Gambatte
| Developer(s) | Sinamas |
|---|---|
| Latest version | r571 (Stable) |
| Active | No |
| Platform(s) | Windows Linux macOS |
| Emulates | Game Boy/Color |
| License | GPLv2 |
| Source code | Official GitHub (source code deleted) Unofficial GitHub (source code backup) Unofficial NotABug (source code backup with commit history) |
Gambatte is an open-source Game Boy/Color emulator.
Download
edit| Official release Outdated | ||
| Dev builds | ||
| gambatte-speedrun | ||
Overview
editNeither the official or speedrun forks of this emulator are in active development, so you may want to consider using another emulator if you want the most up-to-date bug fixes and features. mGBA supports GB and GBC games and is in active development.
The accuracy of the emulator is among the highest and is based off numerous reverse-engineering tests and document studies. It is currently available as both a core for RetroArch, as well as an individual emulator. It was used in the Super Game Boy component of higan. Upstream development has stopped and while it has great accuracy, it doesn't support many additional features like Super Game Boy emulation.
Compatibility
edit- Main article: Gambatte Compatibility List
Forks
editgambatte-speedrun
editgambatte-speedrun is a fork with accuracy improvements mostly related to Pokémon speedrunning. The same developers made another fork called gambatte-core to continue the work of upstream after sinamas removed the source code from their GitHub.
GSE
editGame Boy Speedrun Emulator is the latest fork by the Pokémon speedrunning community, which uses the gambatte-core as well as mGBA.