Difference between revisions of "Emulators on Wii U"
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{{for|software that emulates the Wii U|Wii U emulators}} | {{for|software that emulates the Wii U|Wii U emulators}} | ||
− | |||
=Emulators via vWii= | =Emulators via vWii= | ||
− | + | Most emulators available for the Wii will also work on vWii (virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad. | |
− | Most emulators available for the Wii will also work on vWii(virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad. | ||
See [[Emulators on Wii|Emulators on Wii]] for emulators that will work on vWii mode | See [[Emulators on Wii|Emulators on Wii]] for emulators that will work on vWii mode | ||
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| N/A | | N/A | ||
| {{✗}} | | {{✗}} | ||
− | | {{ | + | | {{✗}} |
| {{✓}} | | {{✓}} | ||
|} | |} | ||
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| {{✗}} | | {{✗}} | ||
| {{✓}} | | {{✓}} | ||
− | | | + | |- |
===GameCube=== | ===GameCube=== | ||
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|- | |- | ||
| [[Nintendont]] | | [[Nintendont]] | ||
− | | | + | | git |
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
Line 171: | Line 169: | ||
|- | |- | ||
| Ship of Harkinian | | Ship of Harkinian | ||
− | | [https:// | + | | [https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip Nightly build]<br/>[https://github.com/HarbourMasters/Shipwright git] |
+ | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
| {{✓}} | | {{✓}} | ||
+ | | The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref> | ||
+ | |- | ||
+ | | Sonic Mania Wii U | ||
+ | | [https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U git] | ||
| {{✓}} | | {{✓}} | ||
− | | | + | | {{?}} |
+ | | {{✓}}<ref group=N>This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when <code>dlcEnabled</code> is set to <code>y</code> in <code>Settings.ini</code>) and limited mod support.</ref> | ||
+ | | Sonic Mania (Plus) | ||
|- | |- | ||
| SpaceCadetPinball | | SpaceCadetPinball |
Revision as of 14:16, 22 January 2023
Developer | Nintendo |
---|---|
Type | Home video game console |
Generation | Eighth generation |
Release date | 2012 |
Discontinued | 2017 |
Predecessor | Wii |
Successor | Nintendo Switch |
Emulated | ✓ |
- For software that emulates the Wii U, see Wii U emulators.
Contents
Emulators via vWii
Most emulators available for the Wii will also work on vWii (virtual Wii) mode on the Wii U. However, due to sandboxing, there will be no performance gain over a Wii, though some emulators support the Wii U pro controller or Wii U Gamepad.
See Emulators on Wii for emulators that will work on vWii mode
Multi-system
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
RetroArch | 1.19.1 | ✓ | ✓ | ✓ |
Virtual Console | N/A | ✗ | ✗ | ✓ |
Nintendo
NES
GameCube
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Heritage | HeriC | ✗ | ✗ | ✓ |
LiteNESU | 0.0.0-preR2 | ✓ | ✗ | ✓ |
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Nintendont | git | ✓ | ✓ | ✓ |
Game Boy
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
gacubeboy | 1337 9000 |
? | ✗ | ✓ |
GBiine | 0.2b | ? | ✗ | ✓ |
Pokémon Mini
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
PokeMiniU | 0.01 | ✓ | ✗ | ✓ |
Sony
PSP
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
PPSSPP | 1.5.x | ? | ✗ | ✓ |
Commodore
Commodore 64
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
YAPE 4 U | 0.70.2 | ✓ | ✗ | ✓ |
Source ports
Name | Version | FLOSS | Active | Recommended | Supported games |
---|---|---|---|---|---|
Cave Story Engine 2 | git archive |
✗[1] | ✗[N 1] | ✓ | Cave Story |
Crispy Doom U | git | ? | ✗ | ✓ | Doom I–II, Final Doom |
Ship of Harkinian | 8.0.4 Nightly build git |
✓ | ✓ | ✓ | The Legend of Zelda: Ocarina of Time (PAL GameCube version)[N 2] |
Sonic Mania Wii U | git | ✓ | ? | ✓[N 3] | Sonic Mania (Plus) |
SpaceCadetPinball | git | ✓ | ✗ | ✓ | 3D Pinball for Windows – Space Cadet |
Super Mario 64 Port | git | ✓ | ✗ | ✓ | Super Mario 64 |
- ↑ Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
- ↑ Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of The Legend of Zelda: Ocarina of Time to generate an
oot.otr
file from OTRGui (from the PC download) to play it. - ↑ This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when
dlcEnabled
is set toy
inSettings.ini
) and limited mod support.
Other
CHIP-8
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
CHIP8 Emulator | 2.2 | ✓ | ✗ | ✓ |
PICO-8
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
fake-8 | git | ✓ | ✗ | ✓ |