7bw2g6E&t=140s Sega Model 1 Emulation] (RetroGameForce Mar 01, 2020)
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  • ...least call for similar if not lower-end hardware compared to emulating an early console in an accurate fashion. ...tps://www.youtube.com/watch?v=2NF5sU_n0uk How UltraHLE changed Nintendo 64 emulation forever | MVG]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • ...~1/3rd or audio is emulated. The program is completely in Japanese and has very little in the way of configuration: no controller config, no video enhancem ...te. Elate is an OS made by TAO Group and is the basis for AmigaDE... which early screens of Elate/AmigaDE (for the Sharp Zaurus: February 2001 version) - sh
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  • ...QuickNES core. 'Blargg' is the one who developed the strident [[GB/C_Tests|emulation accuracy tests]] for many emulators striving to simulate the [[Game_Boy/Gam ..., was [https://github.com/kode54/QuickNES_Core/commits/master abandoned on early December 2014]. However the [https://github.com/libretro/QuickNES_Core/comm
    3 KB (442 words) - 21:17, 19 December 2023
  • '''Cxbx''' is a discontinued [[High/Low level emulation|high-level]] [[Xbox emulators|Xbox emulator]] developed by Caustik (Name: [ Cxbx was first released as a proof of concept in August of 2002. This early version was capable of emulating various lighting effects from the Xbox dev
    5 KB (782 words) - 09:38, 11 April 2024
  • ...mods for 1.7 and 1.6 versions tried to, but only covered standalone e-Card emulation, not linked e-Card/GBA game or linked e-Card/GC game). ...haul in early 2015 (fixing notably Navi Trackers and Wind Waker). e-Reader emulation is being slowly added too (none of the emulators so far emulate all three t
    6 KB (873 words) - 10:32, 8 February 2024
  • ...cts like windowing being passed through to the host. otvdm is still in the early stages but can run simple games like SkiFree, older Microsoft Office versio [[Category:Windows emulation software]]
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  • ...when exactly Altirra's first version was uploaded on the Net publicly, but early 2009 was the likely date as the next version at 1.1 was released on May 12, [[Category:Windows emulation software]]
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  • ...S]], and [[Nestopia]]. Bgba has made amazing strides from v095 on, getting very close to [[mGBA]] accuracy. higan also features a WonderSwan/WonderSwan Col [[Category:Windows emulation software‏‎]]
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  • [[Category:Very early emulation|iPod]]
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  • Despite this emulator being in early development, some 3D games can run. *Space - pause/resume emulation
    4 KB (646 words) - 09:38, 6 September 2023
  • ! scope="col"|[[Emulation accuracy|Accuracy]] ! scope="col"|[[Emulation accuracy|Accuracy]]
    13 KB (1,593 words) - 08:00, 10 April 2024
  • ...pj64tosrm due to a mistake during the implementation of srm support in the early days of the mupen64+ port to the libretro API. ==Online emulation websites==
    5 KB (786 words) - 08:00, 23 March 2024
  • ...OS games had unique and arguably superior FM Towns ports, especially a few early 2D point-and-click adventures from LucasArts. Some notable examples include :The FM Towns/Marty emulator with very high compatibility, last updated in 2010. Despite the website and documenta
    9 KB (1,287 words) - 04:31, 6 April 2024
  • [[Category:Very early emulation]]
    3 KB (377 words) - 08:53, 25 March 2024
  • ...listed the accounts below. We also have a page on other ways to [[support emulation projects]]. ! scope="col"|Early access
    18 KB (2,311 words) - 08:01, 23 March 2024
  • | Required for FDS emulation. [[File_Hashes#Family_Computer_Disk_System_(FDS)|MD5 Hashes]] | Required for Bandai's Sufami Turbo emulation.
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  • [[Category:Very early emulation]]
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  • [[Category:Very early emulation]]
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  • This page contains information of console emulation history, For a list of independent updates look at [[Template:News#Previous Emulation, in general, gained popularity around 1995-1997, [[PC_Emulator_Comparisons#
    28 KB (4,296 words) - 14:30, 21 April 2024
  • Emulation occurs at up to 60FPS (frames per second) with audio support, but occasiona ...test, 65 (12.15%) are mostly playable, 144 (26.92%) crash in the intro or early in-game, 76 (14.21%) are unplayable and 1 (0.19%) is unlikely to be support
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  • ...1996, Apple sold Macintoshes with the Motorola 68k family of CPUs. In the early 90s, Apple partnered with Motorola and IBM to combine IBM's POWER with Moto ...ng a PowerPC G3 at minimum,<ref group=N>With the exception of one orphaned early G3 laptop. Though that didn't stop some users from programming OS X bootloa
    14 KB (2,053 words) - 08:01, 12 March 2024
  • ...e time, with graphical fidelity roughly to par with Dreamcast or even some early PlayStation 2 titles; it took several years for home systems to catch-up. I *'''[[MAME]]''' has a driver for Sega Model 3 but emulation is currently in a preliminary state, with no games marked as working yet. I
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  • ...with the first update version 0.3.2 releasing in November 8, 2006, and the emulation is now mature enough to deliver a rendering close to the real machine, for ...on DOS PC's and was last updated in August 7, 1999! It did a decent job of emulation, with only 2 games with faults; but it is not recommended today. It may pro
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  • !scope="col"|[[Netplay|<abbr title="Should not be confused with link-cable emulation.">Netplay</abbr>]] ...tisystem/j1z2jeo/ (with pixel accuracy option)]. [https://old.reddit.com/r/emulation/comments/11ltlvu/ares_multisystem_emulator_v132_has_been_released/ v132 ver
    16 KB (2,032 words) - 03:06, 1 April 2024
  • ...cs. Despite this, at least two emulators have offered highly accurate 2600 emulation for years. ! scope="col"|[[Emulation accuracy|Accuracy]]
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  • ...] commented in a compatibility list page at reicast's GitHub repository in early October, 2018 (With edits): ''"WinCE requires SH4 MMU emulation, which is unlikely to happen in reicast as it will require a major rewrite
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  • ...erflow (previously known as Team Twiizers). Dolphin's development is still very active as of {{CURRENTYEAR}}, with many contributors to its GitHub reposito [[Category:Windows emulation software]]
    8 KB (1,030 words) - 18:08, 20 April 2024
  • Xenia originally began development in early 2013 as a side project by Ben Vanik.<ref>[https://github.com/xenia-project/ ...}}.</ref> Triang3l also built a different, faster and more accurate memory emulation, which should lead to fewer broken vertices and textures being seen in-game
    7 KB (1,043 words) - 11:37, 26 March 2024
  • The language used changes how the source code is read, and just like emulation it too has its own high and low-level types. If a program were written in a ...to do. Other ways to port software include binary translation and platform emulation.
    8 KB (1,187 words) - 20:46, 6 May 2023
  • :Experimental emulator early in development. ==Emulation issues==
    8 KB (1,122 words) - 21:02, 7 April 2024
  • ...8 gigabytes of RAM. It has an AMD GPU on the AMD Radeon GCN architecture. Early in its life, it was heavily criticized for intrusive [[wikipedia:Digital ri ::XBONEmu is a compatibility layer but this is still in early development and will not work until Xbox One games have been fully dumped,
    19 KB (2,769 words) - 11:09, 7 April 2024
  • ...c for <u>A</u>utomatic <u>T</u>eaching <u>O</u>perations''') system was an early distributed computing network which was in use from the 1960s up until 2006 While emulation of the actual CDC Mainframe (the system on which the NOS operating system o
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  • ...system specifications for M2 were later sold to Matsushita (Panasonic) in early 1996, who in turn licensed the technology to Konami for use in arcade devel ...inary support and requires a high-end rig to get decent performance, as M2 emulation is quite demanding for now. Results vary on a game-by-game basis, with majo
    4 KB (580 words) - 07:18, 18 April 2024
  • The emulator, which is in early development, is planned to be made open source when the code quality improv [[Category:Windows Mobile emulation software]]
    3 KB (526 words) - 21:52, 1 October 2023
  • ...y supports over 170 arcade titles and many PC-based arcade boards, and the emulation of these and more titles continue to be improved. ...ost_notification_email&utm_source=post_link&utm_campaign=patron_engagement early September 2018], the Teknogods team released a partially open-source versio
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  • | For emulation of 2D systems, the resolution can only be upscaled, making the pixels more ...edicated page]] for more information about home media playback support for emulation softwares.
    10 KB (1,331 words) - 09:00, 25 March 2024
  • ;Wario Ware Twisted, Yoshi Topsy Turvy, Koro Koro Puzzle:Motion control emulation for these games were not implemented until myBoy and [[mGBA]] added them. P ...tches were made to change the solar sensor level with the D-Pad but proper emulation was not implemented until [[No$|NO$GBA]] and mGBA added it.
    7 KB (1,121 words) - 18:34, 20 April 2024
  • ;It's important to know that emulation accuracy and compatibility are two different things; while how closely an e ...a virtual stage upon which the software itself can perform authentically. Emulation's intricate tapestry sometimes intertwines with threads of other technologi
    21 KB (3,220 words) - 10:52, 27 February 2024
  • The console’s architecture is very similar to that of a PS4, so a PS4 emulator may support PS5 in the future, ...for the PS4 and PS5 by InoriRus, the creator of Short Waves. It was in the early stages of development. Can boot some lightweight PS4 games and PS5 homebrew
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  • ! scope="col"|[[Emulation Accuracy|Accuracy]] | [http://emulation.gametechwiki.com/images/4/4d/Bliss2.0.5-beta.zip 2.0.5]
    8 KB (1,002 words) - 07:51, 5 February 2024
  • :''This article is for emulation on the Nintendo Switch with Nintendo's official Nintendo Switch Online serv ...e obvious addition of SNES emulation. It's certainly not the most accurate emulation of either of these systems compared to the ''many'' third-party options, bu
    10 KB (1,483 words) - 01:12, 24 April 2024
  • ...lator created in mid-2009. It was based on '''PCSX-df''' 1.9, with, in its early times, support for Windows, GNU/Linux and Mac OS X (at the time) as well as ...via-pcsxr-pgxp.html|title=Perspective Correction Comes To Sony PlayStation Emulation Via PCSXR-PGXP|publisher=RetroCollect|accessdate=2018-08-10|date=2016-05-17
    9 KB (1,344 words) - 16:19, 16 March 2024
  • ...uperior to [[Yabause]] and was initially superior to [[Mednafen]] with its early Saturn core versions for compatibility, but SSF is closed-source and was ma ...er 1999.<ref name="20Years_reddit">{{cite web|url=https://www.reddit.com/r/emulation/comments/e3u9wz/ssf_saturn_emulator_has_been_actively_developed/ |title=Thr
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  • ...t, the introduction of a native Japanese version of standard MS-DOS in the early 90s and subsequent entry of cheaper foreign IBM clones in the Japanese mark ! scope="col"|[[Emulation Accuracy|Accuracy]]
    20 KB (3,021 words) - 08:06, 24 April 2024
  • ...a S(ingle) A(rcade) M(achine) E(mulator) for libretro, just like [https://emulation.gametechwiki.com/index.php/Philips_CD-i_emulators#Emulators Same CDi <small ...ne the most dramatic improvement out of any core [https://old.reddit.com/r/emulation/comments/11ltlvu/ares_multisystem_emulator_v132_has_been_released/ with v13
    15 KB (1,846 words) - 22:49, 14 March 2024
  • ...ulation in order to run software built for a different architecture, see [[Emulation Accuracy]] page for more information about terms like "[[Hypervisors|hyperv ...the Linux project, starting in the summer of 1993. Today it's widely used, very popular and sponsored by companies such as CodeWeavers and Valve. The core
    15 KB (2,019 words) - 01:32, 21 April 2024
  • ...tures_and_peripherals|<abbr title="VMU communication with Dreamcast system emulation">Dreamcast<br/>connection</abbr>]] ...ww.emu-france.com/?wpfb_dl=50 archived in Emu-France] under Windows. Sound emulation does not seem to work.
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  • Since the Nintendo Switch was hacked early in its launch, there has been a lot of interest for emulators due to the Sw ! scope="col"|[[Emulation accuracy|Accuracy]]
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  • ...n core used to have an official Windows CE port, which was discontinued in early 2010. Despite referencing X millennium T-tune code, it does not seem to be ...0s machines, it might not exhibit this issue, yet in modern computers, its emulation is ridiculously fast, as there seems to be no programmed limitation on the
    17 KB (2,731 words) - 05:29, 10 February 2024
  • ...emulators]] for achieving and improving Windows NT-based operating system emulation experience. See DOSBox-X: [https://github.com/joncampbell123/dosbox-x/issue ...t Pentium II/Celeron P6 processors. For more information about Pentium III emulation; [https://86box.net/2022/03/21/why-not-p3.html 86Box - Why Not Pentium III?
    25 KB (3,099 words) - 17:04, 30 March 2024
  • |release = early-2000 ...tform, developed by British software company TTP Communications Limited in early-2000. It was the first platform/engine to enable high quality games using 2
    10 KB (1,491 words) - 00:54, 16 March 2024
  • ...d as a basis for PPSSPP at the start of the 2010s, which has developed PSP emulation into a polished, fast, and accurate experience. ...re information about interactive media and home media playback support for emulation softwares.
    26 KB (3,522 words) - 08:32, 29 April 2024
  • In the late 1970s and early 1980s, the video game market experienced an explosion of products hoping to ...e, The Tele-Spiel console was released by Philips in 1975 and had hardware very similar to Odyssey's. It sold poorly and wasn't on the market for vary long
    16 KB (2,193 words) - 18:28, 17 April 2024
  • ...e. The service only lasted a little over a year before it was shut down in early 2004. The official emulator has been hacked by a few teams. Dragon Ball Z Shinbuthoden - Area 1 (JPN) Plays very good!
    7 KB (1,235 words) - 00:12, 8 August 2023
  • ...rked on, although it is in the early stages.<ref>[https://www.reddit.com/r/emulation/comments/ppffdy/rpcs4_ps4_emulation_preview_of_current_progress/ RPCS4 prog ...DH, along [[RPCS3]] current main developers Nekotekina and kd-11. It's in early stages although it can already [https://pbs.twimg.com/media/F1RZYjTWwAMieSr
    32 KB (4,449 words) - 11:40, 28 April 2024
  • ...ch feature. The Japanese Wii [[Virtual Console]] also included basic MSX 2 emulation. ! scope="col"|[[Emulation accuracy|Accuracy]]
    15 KB (1,848 words) - 07:35, 26 April 2024
  • ...d ROM the hacker has on their computer. Only a few megabytes generally, so very practical for sharing. This patch on its own is legal, it's meaningless wit Considering iNES headers are needed for emulation, you might want to look for NES ROMs including them (aka most regular NES o
    8 KB (1,356 words) - 02:53, 11 April 2024

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