Difference between revisions of "Game engine recreations and source ports"

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Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
+
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
  
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
+
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively '''game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet.
+
* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet. (see [https://doomwiki.org/wiki/Source_port#Console the Doom Wiki] for a list)
  
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project.
+
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that re-implements Winamp in the web browser. These projects are almost always open-source, which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even [[Legal_Status_of_Emulation#Rockstar|lawsuits from companies such as in the case of re3 and reVC for the 3D-era ''Grand Theft Auto'' games]], with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters.
  
 
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
 
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects.
  
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementations.
+
On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and re-implementations. Alternatively some package managers/app stores, such as [https://flathub.org/ flatpak] and [https://snapcraft.io/ snap] include source ports.
  
{{User sandbox}}
+
For macOS, [https://macsourceports.com Mac Source Ports] provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).
<!-- EDIT BELOW THIS LINE -->
+
 
 +
For a work-in-progress list of source ports that work on macOS see the [[Source_Ports_on_macOS|Source Ports on macOS]] page.
  
 
== Multi game engine ==
 
== Multi game engine ==
{| class="wikitable" style="text-align:center;"
+
=== Action-adventure ===
 +
{| class="wikitable sortable" style="text-align:center;"
 
! scope="col" |Name
 
! scope="col" |Name
! scope="col" |Operating System(s)
+
! scope="col" |Platform(s)
 
! scope="col" |Latest Version
 
! scope="col" |Latest Version
! scope="col" |[[Libretro|Libretro Core]]
+
! scope="col" |[[libretro]]
 
! scope="col" |Active
 
! scope="col" |Active
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |Supported game(s)
 
! scope="col" |Supported game(s)
|-
 
! colspan="9" |Action-adventure (3rd-person)
 
 
|-
 
|-
 
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
 
|[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|iOS}}{{Icon|LinuxARM|3DS|Vita|Switch|GBA}}{{Icon|Xbox}}
 
|[https://github.com/XProger/OpenLara/releases git]
 
|[https://github.com/XProger/OpenLara/releases git]
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{~}}
 
|{{~}}
|Tomb Raider 1–4
+
|PC: Tomb Raider 1–4<br/>Handhelds: Tomb Raider 1
|
 
|
 
 
|-
 
|-
 
|[https://opentomb.github.io/ OpenTomb]
 
|[https://opentomb.github.io/ OpenTomb]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows}}
 
|[https://github.com/opentomb/OpenTomb/releases git]
 
|[https://github.com/opentomb/OpenTomb/releases git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{~}}
 
|{{✓}}
 
|{{✓}}
 
|Tomb Raider 1–5
 
|Tomb Raider 1–5
 
|-
 
|-
! colspan="9" |Adventure
+
|Tomb Raider Automated Fix
 +
| align="left" |{{Icon|Windows}}
 +
|[https://github.com/Carlmundo/TombRaider-AutomatedFix TR1]<br />
 +
[https://github.com/Carlmundo/TombRaider2-AutomatedFix TR2]
 +
|{{✗}}
 +
|{{~}}
 +
|{{~}}
 +
|Tomb Raider 1 & 2 + their expansions
 +
|-
 +
|Tomb Raider 1 & 2 Classic Collection
 +
| align="left" |{{Icon|Vita}}
 +
|[https://github.com/Rinnegatamante/raider-vita git]<br />
 +
[https://vitadb.rinnegatamante.it/#/info/845 VitaDB]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Tomb Raider 1 & 2 Classic (Android versions)
 +
|}
 +
 
 +
=== Adventure ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
 
|[[ScummVM]]
 
|[[ScummVM]]
|Multi-platform
+
|{{Icon|Win|W9x|Lin|PSP}}{{Icon|Vita|APK|DC|Switch}}{{Icon|Wii|Haiku|AmigaOS}}{{Icon|MorphOS|RiscOS|MiNT|NDS}}
|[https://www.scummvm.org/downloads]{{ScummVMVer}}
+
|[https://www.scummvm.org/downloads {{ScummVMVer}}]
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
 
|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].)
 +
|}
 +
 +
=== Bullet Hell ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
! colspan="9" |FPS
+
|[https://rec98.nmlgc.net ReC98: The Touhou PC-98 Restoration Project]
 +
|Multi-platform
 +
|[https://github.com/nmlgc/ReC98 git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Touhou 1–5 (PC-98)
 +
|}
 +
 
 +
=== FPS ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
 
|[https://m210.duke4.net BuildGDX]
 
|[https://m210.duke4.net BuildGDX]
Line 77: Line 130:
 
|{{✓}}
 
|{{✓}}
 
|{{✗}} <small>(WIP)</small>
 
|{{✗}} <small>(WIP)</small>
|Metroid Prime 1–3
+
|Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns)
 +
|-
 +
|Nuclide
 +
| align="left" |{{Icon|Linux}}
 +
|[http://www.vera-visions.com/nuclide/ Website]<br />[https://github.com/VeraVisions/nuclide git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|GoldSrc Games <br />(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
 
|-
 
|-
 
|openDarkEngine
 
|openDarkEngine
Line 108: Line 169:
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}<ref group="N">XL Engine has ceased development, and has been superseded by [https://theforceengine.github.io/ The Force Engine] from the same developer</ref>
 
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
 
|Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior
 +
|}
 +
 +
=== Platform ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://zdoom.org/index ZDoom]
+
|[https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDKv5]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}<br/>{{Icon|NX|3DS|Wii|WiiU}}
|[https://zdoom.org/downloads 2.81]
+
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD] <br />[https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]
 
|{{✗}}
 
|{{✗}}
|{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref>
 
 
|{{✓}}
 
|{{✓}}
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill
+
|{{✓}}
|-
+
|Sonic the Hedgehog 1–2, Sonic CD and Sonic Mania.<br />(Retro Engine v5)
! colspan="9" |Platform
 
 
|-
 
|-
 
|[http://clonekeenplus.sourceforge.net Commander Genius]
 
|[http://clonekeenplus.sourceforge.net Commander Genius]
Line 128: Line 198:
 
|{{✓}}
 
|{{✓}}
 
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
 
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter
|-
+
|}
! colspan="9" |Racing
+
 
 +
=== Racing ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
 
|OpenNFS
 
|OpenNFS
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|[https://github.com/OpenNFS/OpenNFS/releases git]
 
|[https://github.com/OpenNFS/OpenNFS/releases git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{~}}
+
|{{}}
 
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
 
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2
|-
+
|}
! colspan="9" |RPG
+
 
 +
=== RPG ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
 
|[[EasyRPG]]
 
|[[EasyRPG]]
|Multi-platform
+
|align=left|{{Icon|Win|Lin|Pandora|Vita}}{{Icon|APK|Switch|Wii|AmigaOS}}{{Icon|MorphOS|3DS}}
|[https://easyrpg.org/player/downloads]{{EasyRPGVer}}
+
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}]
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
Line 188: Line 276:
 
|{{✗}} <small>(WIP)</small>
 
|{{✗}} <small>(WIP)</small>
 
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
 
|BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)
|-
+
|}
! colspan="9" |RTS
+
 
 +
=== RTS ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
 
|[https://openage.sft.mx openage]
 
|[https://openage.sft.mx openage]
Line 205: Line 302:
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Early Westwood games (Command & Conquer, C&C: Red Alert). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
+
|Early Westwood games (Command & Conquer Tiberian Dawn, C&C: Red Alert, Dune 2000). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun).
 
|-
 
|-
 
|[http://timjones.io/blog/tags/opensage OpenSAGE]
 
|[http://timjones.io/blog/tags/opensage OpenSAGE]
Line 217: Line 314:
 
|[https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref>
 
|[https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref>
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/Wargus/stratagus 3.2.0]
+
|[https://github.com/Wargus/stratagus 3.3.2]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>
 
|{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref>
|{{✓}}<ref group="N">StarCraft is only partially playable in Stargus in Stargus's current stage. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>
+
|{{✓}}<ref group="N">StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref>
|''[https://github.com/Wargus/wargus Wargus] (v3.2.0):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br />''[https://github.com/Wargus/war1gus War1gus] (v3.2.0):'' Warcraft: Orcs & Humans<br />''[https://github.com/Wargus/stargus Stargus] (v2.4.1):'' StarCraft (partially playable)<br />Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
+
|''[https://github.com/Wargus/wargus Wargus] (v3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br />''[https://github.com/Wargus/war1gus War1gus] (v3.3.2):'' Warcraft: Orcs & Humans<br />''[https://github.com/Wargus/stargus Stargus] (v3.3.0):'' StarCraft (partially playable as of v2.4.1)<br />Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun]
 
|-
 
|-
 
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]
 
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer]
Line 230: Line 327:
 
|{{✓}}
 
|{{✓}}
 
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
 
|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.
|-
+
|}
! colspan="9" |Shoot 'em up
+
 
|-
+
=== Visual Novel ===
|[https://rec98.nmlgc.net ReC98]
+
{| class="wikitable sortable" style="text-align:center;"
|Multi-platform
+
! scope="col" |Name
|[https://github.com/nmlgc/ReC98 git]
+
! scope="col" |Platform(s)
|{{✗}}
+
! scope="col" |Latest Version
|{{✓}}
+
! scope="col" |[[libretro]]
|{{✗}} <small>(WIP)</small>
+
! scope="col" |Active
|Touhou 1–5 (PC-98)
+
! scope="col" |[[Recommended Emulators|Recommended]]
|-
+
! scope="col" |Supported game(s)
! colspan="9" |Visual Novel
 
 
|-
 
|-
 
|[https://github.com/CommitteeOfZero/impacto Impacto]
 
|[https://github.com/CommitteeOfZero/impacto Impacto]
Line 252: Line 348:
 
|}
 
|}
  
== Single game engine ==
+
=== Various ===
{| class="wikitable" style="text-align:center;"
+
{| class="wikitable sortable" style="text-align:center;"
 
! scope="col" |Name
 
! scope="col" |Name
 
! scope="col" |Platform(s)
 
! scope="col" |Platform(s)
 
! scope="col" |Latest Version
 
! scope="col" |Latest Version
! scope="col" |[[Libretro|Libretro Core]]
+
! scope="col" |[[libretro]]
 
! scope="col" |Active
 
! scope="col" |Active
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |[[Recommended Emulators|Recommended]]
 
! scope="col" |Supported game(s)
 
! scope="col" |Supported game(s)
 
|-
 
|-
! colspan="9" |Action-adventure
+
|[[DREAMM]]<abbr title="Technically an emulator, not a recreation or source port">*</abbr>
|-
+
| align="left" |{{Icon|Windows|macOS|Linux}}
|Open Ocarina
+
|{{DREAMMVer}}
| align="left" |{{Icon|Windows}}
 
|[https://github.com/blawar/ooot git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|{{✓}}  
|The Legend of Zelda: Ocarina of Time (N64)
+
|LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories,  Mortimer and the Riddles of the Medallion, Outlaws (+13 more in the 3.0 beta)
|
 
|
 
 
|-
 
|-
|OpenJK
+
|[https://github.com/jorio Jorio's ports of Pangea Software games]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
|align="left"|{{Icon|Windows|Linux|macOS}}
|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]
+
|depending on game
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|{{}}
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
+
|[https://github.com/jorio/BillyFrontier Billy Frontier], [https://github.com/jorio/Bugdom Bugdom], [https://github.com/jorio/Bugdom2 Bugdom 2], [https://github.com/jorio/CroMagRally Cro-Mag Rally], [https://github.com/jorio/MightyMike Mighty Mike (Power Pete)], [https://github.com/jorio/Nanosaur Nanosaur], [https://github.com/jorio/Nanosaur2 Nanosaur II: Hatchling], [https://github.com/jorio/OttoMatic Otto Matic]
 
|-
 
|-
|Ship of Harkinian
+
|[https://opengmk.com OpenGMK]
| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}
+
|align="left"|{{Icon|Windows|Linux|macOS|BSD}}
|[https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop Build], [https://github.com/HarbourMasters/Shipwright git]<br />[https://github.com/dcvz/Shipwright/blob/zelda64_mac/BUILDING.md macOS fork]<br />[https://github.com/GaryOderNichts/Shipwright Wii U fork]<br />[https://github.com/KiritoDv/Shipwright/tree/znx Switch fork]
+
|[https://github.com/OpenGMK/OpenGMK git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|The Legend of Zelda: Ocarina of Time (GameCube's N64 debug or PAL version)
+
|GameMaker game engines
 
|-
 
|-
! colspan="9" |Adventure
+
|style="white-space: nowrap;"|[https://github.com/M-HT/SR M-HT SR / SRW]
|-
+
|align="left"|{{Icon|Windows|Linux|Pandora}}
|OpenRakis
+
|[https://github.com/M-HT/SR/releases depending on game]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 
|[https://github.com/OpenRakis/OpenRakis]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Dune (Cryo)
+
|Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)
 +
|}
 +
 
 +
== Single game engine ==
 +
=== Action-adventure ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|The Ur-Quan Masters
+
|Zelda 64: Recompiled
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux}}
|[http://sc2.sourceforge.net/downloads.php 0.8.0]
+
|[https://github.com/Zelda64Recomp/Zelda64Recomp git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Star Control II
+
|The Legend of Zelda: Majora's Mask (N64)
 
|-
 
|-
! colspan="9" |Fighting
+
|2 Ship 2 Harkinian
|-
+
| align="left" |{{Icon|Windows|Linux}}
|Ikemen GO
+
|[https://github.com/HarbourMasters/2ship2harkinian git]
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Remake of the Ikemen engine that supports [[Mugen]] resources.
+
|The Legend of Zelda: Majora's Mask (N64)
 
|-
 
|-
! colspan="9" |FPS
+
|Link's Awakening DX HD
|-
+
| align="left" |{{Icon|Windows}}
|Aleph One
+
|[https://github.com/ihm-tswow/Links-Awakening-DX-HD git]
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://alephone.lhowon.org/download.html 1.4]
 
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}[https://www.youtube.com/watch?v=pmYgEqsds_M *]
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|The Legend of Zelda: Link's Awakening
|Marathon 1–2, Marathon Infinity
 
 
|-
 
|-
|[http://bibendovsky.github.io/bstone BStone]
+
|Open Ocarina
 +
| align="left" |{{Icon|Windows}}
 +
|[https://github.com/blawar/ooot git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|The Legend of Zelda: Ocarina of Time (N64)
 +
|-
 +
|OpenJK
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/bibendovsky/bstone/releases git]
+
|[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{~}}
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
+
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
 
|-
 
|-
|Crispy Doom<br />Crispy Heretic
+
|Ship of Harkinian
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}}
|[https://github.com/fabiangreffrath/crispy-doom/releases git]
+
|[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright/actions Nightly builds]<br/>[https://github.com/HarbourMasters/Shipwright git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|''Crispy Doom:'' Doom I–II, Final Doom<br />''Crispy Heretic:'' Heretic
+
|The Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
 
|-
 
|-
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
+
|sm
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Switch}}
|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
+
|[https://github.com/snesrev/sm git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 +
|{{~}}
 +
|Super Metroid
 +
|-
 +
|Zelda3
 +
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
 +
|[https://github.com/snesrev/zelda3 git]<br>[https://github.com/Waterdish/zelda3-android Android]<br>[https://github.com/tunip3/zelda3/releases Xbox One]<br>[https://vitadb.rinnegatamante.it/#/info/993 Vita]
 +
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Descent, Descent II
+
|{{✓}}
 +
|The Legend of Zelda: A Link to the Past
 +
|}
 +
 
 +
=== FPS ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://dhewm3.org dhewm3]
+
|xGreed
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/dhewm/dhewm3/releases git]
+
|[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld]
|{{}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Doom 3 (Original)
+
|In Persuit of Greed
 
|-
 
|-
|[https://doom64ex.wordpress.com Doom64 EX]
+
|Aleph One
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforge:projects/doom64ex/files/doom64ex/2.5|2.5]]
+
|[https://alephone.lhowon.org/download.html 1.6.2]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Doom 64 (Original)
+
|{{✓}}
 +
|Marathon 1–2, Marathon Infinity
 
|-
 
|-
|[https://wiibrew.org/wiki/Descent Descent Wii]
+
|[http://bibendovsky.github.io/bstone BStone]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|1.12<br />[https://github.com/niuus/Descent-Wii git] (forked)
+
|[https://github.com/bibendovsky/bstone/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Descent
+
|{{✓}}
 +
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
 
|-
 
|-
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>
+
|[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/RossMeikleham/DXX-3DS git]
+
|[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git]
|{{✗}}
 
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 
|Descent, Descent II
 
|Descent, Descent II
 
|-
 
|-
|[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />
+
|[https://dhewm3.org dhewm3]
| align="left" |{{Icon|Windows|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|AmigaOS|Switch}}
|[https://github.com/CDarrow/DXX-Retro git]
+
|[https://github.com/dhewm/dhewm3/releases git]<br/>[http://hunoppc.amiga-projects.net/content/dhewm3-amigaos4 dhewm3-amigaos4]
|{{}}
+
|{{}}
|{{}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
|Descent, Descent II
+
|Doom 3 (Original)
 
|-
 
|-
|[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" />
+
|[https://doom64ex.wordpress.com Doom64 EX]
| align="left" |{{Icon|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/aagallag/DXX-Switch git]
+
|[[sourceforge:projects/doom64ex/files/doom64ex/2.5|2.5]]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
|Descent, Descent II
 
|-
 
|ECWolf
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
 
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Doom 64 (Original)
|{{✓}}
 
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
 
 
|-
 
|-
|[https://www.eduke32.com EDuke32 Wii]
+
|[https://wiibrew.org/wiki/Descent Descent Wii]
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[https://dukeworld.com/eduke32/wii/ Website]
+
|1.12<br />[https://github.com/niuus/Descent-Wii git] (forked)
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Duke Nukem 3D
+
|Descent
 
|-
 
|-
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii]
+
|[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref>
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|3DS}}
|[https://code.google.com/archive/p/freespace2wii/downloads beta 3]
+
|[https://github.com/RossMeikleham/DXX-3DS git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Descent, Descent II
|Freespace 2
 
 
|-
 
|-
|Hammer of Thyrion
+
|[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" />
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|macOS}}
|[http://uhexen2.sourceforge.net 1.5.9]
+
|[https://github.com/CDarrow/DXX-Retro git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Descent, Descent II
|Hexen II
 
 
|-
 
|-
|[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>
+
|[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" />
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Switch}}
|[http://code.google.com/p/heretic-wii/downloads/list 0.5]
+
|[https://github.com/aagallag/DXX-Switch git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|Heretic
+
|Descent, Descent II
 
|-
 
|-
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
+
|ECWolf
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 +
|[http://maniacsvault.net/ecwolf/download.php 1.3.3]
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
 +
|-
 +
|[https://www.eduke32.com EDuke32 Wii]
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]
+
|[https://dukeworld.com/eduke32/wii/ Website]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Hexen
+
|Duke Nukem 3D
 
|-
 
|-
|HHeretic<ref group="N" name="heretic" />
+
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii]
| align="left" |{{Icon|Linux}}
+
| align="left" |{{Icon|Wii}}
|[http://hhexen.sourceforge.net/hheretic.html 0.2.3]
+
|[https://code.google.com/archive/p/freespace2wii/downloads beta 3]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|Heretic
+
|Freespace 2
 
|-
 
|-
|HHexen<ref group="N" name="hexen" />
+
|[https://www.hard-light.net/ Freespace 2 Source Code Project]
| align="left" |{{Icon|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://hhexen.sourceforge.net/hhexen.html 1.6.3]
+
|[https://fsnebula.org/knossos/ Knossos installer and mod manager]
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|Hexen
 
|-
 
|[https://ioquake3.org ioquake3]
 
| align="left" |{{Icon|Windows|Linux|macOS|Amiga}}
 
|[https://ioquake3.org/get-it 1.36]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|{{✓}}
|Quake III: Arena
+
|Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
 
|-
 
|-
|iortcw
+
|Hammer of Thyrion
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/iortcw/iortcw/releases git]
+
|[http://uhexen2.sourceforge.net 1.5.9]
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
 
|{{✓}}
 
|{{✓}}
|Return to Castle Wolfenstein
+
|{{✓}}
 +
|Hexen II
 
|-
 
|-
|Linux Hexen<ref group="N" name="hexen" />
+
|[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref>
| align="left" |{{Icon|Linux}}
+
| align="left" |{{Icon|Wii}}
|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]
+
|[http://code.google.com/p/heretic-wii/downloads/list 0.5]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Hexen
+
|Heretic
 
|-
 
|-
|[http://nukeykt.retrohost.net NBlood]
+
|[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref>
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Wii}}
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
+
|[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|{{✓}}
+
|Hexen
|Blood
 
 
|-
 
|-
|OpenMoHAA
+
|HHeretic<ref group="N" name="heretic" />
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Linux}}
|[https://sourceforge.net/projects/openmohaa/]
+
|[http://hhexen.sourceforge.net/hheretic.html 0.2.3]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
|{{?}}
 +
|Heretic
 +
|-
 +
|HHexen<ref group="N" name="hexen" />
 +
| align="left" |{{Icon|Linux}}
 +
|[http://hhexen.sourceforge.net/hhexen.html 1.6.3]
 
|{{✗}}
 
|{{✗}}
|Medal of Honour: Allied Assault
+
|{{✗}}
|-
+
|{{?}}
|OpenXRay
+
|Hexen
| align="left" |{{Icon|Windows|Linux}}
+
|-
|[https://github.com/OpenXRay/xray-16/releases git]
+
|[https://ioquake3.org ioquake3]
 +
| align="left" |{{Icon|Windows|Linux|macOS|AmigaOS}}
 +
|[https://ioquake3.org/get-it 1.36]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat
+
|Quake III: Arena
 
|-
 
|-
|[http://pcex.retrohost.net PCExhumed]
+
|iortcw
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://lerppu.net/wannabethesis/pcexhumed/]
+
|[https://github.com/iortcw/iortcw/releases git]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Return to Castle Wolfenstein
|Powerslave (PC)
 
 
|-
 
|-
|[https://powerslaveex.wordpress.com Powerslave EX]
+
|realrtcw
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/svkaiser/PowerslaveEX git]
+
|[https://www.moddb.com/mods/realrtcw-realism-mod ModDB page]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|Powerslave (Console)
+
|Return to Castle Wolfenstein (based on iortcw)
 
|-
 
|-
|[https://docs.libretro.com/library/prboom PrBoom]
+
|Linux Hexen<ref group="N" name="hexen" />
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Linux}}
|[https://github.com/libretro/libretro-prboom git]
+
|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0]
|{{✓}}
 
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
 
|{{✓}}
 
|Doom 1–2, Final Doom
 
|-
 
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>
 
| align="left" |{{Icon|GameCube|Wii}}
 
|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX)
 
 
|{{✗}}
 
|{{✗}}
|{{✗}}
 
|{{?}}
 
|Quake 1
 
|-
 
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
 
| align="left" |{{Icon|Wii}}
 
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Hexen
|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
 
 
|-
 
|-
|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>
+
|[http://nukeykt.retrohost.net NBlood]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/Novum/vkQuake/releases git]
+
|[https://lerppu.net/wannabethesis/nblood/latest/ git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Quake 1
+
|Blood
 
|-
 
|-
|RBDOOM-3-BFG
+
|NakedAVP
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
+
|[https://github.com/atsb/NakedAVP 1.1.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Doom 3 (BFG Edition)
+
|Aliens Vs Predator Gold
 
|-
 
|-
|[https://icculus.org/rott Rise of the Triad for Linux]
+
|OpenMoHAA
| align="left" |{{Icon|Windows7|Linux|DC}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://icculus.org/rott/releases git]
+
|[https://sourceforge.net/projects/openmohaa/ SourceForge]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|Rise of the Triad: Dark War
+
|Medal of Honour: Allied Assault
 
|-
 
|-
|rottexpr
+
|OpenXRay
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/LTCHIPS/rottexpr/releases git]
+
|[https://github.com/OpenXRay/xray-16/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Rise of the Triad: Dark War
+
|S.T.A.L.K.E.R. Series
 
|-
 
|-
|Shockolate
+
|[http://pcex.retrohost.net PCExhumed]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Interrupt/systemshock/releases git]
+
|[https://lerppu.net/wannabethesis/pcexhumed/ 20230620-13623]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|System Shock 1
+
|Powerslave (PC)
 +
|-
 +
|[https://powerslaveex.wordpress.com Powerslave EX]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/svkaiser/PowerslaveEX git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Powerslave (Console)
 
|-
 
|-
|[https://theforceengine.github.io The Force Engine]
+
|Perfect Dark
| align="left" |{{Icon|Windows}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://theforceengine.github.io/downloads.html 0.02.001]
+
|[https://github.com/fgsfdsfgs/perfect_dark git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Star Wars: Dark Forces, Outlaws
+
|Perfect Dark
 
|-
 
|-
|[https://disenchant.net/tyrquake Tyrquake]
+
|[https://docs.libretro.com/library/prboom PrBoom]
 
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://disenchant.net/git/tyrquake.git git]
+
|[https://github.com/libretro/libretro-prboom git]
 
|{{✓}}
 
|{{✓}}
 +
|{{~}}<ref group="N">PrBoom-plus is still active</ref>
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Doom I–II, Final Doom
|Quake 1
 
 
|-
 
|-
|vitaQuake II
+
|PsyDoom
| align="left" |{{Icon|Windows|Linux|macOS|Vita}}
+
| align="left" |{{Icon|Windows|Linux|Mac|rpi}}
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]
+
|[https://github.com/BodbDearg/PsyDoom git]
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Quake 2
+
|Doom, Final Doom
 
|-
 
|-
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support)
+
|[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref>
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|GameCube|Wii}}
|[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork]
+
|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX)
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
+
|Quake 1
 
|-
 
|-
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE]
+
|[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref>
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33]
+
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
+
|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
 
|-
 
|-
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]
+
|[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[[sourceforge:projects/wolfenstein3dwi/files/wolfenstein3dwi/|1.31]]
+
|[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/Novum/vkQuake/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Wolfenstein 3D, Spear of Destiny
+
|{{✓}}
 +
|Quake 1
 
|-
 
|-
|[https://xash.su/xash3d.html Xash3D]
+
|RBDOOM-3-BFG
| align="left" |{{Icon|Windows|Linux|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://xash3d.ru/doku.php?id=downloads 0.99]
+
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
 
|{{✓}}
 
|{{✓}}
|Half-Life 1
+
|{{✓}}
 +
|Doom 3 (BFG Edition)
 
|-
 
|-
|[https://www.yamagi.org/quake2 Yamagi Quake II]
+
|[https://icculus.org/rott Rise of the Triad for Linux]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows7|Linux|DC}}
|[https://deponie.yamagi.org/quake2 8.00]
+
|[https://icculus.org/rott/releases git]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Quake 2
 
|-
 
! colspan="9" |Horror
 
|-
 
|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
 
| align="left" |{{Icon|3DS}}
 
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
 
 
|{{✗}}
 
|{{✗}}
 +
|{{✗}}
 +
|Rise of the Triad: Dark War
 +
|-
 +
|rottexpr
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/LTCHIPS/rottexpr/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Five Nights at Freddy's
+
|{{✓}}
 +
|Rise of the Triad: Dark War
 
|-
 
|-
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
+
|Shockolate
| align="left" |{{Icon|PSP}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[[iarchive:fna-f-1-psp.-7z|1.3.1 Fix 1]]
+
|[https://github.com/Interrupt/systemshock/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Five Nights at Freddy's
+
|{{✓}}
 +
|System Shock 1
 
|-
 
|-
|FNaF 2 3DS<ref group="N" name="FNaF3DS" />
+
|[https://theforceengine.github.io The Force Engine]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
+
|[https://theforceengine.github.io/downloads.html 1.09]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{}}
+
|{{}}
|Five Nights at Freddy's 2
+
|''Current:'' Star Wars: Dark Forces<br />''Future:'' Outlaws
 
|-
 
|-
|FNaF 3 3DS<ref group="N" name="FNaF3DS" />
+
|[https://disenchant.net/tyrquake Tyrquake]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
+
|[https://disenchant.net/git/tyrquake.git git]
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Quake 1
 +
|-
 +
|vitaQuake II
 +
| align="left" |{{Icon|Windows|Linux|macOS|Vita}}
 +
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Quake 2
 +
|-
 +
|[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support)
 +
| align="left" |{{Icon|Wii}}
 +
|[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|Five Nights at Freddy's 3
+
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
 
|-
 
|-
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />
+
|[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE]
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Wii}}
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
+
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
|Five Nights at Freddy's 4
 
|-
 
! colspan="9" |Pinball
 
|-
 
|SpacePinballCadat
 
|Multi-Platform
 
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]
 
|{{✗}}
 
|{{?}}
 
 
|{{✓}}
 
|{{✓}}
|3D Pinball for Windows – Space Cadet
+
|''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil
 
|-
 
|-
! colspan="9" |Platform
+
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii]
|-
 
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
 
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[http://code.google.com/p/abe-wii/downloads/list r3]
+
|[[sourceforge:projects/wolfenstein3dwi/files/wolfenstein3dwi/|1.31]]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Abe's Amazing Adventure
+
|Wolfenstein 3D, Spear of Destiny
 
|-
 
|-
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
+
|[https://xash.su/xash3d.html Xash3D]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2]
+
|[https://xash3d.ru/doku.php?id=downloads 0.99]
 +
|{{✗}}
 +
|{{~}}
 +
|{{✓}}
 +
|Half-Life 1
 +
|-
 +
|Xash3DS
 +
| align="left" |{{Icon|3DS}}
 +
|[https://github.com/masterfeizz/Xash3DS git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
 
|Abuse
 
|-
 
|Cave Story Engine 2
 
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
 
|[https://github.com/gameblabla/CSE2 git]<br />[[iarchive:CaveStoryE2|archive]]<br />[[iarchive:cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
 
|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>
 
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
 
 
|{{✓}}
 
|{{✓}}
|Cave Story
+
|Half-Life 1
 
|-
 
|-
|Jazz² Resurrection
+
|[https://www.yamagi.org/quake2 Yamagi Quake II]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/deathkiller/jazz2/releases git]
+
|[https://deponie.yamagi.org/quake2 8.00]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Jazz Jackrabbit 2
+
|Quake 2
 
|-
 
|-
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
+
|DXU24
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows}}
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
+
|[https://youtube.com/@dxu2424?si=_gp1afLOSZMYP-iZ Modders channel]
 
|{{✗}}
 
|{{✗}}
 +
|{{Y}}
 +
|Work in Progress
 +
|Deus Ex
 +
|-
 +
|Portal64: Still Alive
 +
| align="left" |{{Icon|N64}}
 +
|[https://github.com/mwpenny/portal64-still-alive/tags v0.14.0]
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{Y}}
|[http://icculus.org/jumpnbump/ Jump 'n Bump]
+
|{{✓}}<abbr title="Original project taken down due to Nintendo's tools used for building the game for Nintendo 64, this one aiming to remove the requirement on proprietary code, so Nintendo will ... :)">*</abbr>
 +
|Portal
 +
|}
 +
 
 +
=== Horror ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]
+
|FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer [[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi lost the source code] for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>
 
| align="left" |{{Icon|3DS}}
 
| align="left" |{{Icon|3DS}}
|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0]
+
|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|[https://mog.jorito.net The Maze of Galious remake]
+
|Five Nights at Freddy's
 
|-
 
|-
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii]
+
|FNaF 1 PSP<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|PSP}}
|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3]
+
|[https://archive.org/details/fna-f-1-psp.-7z 1.3.1 Fix 1]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|[https://mog.jorito.net The Maze of Galious remake]
+
|Five Nights at Freddy's
 
|-
 
|-
|NXEngine <br />[https://github.com/nxengine/nxengine-evo nxengine-evo]
+
|FNaF 2 3DS<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|3DS}}
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
+
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]
|{{}}
+
|{{}}
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|Cave Story
 
|-
 
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
 
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
 
|[https://github.com/JeffRuLz/OpenHCL/releases git]
 
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|Five Nights at Freddy's 2
|{{✓}}
 
|Hydra Castle Labyrinth
 
 
|-
 
|-
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
+
|FNaF 3 3DS<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
+
| align="left" |{{Icon|3DS}}
|[https://github.com/AlisterT/openjazz/releases git]
+
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]
 +
|{{✗}}
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|Five Nights at Freddy's 3
|{{✓}}
 
|Jazz Jackrabbit 1
 
 
|-
 
|-
|R.E.L.I.V.E.
+
|FNaF 4 3DS<ref group="N" name="FNaF3DS" />
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|3DS}}
|[https://github.com/AliveTeam/alive_reversing git]
+
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
 
|-
 
|rawgl
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/cyxx/rawgl git]
 
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{~}}
|{{✓}}
+
|Five Nights at Freddy's 4
|Another World/Out of This World
+
|}
|-
+
 
|REminiscence
+
=== Platform ===
| align="left" |{{Icon|Windows|Android}}
+
{| class="wikitable sortable" style="text-align:center;"
|[http://cyxdown.free.fr/reminiscence 0.4.9]
+
! scope="col" |Name
|{{✓}}
+
! scope="col" |Platform(s)
|{{✓}}
+
! scope="col" |Latest Version
|{{✓}}
+
! scope="col" |[[libretro]]
|Flashback (Another World's spiritual sequel)
+
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|Rigel Engine
+
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii]
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/lethal-guitar/RigelEngine/releases git]
+
|[http://code.google.com/p/abe-wii/downloads/list r3]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 +
|{{?}}
 +
|Abe's Amazing Adventure
 +
|-
 +
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii]
 +
| align="left" |{{Icon|Wii}}
 +
|[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|Abuse
 +
|-
 +
|Cave Story Engine 2
 +
| align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}}
 +
|[https://github.com/gameblabla/CSE2 git]<br />[https://archive.org/details/CaveStoryE2 archive]<br />[https://archive.org/details/cse2wii Wii], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS]
 +
|{{✗}}<ref group="N">Cave Story Engine 2's[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt licence]</ref>
 +
|{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref>
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Cave Story
|Duke Nukem II
 
 
|-
 
|-
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK]
+
|OpenCrashWOC
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]
+
|[https://github.com/Open-Travelers/OpenCrashWOC git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{?}}
|Sonic the Hedgehog 1–2, Sonic CD
+
|Crash Bandicoot: Wrath Of Cortex
 
|-
 
|-
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
+
|C1
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/NagyD/SDLPoP git]
+
|[https://github.com/wurlyfox/c1 git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{~}}
|Prince of Persia (1989)
+
|Crash Bandicoot
 
|-
 
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
+
|C2C
 
| align="left" |{{Icon|Windows}}
 
| align="left" |{{Icon|Windows}}
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
+
|[https://github.com/ughman/c2c git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{~}}
|{{✓}}
+
|Crash Bandicoot 2: Cortex Strikes Back
|Sonic the Hedgehog
 
 
|-
 
|-
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]
+
|Jazz² Resurrection
| align="left" |{{Icon|Windows}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1]
+
|[https://github.com/deathkiller/jazz2/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Sonic the Hedgehog 2
+
|Jazz Jackrabbit 2
 
|-
 
|-
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
+
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/Eukaryot/Sonic3AIR git]
+
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|{{✓}}
+
|[http://icculus.org/jumpnbump/ Jump 'n Bump]
|Sonic the Hedgehog 3 & Knuckles
+
|-
|-
+
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS]
|[[Super Mario 64 Port]]
+
| align="left" |{{Icon|3DS}}
|Multi-platform
+
|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0]
|Depends on port
 
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✓}}
 
|Super Mario 64 (N64)
 
|-
 
|[http://www.bigorno.net/xrick xrick]
 
| align="left" |{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}}
 
|[http://www.bigorno.net/xrick/download.html #021212]
 
|{{✓}}
 
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{?}}
|Rick Dangerous
+
|[https://mog.jorito.net The Maze of Galious remake]
 
|-
 
|-
! colspan="9" |Puzzle
+
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii]
|-
 
|Jewels
 
 
| align="left" |{{Icon|Wii}}
 
| align="left" |{{Icon|Wii}}
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
+
|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
+
|[https://mog.jorito.net The Maze of Galious remake]
 
|-
 
|-
|Lemmini
+
|NXEngine <br />[https://github.com/nxengine/nxengine-evo nxengine-evo]
| align="left" |{{Icon|Windows|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/mjfwalsh/lemmini/releases git]
+
|[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git]
|{{✗}}
 
|{{✗}}
 
 
|{{✓}}
 
|{{✓}}
|Lemmings
 
|-
 
! colspan="9" |Racing
 
|-
 
|CannonBall
 
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}
 
|[https://github.com/djyt/cannonball/wiki git]
 
 
|{{✓}}
 
|{{✓}}
|{{✗}}
 
 
|{{✓}}
 
|{{✓}}
|OutRun
+
|Cave Story
 
|-
 
|-
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
+
|[https://opengoal.dev OpenGOAL]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://wiibrew.org/w/images/2/21/Cannonball.zip git]
+
|[https://github.com/open-goal/jak-project/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|OutRun
+
|{{✓}}
 +
|Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref>
 
|-
 
|-
|NFSIISE
+
|[https://wiibrew.org/wiki/OpenHCL OpenHCL]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|PSP|Wii|3DS|Vita}}
|[https://github.com/zaps166/NFSIISE/releases git]
+
|[https://github.com/JeffRuLz/OpenHCL/releases git]
 
|{{✗}}
 
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
 +
|Hydra Castle Labyrinth
 +
|-
 +
|[http://www.alister.eu/jazz/oj/about.php OpenJazz]
 +
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}}
 +
|[https://github.com/AlisterT/openjazz/releases git]
 +
|{{✗}}
 +
|{{~}}
 
|{{✓}}
 
|{{✓}}
|Need for Speed II: SE
+
|Jazz Jackrabbit 1
 
|-
 
|-
|OpenC1
+
|R.E.L.I.V.E.
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeff-1amstudios/OpenC1 git]
+
|[https://github.com/AliveTeam/alive_reversing git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Carmageddon
+
|{{✓}}
 +
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
 
|-
 
|-
|OpenLGR
+
|rawgl
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/james-knippes/openlgr git]
+
|[https://github.com/cyxx/rawgl git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{}}
+
|{{}}
|Lego Racers
+
|Another World/Out of This World
 
|-
 
|-
|OpenMC2
+
|REminiscence
| align="left" |{{Icon|Linux|macOS}} (via [[Wine]])
+
| align="left" |{{Icon|Windows|Android}}
|[https://github.com/LRFLEW/OpenMC2/releases git]
+
|[http://cyxdown.free.fr/reminiscence 0.4.9]
|{{}}
+
|{{}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Midnight Club II
+
|Flashback (Another World's spiritual sequel)
 
|-
 
|-
|[https://openswe1r.github.io OpenSWE1R]
+
|Rigel Engine
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}}
|[https://github.com/OpenSWE1R/openswe1r git]
+
|[https://github.com/lethal-guitar/RigelEngine/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Star Wars Episode 1: Racer
+
|Duke Nukem II
|-
+
|-
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]
+
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]
+
|[https://github.com/NagyD/SDLPoP git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Road Fighter
+
|{{✓}}
 +
|Prince of Persia (1989)
 
|-
 
|-
|[https://yethiel.gitlab.io/RVDocs RVGL]
+
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever]
| align="left" |{{Icon|Windows|Linux|Android|LinuxARM|Pandora}}
+
| align="left" |{{Icon|Windows|Android|Switch|WiiU}}
|[https://rvgl.re-volt.io 21.0930a-1]
+
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Re-Volt
+
|Sonic the Hedgehog
 
|-
 
|-
|REDriver2
+
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute]
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/OpenDriver2/REDRIVER2 git]
+
|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Driver 2
+
|Sonic the Hedgehog 2
 
|-
 
|-
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>
+
|[https://github.com/grubbyplaya/Sonic-2-CE Sonic-2-CE]
| align="left" |{{Icon|Windows7|Linux|Pandora}}
+
| align="left" |[[Calculator_emulators#TI-83_.2F_TI-84_series|TI-84+ CE]]
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
+
|[https://github.com/grubbyplaya/Sonic-2-CE/releases 1.00]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Stunt Car Racer (Amiga / AtariST)
+
|Sonic the Hedgehog 2[https://medium.com/@grubbycoder/porting-8-bit-sonic-2-to-the-ti-84-ce-7ec99f9981c9]
 
|-
 
|-
! colspan="9" |RPG
+
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)]
|-
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}
|[http://arx-libertatis.org Arx Libertatis]
+
|[https://github.com/Eukaryot/Sonic3AIR git]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 
|[https://github.com/arx/ArxLibertatis/releases git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Arx Fatalis
+
|Sonic the Hedgehog 3 & Knuckles
 
|-
 
|-
|Daggerfall Unity
+
|[https://www.gamebrew.org/wiki/Sonic_Mania_3DS Sonic Mania 3DS]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|3DS}}
|[https://www.dfworkshop.net/projects/daggerfall-unity/live-builds Beta 0.13.2]<br />[https://github.com/Interkarma/daggerfall-unity git]
+
|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation/releases/tag/1.0 Build]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{~}}
|The Elder Scrolls II: Daggerfall
+
|Sonic Mania 3DS
 
|-
 
|-
|DevilutionX
+
|smw
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS|LinuxARM|Switch}}
|[https://github.com/diasurgical/devilutionX/releases git]
+
|[https://github.com/snesrev/smw git] <br />[https://dlhb.gamebrew.org/switchhomebrews/supermarioworldswitch.7z Switch]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Diablo
+
|Super Mario World, Super Mario All-Stars<ref group="N">In smw only the [https://github.com/snesrev/smw/blob/main/BUILDING.md#running-smb1-and-smbll Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels] are able to be ran currently.</ref>
 
|-
 
|-
|OpenGothic
+
|[[Super Mario 64 Port]]
| align="left" |{{Icon|Windows|Linux}}
+
|Multi-platform
|[https://github.com/Try/OpenGothic git]
+
|Depends on port
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Gothic II
+
|Super Mario 64 (N64)
 
|-
 
|-
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
+
|TheXTech
| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}}
|[https://github.com/MaKiPL/OpenVIII git]
+
|[https://github.com/Wohlstand/TheXTech/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{}}
|Final Fantasy VIII
+
|Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref>
 
|-
 
|-
|[https://opendiablo2.com OpenDiablo2]
+
|[http://www.bigorno.net/xrick xrick]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|GameCube|BeOS|AmigaOS|GP32}}
|[https://github.com/AbyssEngine/OpenDiablo2 git]
+
|[http://www.bigorno.net/xrick/download.html #021212]
|{{✗}}
 
 
|{{✓}}
 
|{{✓}}
|{{✗}}
 
|Diablo II
 
|-
 
|[https://openmw.org OpenMW]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[https://openmw.org/downloads 0.47.0]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|Rick Dangerous
|The Elder Scrolls III: Morrowind
+
|}
 +
 
 +
=== Racing ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|OpenTESArena
+
|CannonBall
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}
|[https://github.com/afritz1/OpenTESArena/releases git]
+
|[https://github.com/djyt/cannonball/wiki git]
 +
|{{✓}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✗}} <small>(WIP)</small>
+
|OutRun
|The Elder Scrolls I: Arena
 
 
|-
 
|-
|REGoth
+
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii)
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/REGoth-project/REGoth-bs git]
+
|[https://wiibrew.org/w/images/2/21/Cannonball.zip git]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|OutRun
|Gothic, Gothic II
 
 
|-
 
|-
|reone
+
|NFSIISE
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/seedhartha/reone/ git]
+
|[https://github.com/zaps166/NFSIISE/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}} <small>(WIP)</small>
+
|{{}}
|Star Wars: Knights of the Old Republic 1-2
+
|Need for Speed II: SE
 
|-
 
|-
|Riiablo
+
|CTRPC<ref group="N">Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"</ref>
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/collinsmith/riiablo/releases git]
+
|{{na}} <small>(WIP)</small>
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{?}}
+
|{{~}}<ref group="N">According to the description of the [https://youtu.be/JG_EzHqQFJk Progress Update #2] video it will be many months (or years) away from a finished PC port</ref>
|Diablo II
+
|Crash Team Racing
 
|-
 
|-
|Undertale Mobile Mod for iOS and Android
+
|OpenC1
| align="left" |{{Icon|Android|iOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://www.moddb.com/mods/undertale-mobile-mod]
+
|[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeff-1amstudios/OpenC1 git]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Undertale
+
|Carmageddon
 
|-
 
|-
! colspan="9" |RTS
+
|OpenLGR
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/james-knippes/openlgr git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Lego Racers
 
|-
 
|-
|Dune Dynasty
+
|OpenMC2
| align="left" |{{Icon|Windows|Linux}}
+
| align="left" |{{Icon|Linux|macOS}} (via [[Wine]])
|[http://dunedynasty.sourceforge.net]
+
|[https://github.com/LRFLEW/OpenMC2/releases git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|{{✓}}
 +
|Midnight Club II
 
|-
 
|-
|Dune II: The Maker
+
|[https://0x1f9f1.github.io/Open1560/ Open1560]
 
| align="left" |{{Icon|Windows}}
 
| align="left" |{{Icon|Windows}}
|[https://dune2themaker.fundynamic.com]
+
|[https://github.com/0x1F9F1/Open1560/releases git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|Midtown Madness 1
 
|-
 
|-
|Dune Legacy
+
|[https://openswe1r.github.io OpenSWE1R]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://dunelegacy.sourceforge.net/website/index.html]
+
|[https://github.com/OpenSWE1R/openswe1r git]
|{{✗}}
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|{{✗}} <small>(WIP)</small>
 +
|Star Wars Episode 1: Racer
 
|-
 
|-
|OpenDUNE
+
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
+
| align="left" |{{Icon|Wii}}
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
+
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Dune II: The Building of a Dynasty
+
|Road Fighter
 
|-
 
|-
|[http://www.ta3d.org/home-en.php TA3D]
+
|[https://yethiel.gitlab.io/RVDocs RVGL]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|Pandora}}
|[https://github.com/zuzuf/TA3D git]
+
|[https://rvgl.re-volt.io 21.0930a-1]
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Re-Volt
 +
|-
 +
|REDriver2
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/OpenDriver2/REDRIVER2 git]
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|{{}}
|Total Annihilation
+
|{{✓}}
 +
|Driver 2
 
|-
 
|-
! colspan="9" |RTT
+
|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref>
|-
+
| align="left" |{{Icon|Windows7|Linux|Pandora}}
|[http://freesynd.sourceforge.net FreeSynd]
+
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]
| align="left" |{{Icon|Windows|Linux|macOS}}
 
|[[sourceforge:projects/freesynd|0.7.5]]
 
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{}}
+
|{{}}
|Syndicate (1993)
+
|Stunt Car Racer (Amiga / AtariST)
 +
|}
 +
 
 +
=== Real-time ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
!Genre
 
|-
 
|-
|[http://swars.vexillium.org Syndicate Wars Port]
+
|Dune Dynasty
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[http://swars.vexillium.org/#download 0.3]
+
|[http://dunedynasty.sourceforge.net 1.5]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|Syndicate Wars
+
|Dune II: The Building of a Dynasty
 +
| rowspan="7" |Real-time strategy
 
|-
 
|-
! colspan="9" |Sandbox
+
|Dune II: The Maker
|-
+
| align="left" |{{Icon|Windows}}
|Minecraft PSP
+
|[https://dune2themaker.fundynamic.com 0.7.0]
| align="left" |{{Icon|PSP}}
 
|[[iarchive:minecraft-psp-2.4.2.7z|3.3.0]]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Minecraft
+
|Dune II: The Building of a Dynasty
 
|-
 
|-
|[https://openrw.org OpenRW]
+
|Dune Legacy
 
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/rwengine/openrw git]
+
|[http://dunelegacy.sourceforge.net/website/index.html 27.12.2022]
|{{✗}}
 
|{{✓}}
 
|{{~}}
 
|Grand Theft Auto III
 
|-
 
|PSP Minecraft
 
| align="left" |{{Icon|PSP}}
 
|[[iarchive:psp-minecraft.-7z|3.0.0]]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|Minecraft
+
|Dune II: The Building of a Dynasty
 
|-
 
|-
|re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>
+
|[https://keeperfx.net KeeperFX]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows}}
|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br />[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC]
+
|[https://keeperfx.net/downloads 1.0.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{?}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
+
|Dungeon Keeper
 
|-
 
|-
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374]
+
|OpenDUNE
| align="left" |{{Icon|3DS}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://dlhb.gamebrew.org/3dshomebrews/re33ds.7z wip]
+
|[https://github.com/OpenDUNE/OpenDUNE/releases git]
 
|{{✗}}
 
|{{✗}}
|{{~}}
+
|{{}}
|{{~}}<ref group="N">RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.</ref>
+
|{{}}
|Grand Theft Auto III
+
|Dune II: The Building of a Dynasty
 
|-
 
|-
|[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" />
+
|[http://www.ta3d.org/home-en.php TA3D]
| align="left" |{{Icon|Switch}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|?
+
|[https://github.com/zuzuf/TA3D git]
 +
|{{}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Total Annihilation
|Grand Theft Auto III, Grand Theft Auto: Vice City
 
 
|-
 
|-
|re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" />
+
|[https://github.com/schombert/Project-Alice Project Alice]
| align="left" |{{Icon|Vita}}
+
| align="left" |{{Icon|Windows|Linux}}
|1.4<br />[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1]
+
|[https://github.com/schombert/Project-Alice/releases/download/v1.0.9/1.0.9.7z 1.0.9]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{?}}
+
|{{}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
+
|Victoria 2
 
|-
 
|-
|[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N" name="re3" />
+
|[http://freesynd.sourceforge.net FreeSynd]
| align="left" |{{Icon|WiiU}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|2021-02-01<br />?
+
|[[sourceforge:projects/freesynd|0.7.5]]
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Grand Theft Auto III, Grand Theft Auto: Vice City
+
|Syndicate (1993)
 +
| rowspan="2" |Real-time tactics
 
|-
 
|-
|San Andreas Unity
+
|[http://swars.vexillium.org Syndicate Wars Port]
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
+
|[http://swars.vexillium.org/#download 0.3]
 +
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{~}}
+
|Syndicate Wars
|Grand Theft Auto: San Andreas
+
|}
 +
 
 +
=== RPG ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 
|-
 
|-
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
+
|[http://arx-libertatis.org Arx Libertatis]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/kperdlich/wiicraft/releases git]
+
|[https://github.com/arx/ArxLibertatis/releases git]
|{{✗}}
+
|{{✗}}
|{{?}}
+
|{{}}
|{{?}}
+
|{{}}
|Minecraft v1.2.5
+
|Arx Fatalis
 
|-
 
|-
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]
+
|[https://pyrdacor.itch.io/ambermoon Ambermoon.net]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/DaeFennek/wii-voxel-engine/releases git]
+
|[https://github.com/Pyrdacor/Ambermoon.net/releases git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{?}}
+
|{{}}
|3D Voxel Engine (Minecraft)
+
|Ambermoon
 
|-
 
|-
! colspan="9" |Shoot 'em up
+
|[https://papermar.io/ Paper Mario]
|-
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|OpenTyrian
+
|[https://github.com/pmret/papermario git]
| align="left" |{{Icon|Windows|Linux|Android}}
 
|[https://github.com/opentyrian/opentyrian/releases git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Tyrian
+
|Paper Mario
 
|-
 
|-
|OpenTyrianWii
+
|[https://www.dfworkshop.net Daggerfall Unity]
| align="left" |{{Icon|Wii}}
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
+
|[https://github.com/Interkarma/daggerfall-unity/releases git]
 
|{{✗}}
 
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|The Elder Scrolls II: Daggerfall
 +
|-
 +
|DevilutionX
 +
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}
 +
|[https://github.com/diasurgical/devilutionX/releases git]
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|{{}}
|Tyrian
+
|{{✓}}
|-
+
|Diablo
! colspan="9" |Sim - City-building
 
 
|-
 
|-
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
+
|[https://github.com/alexbatalov/fallout1-ce Fallout CE]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}
+
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)
+
|[https://github.com/alexbatalov/fallout1-ce git]
 
|{{✗}}
 
|{{✗}}
|{{}}
+
|{{}}
|{{}}
+
|{{}}  
|Caesar III
+
|Fallout 1
 
|-
 
|-
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
+
|[https://github.com/alexbatalov/fallout2-ce Fallout 2 CE]
| align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}
+
| align="left" |{{Icon|Windows|Linux|Android|iOS|macOS}}
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
+
|[https://github.com/alexbatalov/fallout2-ce git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
+
|{{✓}}  
|Caesar III
+
|Fallout 2
 
|-
 
|-
! colspan="9" |Sim - Construction/Management
+
|OpenGothic
|-
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[http://corsixth.com CorsixTH]
+
|[https://github.com/Try/OpenGothic git]
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
 
|[https://github.com/CorsixTH/CorsixTH/releases git]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Theme Hospital
+
|Gothic II
 
|-
 
|-
|[https://www.reddit.com/r/locomotion OpenLoco]
+
|[https://makipl.github.io/OpenVIII-monogame OpenVIII]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} -->
|[https://github.com/OpenRCT2/OpenLoco/releases git]
+
|[https://github.com/MaKiPL/OpenVIII git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
 
|Chris Sawyer's Locomotion
 
|-
 
|[https://openrct2.org OpenRCT2]
 
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}}
 
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
 
 
|{{✗}}
 
|{{✗}}
|{{✓}}
+
|Final Fantasy VIII
|{{✓}}
 
|RollerCoaster Tycoon 2, with RollerCoaster Tycoon and expansions from both games being importable
 
 
|-
 
|-
|[https://www.openttd.org/en OpenTTD]
+
|[https://opendiablo2.com OpenDiablo2]
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/OpenTTD/OpenTTD/releases git]
+
|[https://github.com/AbyssEngine/OpenDiablo2 git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{✓}}
 
|Transport Tycoon Deluxe
 
|-
 
|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii)
 
| align="left" |{{Icon|Wii}}
 
|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2]
 
 
|{{✗}}
 
|{{✗}}
|{{✗}}
+
|Diablo II
|{{?}}
 
|Transport Tycoon Deluxe
 
 
|-
 
|-
! colspan="9" |Sim - Flight Combat
+
|[https://openmw.org OpenMW]
|-
 
|terminal-recall
 
 
| align="left" |{{Icon|Windows|Linux|macOS}}
 
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://github.com/jtrfp/terminal-recall git] <br />[[sourceforge:projects/terminal-recall/files/nightly-builds/|Nightly Builds]]
+
|[https://openmw.org/downloads 0.47.0]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Terminal Velocity, Fury3
+
|The Elder Scrolls III: Morrowind
 
|-
 
|-
! colspan="9" |TBS
+
|OpenTESArena
|-
+
| align="left" |{{Icon|Windows|Linux|macOS}}
|[https://ctp2.darkdust.net civctp2]
+
|[https://github.com/afritz1/OpenTESArena/releases git]
| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}
 
|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
 
 
|{{✗}}
 
|{{✗}}
|{{~}}
 
 
|{{✓}}
 
|{{✓}}
|Call to Power II
+
|{{✗}} <small>(WIP)</small>
 +
|The Elder Scrolls I: Arena
 
|-
 
|-
|[http://www.civone.org CivOne]
+
|[https://sourceforge.net/projects/norseworld/ NorseWorld: Ragnarok]
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows}}
|[https://github.com/SWY1985/CivOne git]
+
|[https://github.com/Serg-Norseman/NorseWorld-Ragnarok/releases git]
 
|{{✗}}
 
|{{✗}}
|{{✓}}
 
|{{✗}} <small>(WIP)</small>
 
|Sid Meier's Civilization
 
|-
 
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]
 
| align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref>
 
|[http://www.eiksoft.com 1.1]
 
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
|{{?}}
+
|Ragnarok / Valhalla
|DopeWars (Palm OS)
 
 
|-
 
|-
|fheroes2
+
|REGoth
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://github.com/ihhub/fheroes2 git]
+
|[https://github.com/REGoth-project/REGoth-bs git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
|Heroes of Might and Magic II
+
|Gothic, Gothic II
 
|-
 
|-
|[https://openxcom.org OpenXcom]
+
|reone
| align="left" |{{Icon|Windows|Linux|macOS}}
+
| align="left" |{{Icon|Windows|Linux}}
|[https://openxcom.org/git-builds git]
+
|[https://github.com/seedhartha/reone/ git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
|{{}}
+
|{{}} <small>(WIP)</small>
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
+
|Star Wars: Knights of the Old Republic 1-2
 
|-
 
|-
|[https://vcmi.eu VCMI]
+
|Riiablo
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
|[https://github.com/vcmi/vcmi git]
+
|[https://github.com/collinsmith/riiablo/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{?}}
 +
|Diablo II
 +
|-
 +
|Undertale Mobile Mod for iOS and Android
 +
| align="left" |{{Icon|Android|iOS}}
 +
|[https://www.moddb.com/mods/undertale-mobile-mod ModDB page]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Undertale
 +
|}
 +
 
 +
=== Sandbox ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|Minecraft PSP
 +
| align="left" |{{Icon|PSP}}
 +
|[https://archive.org/details/minecraft-psp-2.4.2.7z 3.3.0]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Minecraft
 +
|-
 +
|IsleDecomp
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/isledecomp/isle git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Lego Island
 +
|-
 +
|PSP Minecraft
 +
| align="left" |{{Icon|PSP}}
 +
|[[https://archive.org/details/psp-minecraft.-7z|3.0.0]]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Minecraft
 +
|-
 +
|[https://openrw.org OpenRW]
 +
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}
 +
|[https://github.com/rwengine/openrw git]
 +
|{{✗}}
 +
|{{~}}
 +
|{{~}}
 +
|Grand Theft Auto III
 +
|-
 +
|[[re3]]<br> [[re3|reVC]]<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref>
 +
|Multi-platform
 +
|Depends on port
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Grand Theft Auto III, Grand Theft Auto: Vice City
 +
|-
 +
|San Andreas Unity
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{~}}
 +
|Grand Theft Auto: San Andreas
 +
|-
 +
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020)
 +
| align="left" |{{Icon|Wii}}
 +
|[https://github.com/kperdlich/wiicraft/releases git]
 +
|{{✗}}
 +
|{{?}}
 +
|{{?}}
 +
|Minecraft v1.2.5
 +
|-
 +
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft]
 +
| align="left" |{{Icon|Wii}}
 +
|[https://github.com/DaeFennek/wii-voxel-engine/releases git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|3D Voxel Engine (Minecraft)
 +
|}
 +
 
 +
=== Sim ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
!Genre
 +
|-
 +
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}}
 +
|[[sourceforge:projects/opencaesar3/files|0.5]] (2016)
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Caesar III
 +
| rowspan="2" |City-building
 +
|-
 +
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>
 +
| align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}}
 +
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Caesar III
 +
|-
 +
|[http://corsixth.com CorsixTH]
 +
| align="left" |{{Icon|Windows|Linux|macOS|BSD}}
 +
|[https://github.com/CorsixTH/CorsixTH/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Theme Hospital
 +
| rowspan="6" |Construction/Management
 +
|-
 +
|[https://www.reddit.com/r/locomotion OpenLoco]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenRCT2/OpenLoco/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Chris Sawyer's Locomotion
 +
|-
 +
|[https://openrct2.org OpenRCT2]
 +
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}}
 +
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
 +
|-
 +
|[https://www.openttd.org OpenTTD]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenTTD/OpenTTD/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Transport Tycoon Deluxe
 +
|-
 +
|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii)
 +
| align="left" |{{Icon|Wii}}
 +
|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|Transport Tycoon Deluxe
 +
|-
 +
|[https://github.com/Rinnegatamante/rct-vita RCT Classic Vita]
 +
| align="left" |{{Icon|Vita}}
 +
|[https://github.com/OpenRCT2/OpenRCT2/releases git]
 +
|{{✗}}
 +
|{{?}}
 +
|{{~}}
 +
|RollerCoaster Tycoon Classic (Android)
 +
|-
 +
|terminal-recall
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/jtrfp/terminal-recall git] <br />[[sourceforge:projects/terminal-recall/files/nightly-builds/|Nightly Builds]]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Terminal Velocity, Fury3
 +
|Flight Combat
 +
|-
 +
|[https://laingame.net/ LainTSX]
 +
| align="left" |{{Icon|Web}}
 +
|[https://github.com/ad044/lainTSX git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Lain PSX
 +
| rowspan="2" |Interactive fiction
 +
|-
 +
|[https://laingame.net/ Lain Bootleg Remake]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/ad044/lain-bootleg-bootleg git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Lain Bootleg
 +
|}
 +
 
 +
=== TBS ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|[https://ctp2.darkdust.net civctp2]
 +
| align="left" |{{Icon|Windows|Linux|Pandora|Pyra}}
 +
|[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra)
 +
|{{✗}}
 +
|{{~}}
 +
|{{✓}}
 +
|Call to Power II
 +
|-
 +
|[https://web.archive.org/web/20181127195119/https://www.civone.org/ CivOne]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/SWY1985/CivOne git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Sid Meier's Civilization
 +
|-
 +
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars]
 +
| align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref>
 +
|[http://www.eiksoft.com 1.1]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|DopeWars (Palm OS)
 +
|-
 +
|fheroes2
 +
| align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}}
 +
|[https://github.com/ihhub/fheroes2 git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Heroes of Might and Magic II
 +
|-
 +
|OpenEnroth
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/OpenEnroth/OpenEnroth git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Might and Magic VII
 +
|-
 +
|[https://openxcom.org OpenXcom]
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://openxcom.org/git-builds git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
 +
|-
 +
|[https://vcmi.eu VCMI]
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android}}
 +
|[https://github.com/vcmi/vcmi git]
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|{{✓}}
 
|Heroes of Might and Magic III
 
|Heroes of Might and Magic III
 +
|}
 +
 +
=== Visual Novel ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
|-
 +
|DDLC-LOVE
 +
| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}
 +
|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>
 +
|Doki Doki Literature Club!
 +
|-
 +
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]
 +
| align="left" |{{Icon|Vita}}
 +
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]
 +
|{{✗}}
 +
|{{~}}
 +
|{{✓}}
 +
|Doki Doki Literature Club!
 +
|-
 +
|NitroSharp
 +
| align="left" |{{Icon|Windows|Linux}}
 +
|[https://github.com/CommitteeOfZero/nitrosharp/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{~}} <small>(WIP)</small> <ref group="N">No longer needed as the game has been released on PC.</ref>
 +
|ChäoS;HEAd NoAH
 +
|}
 +
 +
=== Miscellaneous ===
 +
{| class="wikitable sortable" style="text-align:center;"
 +
! scope="col" |Name
 +
! scope="col" |Platform(s)
 +
! scope="col" |Latest Version
 +
! scope="col" |[[libretro]]
 +
! scope="col" |Active
 +
! scope="col" |[[Recommended Emulators|Recommended]]
 +
! scope="col" |Supported game(s)
 +
!Genre
 +
|-
 +
|PyTouhou
 +
| align="left" |{{Icon|Windows|Linux|macOS|Haiku|Pandora}}
 +
|[https://pytouhou.linkmauve.fr/ Website]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Touhou 6
 +
| rowspan="3" |Bullet Hell
 +
|-
 +
|Th06
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://github.com/happyhavoc/th06 git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}} <small>(WIP)</small>
 +
|Touhou 6
 +
|-
 +
|[https://m.newsmth.net/article/TouHou/single/11992 uth05win]
 +
| align="left" |{{Icon|Windows}}
 +
|[https://github.com/Wintiger0222/uth05win git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|Touhou 5
 +
|-
 +
|Ikemen GO
 +
| align="left" |{{Icon|Windows|Linux|macOS}}
 +
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Remake of the Ikemen engine that supports [[Mugen]] resources.
 +
| rowspan="1" |Fighting
 +
|-
 +
|SpaceCadetPinball
 +
| align="left" |{{Icon|Windows|Linux|macOS|Android|}}{{Icon|Vita|Wii|WiiU|3DS|NX}}{{Icon|AmigaOS|MorphOS|Web}}
 +
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|3D Pinball for Windows – Space Cadet
 +
|Pinball
 +
|-
 +
|Jewels
 +
| align="left" |{{Icon|Wii}}
 +
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|[https://www.linuxmotors.com/linux/gljewel/ gljewel]
 +
| rowspan="2" |Puzzle
 +
|-
 +
|Lemmini
 +
| align="left" |{{Icon|Windows|macOS}}
 +
|[https://github.com/mjfwalsh/lemmini/releases git]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|Lemmings
 +
|-
 +
|LSD: Revamped
 +
| align="left" |{{Icon|Windows|macOS|Linux}}
 +
|[https://lsdrevamped.net/ 0.2.0]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|LSD: Dream Emulator
 +
| rowspan="1" |Exploration
 +
|-
 +
|OpenTyrian
 +
| align="left" |{{Icon|Windows|Linux|Android}}
 +
|[https://github.com/opentyrian/opentyrian/releases git]
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 +
|Tyrian
 +
| rowspan="2" |Shoot 'em up
 +
|-
 +
|OpenTyrianWii
 +
| align="left" |{{Icon|Wii}}
 +
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7]
 +
|{{✗}}
 +
|{{✗}}
 +
|{{?}}
 +
|Tyrian
 
|-
 
|-
! colspan="9" |TPS
+
|max vita
|-
 
|max_vita
 
 
| align="left" |{{Icon|Vita}}
 
| align="left" |{{Icon|Vita}}
 
|[https://github.com/fgsfdsfgs/max_vita/releases git]
 
|[https://github.com/fgsfdsfgs/max_vita/releases git]
Line 1,381: Line 1,897:
 
|{{✓}}
 
|{{✓}}
 
|Max Payne
 
|Max Payne
|-
+
| rowspan="1" |Third-person shooter
! colspan="9" |Visual Novel
 
|-
 
|DDLC-LOVE
 
| align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}}
 
|[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch)
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref>
 
|Doki Doki Literature Club!
 
|-
 
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita]
 
| align="left" |{{Icon|Vita}}
 
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git]
 
|{{✗}}
 
|{{~}}
 
|{{✓}}
 
|Doki Doki Literature Club!
 
|-
 
|NitroSharp
 
| align="left" |{{Icon|Windows|Linux}}
 
|[https://github.com/CommitteeOfZero/nitrosharp/releases git]
 
|{{✗}}
 
|{{✓}}
 
|{{~}} <small>(WIP)</small>
 
|ChäoS;HEAd NoAH
 
 
|}
 
|}
  
Line 1,414: Line 1,905:
 
==See also==
 
==See also==
 
Game engine recreations and source ports specifically for:
 
Game engine recreations and source ports specifically for:
* [[Emulators on Android#Source ports/re-implementations|Android]]
+
Current computers/phones:
* [[Emulators on 3DS#Game engines|Nintendo 3DS]]
+
* [[Source Ports on macOS|macOS]], [[Emulators on Android#Source ports/re-implementations|Android]]
* [[Emulators on Switch#Source ports|Nintendo Switch]]
+
Consoles:
* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]]
+
:Nintendo
* [[Emulators on PSP#Game Engines|PlayStation Portable]]
+
* [[Emulators on 3DS#Game engines|Nintendo 3DS]], [[Emulators on Switch#Source ports|Nintendo Switch]], [[Emulators on Wii#Miscellaneous|Wii]], [[Emulators on Wii U#Source ports|Wii U]]
* [[Emulators on Wii#Miscellaneous|Wii]]
+
:Sony
* [[Emulators on Wii U#Source ports|Wii U]]
+
* [[Emulators on PS3#Game Engine Recreations|PlayStation 3]], [[Emulators on PSP#Game Engines|PlayStation Portable]], [[Emulators on Vita#Game engine recreations and source ports (...)|PlayStation Vita]]
 +
Legacy computers:
 +
* [[Emulators_on_Legacy_systems#Source_Ports_.28BeOS.29|BeOS]], [[Emulators_on_Legacy_systems#Source_ports_.28DOS.29|DOS]], [[Emulators_on_Legacy_systems#Source_Ports_.28OS2.29|OS/2]], [[Emulators_on_Legacy_systems#Source_Ports_.28Windows_9x.29|Windows 9x]], [[Emulators_on_Legacy_systems#Source_ports_.28Pocket_PC.29|Pocket PC]], [[Emulators_on_Legacy_systems#Source_ports_.28IRIX.29|IRIX]], [[Emulators_on_Legacy_systems#Source_Ports_.28ST.29|Atari ST]]
  
 
==External links==
 
==External links==
Line 1,442: Line 1,935:
 
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
 
* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)
  
 
+
'''Videos:'''
 +
* [https://youtu.be/ywWwUuWRgsM Nerrel: Recompilation - An Incredible New Way to Keep N64 Games Alive]
 +
* [https://youtu.be/O1wlTOvn2y0 Digital Foundry: Zelda 64 Recompiled - A Revolution In N64 Native Ports For PC]
 +
* [https://youtu.be/r4KGm7ixcqI James Lambert: How I optimized Portal to run on the Nintendo 64] (Portal64 Project)
 
[[Category:Game engine recreations]]
 
[[Category:Game engine recreations]]
 
[[Category:Not really emulators]]
 
[[Category:Not really emulators]]

Latest revision as of 11:18, 27 May 2024

Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, re-implementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.

  • When the developer only has a binary to work with (and not the source code), they recreate the engine rather than port it, hence the term game engine recreations (or alternatively game engine re-implementations). How the developers go about this process depends on their philosophy; they may opt to de-compile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
  • In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a source port of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to so many ports being released that the community began to joke about what devices haven't gotten it running yet. (see the Doom Wiki for a list)

Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; Webamp is a JavaScript application that re-implements Winamp in the web browser. These projects are almost always open-source, which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of re3 and reVC for the 3D-era Grand Theft Auto games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned Definitive Edition remasters.

For the sake of brevity, most of these projects often refer to themselves under some variety of fan remakes. The External links section has lists for a number of known and available projects.

On Linux downloading and using game engines is easy with Luxtorpeda - a Steam Play compatibility tool (like Proton) that allows you to run games from Steam using various different game engines and re-implementations. Alternatively some package managers/app stores, such as flatpak and snap include source ports.

For macOS, Mac Source Ports provides many of the games below but built for Apple Silicon (or as a Universal Binary where possible), with the apps signed and notarised. For the majority of the games, you will have to provide your own game data. The data for most of the games can be purchased on GOG or Steam (The game data from Windows versions usually work ok).

For a work-in-progress list of source ports that work on macOS see the Source Ports on macOS page.

Contents

Multi game engine[edit]

Action-adventure[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
OpenLara[N 1]                       git ~ PC: Tomb Raider 1–4
Handhelds: Tomb Raider 1
OpenTomb   git ~ Tomb Raider 1–5
Tomb Raider Automated Fix   TR1

TR2

~ ~ Tomb Raider 1 & 2 + their expansions
Tomb Raider 1 & 2 Classic Collection   git

VitaDB

Tomb Raider 1 & 2 Classic (Android versions)

Adventure[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
ScummVM                               2.8.1 Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over 250 games.)

Bullet Hell[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
ReC98: The Touhou PC-98 Restoration Project Multi-platform git (WIP) Touhou 1–5 (PC-98)

FPS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
BuildGDX       Website Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins
EDuke32
VoidSW [N 2]
        Website EDuke32: Duke Nukem 3D, Ion Fury, NAM, World War II GI
VoidSW: Shadow Warrior
Metaforce       Dev builds
git
(WIP) Retro Games
(Metroid Prime 1–3 & Donkey Kong Country Returns)
Nuclide   Website
git
(WIP) GoldSrc Games
(Half-Life, Counter-Strike 1.5, Team Fortress etc..)
openDarkEngine     git Thief 1-2, System Shock 2
Raze       git Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI
RedNukem     git Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI
XLEngine     git [N 3] Star Wars: Dark Forces, Daggerfall
Later: Outlaws, Blood, Shadow Warrior

Platform[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
RSDKv5            
       
Sonic 1 & 2
Sonic CD
Sonic Mania
Sonic the Hedgehog 1–2, Sonic CD and Sonic Mania.
(Retro Engine v5)
Commander Genius         3.0.0 Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter

Racing[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
OpenNFS       git Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2

RPG[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
EasyRPG                     0.8 RPG Maker 2000/2003 games
Falltergeist     git (WIP) Fallout 1-2
GemRB           git Infinity Engine
(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))
JoiPlay   1.01.701 RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games
Neko RPGXP Player   2.01 ~ RPG Maker XP/VX/VA/MV games
xoreos       0.0.6 (WIP) BioWare's Aurora engine & derivatives
(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)

RTS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
openage         git ~ Genie Engine
(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds)
OpenRA           git Early Westwood games (Command & Conquer Tiberian Dawn, C&C: Red Alert, Dune 2000).
Soon: 2nd-gen C&C (C&C: Tiberian Sun).
OpenSAGE       git (WIP) EA's Command & Conquer games
(C&C: Generals, C&C: Generals - Zero Hour)
Soon: The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.
Stratagus[N 4]         3.3.2 [N 5] [N 6] Wargus (v3.3.2): Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale
War1gus (v3.3.2): Warcraft: Orcs & Humans
Stargus (v3.3.0): StarCraft (partially playable as of v2.4.1)
Games natively made on the Stratagus engine: Aleona's Tale (Wargus), Astroseries, Bos Wars, Wyrmsun
Vanilla Conquer         git Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000).
Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.

Visual Novel[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Impacto           git (WIP) MAGES. Engine (Science Adventure games)

Various[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
DREAMM*       2.1.2 LucasArts: Maniac Mansion, Zak McKracken, Indiana Jones (Last Crusade & Fate of Atlantis & Infernal Machine & Desktop Adventures), Loom, Monkey Island (1 & 2 & Curse & Escape), Day of the Tentacle, Sam & Max, Full Throttle, The Dig, Grim Fandango, Rebel Assault (1 & 2), X-Wing, Tie-Fighter, Dark Forces, Dark Forces 2 Jedi Knight, Mysteries of the Sith, Shadows of the Empire, Yoda Stories, Mortimer and the Riddles of the Medallion, Outlaws (+13 more in the 3.0 beta)
Jorio's ports of Pangea Software games       depending on game Billy Frontier, Bugdom, Bugdom 2, Cro-Mag Rally, Mighty Mike (Power Pete), Nanosaur, Nanosaur II: Hatchling, Otto Matic
OpenGMK         git GameMaker game engines
M-HT SR / SRW       depending on game Albion (1995), X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor (Battle Isle 2220: Shadow of the Emperor)

Single game engine[edit]

Action-adventure[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Zelda 64: Recompiled     git The Legend of Zelda: Majora's Mask (N64)
2 Ship 2 Harkinian     git The Legend of Zelda: Majora's Mask (N64)
Link's Awakening DX HD   git ~* The Legend of Zelda: Link's Awakening
Open Ocarina   git The Legend of Zelda: Ocarina of Time (N64)
OpenJK       Build
git
~ Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy
Ship of Harkinian           8.0.4
Nightly builds
git
The Legend of Zelda: Ocarina of Time (any PAL version)[N 7]
sm         git ~ Super Metroid
Zelda3           git
Android
Xbox One
Vita
The Legend of Zelda: A Link to the Past

FPS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
xGreed   doomworld In Persuit of Greed
Aleph One       1.6.2 Marathon 1–2, Marathon Infinity
BStone       git Blake Stone: Aliens of Gold, Blake Stone: Planet Strike
D2X-XL
DXX-Rebirth
      1.18.76
git
Descent, Descent II
dhewm3             git
dhewm3-amigaos4
Doom 3 (Original)
Doom64 EX       2.5 Doom 64 (Original)
Descent Wii   1.12
git (forked)
Descent
DXX-3DS[N 8]   git Descent, Descent II
DXX-Retro[N 8]     git Descent, Descent II
DXX-Switch[N 8]   git ? Descent, Descent II
ECWolf         1.3.3 Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark
EDuke32 Wii   Website Duke Nukem 3D
Freespace 2 Wii   beta 3 ? Freespace 2
Freespace 2 Source Code Project       Knossos installer and mod manager Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine.
Hammer of Thyrion       1.5.9 Hexen II
Heretic Wii[N 9]   0.5 ? Heretic
Hexen Wii
HHexen (Wii)[N 10]
  1.0
0.5
? Hexen
HHeretic[N 9]   0.2.3 ? Heretic
HHexen[N 10]   1.6.3 ? Hexen
ioquake3         1.36 Quake III: Arena
iortcw       git ~ Return to Castle Wolfenstein
realrtcw       ModDB page ~ Return to Castle Wolfenstein (based on iortcw)
Linux Hexen[N 10]   0.6.0 Hexen
NBlood     git Blood
NakedAVP       1.1.0 Aliens Vs Predator Gold
OpenMoHAA     SourceForge Medal of Honour: Allied Assault
OpenXRay       git S.T.A.L.K.E.R. Series
PCExhumed     20230620-13623 Powerslave (PC)
Powerslave EX       git Powerslave (Console)
Perfect Dark     git Perfect Dark
PrBoom         git ~[N 11] Doom I–II, Final Doom
PsyDoom         git Doom, Final Doom
Quake GameCube/QuakeGX[N 12]     0.0.5-2 (GX) ? Quake 1
Quake Rev PAK[N 13]   release 4 ? Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld
Quakespasm
vkQuake[N 14]
      0.94.2
git
Quake 1
RBDOOM-3-BFG       git Doom 3 (BFG Edition)
Rise of the Triad for Linux       git Rise of the Triad: Dark War
rottexpr       git Rise of the Triad: Dark War
Shockolate         git System Shock 1
The Force Engine     1.09 Current: Star Wars: Dark Forces
Future: Outlaws
Tyrquake         git Quake 1
vitaQuake II         git, PS Vita Quake 2
WiiDoom
WiiDoom-Fork (music support)
  0.4.5
Fork
Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues)
Wii-DOOM
Wii-HERETIC
Wii-HEXEN
Wii-STRIFE
  r33 Wii-DOOM: Doom I–II, Final Doom
Wii-HERETIC: Heretic
Wii-HEXEN: Hexen
Wii-STRIFE: Strife: Quest for the Sigil
Wolfenstein 3D Wii   1.31 Wolfenstein 3D, Spear of Destiny
Xash3D         0.99 ~ Half-Life 1
Xash3DS   git Half-Life 1
Yamagi Quake II         8.00 Quake 2
DXU24   Modders channel Work in Progress Deus Ex
Portal64: Still Alive   v0.14.0 * Portal

Horror[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
FNaF 1 3DS -old/obsolete-
FNaF 1 3DS -remastered-[N 15]
  0.2.3
0.3.1-pre1
Five Nights at Freddy's
FNaF 1 PSP[N 15]   1.3.1 Fix 1 Five Nights at Freddy's
FNaF 2 3DS[N 15]   beta 1.0 Five Nights at Freddy's 2
FNaF 3 3DS[N 15]   beta 0.1.3 Five Nights at Freddy's 3
FNaF 4 3DS[N 15]   beta 0.3 ~ Five Nights at Freddy's 4

Platform[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Abe's Amazing Adventure Wii   r3 ? Abe's Amazing Adventure
Abuse Wii   0.8.684.2 ? Abuse
Cave Story Engine 2               git
archive
Wii, NDS
[N 16] [N 17] Cave Story
OpenCrashWOC     git ? Crash Bandicoot: Wrath Of Cortex
C1     git ~ Crash Bandicoot
C2C   git ~ Crash Bandicoot 2: Cortex Strikes Back
Jazz² Resurrection         git Jazz Jackrabbit 2
Jump 'n Bump   0.3.1 ? Jump 'n Bump
Maze of Galious 3DS   1.0 ? The Maze of Galious remake
MazeOfGaliousWii   0.63.3 ? The Maze of Galious remake
NXEngine
nxengine-evo
      1.0.0.6
git
Cave Story
OpenGOAL       git Jak and Daxter[N 18]
OpenHCL         git ~ Hydra Castle Labyrinth
OpenJazz              git ~ Jazz Jackrabbit 1
R.E.L.I.V.E.       git Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus
rawgl       git Another World/Out of This World
REminiscence     0.4.9 Flashback (Another World's spiritual sequel)
Rigel Engine         git Duke Nukem II
SDLPoP       git Prince of Persia (1989)
Sonic the Hedgehog Forever         1.4.1 Sonic the Hedgehog
Sonic the Hedgehog 2 Absolute   1.1.1 Sonic the Hedgehog 2
Sonic-2-CE TI-84+ CE 1.00 Sonic the Hedgehog 2[1]
Sonic 3 A.I.R. (Angel Island Revisited)             git Sonic the Hedgehog 3 & Knuckles
Sonic Mania 3DS   Build ~ Sonic Mania 3DS
smw           git
Switch
Super Mario World, Super Mario All-Stars[N 19]
Super Mario 64 Port Multi-platform Depends on port Super Mario 64 (N64)
TheXTech             git Super Mario Bros. X[N 20]
xrick             #021212 Rick Dangerous

Racing[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
CannonBall           git OutRun
CannonBall (Wii)   git OutRun
NFSIISE         git Need for Speed II: SE
CTRPC[N 21]   N/A (WIP) ~[N 22] Crash Team Racing
OpenC1       1.4
git
Carmageddon
OpenLGR       git Lego Racers
OpenMC2     (via Wine) git Midnight Club II
Open1560   git Midtown Madness 1
OpenSWE1R       git (WIP) Star Wars Episode 1: Racer
RoadFighterWii   1.0 Road Fighter
RVGL             21.0930a-1 Re-Volt
REDriver2     git Driver 2
stuntcarremake[N 23]       Build 08 Stunt Car Racer (Amiga / AtariST)

Real-time[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s) Genre
Dune Dynasty     1.5 Dune II: The Building of a Dynasty Real-time strategy
Dune II: The Maker   0.7.0 Dune II: The Building of a Dynasty
Dune Legacy         27.12.2022 Dune II: The Building of a Dynasty
KeeperFX   1.0.0 ? Dungeon Keeper
OpenDUNE         git Dune II: The Building of a Dynasty
TA3D       git Total Annihilation
Project Alice     1.0.9 Victoria 2
FreeSynd       0.7.5 Syndicate (1993) Real-time tactics
Syndicate Wars Port       0.3 Syndicate Wars

RPG[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Arx Libertatis         git Arx Fatalis
Ambermoon.net       git Ambermoon
Paper Mario       git Paper Mario
Daggerfall Unity       git The Elder Scrolls II: Daggerfall
DevilutionX             git Diablo
Fallout CE           git Fallout 1
Fallout 2 CE           git Fallout 2
OpenGothic       git Gothic II
OpenVIII     git Final Fantasy VIII
OpenDiablo2       git Diablo II
OpenMW       0.47.0 The Elder Scrolls III: Morrowind
OpenTESArena       git (WIP) The Elder Scrolls I: Arena
NorseWorld: Ragnarok   git Ragnarok / Valhalla
REGoth     git Gothic, Gothic II
reone     git (WIP) Star Wars: Knights of the Old Republic 1-2
Riiablo         git ? Diablo II
Undertale Mobile Mod for iOS and Android     ModDB page Undertale

Sandbox[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
Minecraft PSP   3.3.0 Minecraft
IsleDecomp     git (WIP) Lego Island
PSP Minecraft   [[2]] Minecraft
OpenRW         git ~ ~ Grand Theft Auto III
re3
reVC[N 24]
Multi-platform Depends on port Grand Theft Auto III, Grand Theft Auto: Vice City
San Andreas Unity         git ~ Grand Theft Auto: San Andreas
Wiicraft (2020)   git ? ? Minecraft v1.2.5
WoxelCraft   git ? 3D Voxel Engine (Minecraft)

Sim[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s) Genre
CaesarIA           0.5 (2016) Caesar III City-building
Julius
Augustus (Gameplay changes)
          1.7
3.0.1
Caesar III
CorsixTH         git Theme Hospital Construction/Management
OpenLoco       git Chris Sawyer's Locomotion
OpenRCT2             git RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2)
OpenTTD       git Transport Tycoon Deluxe
OpenTTD (Wii)   1.3.2 ? Transport Tycoon Deluxe
RCT Classic Vita   git ? ~ RollerCoaster Tycoon Classic (Android)
terminal-recall       git
Nightly Builds
Terminal Velocity, Fury3 Flight Combat
LainTSX   git Lain PSX Interactive fiction
Lain Bootleg Remake       git Lain Bootleg

TBS[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
civctp2         git
(ctp2 for Linux/Pandora/Pyra)
~ Call to Power II
CivOne       git (WIP) Sid Meier's Civilization
DopeWars     [N 25] 1.1 ? DopeWars (Palm OS)
fheroes2           git Heroes of Might and Magic II
OpenEnroth       git Might and Magic VII
OpenXcom       git UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep
VCMI         git Heroes of Might and Magic III

Visual Novel[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s)
DDLC-LOVE           1.2.3 (PSP, Vita)
1.1.9 (PS3, 3DS, Switch)
[N 26] Doki Doki Literature Club!
Doki-Doki-Literature-Club-Vita   git ~ Doki Doki Literature Club!
NitroSharp     git ~ (WIP) [N 27] ChäoS;HEAd NoAH

Miscellaneous[edit]

Name Platform(s) Latest Version libretro Active Recommended Supported game(s) Genre
PyTouhou           Website (WIP) Touhou 6 Bullet Hell
Th06       git (WIP) Touhou 6
uth05win   git Touhou 5
Ikemen GO       git Remake of the Ikemen engine that supports Mugen resources. Fighting
SpaceCadetPinball                         git 3D Pinball for Windows – Space Cadet Pinball
Jewels   1.01 ? gljewel Puzzle
Lemmini     git Lemmings
LSD: Revamped       0.2.0 LSD: Dream Emulator Exploration
OpenTyrian       git Tyrian Shoot 'em up
OpenTyrianWii   1.7 ? Tyrian
max vita   git Max Payne Third-person shooter

Notes[edit]

  1. OpenLara was inspired by OpenTomb
  2. VoidSW is included with EDuke32
  3. XL Engine has ceased development, and has been superseded by The Force Engine from the same developer
  4. Stratagus is an open-source real-time strategy game engine. Some standalone games like Aleona's Tale (included in Wargus's installation), Astroseries, Bos Wars, and Wyrmsun were built on the Stratagus game engine. Source ports for Warcraft: Orcs & Humans (War1gus), Warcraft II: Tides of Darkness + Beyond the Dark Portal (Wargus), and StarCraft (Stargus) were also built on the Stratagus engine.
  5. Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.
  6. StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.
  7. As of v8.0.0, Ship of Harkinian supports any PAL ROM of The Legend of Zelda: Ocarina of Time for Nintendo 64 or GameCube (SoH Compatibility Checker to check if your ROM is supported). Launch the PC version and locate the ROM to generate an oot.otr file. Additionally and optionally, you can load the PAL version of the Master Quest version in the PC version to create an oot-mq.otr to add another game mode.
  8. 8.0 8.1 8.2 DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.
  9. 9.0 9.1 HHeretic is an open source game engine of Heretic for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.
  10. 10.0 10.1 10.2 HHexen, also known as Hacked Hexen, is a Hexen source port was created by Dan Olson and maintained by the Hammer of Thyrion (Hexen II). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of Hexen based on HHexen 1.6.1.
  11. PrBoom-plus is still active
  12. QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called Quake Wii was later merged with QuakeGX.
  13. Quake Rev PAK (or QRevPack for short) is a collection of game engines of the Quake series that merges Q1Rev (Quake 1), Q2Rev (Quake 2), Q2CTFRev (ThreeWave Capture the Flag mod for Quake II), and QWRev (QuakeWorld) in one. All by the same developer Izhido.
  14. vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering
  15. 15.0 15.1 15.2 15.3 15.4 Five Nights at Freddy's 1 3DS -remastered- is an updated version of Five Nights at Freddy 1's 3DS by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of Five Nights at Freddy's 2, 3, and 4 but development stopped after the developer [lost the source code for Five Nights at Freddy's 2 and would have to reverse engineer it again. Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the old Discord server.
  16. Cave Story Engine 2'slicence
  17. Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
  18. The project de-compiled the game into GOAL code. The project also developed a general-purpose GOAL compiler. Ports of Jak 2 & 3 may be viable because they were made in GOAL too.
  19. In smw only the Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels are able to be ran currently.
  20. The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.
  21. Executable title in video is "CTRPC" the video titles however are titled "Crash Team Racing - PC Port"
  22. According to the description of the Progress Update #2 video it will be many months (or years) away from a finished PC port
  23. Based on Stunt Car Racer Remake for Windows
  24. re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.
  25. DopeWars PC port's download link is currently not working.
  26. DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.
  27. No longer needed as the game has been released on PC.

See also[edit]

Game engine recreations and source ports specifically for: Current computers/phones:

Consoles:

Nintendo
Sony

Legacy computers:

External links[edit]

Curated Lists:

Specific gaming systems

News:

  • GamingOnLinux.com (For the latest news on releases and updates of game recreations and source ports that work on Linux)
  • Reddit feed (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
  • List of Open Source Games on Reddit (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)

Videos: