Difference between revisions of "List of filetypes"
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|+Archives | |+Archives | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|<abbr title="File extension">File ext</abbr> |
− | + | ! scope="col"|File type | |
− | ! scope="col"| | ||
! scope="col"|Notes | ! scope="col"|Notes | ||
|- | |- | ||
|.rar | |.rar | ||
|Compressed Archive | |Compressed Archive | ||
− | |||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.7z/.7zip | |.7z/.7zip | ||
|Compressed Archive | |Compressed Archive | ||
− | |||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.zip | |.zip | ||
|Compressed Archive | |Compressed Archive | ||
− | |||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.tar.gz<br/>.gz | |.tar.gz<br/>.gz | ||
|Compressed Archive | |Compressed Archive | ||
− | |||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.tar | |.tar | ||
|Archive | |Archive | ||
− | |||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.001/.part1/.r01 | |.001/.part1/.r01 | ||
|Split Archive | |Split Archive | ||
− | |||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.gzip | |.gzip | ||
|Compressed Archive | |Compressed Archive | ||
− | |||
|Use 7-Zip to open and extract. Can be loaded by [[PCSX2]] directly. | |Use 7-Zip to open and extract. Can be loaded by [[PCSX2]] directly. | ||
|- | |- | ||
|.tar.bz2<br/>.bz2 | |.tar.bz2<br/>.bz2 | ||
|Compressed Archive | |Compressed Archive | ||
− | + | |Use WinRAR or 7-Zip to open and extract. Could previously have been loaded by PCSX2 (Old CDVD plugin) until PCSX2 became plugin-free. | |
− | |Use WinRAR or 7-Zip to open and extract. Could previously have been loaded by PCSX2 (Old CDVD plugin) until PCSX2 | ||
|} | |} | ||
Line 51: | Line 42: | ||
|+Disc/Disk Images | |+Disc/Disk Images | ||
|- | |- | ||
− | ! scope="col"|File ext | + | ! scope="col"|<abbr title="File Extention">File ext</abbr> |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
Line 145: | Line 136: | ||
|[[Nintendo 64 emulators|N64]] | |[[Nintendo 64 emulators|N64]] | ||
| | | | ||
+ | |- | ||
+ | |.adf | ||
+ | |Amiga Disk File | ||
+ | |[[Amiga line|Amiga]] | ||
+ | | | ||
+ | |- | ||
+ | |.adz/adf.gz | ||
+ | |ADZ | ||
+ | |[[Amiga line|Amiga]] | ||
+ | |Name derived from Amiga Disk File and the compression format gzip | ||
+ | |- | ||
+ | |.dms | ||
+ | |Disk Masher System | ||
+ | |[[Amiga line|Amiga]] | ||
+ | | | ||
+ | |- | ||
+ | |.ipf | ||
+ | |Interchangeable Preservation Format | ||
+ | |[[Amiga line|Amiga]] | ||
+ | |A file format designed to replace the 'Amiga Disk File' format due to many files in the .adf format "cracked" variants of software. Has better support for copy protected disks. | ||
|} | |} | ||
Line 150: | Line 161: | ||
|+Tape Files | |+Tape Files | ||
|- | |- | ||
− | ! scope="col"|File ext | + | ! scope="col"|<abbr title="File extension">File ext</abbr> |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
Line 158: | Line 169: | ||
|Waveform Audio File Format | |Waveform Audio File Format | ||
|Tape Based Systems | |Tape Based Systems | ||
− | |Raw data in audio | + | |Raw data in audio format<ref group=N>When listened to, the file will play white noise. If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. In practice, however, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable</ref> |
|- | |- | ||
|.tap | |.tap | ||
Line 182: | Line 193: | ||
{| class="wikitable" | {| class="wikitable" | ||
− | + | <references group=N /> | |
|+ROM Images | |+ROM Images | ||
|- | |- | ||
− | ! scope="col"|File ext | + | ! scope="col"|<abbr title="File extension">File ext</abbr> |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
Line 264: | Line 275: | ||
|[[GameCube emulators|GameCube]] | |[[GameCube emulators|GameCube]] | ||
|Can be either a compressed .gcm or .iso | |Can be either a compressed .gcm or .iso | ||
+ | |- | ||
+ | |.xiso | ||
+ | |Xbox ISO | ||
+ | |[[Xbox emulators|Xbox]] | ||
+ | | | ||
|- | |- | ||
|.nds/.srl | |.nds/.srl | ||
Line 291: | Line 307: | ||
|- | |- | ||
|Where's All the Data? | |Where's All the Data? | ||
− | |Doom | + | |Doom Engine games |
− | |Used for | + | |Used for games derived from the [https://doomwiki.org/wiki/Doom_engine Doom engine] and [https://doomwiki.org/wiki/WAD#Uses_outside_the_Doom_engine a few 90's games]. |
|- | |- | ||
|.cia | |.cia | ||
Line 334: | Line 350: | ||
|Also used for Visual Basic source files | |Also used for Visual Basic source files | ||
|- | |- | ||
− | |.ws / .wsc | + | |.ws/.wsc |
|WonderSwan (Color) ROM | |WonderSwan (Color) ROM | ||
|[[WonderSwan emulators|WonderSwan/Color]] | |[[WonderSwan emulators|WonderSwan/Color]] | ||
| | | | ||
+ | |- | ||
+ | |.bin/.dat/.lst | ||
+ | |NAOMI ROM | ||
+ | |[[Dreamcast emulators|Dreamcast]] | ||
+ | |NAOMI format supported by relevant Dreamcast emulators. MAME-deprecated and mostly irrelevant | ||
|- | |- | ||
|.ipa | |.ipa | ||
Line 358: | Line 379: | ||
|+Saves | |+Saves | ||
|- | |- | ||
− | ! scope="col"|File ext | + | ! scope="col"|<abbr title="File extension">File ext</abbr> |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
Line 381: | Line 402: | ||
|[[PCSX2]] Memory Card | |[[PCSX2]] Memory Card | ||
|[[PlayStation 2 emulators|PS2]] | |[[PlayStation 2 emulators|PS2]] | ||
+ | | | ||
+ | |- | ||
+ | |.p2s | ||
+ | |PCSX2 Save State | ||
+ | |[[PS2]] | ||
| | | | ||
|- | |- | ||
Line 412: | Line 438: | ||
|+[[Shaders and Filters]] | |+[[Shaders and Filters]] | ||
|- | |- | ||
− | ! scope="col"|File ext | + | ! scope="col"|<abbr title="File extension">File ext</abbr> |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
Line 446: | Line 472: | ||
|+Other | |+Other | ||
|- | |- | ||
− | ! scope="col"|File ext | + | ! scope="col"|<abbr title="File extension">File ext</abbr> |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
Line 510: | Line 536: | ||
|Multiple | |Multiple | ||
|Used to play multiple discs back to back, [http://emulation.gametechwiki.com/index.php/Auto-load_next_disc automates disc swapping]. | |Used to play multiple discs back to back, [http://emulation.gametechwiki.com/index.php/Auto-load_next_disc automates disc swapping]. | ||
+ | |- | ||
+ | |.rp9 | ||
+ | |RP9 | ||
+ | |[[Amiga line|Amiga]]/[[Commodore 64]] | ||
+ | |Packaging format for Commodore 64 and Amiga file formats. Designed by [https://www.retroplatform.com/ Cloanto]. used by C64 Forever and Amiga Forever software. | ||
|} | |} | ||
+ | |||
+ | =See also= | ||
+ | *[[Save disk space for ISOs]] | ||
+ | |||
---- | ---- | ||
{{NEL}} | {{NEL}} | ||
[[Category:FAQs]] | [[Category:FAQs]] |
Revision as of 11:54, 1 April 2024
File ext | File type | Notes |
---|---|---|
.rar | Compressed Archive | Use WinRAR or 7-Zip to open and extract. |
.7z/.7zip | Compressed Archive | Use WinRAR or 7-Zip to open and extract. |
.zip | Compressed Archive | Use WinRAR or 7-Zip to open and extract. |
.tar.gz .gz |
Compressed Archive | Use WinRAR or 7-Zip to open and extract. |
.tar | Archive | Use WinRAR or 7-Zip to open and extract. |
.001/.part1/.r01 | Split Archive | Use WinRAR or 7-Zip to open and extract. |
.gzip | Compressed Archive | Use 7-Zip to open and extract. Can be loaded by PCSX2 directly. |
.tar.bz2 .bz2 |
Compressed Archive | Use WinRAR or 7-Zip to open and extract. Could previously have been loaded by PCSX2 (Old CDVD plugin) until PCSX2 became plugin-free. |
File ext | Name | System | Notes |
---|---|---|---|
.iso/.img | Disk Image | Multiple | |
.ccd | CloneCD Control File | Multiple | Usually comes with .img files. |
.bin | Binary File | Multiple | Usually accompanied with, and used by, a cue sheet. |
.cue | Cue Sheet | Multiple | Metadata file for .bin/.iso/.img tracks. |
.chd | Compressed Hard Disk | Multiple | Originally made for MAME, now used by multiple emulators |
.mdf | Media Descriptor File | Multiple | Disc image made from Alcohol 120% |
.mds | Media Descriptor Sheet | Multiple | Similar to .cue or .ccd, but for .mdf files. |
.ecm | Error Code Modeler | PlayStation | Compressed PS1 disc image, use Unecm to decompress it. |
.cso | Compressed ISO | PS2/PSP/GC/Wii | Compressed disc image, see here to convert to and from .iso |
.gcz | Compressed Dolphin ISO | GC/Wii | Compressed Wii/GC disc image, see here to convert to and from .iso |
.rvz | Modern Dolphin Format | GC/Wii | A new compressed format developed by the Dolphin team able to efficiently compress junk/padding data, allowing both small file sizes and archival quality. |
.cdi/.gdi | CD Image | Dreamcast | Typically used with Dreamcast, CDI is a compressed GDI |
.sbi | CD Image | Sub-channel data. Generally used in the case of PS1 for Digital Rights Management | |
.sub | CloneCD Subchannel File | PS1/others? | Sub-channel data for CloneCD, may come with .img/.ccd. Don't confuse with MicroDVD subtitle files with the same extension. |
.nrg | Nero Image File | PS1/PS2/others? | |
.isz | ISO Zipped | PS2/others? | |
.fds | Famicom Disk System | NES | |
.ndd | Nintendo 64DD | N64 | |
.adf | Amiga Disk File | Amiga | |
.adz/adf.gz | ADZ | Amiga | Name derived from Amiga Disk File and the compression format gzip |
.dms | Disk Masher System | Amiga | |
.ipf | Interchangeable Preservation Format | Amiga | A file format designed to replace the 'Amiga Disk File' format due to many files in the .adf format "cracked" variants of software. Has better support for copy protected disks. |
File ext | Name | System | Notes |
---|---|---|---|
.wav | Waveform Audio File Format | Tape Based Systems | Raw data in audio format[N 1] |
.tap | Tape File | Tape Based Systems | Raw tape data usable by appropriate emulators |
.tzx | ZX Spectrum Tape File | Compatible Tape Based Systems (ZXS, CPC, C64, etc.) | Prefered file type for all emulators, perfect representation |
.cdc | CPC Digital Tape | Amstrad CPC | Identical to the .tzx file but useable only by Amstrad CPC emulators |
.cas | PC-6000 and PC-6601 Cassette | NEC PC-6000 series |
- ↑ When listened to, the file will play white noise. If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. In practice, however, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable
File ext | Name | System | Notes |
---|---|---|---|
.nes/.nez/.unf/.unif | NES ROM | NES | .unf and .unif correspond to the now deprecated Universal NES Image Format. |
.smc | Super Magicom | SNES | Headered ROMs dumped from a Super Magicom copier. |
.sfc | Super Famicom ROM | SNES | Headerless SNES ROM |
.md | Multi Game Doctor | Genesis | ROMs dumped from a Multi Game Doctor |
.smd | Super Magic Drive | Genesis | Headered ROMs dumped from a Super Magic Drive |
.gen | Genesis ROM | Genesis | Headerless Genesis ROM |
.gg | Game Gear ROM | Game Gear | |
.z64 | Zip Diskette N64 ROM | Nintendo 64 | Headered N64 ROMS dumped with a Mr. Backup Z64 |
.v64 | Doctor V64 | Nintendo 64 | Headered N64 ROMS dumped with a Doctor V64 |
.n64 | N64 ROM | Nintendo 64 | |
.gb | Game Boy ROM | Game Boy | |
.gbc | Game Boy Color ROM | Game Boy Color | |
.gba/.srl | Game Boy Advance ROM | Game Boy Advance | |
.gcm | GameCube Master Image | GameCube | GC disc dumped the way it's read |
.gcz | Compressed GameCube Disc Image | GameCube | Can be either a compressed .gcm or .iso |
.xiso | Xbox ISO | Xbox | |
.nds/.srl | Nintendo DS ROM | Nintendo DS | |
.dsi/.nds/.app/.srl | DSiWare ROM | DSiWare | Different from regular DS ROMs. |
.ids | iQue DS ROM | iQue/Nintendo DS | The same thing as regular Nintendo DS ROMs, but for the Chinese iQue DS. |
.wbfs | Wii Backup File System | Wii | Use WBFS Manager to convert to and from .iso |
.wad | Wii Application Data | Wii | Used for Wii channels |
Where's All the Data? | Doom Engine games | Used for games derived from the Doom engine and a few 90's games. | |
.cia | CTR Importable Archive | 3DS | |
.3ds | Nintendo 3DS ROM | 3DS | |
.nsp | Nintendo Switch ROM | Nintendo Switch | Dump of SD and NAND games, Updates |
.xci | Nintendo Switch ROM | Nintendo Switch | Dump of a game cartridge |
.ngp/.ngc | NGP/C ROM | Neo Geo Pocket/Color | |
.pce | PC Engine ROM | PC Engine | |
.vpk | PlayStation Vita ROM | PlayStation Vita | Compressed files forming a PlayStation Vita ROM |
.vb | Virtual Boy ROM | Virtual Boy | Also used for Visual Basic source files |
.ws/.wsc | WonderSwan (Color) ROM | WonderSwan/Color | |
.bin/.dat/.lst | NAOMI ROM | Dreamcast | NAOMI format supported by relevant Dreamcast emulators. MAME-deprecated and mostly irrelevant |
.ipa | Apple iPhone App Data | iOS | |
.apk | Android App Data | Android | |
.obb | Android App Data Resources | Android |
File ext | Name | System | Notes |
---|---|---|---|
.dsv | DeSmuME Save | NDS | |
.ds1 to .ds9 | DeSmuME Save State | NDS | |
.sav | Save file | Multiple | |
.ps2 | PCSX2 Memory Card | PS2 | |
.p2s | PCSX2 Save State | PS2 | |
.mcr | Memory Card Reader | PS1 | PS1 emulator memory card |
.mpk | Memory Pack | Nintendo 64 | N64 saves |
.eep | EEPROM | Nintendo 64 | N64 saves |
.st0/.sta/ | Savestate | Multiple | |
.srm | Save RAM | SNES/Genesis | Save RAM dump, used with emulators and flashcards |
File ext | Name | System | Notes |
---|---|---|---|
.cg | C for Graphics | Nvidia's shader format based on C's syntax. | |
.glsl | OpenGL Shading Language / GLslang | OpenGL only shader format based on C's syntax. | |
.hlsl | High-level shader language | Windows, Xbox, 360 | Microsoft's proprietary DirectX only shader language, based on C's syntax. |
.slang | Slang | Shading language that extends HLSL. | |
.slangp | Slang preset | Lists Slang files and provides parameters for them. |
File ext | Name | System | Notes |
---|---|---|---|
.elf | Executable and Linkable Format | PS2/PS3/GC/Wii | Typically a homebrew/small application file |
.pbp | Perl Builder File | PlayStation Portable | Game and homebrew eboot file, also used for PS1 ISO storage (eboot.pbp) |
.dol | Dolphin File | GameCube/Wii | Executable |
.xbe/.xex | Xbox Executable | Xbox/X360 | Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia. |
.cfg/.ini | Configuration File | Multiple | Use a text editor such as notepad/Notepad++ to edit |
.dll | Dynamic Link Library | Multiple | Typically used for plugins/emulation cores in emulators |
.so | Shared Library | Multiple | Typically used for plugins/emulation cores in emulators |
.xml | Extensible Markup Language | MAME/MESS | Contains various information about emulated systems and ROMs. |
.hsi | XML-like | MESS | Contains various information about ROMs. |
.lay | Layout | MAME/MESS | XML-like file used to describe the visual layout of artwork overlays and placement of emulation input/output. |
.nv | Non Volatile RAM | MAME/MESS | Created by default to store nvram of emulated systems or software in the NVRAM folder. |
.m3u | Playlist file | Multiple | Used to play multiple discs back to back, automates disc swapping. |
.rp9 | RP9 | Amiga/Commodore 64 | Packaging format for Commodore 64 and Amiga file formats. Designed by Cloanto. used by C64 Forever and Amiga Forever software. |