Difference between revisions of "Game engine recreations and source ports"

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Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
 
  
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
+
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
+
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet. (see [https://doomwiki.org/wiki/Source_port#Console the Doom Wiki] for a list)
  
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of re3 and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
+
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that re-implements Winamp in the web browser. These projects are almost always open-source, which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even [[Legal_Status_of_Emulation#Rockstar|lawsuits from companies such as in the case of re3 and reVC for the 3D-era ''Grand Theft Auto'' games]], with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
  
 
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
 
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
  
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementations.
+
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and re-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports.
  
 
For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).  
 
For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).  
 +
 +
For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
  
 
== Multi game engine ==
 
== Multi game engine ==
 +
=== Action-adventure ===
 
{| class="wikitable sortable" style="text-align:center;"
 
{| class="wikitable sortable" style="text-align:center;"
 
! scope="col" |Name
 
! scope="col" |Name
! scope="col" |Operating System(s)
+
! scope="col" |Platform(s)
 
! scope="col" |Latest Version
 
! scope="col" |Latest Version
 
! scope="col" |[[libretro]]
 
! scope="col" |[[libretro]]
Line 22: Line 24:
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |Supported game(s)
 
! scope="col" |Supported game(s)
!Genre
 
|-
 
|[https://opengmk.com OpenGMK]
 
|align="left"|{{Icon|Windows|Linux|macOS|BSD}}
 
|[https://github.com/OpenGMK/OpenGMK git]
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|GameMaker
 
|various
 
 
|-
 
|-
 
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
 
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch|GBA}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Vita|Switch|GBA}}{{Icon|Xbox}}
 
|[https://github.com/XProger/OpenLara/releases git]
 
|[https://github.com/XProger/OpenLara/releases git]
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{~}}
 
|{{~}}
|Tomb Raider 1–4
+
|PC: Tomb Raider 1–4<br/>Handhelds: Tomb Raider 1
| rowspan="3" |Action-adventure (3rd-person)
 
 
|-
 
|-
 
|[https://opentomb.github.io/ OpenTomb]
 
|[https://opentomb.github.io/ OpenTomb]
Line 46: Line 37:
 
|[https://github.com/opentomb/OpenTomb/releases git]
 
|[https://github.com/opentomb/OpenTomb/releases git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{~}}
 
|{{✓}}
 
|{{✓}}
 
|Tomb Raider 1–5
 
|Tomb Raider 1–5
Line 59: Line 50:
 
|Tomb Raider 1 & 2 + their expansions
 
|Tomb Raider 1 & 2 + their expansions
 
|-
 
|-
|[[ScummVM]]
+
|Tomb Raider 1 & 2 Classic Collection
|Multi-platform
+
| align="left" |{{Icon|Vita}}
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
+
|[https://github.com/Rinnegatamante/raider-vita git]<br />
|{{✓}}
+
[https://vitadb.rinnegatamante.it/#/info/845 VitaDB]
|{{✓}}
 
|{{✓}}
 
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
 
|Adventure
 
|-
 
|[https://m210.duke4.net BuildGDX]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://m210.duke4.net Website]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
+
|Tomb Raider 1 & 2 Classic (Android versions)
| rowspan="8" |FPS
+
|}
 +
 
 +
=== Adventure ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
+
|[[ScummVM]]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
|{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}
|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]
+
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
|{{}}
 
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br />''VoidSW:'' Shadow Warrior
 
|-
 
|Metaforce
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://releases.axiodl.com/ Dev builds]<br />[https://github.com/AxioDL/metaforce git]
 
|{{✗}}
 
 
|{{✓}}
 
|{{✓}}
|{{✗}} <small>(WIP)</small>
+
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
+
|}
|-
+
 
|openDarkEngine
+
=== Bullet Hell ===
| align="left" |{{Icon|Windows|Linux}}
+
{| class="wikitable sortable" style="text-align:center;"
|[https://github.com/volca02/openDarkEngine git]
+
! scope="col" |Name
|{{✗}}
+
! scope="col" |Platform(s)
|{{✗}}
+
! scope="col" |Latest Version
|{{✗}}
+
! scope="col" |[[libretro]]
|Thief 1-2, System Shock 2
+
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|Raze
+
|[https://rec98.nmlgc.net ReC98: The Touhou PC-98 Restoration Project]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
|Multi-platform
|[https://github.com/coelckers/Raze/releases git]
+
|[https://github.com/nmlgc/ReC98 git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{}} <small>(WIP)</small>
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
+
|Touhou 1–5 (PC-98)
|-
+
|}
|[https://nukeykt.retrohost.net RedNukem]
+
 
| align="left" |{{Icon|Windows|Linux}}
+
=== FPS ===
|[https://github.com/nukeykt/NRedneck/releases git]
+
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|[https://m210.duke4.net BuildGDX]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://m210.duke4.net Website]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
+
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
 
|-
 
|-
|XLEngine
+
|[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref>
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/Mindwerks/XLEngine/releases git]
+
|[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
+
|{{✓}}
 +
|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br />''VoidSW:'' Shadow Warrior
 
|-
 
|-
|[https://zdoom.org/index ZDoom]
+
|Metaforce
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://zdoom.org/downloads 2.81]
+
|[https://releases.axiodl.com/ Dev builds]<br />[https://github.com/AxioDL/metaforce git]
 
|{{✗}}
 
|{{✗}}
|{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref>
 
 
|{{✓}}
 
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
+
|{{✗}} <small>(WIP)</small>
 +
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
 
|-
 
|-
|[http://clonekeenplus.sourceforge.net Commander Genius]
+
|Nuclide
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
+
| align="left" |{{Icon|Linux}}
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]
+
|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{}} <small>(WIP)</small>
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
+
|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
|Platform
 
 
|-
 
|-
|OpenNFS
+
|openDarkEngine
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/OpenNFS/OpenNFS/releases git]
+
|[https://github.com/volca02/openDarkEngine git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|Thief 1-2, System Shock 2
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
 
|Racing
 
 
|-
 
|-
|[[EasyRPG]]
+
|Raze
|Multi-platform
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
+
|[https://github.com/coelckers/Raze/releases git]
 +
|{{}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
|RPG Maker 2000/2003 games
 
| rowspan="6" |RPG
 
 
|-
 
|-
|[https://falltergeist.org/ Falltergeist]
+
|[https://nukeykt.retrohost.net RedNukem]
 
| align="left" |{{Icon|Windows|Linux}}
 
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/falltergeist/falltergeist git]
+
|[https://github.com/nukeykt/NRedneck/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Fallout 1-2
+
|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
 
|-
 
|-
|[http://www.gemrb.org GemRB]
+
|XLEngine
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/gemrb/gemrb/releases git]
+
|[https://github.com/Mindwerks/XLEngine/releases git]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Infinity Engine <br />(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
 
|-
 
|[https://joiplay.cyou/ JoiPlay]
 
| align="left" |{{Icon|Android}}
 
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701]
 
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}<ref group="N">XL Engine has ceased development, and has been superseded by [https://theforceengine.github.io/ The Force Engine] from the same developer</ref>
|{{✓}}
+
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
|RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games
+
|}
 +
 
 +
=== Platform ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[[Neko RPGXP Player]]
+
|[https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDKv5]
| align="left" |{{Icon|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii|WiiU}}
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]
+
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD] <br />[https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{~}}
+
|{{}}
|RPG Maker XP/VX/VA/MV games
+
|Sonic the Hedgehog 1–2, Sonic CD and Sonic Mania.<br />(Retro Engine v5)
 
|-
 
|-
|[https://xoreos.org/ xoreos]
+
|[http://clonekeenplus.sourceforge.net Commander Genius]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[https://github.com/xoreos/xoreos 0.0.6]
+
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
+
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
 +
|}
 +
 
 +
=== Racing ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://openage.sft.mx openage]
+
|OpenNFS
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/SFTtech/openage/releases git]
+
|[https://github.com/OpenNFS/OpenNFS/releases git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{~}}
 
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
 
| rowspan="5" |RTS
 
|-
 
|[http://www.openra.net OpenRA]
 
|{{Icon|Windows|Linux|macOS|BSD|PSVita}}
 
|[https://github.com/OpenRA/OpenRA/releases git]
 
 
|{{✗}}
 
|{{✗}}
 +
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
 +
|}
 +
 +
=== RPG ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|[[EasyRPG]]
 +
|align=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
 +
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
+
|{{✓}}
 +
|RPG Maker 2000/2003 games
 
|-
 
|-
|[http://timjones.io/blog/tags/opensage OpenSAGE]
+
|[https://falltergeist.org/ Falltergeist]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/OpenSAGE/OpenSAGE/releases git]
+
|[https://github.com/falltergeist/falltergeist git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✗}} <small>(WIP)</small>
 
|{{✗}} <small>(WIP)</small>
|EA's Command & Conquer games <br />(C&C: Generals, C&C: Generals - Zero Hour) <br />''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
+
|Fallout 1-2
 
|-
 
|-
|[https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref>
+
|[http://www.gemrb.org GemRB]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}}
|[https://github.com/Wargus/stratagus 3.3.2]
+
|[https://github.com/gemrb/gemrb/releases git]
|{{✗}}
 
|{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>
 
|{{✓}}<ref group="N">StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>
 
|''[https://github.com/Wargus/wargus Wargus] (v3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br />''[https://github.com/Wargus/war1gus War1gus] (v3.3.2):'' Warcraft: Orcs & Humans<br />''[https://github.com/Wargus/stargus Stargus] (v3.3.0):'' StarCraft (partially playable as of v2.4.1)<br />Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
 
|-
 
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]
 
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
 
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
+
|Infinity Engine <br />(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
 
|-
 
|-
|[https://rec98.nmlgc.net ReC98]
+
|[https://joiplay.cyou/ JoiPlay]
|Multi-platform
+
| align="left" |{{Icon|Android}}
|[https://github.com/nmlgc/ReC98 git]
+
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Touhou 1–5 (PC-98)
+
|RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games
|Shoot 'em up
 
 
|-
 
|-
|[https://github.com/CommitteeOfZero/impacto Impacto]
+
|[[Neko RPGXP Player]]
|{{Icon|Windows|Linux|macOS|Android|Switch}}
+
| align="left" |{{Icon|Android}}
|[https://github.com/CommitteeOfZero/impacto git]
+
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{~}}
|{{✗}} <small>(WIP)</small>
+
|RPG Maker XP/VX/VA/MV games
|MAGES. Engine (Science Adventure games)
 
|Visual Novel
 
 
|-
 
|-
|[https://aarongiles.com/dreamm/docs/v20/#intro-games DREAMM]
+
|[https://xoreos.org/ xoreos]
|{{Icon|Windows|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|2.0
+
|[https://github.com/xoreos/xoreos 0.0.6]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}  
+
|{{}} <small>(WIP)</small>
|LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Afterlife
+
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|Various
 
 
|}
 
|}
  
== Single game engine ==
+
=== RTS ===
 
{| class="wikitable sortable" style="text-align:center;"
 
{| class="wikitable sortable" style="text-align:center;"
 
! scope="col" |Name
 
! scope="col" |Name
Line 278: Line 287:
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |Supported game(s)
 
! scope="col" |Supported game(s)
!Genre
 
 
|-
 
|-
|Open Ocarina
+
|[https://openage.sft.mx openage]
| align="left" |{{Icon|Windows}}
+
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/blawar/ooot git]
+
|[https://github.com/SFTtech/openage/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{~}}
|The Legend of Zelda: Ocarina of Time (N64)
+
|Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
| rowspan="6" |Action-adventure
 
 
|-
 
|-
|OpenJK
+
|[http://www.openra.net OpenRA]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
|{{Icon|Windows|Linux|macOS|BSD|PSVita}}
|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]
+
|[https://github.com/OpenRA/OpenRA/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|{{}}
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
+
|Early Westwood games (Command & Conquer Tiberian Dawn, C&C: Red Alert, Dune 2000). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
 
|-
 
|-
|Ship of Harkinian
+
|[http://timjones.io/blog/tags/opensage OpenSAGE]
| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.com/HarbourMasters/Shipwright git]
+
|[https://github.com/OpenSAGE/OpenSAGE/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{}} <small>(WIP)</small>
|The Legend of Zelda: Ocarina of Time (specific PAL versions)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), PAL Nintendo 64 v1.1 ROM (as of v7.1.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref>
+
|EA's Command & Conquer games <br />(C&C: Generals, C&C: Generals - Zero Hour) <br />''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
 
|-
 
|-
|Zelda3
+
|[https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/snesrev/zelda3 git]
+
|[https://github.com/Wargus/stratagus 3.3.2]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>
|{{✓}}
+
|{{✓}}<ref group="N">StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>
|The Legend of Zelda: A Link to the Past
+
|''[https://github.com/Wargus/wargus Wargus] (v3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br />''[https://github.com/Wargus/war1gus War1gus] (v3.3.2):'' Warcraft: Orcs & Humans<br />''[https://github.com/Wargus/stargus Stargus] (v3.3.0):'' StarCraft (partially playable as of v2.4.1)<br />Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
|-
 
|sm
 
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
 
|[https://github.com/snesrev/sm git]
 
|{{✗}}
 
|{{✓}}
 
|{{~}}
 
|Super Metroid
 
 
|-
 
|-
|[https://open-goal.github.io OpenGOAL]
+
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]
| align="left" |{{Icon|Linux}} {{Icon|Windows}}
+
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
|[https://github.com/open-goal/jak-project/releases git]
+
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
+
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
 +
|}
 +
 
 +
=== Visual Novel ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|OpenRakis
+
|[https://github.com/CommitteeOfZero/impacto Impacto]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
|{{Icon|Windows|Linux|macOS|Android|Switch}}
|[https://github.com/OpenRakis/OpenRakis git]
+
|[https://github.com/CommitteeOfZero/impacto git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✗}} <small>(WIP)</small>
 
|{{✗}} <small>(WIP)</small>
|Dune (Cryo)
+
|MAGES. Engine (Science Adventure games)
| rowspan="2" |Adventure
+
|}
 +
 
 +
=== Various ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|The Ur-Quan Masters
+
|[[DREAMM]]<abbr title="Technically an emulator, not a recreation or source port">*</abbr>
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|macOS|Linux}}
|[http://sc2.sourceforge.net/downloads.php 0.8.0]
+
|{{DREAMMVer}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|{{✓}}  
|Star Control II
+
|LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories,  Mortimer and the Riddles of the Medallion, Outlaws (+13 more in the 3.0 beta)
 
|-
 
|-
|Ikemen GO
+
|[https://github.com/jorio Jorio's ports of Pangea Software games]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
|align="left"|{{Icon|Windows|Linux|macOS}}
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
+
|depending on game
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Remake of the Ikemen engine that supports [[Mugen]] resources.
+
|[https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Hatchling], [https://github.com/jorio/OttoMatic Otto Matic]
|Fighting
 
 
|-
 
|-
|xGreed
+
|[https://opengmk.com OpenGMK]
| align="left" |{{Icon|Windows}}
+
|align="left"|{{Icon|Windows|Linux|macOS|BSD}}
|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]
+
|[https://github.com/OpenGMK/OpenGMK git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|In Persuit of Greed
+
|GameMaker game engines
| rowspan="46" |FPS
 
 
|-
 
|-
|Aleph One
+
|style="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
|align="left"|{{Icon|Windows|Linux|Pandora}}
|[https://alephone.lhowon.org/download.html 1.4]
+
|[https://github.com/M-HT/SR/releases depending on game]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Marathon 1–2, Marathon Infinity
+
|Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)
 +
|}
 +
 
 +
== Single game engine ==
 +
=== Action-adventure ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[http://bibendovsky.github.io/bstone BStone]
+
|Zelda 64: Recompiled
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/bibendovsky/bstone/releases git]
+
|[https://github.com/Zelda64Recomp/Zelda64Recomp git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
+
|The Legend of Zelda: Majora's Mask (N64)
 
|-
 
|-
|Crispy Doom<br />Crispy Heretic
+
|2 Ship 2 Harkinian
 
| align="left" |{{Icon|Windows|Linux}}
 
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/fabiangreffrath/crispy-doom/releases git]
+
|[https://github.com/HarbourMasters/2ship2harkinian git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|''Crispy Doom:'' Doom I–II, Final Doom<br />''Crispy Heretic:'' Heretic
+
|The Legend of Zelda: Majora's Mask (N64)
 
|-
 
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
+
|Link's Awakening DX HD
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows}}
|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
+
|[https://github.com/ihm-tswow/Links-Awakening-DX-HD git]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|The Legend of Zelda: Link's Awakening
|Descent, Descent II
 
 
|-
 
|-
|[https://dhewm3.org dhewm3]
+
|Open Ocarina
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/dhewm/dhewm3/releases git]
+
|[https://github.com/blawar/ooot git]
|{{}}
+
|{{}}
|{{}}
+
|{{}}
|{{}}
+
|{{}}
|Doom 3 (Original)
+
|The Legend of Zelda: Ocarina of Time (N64)
 
|-
 
|-
|[https://doom64ex.wordpress.com Doom64 EX]
+
|OpenJK
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforge:projects/doom64ex/files/doom64ex/2.5|2.5]]
+
|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Doom 64 (Original)
+
|{{~}}
 +
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
 
|-
 
|-
|[https://wiibrew.org/wiki/Descent Descent Wii]
+
|Ship of Harkinian
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}
|1.12<br />[https://github.com/niuus/Descent-Wii git] (forked)
+
|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.com/HarbourMasters/Shipwright git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Descent
+
|{{✓}}
 +
|The Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
 
|-
 
|-
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>
+
|sm
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[https://github.com/RossMeikleham/DXX-3DS git]
+
|[https://github.com/snesrev/sm git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{}}
+
|{{~}}
|Descent, Descent II
+
|Super Metroid
 
|-
 
|-
|[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />
+
|Zelda3
| align="left" |{{Icon|Windows|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
|[https://github.com/CDarrow/DXX-Retro git]
+
|[https://github.com/snesrev/zelda3 git]<br>[https://github.com/Waterdish/zelda3-android Android]<br>[https://github.com/tunip3/zelda3/releases Xbox One]<br>[https://vitadb.rinnegatamante.it/#/info/993 Vita]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Descent, Descent II
+
|{{✓}}
|-
+
|The Legend of Zelda: A Link to the Past
|[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" />
+
|}
| align="left" |{{Icon|Switch}}
+
 
|[https://github.com/aagallag/DXX-Switch git]
+
=== FPS ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|xGreed
 +
| align="left" |{{Icon|Windows}}
 +
|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]
 
|{{✗}}
 
|{{✗}}
|{{✗}}
 
|{{?}}
 
|Descent, Descent II
 
|-
 
|ECWolf
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
 
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|In Persuit of Greed
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
 
 
|-
 
|-
|[https://www.eduke32.com EDuke32 Wii]
+
|Aleph One
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://dukeworld.com/eduke32/wii/ Website]
+
|[https://alephone.lhowon.org/download.html 1.6.2]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Duke Nukem 3D
+
|{{✓}}
 +
|Marathon 1–2, Marathon Infinity
 
|-
 
|-
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii]
+
|[http://bibendovsky.github.io/bstone BStone]
| align="left" |{{Icon|Wii}}
 
|[https://code.google.com/archive/p/freespace2wii/downloads beta 3]
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|Freespace 2
 
|-
 
|[https://www.hard-light.net/ Freespace 2 Source Code Project]
 
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://fsnebula.org/knossos/ Knossos installer and mod manager]
+
|[https://github.com/bibendovsky/bstone/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
+
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
 
|-
 
|-
|Hammer of Thyrion
+
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://uhexen2.sourceforge.net 1.5.9]
+
|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Hexen II
+
|Descent, Descent II
 
|-
 
|-
|[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>
+
|[https://dhewm3.org dhewm3]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaOS|Switch}}
|[http://code.google.com/p/heretic-wii/downloads/list 0.5]
+
|[https://github.com/dhewm/dhewm3/releases git]<br/>[http://hunoppc.amiga-projects.net/content/dhewm3-amigaos4 dhewm3-amigaos4]
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Doom 3 (Original)
 +
|-
 +
|[https://doom64ex.wordpress.com Doom64 EX]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[[sourceforge:projects/doom64ex/files/doom64ex/2.5|2.5]]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Heretic
+
|Doom 64 (Original)
 
|-
 
|-
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
+
|[https://wiibrew.org/wiki/Descent Descent Wii]
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]
+
|1.12<br />[https://github.com/niuus/Descent-Wii git] (forked)
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Hexen
+
|Descent
 
|-
 
|-
|HHeretic<ref group="N" name="heretic" />
+
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>
| align="left" |{{Icon|Linux}}
+
| align="left" |{{Icon|3DS}}
|[http://hhexen.sourceforge.net/hheretic.html 0.2.3]
+
|[https://github.com/RossMeikleham/DXX-3DS git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Descent, Descent II
|Heretic
+
|-
 +
|[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />
 +
| align="left" |{{Icon|Windows|macOS}}
 +
|[https://github.com/CDarrow/DXX-Retro git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{}}
 +
|Descent, Descent II
 
|-
 
|-
|HHexen<ref group="N" name="hexen" />
+
|[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" />
| align="left" |{{Icon|Linux}}
+
| align="left" |{{Icon|Switch}}
|[http://hhexen.sourceforge.net/hhexen.html 1.6.3]
+
|[https://github.com/aagallag/DXX-Switch git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|Hexen
+
|Descent, Descent II
 
|-
 
|-
|[https://ioquake3.org ioquake3]
+
|ECWolf
| align="left" |{{Icon|Windows|Linux|macOS|Amiga}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://ioquake3.org/get-it 1.36]
+
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
|{{}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Quake III: Arena
+
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
 
|-
 
|-
|iortcw
+
|[https://www.eduke32.com EDuke32 Wii]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/iortcw/iortcw/releases git]
+
|[https://dukeworld.com/eduke32/wii/ Website]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
 
|{{✓}}
 
|{{✓}}
|Return to Castle Wolfenstein
+
|Duke Nukem 3D
 
|-
 
|-
|Linux Hexen<ref group="N" name="hexen" />
+
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii]
| align="left" |{{Icon|Linux}}
+
| align="left" |{{Icon|Wii}}
|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]
+
|[https://code.google.com/archive/p/freespace2wii/downloads beta 3]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Hexen
+
|Freespace 2
 
|-
 
|-
|[http://nukeykt.retrohost.net NBlood]
+
|[https://www.hard-light.net/ Freespace 2 Source Code Project]
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
+
|[https://fsnebula.org/knossos/ Knossos installer and mod manager]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Blood
+
|Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
 
|-
 
|-
|OpenMoHAA
+
|Hammer of Thyrion
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://sourceforge.net/projects/openmohaa/]
+
|[http://uhexen2.sourceforge.net 1.5.9]
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|Medal of Honour: Allied Assault
 
|-
 
|OpenXRay
 
| align="left" |{{Icon|Windows|Linux}}
 
|[https://github.com/OpenXRay/xray-16/releases git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat
+
|Hexen II
 
|-
 
|-
|[http://pcex.retrohost.net PCExhumed]
+
|[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Wii}}
|[https://lerppu.net/wannabethesis/pcexhumed/]
+
|[http://code.google.com/p/heretic-wii/downloads/list 0.5]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|{{✓}}
+
|Heretic
|Powerslave (PC)
 
 
|-
 
|-
|[https://powerslaveex.wordpress.com Powerslave EX]
+
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/svkaiser/PowerslaveEX git]
+
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Powerslave (Console)
+
|Hexen
 
|-
 
|-
|Perfect Dark
+
|HHeretic<ref group="N" name="heretic" />
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Linux}}
|[https://github.com/n64decomp/perfect_dark git]
+
|[http://hhexen.sourceforge.net/hheretic.html 0.2.3]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|{{✓}}
+
|Heretic
|Perfect Dark
 
 
|-
 
|-
|[https://docs.libretro.com/library/prboom PrBoom]
+
|HHexen<ref group="N" name="hexen" />
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Linux}}
|[https://github.com/libretro/libretro-prboom git]
+
|[http://hhexen.sourceforge.net/hhexen.html 1.6.3]
|{{✓}}
 
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
 
|{{✓}}
 
|Doom 1–2, Final Doom
 
|-
 
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>
 
| align="left" |{{Icon|GameCube|Wii}}
 
|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX)
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|Quake 1
+
|Hexen
 
|-
 
|-
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
+
|[https://ioquake3.org ioquake3]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|AmigaOS}}
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
+
|[https://ioquake3.org/get-it 1.36]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{?}}
+
|{{}}
|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
+
|Quake III: Arena
 
|-
 
|-
|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>
+
|iortcw
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/Novum/vkQuake/releases git]
+
|[https://github.com/iortcw/iortcw/releases git]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Return to Castle Wolfenstein
|Quake 1
 
 
|-
 
|-
|RBDOOM-3-BFG
+
|realrtcw
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
+
|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Return to Castle Wolfenstein (based on iortcw)
|Doom 3 (BFG Edition)
 
 
|-
 
|-
|[https://icculus.org/rott Rise of the Triad for Linux]
+
|Linux Hexen<ref group="N" name="hexen" />
| align="left" |{{Icon|Windows7|Linux|DC}}
+
| align="left" |{{Icon|Linux}}
|[https://icculus.org/rott/releases git]
+
|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|Rise of the Triad: Dark War
+
|Hexen
 
|-
 
|-
|rottexpr
+
|[http://nukeykt.retrohost.net NBlood]
 
| align="left" |{{Icon|Windows|Linux}}
 
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/LTCHIPS/rottexpr/releases git]
+
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Rise of the Triad: Dark War
+
|Blood
 
|-
 
|-
|Shockolate
+
|NakedAVP
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/Interrupt/systemshock/releases git]
+
|[https://github.com/atsb/NakedAVP 1.1.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|System Shock 1
+
|Aliens Vs Predator Gold
 
|-
 
|-
|[https://theforceengine.github.io The Force Engine]
+
|OpenMoHAA
 
| align="left" |{{Icon|Windows|Linux}}
 
| align="left" |{{Icon|Windows|Linux}}
|[https://theforceengine.github.io/downloads.html 1.09]
+
|[https://sourceforge.net/projects/openmohaa/ SourceForge]
 +
|{{✗}}
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|Medal of Honour: Allied Assault
|{{?}}
 
|Star Wars: Dark Forces, Outlaws
 
 
|-
 
|-
|[https://disenchant.net/tyrquake Tyrquake]
+
|OpenXRay
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://disenchant.net/git/tyrquake.git git]
+
|[https://github.com/OpenXRay/xray-16/releases git]
 +
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|S.T.A.L.K.E.R. Series
|Quake 1
 
 
|-
 
|-
|vitaQuake II
+
|[http://pcex.retrohost.net PCExhumed]
| align="left" |{{Icon|Windows|Linux|macOS|Vita}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]
+
|[https://lerppu.net/wannabethesis/pcexhumed/ 20230620-13623]
 +
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Powerslave (PC)
|Quake 2
 
 
|-
 
|-
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support)
+
|[https://powerslaveex.wordpress.com Powerslave EX]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork]
+
|[https://github.com/svkaiser/PowerslaveEX git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
+
|Powerslave (Console)
 
|-
 
|-
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE]
+
|Perfect Dark
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33]
+
|[https://github.com/fgsfdsfgs/perfect_dark git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
+
|{{✓}}
 +
|Perfect Dark
 
|-
 
|-
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]
+
|[https://docs.libretro.com/library/prboom PrBoom]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[[sourceforge:projects/wolfenstein3dwi/files/wolfenstein3dwi/|1.31]]
+
|[https://github.com/libretro/libretro-prboom git]
|{{}}
+
|{{}}
|{{}}
+
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
 
|{{✓}}
 
|{{✓}}
|Wolfenstein 3D, Spear of Destiny
+
|Doom I–II, Final Doom
 
|-
 
|-
|[https://xash.su/xash3d.html Xash3D]
+
|PsyDoom
| align="left" |{{Icon|Windows|Linux|Android}}
+
| align="left" |{{Icon|Windows|Linux|Mac|rpi}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
+
|[https://github.com/BodbDearg/PsyDoom git]
|{{}}
+
|{{}}
|{{~}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
|Half-Life 1
+
|Doom, Final Doom
 
|-
 
|-
|Xash3DS
+
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|GameCube|Wii}}
|[https://github.com/masterfeizz/Xash3DS git]
+
|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX)
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Half-Life 1
+
|Quake 1
 
|-
 
|-
|[https://www.yamagi.org/quake2 Yamagi Quake II]
+
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Wii}}
|[https://deponie.yamagi.org/quake2 8.00]
+
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|{{?}}
|{{✓}}
+
|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
|Quake 2
 
 
|-
 
|-
|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
+
|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
+
|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/Novum/vkQuake/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Five Nights at Freddy's
+
|{{✓}}
| rowspan="5" |Horror
+
|Quake 1
 
|-
 
|-
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
+
|RBDOOM-3-BFG
| align="left" |{{Icon|PSP}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[iarchive:fna-f-1-psp.-7z|1.3.1 Fix 1]]
+
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Five Nights at Freddy's
+
|{{✓}}
 +
|Doom 3 (BFG Edition)
 
|-
 
|-
|FNaF 2 3DS<ref group="N" name="FNaF3DS" />
+
|[https://icculus.org/rott Rise of the Triad for Linux]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows7|Linux|DC}}
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
+
|[https://icculus.org/rott/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|Five Nights at Freddy's 2
+
|Rise of the Triad: Dark War
 
|-
 
|-
|FNaF 3 3DS<ref group="N" name="FNaF3DS" />
+
|rottexpr
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
+
|[https://github.com/LTCHIPS/rottexpr/releases git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{}}
+
|{{}}
|Five Nights at Freddy's 3
+
|Rise of the Triad: Dark War
 
|-
 
|-
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />
+
|Shockolate
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
+
|[https://github.com/Interrupt/systemshock/releases git]
|{{✗}}
 
|{{✗}}
 
|{{~}}
 
|Five Nights at Freddy's 4
 
|-
 
|SpaceCadetPinball
 
|Multi-Platform
 
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|3D Pinball for Windows – Space Cadet
+
|System Shock 1
|Pinball
 
 
|-
 
|-
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
+
|[https://theforceengine.github.io The Force Engine]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux}}
|[http://code.google.com/p/abe-wii/downloads/list r3]
+
|[https://theforceengine.github.io/downloads.html 1.09]
 
|{{✗}}
 
|{{✗}}
|{{✗}}
 
|{{?}}
 
|Abe's Amazing Adventure
 
| rowspan="24" |Platform
 
|-
 
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
 
| align="left" |{{Icon|Wii}}
 
|[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2]
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|Abuse
 
|-
 
|Cave Story Engine 2
 
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
 
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchive:CaveStoryE2|archive]]<br />[[iarchive:cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
 
|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>
 
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
 
 
|{{✓}}
 
|{{✓}}
|Cave Story
+
|{{✓}}
 +
|''Current:'' Star Wars: Dark Forces<br />''Future:'' Outlaws
 
|-
 
|-
|C1
+
|[https://disenchant.net/tyrquake Tyrquake]
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/wurlyfox/c1 git]
+
|[https://disenchant.net/git/tyrquake.git git]
|{{}}
+
|{{✓}}
 +
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|Quake 1
|Crash Bandicoot
 
 
|-
 
|-
|Jazz² Resurrection
+
|vitaQuake II
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Vita}}
|[https://github.com/deathkiller/jazz2/releases git]
+
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]
|{{}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Jazz Jackrabbit 2
+
|Quake 2
 
|-
 
|-
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
+
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support)
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
+
|[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|[http://icculus.org/jumpnbump/ Jump 'n Bump]
+
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
 
|-
 
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]
+
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0]
+
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|[https://mog.jorito.net The Maze of Galious remake]
+
|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
 
|-
 
|-
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii]
+
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3]
+
|[[sourceforge:projects/wolfenstein3dwi/files/wolfenstein3dwi/|1.31]]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|[https://mog.jorito.net The Maze of Galious remake]
+
|Wolfenstein 3D, Spear of Destiny
 
|-
 
|-
|NXEngine <br />[https://github.com/nxengine/nxengine-evo nxengine-evo]
+
|[https://xash.su/xash3d.html Xash3D]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
+
|[https://xash3d.ru/doku.php?id=downloads 0.99]
|{{✓}}
 
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|Cave Story
+
|Half-Life 1
 
|-
 
|-
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
+
|Xash3DS
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
+
| align="left" |{{Icon|3DS}}
|[https://github.com/JeffRuLz/OpenHCL/releases git]
+
|[https://github.com/masterfeizz/Xash3DS git]
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
|{{✓}}
 
|Hydra Castle Labyrinth
 
|-
 
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
 
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
 
|[https://github.com/AlisterT/openjazz/releases git]
 
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
 
|{{✓}}
 
|{{✓}}
|Jazz Jackrabbit 1
+
|Half-Life 1
 
|-
 
|-
|R.E.L.I.V.E.
+
|[https://www.yamagi.org/quake2 Yamagi Quake II]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/AliveTeam/alive_reversing git]
+
|[https://deponie.yamagi.org/quake2 8.00]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
+
|Quake 2
 
|-
 
|-
|rawgl
+
|DXU24
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/cyxx/rawgl git]
+
|[https://youtube.com/@dxu2424?si=_gp1afLOSZMYP-iZ Modders channel]
 +
|{{✗}}
 +
|{{Y}}
 +
|Work in Progress
 +
|Deus Ex
 +
|-
 +
|Portal64: Still Alive
 +
| align="left" |{{Icon|N64}}
 +
|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]
 +
|{{✗}}
 +
|{{Y}}
 +
|{{✓}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>
 +
|Portal
 +
|}
 +
 
 +
=== Horror ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer [[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi lost the source code] for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
 +
| align="left" |{{Icon|3DS}}
 +
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 +
|Five Nights at Freddy's
 +
|-
 +
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
 +
| align="left" |{{Icon|PSP}}
 +
|[https://archive.org/details/fna-f-1-psp.-7z 1.3.1 Fix 1]
 +
|{{✗}}
 +
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Another World/Out of This World
+
|Five Nights at Freddy's
 
|-
 
|-
|REminiscence
+
|FNaF 2 3DS<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Windows|Android}}
+
| align="left" |{{Icon|3DS}}
|[http://cyxdown.free.fr/reminiscence 0.4.9]
+
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
|{{✓}}
+
|{{}}
|{{✓}}
+
|{{}}
|{{✓}}
 
|Flashback (Another World's spiritual sequel)
 
|-
 
|Rigel Engine
 
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}
 
|[https://github.com/lethal-guitar/RigelEngine/releases git]
 
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|Five Nights at Freddy's 2
|{{✓}}
 
|Duke Nukem II
 
 
|-
 
|-
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]
+
|FNaF 3 3DS<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii}}
+
| align="left" |{{Icon|3DS}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]
+
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Sonic the Hedgehog 1–2, Sonic CD
 
|-
 
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/NagyD/SDLPoP git]
 
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Prince of Persia (1989)
 
|-
 
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
 
| align="left" |{{Icon|Windows|Android|Switch|WiiU}}
 
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
 
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|Five Nights at Freddy's 3
|{{✓}}
 
|Sonic the Hedgehog
 
 
|-
 
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]
+
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Windows}}
+
| align="left" |{{Icon|3DS}}
|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1]
+
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Sonic the Hedgehog 2
 
|-
 
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
 
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
 
|[https://github.com/Eukaryot/Sonic3AIR git]
 
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{~}}
|{{✓}}
+
|Five Nights at Freddy's 4
|Sonic the Hedgehog 3 & Knuckles
+
|}
 +
 
 +
=== Platform ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]
+
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tag/1.0 Build]
+
|[http://code.google.com/p/abe-wii/downloads/list r3]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|{{~}}
+
|Abe's Amazing Adventure
|Sonic Mania 3DS
 
 
|-
 
|-
|smw
+
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/snesrev/smw Git] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
+
|[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
|{{?}}
 +
|Abuse
 +
|-
 +
|Cave Story Engine 2
 +
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
 +
|[https://github.com/gameblabla/CSE2 git]<br />[https://archive.org/details/CaveStoryE2 archive]<br />[https://archive.org/details/cse2wii Wii], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
 +
|{{✗}}<ref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt licence]</ref>
 +
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|Cave Story
|Super Mario World
 
 
|-
 
|-
|[[Super Mario 64 Port]]
+
|OpenCrashWOC
|Multi-platform
+
| align="left" |{{Icon|Windows|Linux}}
|Depends on port
+
|[https://github.com/Open-Travelers/OpenCrashWOC git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{?}}
|Super Mario 64 (N64)
+
|Crash Bandicoot: Wrath Of Cortex
 
|-
 
|-
|[http://www.bigorno.net/xrick xrick]
+
|C1
| align="left" |{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}}
+
| align="left" |{{Icon|Windows|Linux}}
|[http://www.bigorno.net/xrick/download.html #021212]
+
|[https://github.com/wurlyfox/c1 git]
|{{✓}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Rick Dangerous
+
|{{~}}
 +
|Crash Bandicoot
 
|-
 
|-
|Jewels
+
|C2C
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
+
|[https://github.com/ughman/c2c git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{~}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
+
|Crash Bandicoot 2: Cortex Strikes Back
| rowspan="2" |Puzzle
 
 
|-
 
|-
|Lemmini
+
|Jazz² Resurrection
| align="left" |{{Icon|Windows|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/mjfwalsh/lemmini/releases git]
+
|[https://github.com/deathkiller/jazz2/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Lemmings
 
|-
 
|CannonBall
 
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}
 
|[https://github.com/djyt/cannonball/wiki git]
 
 
|{{✓}}
 
|{{✓}}
|{{✗}}
+
|Jazz Jackrabbit 2
|{{✓}}
 
|OutRun
 
| rowspan="11" |Racing
 
 
|-
 
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
+
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/2/21/Cannonball.zip git]
+
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|OutRun
+
|[http://icculus.org/jumpnbump/ Jump 'n Bump]
 
|-
 
|-
|NFSIISE
+
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|3DS}}
|[https://github.com/zaps166/NFSIISE/releases git]
+
|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|{{✓}}
+
|[https://mog.jorito.net The Maze of Galious remake]
|Need for Speed II: SE
 
 
|-
 
|-
|OpenC1
+
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Wii}}
|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeff-1amstudios/OpenC1 git]
+
|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Carmageddon
+
|[https://mog.jorito.net The Maze of Galious remake]
 
|-
 
|-
|OpenLGR
+
|NXEngine <br />[https://github.com/nxengine/nxengine-evo nxengine-evo]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/james-knippes/openlgr git]
+
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
|{{✗}}
+
|{{}}
|{{✗}}
 
|{{✗}}
 
|Lego Racers
 
|-
 
|OpenMC2
 
| align="left" |{{Icon|Linux|macOS}} (via [[Wine]])
 
|[https://github.com/LRFLEW/OpenMC2/releases git]
 
|{{}}
 
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Midnight Club II
+
|Cave Story
 
|-
 
|-
|[https://openswe1r.github.io OpenSWE1R]
+
|[https://opengoal.dev OpenGOAL]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenSWE1R/openswe1r git]
+
|[https://github.com/open-goal/jak-project/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Star Wars Episode 1: Racer
+
|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
 
|-
 
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]
+
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]
+
|[https://github.com/JeffRuLz/OpenHCL/releases git]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 +
|{{✓}}
 +
|Hydra Castle Labyrinth
 +
|-
 +
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
 +
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
 +
|[https://github.com/AlisterT/openjazz/releases git]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|Road Fighter
+
|Jazz Jackrabbit 1
 
|-
 
|-
|[https://yethiel.gitlab.io/RVDocs RVGL]
+
|R.E.L.I.V.E.
| align="left" |{{Icon|Windows|Linux|Android|LinuxARM|Pandora}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://rvgl.re-volt.io 21.0930a-1]
+
|[https://github.com/AliveTeam/alive_reversing git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Re-Volt
+
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
 
|-
 
|-
|REDriver2
+
|rawgl
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenDriver2/REDRIVER2 git]
+
|[https://github.com/cyxx/rawgl git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Driver 2
+
|Another World/Out of This World
 
|-
 
|-
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>
+
|REminiscence
| align="left" |{{Icon|Windows7|Linux|Pandora}}
+
| align="left" |{{Icon|Windows|Android}}
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
+
|[http://cyxdown.free.fr/reminiscence 0.4.9]
|{{}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Stunt Car Racer (Amiga / AtariST)
+
|Flashback (Another World's spiritual sequel)
 
|-
 
|-
|[http://arx-libertatis.org Arx Libertatis]
+
|Rigel Engine
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}
|[https://github.com/arx/ArxLibertatis/releases git]
+
|[https://github.com/lethal-guitar/RigelEngine/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Arx Fatalis
+
|Duke Nukem II
| rowspan="13" |RPG
 
 
|-
 
|-
|[https://papermar.io/ Paper Mario]
+
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/pmret/papermario git]
+
|[https://github.com/NagyD/SDLPoP git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Paper Mario
+
|Prince of Persia (1989)
 
|-
 
|-
|[https://www.dfworkshop.net Daggerfall Unity]
+
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Android|Switch|WiiU}}
|[https://github.com/Interkarma/daggerfall-unity/releases git]
+
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|The Elder Scrolls II: Daggerfall
+
|Sonic the Hedgehog
 
|-
 
|-
|DevilutionX
+
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/diasurgical/devilutionX/releases git]
+
|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Diablo
+
|Sonic the Hedgehog 2
 
|-
 
|-
|OpenGothic
+
|[https://github.com/grubbyplaya/Sonic-2-CE Sonic-2-CE]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |[[Calculator_emulators#TI-83_.2F_TI-84_series|TI-84+ CE]]
|[https://github.com/Try/OpenGothic git]
+
|[https://github.com/grubbyplaya/Sonic-2-CE/releases 1.00]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Gothic II
+
|Sonic the Hedgehog 2[https://medium.com/@grubbycoder/porting-8-bit-sonic-2-to-the-ti-84-ce-7ec99f9981c9]
 
|-
 
|-
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
+
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
|[https://github.com/MaKiPL/OpenVIII git]
+
|[https://github.com/Eukaryot/Sonic3AIR git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{}}
|Final Fantasy VIII
+
|Sonic the Hedgehog 3 & Knuckles
 
|-
 
|-
|[https://opendiablo2.com OpenDiablo2]
+
|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|3DS}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
+
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tag/1.0 Build]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{~}}
|Diablo II
+
|Sonic Mania 3DS
 
|-
 
|-
|[https://openmw.org OpenMW]
+
|smw
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
|[https://openmw.org/downloads 0.47.0]
+
|[https://github.com/snesrev/smw git] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|The Elder Scrolls III: Morrowind
+
|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
 
|-
 
|-
|OpenTESArena
+
|[[Super Mario 64 Port]]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
|Multi-platform
|[https://github.com/afritz1/OpenTESArena/releases git]
+
|Depends on port
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|The Elder Scrolls I: Arena
+
|Super Mario 64 (N64)
 
|-
 
|-
|REGoth
+
|TheXTech
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}
|[https://github.com/REGoth-project/REGoth-bs git]
+
|[https://github.com/Wohlstand/TheXTech/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Gothic, Gothic II
+
|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
 
|-
 
|-
|reone
+
|[http://www.bigorno.net/xrick xrick]
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|GameCube|BeOS|AmigaOS|GP32}}
|[https://github.com/seedhartha/reone/ git]
+
|[http://www.bigorno.net/xrick/download.html #021212]
|{{✗}}
 
 
|{{✓}}
 
|{{✓}}
|{{✗}} <small>(WIP)</small>
 
|Star Wars: Knights of the Old Republic 1-2
 
|-
 
|Riiablo
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 
|[https://github.com/collinsmith/riiablo/releases git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{?}}
+
|Rick Dangerous
|Diablo II
+
|}
|-
+
 
|Undertale Mobile Mod for iOS and Android
+
=== Racing ===
| align="left" |{{Icon|Android|iOS}}
+
{| class="wikitable sortable" style="text-align:center;"
|[https://www.moddb.com/mods/undertale-mobile-mod]
+
! scope="col" |Name
|{{}}
+
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|CannonBall
 +
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}
 +
|[https://github.com/djyt/cannonball/wiki git]
 +
|{{}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Undertale
+
|OutRun
 
|-
 
|-
|Dune Dynasty
+
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Wii}}
|[http://dunedynasty.sourceforge.net]
+
|[https://wiibrew.org/w/images/2/21/Cannonball.zip git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|OutRun
| rowspan="5" |RTS
 
 
|-
 
|-
|Dune II: The Maker
+
|NFSIISE
| align="left" |{{Icon|Windows}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://dune2themaker.fundynamic.com]
+
|[https://github.com/zaps166/NFSIISE/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|Need for Speed II: SE
 
|-
 
|-
|Dune Legacy
+
|CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows}}
|[http://dunelegacy.sourceforge.net/website/index.html]
+
|{{na}} <small>(WIP)</small>
|{{}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>
 +
|Crash Team Racing
 
|-
 
|-
|OpenDUNE
+
|OpenC1
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
+
|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeff-1amstudios/OpenC1 git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|Carmageddon
 
|-
 
|-
|[http://www.ta3d.org/home-en.php TA3D]
+
|OpenLGR
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/zuzuf/TA3D git]
+
|[https://github.com/james-knippes/openlgr git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|Lego Racers
|Total Annihilation
 
 
|-
 
|-
|[http://freesynd.sourceforge.net FreeSynd]
+
|OpenMC2
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Linux|macOS}} (via [[Wine]])
|[[sourceforge:projects/freesynd|0.7.5]]
+
|[https://github.com/LRFLEW/OpenMC2/releases git]
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|Syndicate (1993)
 
| rowspan="2" |RTT
 
|-
 
|[http://swars.vexillium.org Syndicate Wars Port]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[http://swars.vexillium.org/#download 0.3]
 
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Syndicate Wars
+
|{{✓}}
 +
|Midnight Club II
 
|-
 
|-
|Minecraft PSP
+
|[https://0x1f9f1.github.io/Open1560/ Open1560]
| align="left" |{{Icon|PSP}}
+
| align="left" |{{Icon|Windows}}
|[[iarchive:minecraft-psp-2.4.2.7z|3.3.0]]
+
|[https://github.com/0x1F9F1/Open1560/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Minecraft
+
|Midtown Madness 1
| rowspan="11" |Sandbox
 
 
|-
 
|-
|[https://openrw.org OpenRW]
+
|[https://openswe1r.github.io OpenSWE1R]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/rwengine/openrw git]
+
|[https://github.com/OpenSWE1R/openswe1r git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|{{}} <small>(WIP)</small>
|Grand Theft Auto III
+
|Star Wars Episode 1: Racer
 
|-
 
|-
|PSP Minecraft
+
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]
| align="left" |{{Icon|PSP}}
+
| align="left" |{{Icon|Wii}}
|[[iarchive:psp-minecraft.-7z|3.0.0]]
+
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|Minecraft
+
|Road Fighter
 
|-
 
|-
|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>
+
|[https://yethiel.gitlab.io/RVDocs RVGL]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}
|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br />[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC]
+
|[https://rvgl.re-volt.io 21.0930a-1]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
+
|Re-Volt
 
|-
 
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]
+
|REDriver2
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://dlhb.gamebrew.org/3dshomebrews/re33ds.7z wip]
+
|[https://github.com/OpenDriver2/REDRIVER2 git]
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|{{}}
|{{~}}<ref group="N">RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.</ref>
+
|{{}}
|Grand Theft Auto III
+
|Driver 2
 
|-
 
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />
+
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>
| align="left" |{{Icon|Switch}}
+
| align="left" |{{Icon|Windows7|Linux|Pandora}}
|?
+
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{?}}
+
|{{}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
+
|Stunt Car Racer (Amiga / AtariST)
 +
|}
 +
 
 +
=== Real-time ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
!Genre
 
|-
 
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />
+
|Dune Dynasty
| align="left" |{{Icon|Vita}}
+
| align="left" |{{Icon|Windows|Linux}}
|1.4<br />[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1]
+
|[http://dunedynasty.sourceforge.net 1.5]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
+
|Dune II: The Building of a Dynasty
 +
| rowspan="7" |Real-time strategy
 
|-
 
|-
|[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N" name="re3" />
+
|Dune II: The Maker
| align="left" |{{Icon|WiiU}}
+
| align="left" |{{Icon|Windows}}
|2021-02-01<br />?
+
|[https://dune2themaker.fundynamic.com 0.7.0]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Dune II: The Building of a Dynasty
 +
|-
 +
|Dune Legacy
 +
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[http://dunelegacy.sourceforge.net/website/index.html 27.12.2022]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Dune II: The Building of a Dynasty
|Grand Theft Auto III, Grand Theft Auto: Vice City
 
 
|-
 
|-
|San Andreas Unity
+
|[https://keeperfx.net KeeperFX]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
+
|[https://keeperfx.net/downloads 1.0.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|{{?}}
|Grand Theft Auto: San Andreas
+
|Dungeon Keeper
 
|-
 
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
+
|OpenDUNE
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/kperdlich/wiicraft/releases git]
+
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|{{?}}
+
|{{}}
|Minecraft v1.2.5
+
|Dune II: The Building of a Dynasty
 
|-
 
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]
+
|[http://www.ta3d.org/home-en.php TA3D]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/DaeFennek/wii-voxel-engine/releases git]
+
|[https://github.com/zuzuf/TA3D git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Total Annihilation
|3D Voxel Engine (Minecraft)
 
 
|-
 
|-
|OpenTyrian
+
|[https://github.com/schombert/Project-Alice Project Alice]
| align="left" |{{Icon|Windows|Linux|Android}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/opentyrian/opentyrian/releases git]
+
|[https://github.com/schombert/Project-Alice/releases/download/v1.0.9/1.0.9.7z 1.0.9]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Tyrian
+
|Victoria 2
| rowspan="2" |Shoot 'em up
 
 
|-
 
|-
|OpenTyrianWii
+
|[http://freesynd.sourceforge.net FreeSynd]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
+
|[[sourceforge:projects/freesynd|0.7.5]]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
|Tyrian
 
|-
 
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
 
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}
 
|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)
 
 
|{{✗}}
 
|{{✗}}
|{{✗}}
+
|Syndicate (1993)
|{{✗}}
+
| rowspan="2" |Real-time tactics
|Caesar III
 
| rowspan="2" |Sim - City-building
 
 
|-
 
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
+
|[http://swars.vexillium.org Syndicate Wars Port]
| align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
+
|[http://swars.vexillium.org/#download 0.3]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Caesar III
 
|-
 
|[http://corsixth.com CorsixTH]
 
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
 
|[https://github.com/CorsixTH/CorsixTH/releases git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Syndicate Wars
|Theme Hospital
+
|}
| rowspan="5" |Sim - Construction/Management
+
 
 +
=== RPG ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
+
|[http://arx-libertatis.org Arx Libertatis]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/OpenRCT2/OpenLoco/releases git]
+
|[https://github.com/arx/ArxLibertatis/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Chris Sawyer's Locomotion
+
|Arx Fatalis
 
|-
 
|-
|[https://openrct2.org OpenRCT2]
+
|[https://pyrdacor.itch.io/ambermoon Ambermoon.net]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
+
|[https://github.com/Pyrdacor/Ambermoon.net/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
+
|Ambermoon
 
|-
 
|-
|[https://www.openttd.org/en OpenTTD]
+
|[https://papermar.io/ Paper Mario]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
+
|[https://github.com/pmret/papermario git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Transport Tycoon Deluxe
+
|Paper Mario
 
|-
 
|-
|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii)
+
|[https://www.dfworkshop.net Daggerfall Unity]
| align="left" |{{Icon|Wii}}
 
|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2]
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|Transport Tycoon Deluxe
 
|-
 
|terminal-recall
 
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/jtrfp/terminal-recall git] <br />[[sourceforge:projects/terminal-recall/files/nightly-builds/|Nightly Builds]]
+
|[https://github.com/Interkarma/daggerfall-unity/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Terminal Velocity, Fury3
+
|The Elder Scrolls II: Daggerfall
|Sim - Flight Combat
 
 
|-
 
|-
|[https://ctp2.darkdust.net civctp2]
+
|DevilutionX
| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
+
|[https://github.com/diasurgical/devilutionX/releases git]
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
 
|{{✓}}
 
|{{✓}}
|Call to Power II
+
|{{✓}}
| rowspan="6" |TBS
+
|Diablo
 
|-
 
|-
|[http://www.civone.org CivOne]
+
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/SWY1985/CivOne git]
+
|[https://github.com/alexbatalov/fallout1-ce git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✗}} <small>(WIP)</small>
+
|{{✓}}
|Sid Meier's Civilization
+
|Fallout 1
 +
|-
 +
|[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]
 +
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
 +
|[https://github.com/alexbatalov/fallout2-ce git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Fallout 2
 +
|-
 +
|OpenGothic
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/Try/OpenGothic git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Gothic II
 
|-
 
|-
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]
+
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
| align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref>
+
| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->
|[http://www.eiksoft.com 1.1]
+
|[https://github.com/MaKiPL/OpenVIII git]
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Final Fantasy VIII
|DopeWars (Palm OS)
+
|-
 +
|[https://opendiablo2.com OpenDiablo2]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/AbyssEngine/OpenDiablo2 git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|Diablo II
 +
|-
 +
|[https://openmw.org OpenMW]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://openmw.org/downloads 0.47.0]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|The Elder Scrolls III: Morrowind
 +
|-
 +
|OpenTESArena
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/afritz1/OpenTESArena/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|The Elder Scrolls I: Arena
 +
|-
 +
|[https://sourceforge.net/projects/norseworld/ NorseWorld: Ragnarok]
 +
| align="left" |{{Icon|Windows}}
 +
|[https://github.com/Serg-Norseman/NorseWorld-Ragnarok/releases git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Ragnarok / Valhalla
 +
|-
 +
|REGoth
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/REGoth-project/REGoth-bs git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Gothic, Gothic II
 +
|-
 +
|reone
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/seedhartha/reone/ git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Star Wars: Knights of the Old Republic 1-2
 +
|-
 +
|Riiablo
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/collinsmith/riiablo/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{?}}
 +
|Diablo II
 +
|-
 +
|Undertale Mobile Mod for iOS and Android
 +
| align="left" |{{Icon|Android|iOS}}
 +
|[https://www.moddb.com/mods/undertale-mobile-mod ModDB page]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Undertale
 +
|}
 +
 
 +
=== Sandbox ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|Minecraft PSP
 +
| align="left" |{{Icon|PSP}}
 +
|[https://archive.org/details/minecraft-psp-2.4.2.7z 3.3.0]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Minecraft
 +
|-
 +
|IsleDecomp
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/isledecomp/isle git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Lego Island
 +
|-
 +
|PSP Minecraft
 +
| align="left" |{{Icon|PSP}}
 +
|[[https://archive.org/details/psp-minecraft.-7z|3.0.0]]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Minecraft
 +
|-
 +
|[https://openrw.org OpenRW]
 +
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/rwengine/openrw git]
 +
|{{✗}}
 +
|{{~}}
 +
|{{~}}
 +
|Grand Theft Auto III
 +
|-
 +
|[[re3]]<br> [[re3|reVC]]<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>
 +
|Multi-platform
 +
|Depends on port
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Grand Theft Auto III, Grand Theft Auto: Vice City
 +
|-
 +
|San Andreas Unity
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{~}}
 +
|Grand Theft Auto: San Andreas
 +
|-
 +
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
 +
| align="left" |{{Icon|Wii}}
 +
|[https://github.com/kperdlich/wiicraft/releases git]
 +
|{{✗}}
 +
|{{?}}
 +
|{{?}}
 +
|Minecraft v1.2.5
 +
|-
 +
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]
 +
| align="left" |{{Icon|Wii}}
 +
|[https://github.com/DaeFennek/wii-voxel-engine/releases git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|3D Voxel Engine (Minecraft)
 +
|}
 +
 
 +
=== Sim ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
!Genre
 +
|-
 +
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}
 +
|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Caesar III
 +
| rowspan="2" |City-building
 +
|-
 +
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
 +
| align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}
 +
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Caesar III
 +
|-
 +
|[http://corsixth.com CorsixTH]
 +
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
 +
|[https://github.com/CorsixTH/CorsixTH/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Theme Hospital
 +
| rowspan="6" |Construction/Management
 +
|-
 +
|[https://www.reddit.com/r/locomotion OpenLoco]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenRCT2/OpenLoco/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Chris Sawyer's Locomotion
 +
|-
 +
|[https://openrct2.org OpenRCT2]
 +
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}}
 +
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
 +
|-
 +
|[https://www.openttd.org OpenTTD]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenTTD/OpenTTD/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Transport Tycoon Deluxe
 +
|-
 +
|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii)
 +
| align="left" |{{Icon|Wii}}
 +
|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|Transport Tycoon Deluxe
 +
|-
 +
|[https://github.com/Rinnegatamante/rct-vita RCT Classic Vita]
 +
| align="left" |{{Icon|Vita}}
 +
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
 +
|{{✗}}
 +
|{{?}}
 +
|{{~}}
 +
|RollerCoaster Tycoon Classic (Android)
 +
|-
 +
|terminal-recall
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/jtrfp/terminal-recall git] <br />[[sourceforge:projects/terminal-recall/files/nightly-builds/|Nightly Builds]]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Terminal Velocity, Fury3
 +
|Flight Combat
 +
|-
 +
|[https://laingame.net/ LainTSX]
 +
| align="left" |{{Icon|Web}}
 +
|[https://github.com/ad044/lainTSX git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Lain PSX
 +
| rowspan="2" |Interactive fiction
 +
|-
 +
|[https://laingame.net/ Lain Bootleg Remake]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/ad044/lain-bootleg-bootleg git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Lain Bootleg
 +
|}
 +
 
 +
=== TBS ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|[https://ctp2.darkdust.net civctp2]
 +
| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}
 +
|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
 +
|{{✗}}
 +
|{{~}}
 +
|{{✓}}
 +
|Call to Power II
 +
|-
 +
|[https://web.archive.org/web/20181127195119/https://www.civone.org/ CivOne]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/SWY1985/CivOne git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Sid Meier's Civilization
 +
|-
 +
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]
 +
| align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref>
 +
|[http://www.eiksoft.com 1.1]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|DopeWars (Palm OS)
 
|-
 
|-
 
|fheroes2
 
|fheroes2
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}
|[https://github.com/ihhub/fheroes2 git]
+
|[https://github.com/ihhub/fheroes2 git]
|{{✗}}
+
|{{✗}}
|{{✓}}
+
|{{✓}}
|{{✓}}
+
|{{✓}}
|Heroes of Might and Magic II
+
|Heroes of Might and Magic II
|-
+
|-
|[https://openxcom.org OpenXcom]
+
|OpenEnroth
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://openxcom.org/git-builds git]
+
|[https://github.com/OpenEnroth/OpenEnroth git]
|{{✗}}
+
|{{✗}}
|{{✓}}
+
|{{✓}}
|{{✓}}
+
|{{✓}}
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
+
|Might and Magic VII
 +
|-
 +
|[https://openxcom.org OpenXcom]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://openxcom.org/git-builds git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
 +
|-
 +
|[https://vcmi.eu VCMI]
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/vcmi/vcmi git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Heroes of Might and Magic III
 +
|}
 +
 
 +
=== Visual Novel ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|DDLC-LOVE
 +
| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}
 +
|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>
 +
|Doki Doki Literature Club!
 +
|-
 +
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]
 +
| align="left" |{{Icon|Vita}}
 +
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]
 +
|{{✗}}
 +
|{{~}}
 +
|{{✓}}
 +
|Doki Doki Literature Club!
 +
|-
 +
|NitroSharp
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/CommitteeOfZero/nitrosharp/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref>
 +
|ChäoS;HEAd NoAH
 +
|}
 +
 
 +
=== Miscellaneous ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
!Genre
 +
|-
 +
|PyTouhou
 +
| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}
 +
|[https://pytouhou.linkmauve.fr/ Website]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Touhou 6
 +
| rowspan="3" |Bullet Hell
 +
|-
 +
|Th06
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/happyhavoc/th06 git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Touhou 6
 +
|-
 +
|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]
 +
| align="left" |{{Icon|Windows}}
 +
|[https://github.com/Wintiger0222/uth05win git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Touhou 5
 +
|-
 +
|Ikemen GO
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Remake of the Ikemen engine that supports [[Mugen]] resources.
 +
| rowspan="1" |Fighting
 +
|-
 +
|SpaceCadetPinball
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}
 +
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|3D Pinball for Windows – Space Cadet
 +
|Pinball
 +
|-
 +
|Jewels
 +
| align="left" |{{Icon|Wii}}
 +
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
 +
| rowspan="2" |Puzzle
 +
|-
 +
|Lemmini
 +
| align="left" |{{Icon|Windows|macOS}}
 +
|[https://github.com/mjfwalsh/lemmini/releases git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Lemmings
 +
|-
 +
|LSD: Revamped
 +
| align="left" |{{Icon|Windows|macOS|Linux}}
 +
|[https://lsdrevamped.net/ 0.2.0]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|LSD: Dream Emulator
 +
| rowspan="1" |Exploration
 +
|-
 +
|OpenTyrian
 +
| align="left" |{{Icon|Windows|Linux|Android}}
 +
|[https://github.com/opentyrian/opentyrian/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Tyrian
 +
| rowspan="2" |Shoot 'em up
 +
|-
 +
|OpenTyrianWii
 +
| align="left" |{{Icon|Wii}}
 +
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|Tyrian
 
|-
 
|-
|[https://vcmi.eu VCMI]
+
|max vita
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 
|[https://github.com/vcmi/vcmi git]
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|Heroes of Might and Magic III
 
|-
 
|max_vita
 
 
| align="left" |{{Icon|Vita}}
 
| align="left" |{{Icon|Vita}}
 
|[https://github.com/fgsfdsfgs/max_vita/releases git]
 
|[https://github.com/fgsfdsfgs/max_vita/releases git]
Line 1,465: Line 1,897:
 
|{{✓}}
 
|{{✓}}
 
|Max Payne
 
|Max Payne
|TPS
+
| rowspan="1" |Third-person shooter
|-
 
|DDLC-LOVE
 
| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}
 
|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>
 
|Doki Doki Literature Club!
 
| rowspan="3" |Visual Novel
 
|-
 
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]
 
| align="left" |{{Icon|Vita}}
 
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]
 
|{{✗}}
 
|{{~}}
 
|{{✓}}
 
|Doki Doki Literature Club!
 
|-
 
|NitroSharp
 
| align="left" |{{Icon|Windows|Linux}}
 
|[https://github.com/CommitteeOfZero/nitrosharp/releases git]
 
|{{✗}}
 
|{{✓}}
 
|{{~}} <small>(WIP)</small>
 
|ChäoS;HEAd NoAH
 
|-
 
|TheXTech
 
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}
 
|[https://github.com/Wohlstand/TheXTech/releases git]
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
 
|Platform
 
 
|}
 
|}
  
Line 1,507: Line 1,905:
 
==See also==
 
==See also==
 
Game engine recreations and source ports specifically for:
 
Game engine recreations and source ports specifically for:
* [[Emulators on Android#Source ports/re-implementations|Android]]
+
Current computers/phones:
* [[Emulators on 3DS#Game engines|Nintendo 3DS]]
+
* [[Source Ports on macOS|macOS]], [[Emulators on Android#Source ports/re-implementations|Android]]
* [[Emulators on Switch#Source ports|Nintendo Switch]]
+
Consoles:
* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]]
+
:Nintendo
* [[Emulators on PSP#Game Engines|PlayStation Portable]]
+
* [[Emulators on 3DS#Game engines|Nintendo 3DS]], [[Emulators on Switch#Source ports|Nintendo Switch]], [[Emulators on Wii#Miscellaneous|Wii]], [[Emulators on Wii U#Source ports|Wii U]]
* [[Emulators on Wii#Miscellaneous|Wii]]
+
:Sony
* [[Emulators on Wii U#Source ports|Wii U]]
+
* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]], [[Emulators on PSP#Game Engines|PlayStation Portable]], [[Emulators on Vita#Game engine recreations and source ports (...)|PlayStation Vita]]
 +
Legacy computers:
 +
* [[Emulators_on_Legacy_systems#Source_Ports_.28BeOS.29|BeOS]], [[Emulators_on_Legacy_systems#Source_ports_.28DOS.29|DOS]], [[Emulators_on_Legacy_systems#Source_Ports_.28OS2.29|OS/2]], [[Emulators_on_Legacy_systems#Source_Ports_.28Windows_9x.29|Windows 9x]], [[Emulators_on_Legacy_systems#Source_ports_.28Pocket_PC.29|Pocket PC]], [[Emulators_on_Legacy_systems#Source_ports_.28IRIX.29|IRIX]], [[Emulators_on_Legacy_systems#Source_Ports_.28ST.29|Atari ST]]
  
 
==External links==
 
==External links==
Line 1,535: Line 1,935:
 
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
  
 
+
'''Videos:'''
 +
* [https://youtu.be/ywWwUuWRgsM Nerrel: Recompilation - An Incredible New Way to Keep N64 Games Alive]
 +
* [https://youtu.be/O1wlTOvn2y0 Digital Foundry: Zelda 64 Recompiled - A Revolution In N64 Native Ports For PC]
 +
* [https://youtu.be/r4KGm7ixcqI James Lambert: How I optimized Portal to run on the Nintendo 64] (Portal64 Project)
 
[[Category:Game engine recreations]]
 
[[Category:Game engine recreations]]
 
[[Category:Not really emulators]]
 
[[Category:Not really emulators]]

Latest revision as of 11:18, 27 May 2024

Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.

  • When the developer only has a binary to work with (and not the source code), they recreate the engine rather than port it, hence the term game engine recreations (or alternatively game engine re-implementations). How the developers go about this process depends on their philosophy; they may opt to de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
  • In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a source port of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to so many ports being released that the community began to joke about what devices haven't gotten it running yet. (see the Doom Wiki for a list)

Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; Webamp is a JavaScript application that re-implements Winamp in the web browser. These projects are almost always open-source, which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of re3 and reVC for the 3D-era Grand Theft Auto games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned Definitive Edition remasters.

For the sake of brevity, most of these projects often refer to themselves under some variety of fan remakes. The External links section has lists for a number of known and available projects.

On Linux downloading and using game engines is easy with Luxtorpeda - a Steam Play compatibility tool (like Proton) that allows you to run games from Steam using various different game engines and re-implementations. Alternatively some package managers/app stores, such as flatpak and snap include source ports.

For macOS, Mac Source Ports provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).

For a work-in-progress list of source ports that work on macOS see the Source Ports on macOS page.

Contents

Multi game engine[edit]

Action-adventure[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
OpenLara[N 1]                       git ~ PC: Tomb Raider 1–4
Handhelds: Tomb Raider 1
OpenTomb   git ~ Tomb Raider 1–5
Tomb Raider Automated Fix   TR1

TR2

~ ~ Tomb Raider 1 & 2 + their expansions
Tomb Raider 1 & 2 Classic Collection   git

VitaDB

Tomb Raider 1 & 2 Classic (Android versions)

Adventure[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
ScummVM                               2.8.1 Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over 250 games.)

Bullet Hell[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
ReC98: The Touhou PC-98 Restoration Project Multi-platform git (WIP) Touhou 1–5 (PC-98)

FPS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
BuildGDX       Website Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
EDuke32
VoidSW [N 2]
        Website EDuke32: Duke Nukem 3D, Ion Fury, NAM, World War II GI
VoidSW: Shadow Warrior
Metaforce       Dev builds
git
(WIP) Retro Games
(Metroid Prime 1–3 & Donkey Kong Country Returns)
Nuclide   Website
git
(WIP) GoldSrc Games
(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
openDarkEngine     git Thief 1-2, System Shock 2
Raze       git Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
RedNukem     git Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
XLEngine     git [N 3] Star Wars: Dark Forces, Daggerfall
Later: Outlaws, Blood, Shadow Warrior

Platform[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
RSDKv5            
       
Sonic 1 & 2
Sonic CD
Sonic Mania
Sonic the Hedgehog 1–2, Sonic CD and Sonic Mania.
(Retro Engine v5)
Commander Genius         3.0.0 Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter

Racing[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
OpenNFS       git Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2

RPG[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
EasyRPG                     0.8 RPG Maker 2000/2003 games
Falltergeist     git (WIP) Fallout 1-2
GemRB           git Infinity Engine
(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
JoiPlay   1.01.701 RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games
Neko RPGXP Player   2.01 ~ RPG Maker XP/VX/VA/MV games
xoreos       0.0.6 (WIP) BioWare's Aurora engine & derivatives
(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)

RTS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
openage         git ~ Genie Engine
(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
OpenRA           git Early Westwood games (Command & Conquer Tiberian Dawn, C&C: Red Alert, Dune 2000).
Soon: 2nd-gen C&C (C&C: Tiberian Sun).
OpenSAGE       git (WIP) EA's Command & Conquer games
(C&C: Generals, C&C: Generals - Zero Hour)
Soon: The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
Stratagus[N 4]         3.3.2 [N 5] [N 6] Wargus (v3.3.2): Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale
War1gus (v3.3.2): Warcraft: Orcs & Humans
Stargus (v3.3.0): StarCraft (partially playable as of v2.4.1)
Games natively made on the Stratagus engine: Aleona's Tale (Wargus), Astroseries, Bos Wars, Wyrmsun
Vanilla Conquer         git Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000).
Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.

Visual Novel[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Impacto           git (WIP) MAGES. Engine (Science Adventure games)

Various[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
DREAMM*       2.1.2 LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws (+13 more in the 3.0 beta)
Jorio's ports of Pangea Software games       depending on game Billy Frontier, Bugdom, Bugdom 2, Cro-Mag Rally, Mighty Mike (Power Pete), Nanosaur, Nanosaur II: Hatchling, Otto Matic
OpenGMK         git GameMaker game engines
M-HT SR / SRW       depending on game Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)

Single game engine[edit]

Action-adventure[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Zelda 64: Recompiled     git The Legend of Zelda: Majora's Mask (N64)
2 Ship 2 Harkinian     git The Legend of Zelda: Majora's Mask (N64)
Link's Awakening DX HD   git ~* The Legend of Zelda: Link's Awakening
Open Ocarina   git The Legend of Zelda: Ocarina of Time (N64)
OpenJK       Build
git
~ Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
Ship of Harkinian           8.0.4
Nightly builds
git
The Legend of Zelda: Ocarina of Time (any PAL version)[N 7]
sm         git ~ Super Metroid
Zelda3           git
Android
Xbox One
Vita
The Legend of Zelda: A Link to the Past

FPS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
xGreed   doomworld In Persuit of Greed
Aleph One       1.6.2 Marathon 1–2, Marathon Infinity
BStone       git Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
D2X-XL
DXX-Rebirth
      1.18.76
git
Descent, Descent II
dhewm3             git
dhewm3-amigaos4
Doom 3 (Original)
Doom64 EX       2.5 Doom 64 (Original)
Descent Wii   1.12
git (forked)
Descent
DXX-3DS[N 8]   git Descent, Descent II
DXX-Retro[N 8]     git Descent, Descent II
DXX-Switch[N 8]   git ? Descent, Descent II
ECWolf         1.3.3 Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
EDuke32 Wii   Website Duke Nukem 3D
Freespace 2 Wii   beta 3 ? Freespace 2
Freespace 2 Source Code Project       Knossos installer and mod manager Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
Hammer of Thyrion       1.5.9 Hexen II
Heretic Wii[N 9]   0.5 ? Heretic
Hexen Wii
HHexen (Wii)[N 10]
  1.0
0.5
? Hexen
HHeretic[N 9]   0.2.3 ? Heretic
HHexen[N 10]   1.6.3 ? Hexen
ioquake3         1.36 Quake III: Arena
iortcw       git ~ Return to Castle Wolfenstein
realrtcw       ModDB page ~ Return to Castle Wolfenstein (based on iortcw)
Linux Hexen[N 10]   0.6.0 Hexen
NBlood     git Blood
NakedAVP       1.1.0 Aliens Vs Predator Gold
OpenMoHAA     SourceForge Medal of Honour: Allied Assault
OpenXRay       git S.T.A.L.K.E.R. Series
PCExhumed     20230620-13623 Powerslave (PC)
Powerslave EX       git Powerslave (Console)
Perfect Dark     git Perfect Dark
PrBoom         git ~[N 11] Doom I–II, Final Doom
PsyDoom         git Doom, Final Doom
Quake GameCube/QuakeGX[N 12]     0.0.5-2 (GX) ? Quake 1
Quake Rev PAK[N 13]   release 4 ? Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
Quakespasm
vkQuake[N 14]
      0.94.2
git
Quake 1
RBDOOM-3-BFG       git Doom 3 (BFG Edition)
Rise of the Triad for Linux       git Rise of the Triad: Dark War
rottexpr       git Rise of the Triad: Dark War
Shockolate         git System Shock 1
The Force Engine     1.09 Current: Star Wars: Dark Forces
Future: Outlaws
Tyrquake         git Quake 1
vitaQuake II         git, PS Vita Quake 2
WiiDoom
WiiDoom-Fork (music support)
  0.4.5
Fork
Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
Wii-DOOM
Wii-HERETIC
Wii-HEXEN
Wii-STRIFE
  r33 Wii-DOOM: Doom I–II, Final Doom
Wii-HERETIC: Heretic
Wii-HEXEN: Hexen
Wii-STRIFE: Strife: Quest for the Sigil
Wolfenstein 3D Wii   1.31 Wolfenstein 3D, Spear of Destiny
Xash3D         0.99 ~ Half-Life 1
Xash3DS   git Half-Life 1
Yamagi Quake II         8.00 Quake 2
DXU24   Modders channel Work in Progress Deus Ex
Portal64: Still Alive   v0.14.0 * Portal

Horror[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
FNaF 1 3DS -old/obsolete-
FNaF 1 3DS -remastered-[N 15]
  0.2.3
0.3.1-pre1
Five Nights at Freddy's
FNaF 1 PSP[N 15]   1.3.1 Fix 1 Five Nights at Freddy's
FNaF 2 3DS[N 15]   beta 1.0 Five Nights at Freddy's 2
FNaF 3 3DS[N 15]   beta 0.1.3 Five Nights at Freddy's 3
FNaF 4 3DS[N 15]   beta 0.3 ~ Five Nights at Freddy's 4

Platform[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Abe's Amazing Adventure Wii   r3 ? Abe's Amazing Adventure
Abuse Wii   0.8.684.2 ? Abuse
Cave Story Engine 2               git
archive
Wii, NDS
[N 16] [N 17] Cave Story
OpenCrashWOC     git ? Crash Bandicoot: Wrath Of Cortex
C1     git ~ Crash Bandicoot
C2C   git ~ Crash Bandicoot 2: Cortex Strikes Back
Jazz² Resurrection         git Jazz Jackrabbit 2
Jump 'n Bump   0.3.1 ? Jump 'n Bump
Maze of Galious 3DS   1.0 ? The Maze of Galious remake
MazeOfGaliousWii   0.63.3 ? The Maze of Galious remake
NXEngine
nxengine-evo
      1.0.0.6
git
Cave Story
OpenGOAL       git Jak and Daxter[N 18]
OpenHCL         git ~ Hydra Castle Labyrinth
OpenJazz              git ~ Jazz Jackrabbit 1
R.E.L.I.V.E.       git Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
rawgl       git Another World/Out of This World
REminiscence     0.4.9 Flashback (Another World's spiritual sequel)
Rigel Engine         git Duke Nukem II
SDLPoP       git Prince of Persia (1989)
Sonic the Hedgehog Forever         1.4.1 Sonic the Hedgehog
Sonic the Hedgehog 2 Absolute   1.1.1 Sonic the Hedgehog 2
Sonic-2-CE TI-84+ CE 1.00 Sonic the Hedgehog 2[1]
Sonic 3 A.I.R. (Angel Island Revisited)             git Sonic the Hedgehog 3 & Knuckles
Sonic Mania 3DS   Build ~ Sonic Mania 3DS
smw           git
Switch
Super Mario World, Super Mario All-Stars[N 19]
Super Mario 64 Port Multi-platform Depends on port Super Mario 64 (N64)
TheXTech             git Super Mario Bros. X[N 20]
xrick             #021212 Rick Dangerous

Racing[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
CannonBall           git OutRun
CannonBall (Wii)   git OutRun
NFSIISE         git Need for Speed II: SE
CTRPC[N 21]   N/A (WIP) ~[N 22] Crash Team Racing
OpenC1       1.4
git
Carmageddon
OpenLGR       git Lego Racers
OpenMC2     (via Wine) git Midnight Club II
Open1560   git Midtown Madness 1
OpenSWE1R       git (WIP) Star Wars Episode 1: Racer
RoadFighterWii   1.0 Road Fighter
RVGL             21.0930a-1 Re-Volt
REDriver2     git Driver 2
stuntcarremake[N 23]       Build 08 Stunt Car Racer (Amiga / AtariST)

Real-time[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s) Genre
Dune Dynasty     1.5 Dune II: The Building of a Dynasty Real-time strategy
Dune II: The Maker   0.7.0 Dune II: The Building of a Dynasty
Dune Legacy         27.12.2022 Dune II: The Building of a Dynasty
KeeperFX   1.0.0 ? Dungeon Keeper
OpenDUNE         git Dune II: The Building of a Dynasty
TA3D       git Total Annihilation
Project Alice     1.0.9 Victoria 2
FreeSynd       0.7.5 Syndicate (1993) Real-time tactics
Syndicate Wars Port       0.3 Syndicate Wars

RPG[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Arx Libertatis         git Arx Fatalis
Ambermoon.net       git Ambermoon
Paper Mario       git Paper Mario
Daggerfall Unity       git The Elder Scrolls II: Daggerfall
DevilutionX             git Diablo
Fallout CE           git Fallout 1
Fallout 2 CE           git Fallout 2
OpenGothic       git Gothic II
OpenVIII     git Final Fantasy VIII
OpenDiablo2       git Diablo II
OpenMW       0.47.0 The Elder Scrolls III: Morrowind
OpenTESArena       git (WIP) The Elder Scrolls I: Arena
NorseWorld: Ragnarok   git Ragnarok / Valhalla
REGoth     git Gothic, Gothic II
reone     git (WIP) Star Wars: Knights of the Old Republic 1-2
Riiablo         git ? Diablo II
Undertale Mobile Mod for iOS and Android     ModDB page Undertale

Sandbox[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Minecraft PSP   3.3.0 Minecraft
IsleDecomp     git (WIP) Lego Island
PSP Minecraft   [[2]] Minecraft
OpenRW         git ~ ~ Grand Theft Auto III
re3
reVC[N 24]
Multi-platform Depends on port Grand Theft Auto III, Grand Theft Auto: Vice City
San Andreas Unity         git ~ Grand Theft Auto: San Andreas
Wiicraft (2020)   git ? ? Minecraft v1.2.5
WoxelCraft   git ? 3D Voxel Engine (Minecraft)

Sim[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s) Genre
CaesarIA           0.5 (2016) Caesar III City-building
Julius
Augustus (Gameplay changes)
          1.7
3.0.1
Caesar III
CorsixTH         git Theme Hospital Construction/Management
OpenLoco       git Chris Sawyer's Locomotion
OpenRCT2             git RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
OpenTTD       git Transport Tycoon Deluxe
OpenTTD (Wii)   1.3.2 ? Transport Tycoon Deluxe
RCT Classic Vita   git ? ~ RollerCoaster Tycoon Classic (Android)
terminal-recall       git
Nightly Builds
Terminal Velocity, Fury3 Flight Combat
LainTSX   git Lain PSX Interactive fiction
Lain Bootleg Remake       git Lain Bootleg

TBS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
civctp2         git
(ctp2 for Linux/Pandora/Pyra)
~ Call to Power II
CivOne       git (WIP) Sid Meier's Civilization
DopeWars     [N 25] 1.1 ? DopeWars (Palm OS)
fheroes2           git Heroes of Might and Magic II
OpenEnroth       git Might and Magic VII
OpenXcom       git UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
VCMI         git Heroes of Might and Magic III

Visual Novel[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
DDLC-LOVE           1.2.3 (PSP, Vita)
1.1.9 (PS3, 3DS, Switch)
[N 26] Doki Doki Literature Club!
Doki-Doki-Literature-Club-Vita   git ~ Doki Doki Literature Club!
NitroSharp     git ~ (WIP) [N 27] ChäoS;HEAd NoAH

Miscellaneous[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s) Genre
PyTouhou           Website (WIP) Touhou 6 Bullet Hell
Th06       git (WIP) Touhou 6
uth05win   git Touhou 5
Ikemen GO       git Remake of the Ikemen engine that supports Mugen resources. Fighting
SpaceCadetPinball                         git 3D Pinball for Windows – Space Cadet Pinball
Jewels   1.01 ? gljewel Puzzle
Lemmini     git Lemmings
LSD: Revamped       0.2.0 LSD: Dream Emulator Exploration
OpenTyrian       git Tyrian Shoot 'em up
OpenTyrianWii   1.7 ? Tyrian
max vita   git Max Payne Third-person shooter

Notes[edit]

  1. OpenLara was inspired by OpenTomb
  2. VoidSW is included with EDuke32
  3. XL Engine has ceased development, and has been superseded by The Force Engine from the same developer
  4. Stratagus is an open-source real-time strategy game engine. Some standalone games like Aleona's Tale (included in Wargus's installation), Astroseries, Bos Wars, and Wyrmsun were built on the Stratagus game engine. Source ports for Warcraft: Orcs & Humans (War1gus), Warcraft II: Tides of Darkness + Beyond the Dark Portal (Wargus), and StarCraft (Stargus) were also built on the Stratagus engine.
  5. Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.
  6. StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.
  7. As of v8.0.0, Ship of Harkinian supports any PAL ROM of The Legend of Zelda: Ocarina of Time for Nintendo 64 or GameCube (SoH Compatibility Checker to check if your ROM is supported). Launch the PC version and locate the ROM to generate an oot.otr file. Additionally and optionally, you can load the PAL version of the Master Quest version in the PC version to create an oot-mq.otr to add another game mode.
  8. 8.0 8.1 8.2 DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.
  9. 9.0 9.1 HHeretic is an open source game engine of Heretic for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.
  10. 10.0 10.1 10.2 HHexen, also known as Hacked Hexen, is a Hexen source port was created by Dan Olson and maintained by the Hammer of Thyrion (Hexen II). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of Hexen based on HHexen 1.6.1.
  11. PrBoom-plus is still active
  12. QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called Quake Wii was later merged with QuakeGX.
  13. Quake Rev PAK (or QRevPack for short) is a collection of game engines of the Quake series that merges Q1Rev (Quake 1), Q2Rev (Quake 2), Q2CTFRev (ThreeWave Capture the Flag mod for Quake II), and QWRev (QuakeWorld) in one. All by the same developer Izhido.
  14. vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering
  15. 15.0 15.1 15.2 15.3 15.4 Five Nights at Freddy's 1 3DS -remastered- is an updated version of Five Nights at Freddy 1's 3DS by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of Five Nights at Freddy's 2, 3, and 4 but development stopped after the developer [lost the source code for Five Nights at Freddy's 2 and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the old Discord server.
  16. Cave Story Engine 2'slicence
  17. Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
  18. The project de-compiled the game into GOAL code. The project also developed a general-purpose GOAL compiler. Ports of Jak 2 & 3 may be viable because they were made in GOAL too.
  19. In smw only the Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels are able to be ran currently.
  20. The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.
  21. Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"
  22. According to the description of the Progress Update #2 video it will be many months (or years) away from a finished PC port
  23. Based on Stunt Car Racer Remake for Windows
  24. re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.
  25. DopeWars PC port's download link is currently not working.
  26. DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.
  27. No longer needed as the game has been released on PC.

See also[edit]

Game engine recreations and source ports specifically for: Current computers/phones:

Consoles:

Nintendo
Sony

Legacy computers:

External links[edit]

Curated Lists:

Specific gaming systems

News:

  • GamingOnLinux.com (For the latest news on releases and updates of game recreations and source ports that work on Linux)
  • Reddit feed (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
  • List of Open Source Games on Reddit (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)

Videos: