Difference between revisions of "Game engine recreations and source ports"
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Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms. | Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms. | ||
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* In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet. | * In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[wikipedia:List of Doom source ports|so many ports being released]] that the community began to joke about what devices haven't gotten it running yet. | ||
− | Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. | + | Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; [https://webamp.org/ Webamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of re3 and reVC for the 3D-era ''Grand Theft Auto'' games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned ''Definitive Edition'' remasters. |
For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects. | For the sake of brevity, most of these projects often refer to themselves under some variety of '''fan remakes'''. The [[#External links|External links]] section has lists for a number of known and available projects. | ||
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On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementations. | On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[Proton]]) that allows you to run games from Steam using various different game engines and reimplementations. | ||
− | ==Multi game engine== | + | == Multi game engine == |
− | {| class="wikitable" style="text-align:center;" | + | {| class="wikitable sortable" style="text-align:center;" |
− | ! scope="col"|Name | + | ! scope="col" |Name |
− | ! scope="col"|Operating System(s) | + | ! scope="col" |Operating System(s) |
− | ! scope="col"|Latest Version | + | ! scope="col" |Latest Version |
− | ! scope="col"|[[libretro | + | ! scope="col" |[[libretro]] |
− | ! scope="col"|Active | + | ! scope="col" |Active |
− | ! scope="col"|[[Recommended Emulators|Recommended]] | + | ! scope="col" |[[Recommended Emulators|Recommended]] |
− | ! scope="col"|Supported game(s) | + | ! scope="col" |Supported game(s) |
+ | !Genre | ||
|- | |- | ||
− | + | |[http://xproger.info/projects/OpenLara/ OpenLara]<ref group="N">OpenLara was inspired by OpenTomb</ref> | |
+ | | align="left" |{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}} | ||
+ | |[https://github.com/XProger/OpenLara/releases git] | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |{{~}} | ||
+ | |Tomb Raider 1–4 | ||
+ | | rowspan="3" |Action-adventure (3rd-person) | ||
|- | |- | ||
|[https://opentomb.github.io/ OpenTomb] | |[https://opentomb.github.io/ OpenTomb] | ||
− | |align=left|{{Icon|Windows | + | | align="left" |{{Icon|Windows}} |
|[https://github.com/opentomb/OpenTomb/releases git] | |[https://github.com/opentomb/OpenTomb/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Tomb Raider 1–5 | |Tomb Raider 1–5 | ||
|- | |- | ||
− | | | + | |Tomb Raider Automated Fix |
− | |align=left|{{Icon|Windows | + | | align="left" |{{Icon|Windows}} |
− | |[https://github.com/ | + | |[https://github.com/Carlmundo/TombRaider-AutomatedFix TR1]<br /> |
− | |{{ | + | [https://github.com/Carlmundo/TombRaider2-AutomatedFix TR2] |
− | |Tomb Raider | + | |{{✗}} |
− | + | |{{~}} | |
− | + | |{{~}} | |
+ | |Tomb Raider 1 & 2 + their expansions | ||
|- | |- | ||
|[[ScummVM]] | |[[ScummVM]] | ||
|Multi-platform | |Multi-platform | ||
|[https://www.scummvm.org/downloads {{ScummVMVer}}] | |[https://www.scummvm.org/downloads {{ScummVMVer}}] | ||
− | |{{✓}} | + | |{{✓}} |
− | |Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[ | + | |{{✓}} |
− | | | + | |{{✓}} |
− | + | |Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[Wikipedia:ScummVM#Supported games|250 games]].) | |
+ | |Adventure | ||
|- | |- | ||
|[https://m210.duke4.net BuildGDX] | |[https://m210.duke4.net BuildGDX] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://m210.duke4.net Website] | |[https://m210.duke4.net Website] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins | |Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins | ||
+ | | rowspan="8" |FPS | ||
+ | |- | ||
+ | |[https://www.eduke32.com EDuke32] <br />VoidSW <ref group="N">VoidSW is included with EDuke32</ref> | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} | ||
+ | |[https://dukeworld.com/eduke32/synthesis/latest/?s=d&o=d&dir=eduke32/synthesis/latest Website] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br />''VoidSW:'' Shadow Warrior | ||
+ | |- | ||
+ | |Metaforce | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://releases.axiodl.com/ Dev builds]<br />[https://github.com/AxioDL/metaforce git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
+ | |Retro Games <br />(Metroid Prime 1–3 & Donkey Kong Country Returns) | ||
|- | |- | ||
|openDarkEngine | |openDarkEngine | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/volca02/openDarkEngine git] | |[https://github.com/volca02/openDarkEngine git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Thief 1-2, System Shock 2 | |Thief 1-2, System Shock 2 | ||
|- | |- | ||
|Raze | |Raze | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/coelckers/Raze/releases git] | |[https://github.com/coelckers/Raze/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI | |Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[https://nukeykt.retrohost.net RedNukem] | |[https://nukeykt.retrohost.net RedNukem] | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/nukeykt/NRedneck/releases git] | |[https://github.com/nukeykt/NRedneck/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI | |Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|XLEngine | |XLEngine | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/Mindwerks/XLEngine/releases git] | |[https://github.com/Mindwerks/XLEngine/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |Star Wars: Dark Forces, Daggerfall<br/>''Later:'' Outlaws, Blood, Shadow Warrior | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |Star Wars: Dark Forces, Daggerfall<br />''Later:'' Outlaws, Blood, Shadow Warrior | ||
|- | |- | ||
|[https://zdoom.org/index ZDoom] | |[https://zdoom.org/index ZDoom] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://zdoom.org/downloads 2.81] | |[https://zdoom.org/downloads 2.81] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}}<ref group="N">ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> | ||
+ | |{{✓}} | ||
|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill | |Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill | ||
− | |||
− | |||
|- | |- | ||
|[http://clonekeenplus.sourceforge.net Commander Genius] | |[http://clonekeenplus.sourceforge.net Commander Genius] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Switch}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Switch}} |
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0] | |[http://clonekeenplus.sourceforge.net/download.php 3.0.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter | |Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter | ||
− | | | + | |Platform |
− | |||
|- | |- | ||
|OpenNFS | |OpenNFS | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenNFS/OpenNFS/releases git] | |[https://github.com/OpenNFS/OpenNFS/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{~}} | ||
|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2 | |Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2 | ||
− | | | + | |Racing |
− | |||
|- | |- | ||
|[[EasyRPG]] | |[[EasyRPG]] | ||
|Multi-platform | |Multi-platform | ||
|[https://easyrpg.org/player/downloads {{EasyRPGVer}}] | |[https://easyrpg.org/player/downloads {{EasyRPGVer}}] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|RPG Maker 2000/2003 games | |RPG Maker 2000/2003 games | ||
+ | | rowspan="6" |RPG | ||
|- | |- | ||
|[https://falltergeist.org/ Falltergeist] | |[https://falltergeist.org/ Falltergeist] | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
− | |[https://github.com/falltergeist/falltergeist git] | + | |[https://github.com/falltergeist/falltergeist git] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
|Fallout 1-2 | |Fallout 1-2 | ||
|- | |- | ||
|[http://www.gemrb.org GemRB] | |[http://www.gemrb.org GemRB] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Android}} |
|[https://github.com/gemrb/gemrb/releases git] | |[https://github.com/gemrb/gemrb/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |Infinity Engine <br/>(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002)) | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |Infinity Engine <br />(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002)) | ||
|- | |- | ||
|[https://joiplay.cyou/ JoiPlay] | |[https://joiplay.cyou/ JoiPlay] | ||
− | |align=left|{{Icon|Android}} | + | | align="left" |{{Icon|Android}} |
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701] | |[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games | |RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games | ||
|- | |- | ||
|[[Neko RPGXP Player]] | |[[Neko RPGXP Player]] | ||
− | |align=left|{{Icon|Android}} | + | | align="left" |{{Icon|Android}} |
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01] | |[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{~}} | ||
|RPG Maker XP/VX/VA/MV games | |RPG Maker XP/VX/VA/MV games | ||
|- | |- | ||
|[https://xoreos.org/ xoreos] | |[https://xoreos.org/ xoreos] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/xoreos/xoreos 0.0.6] | |[https://github.com/xoreos/xoreos 0.0.6] | ||
− | |{{✗}} | + | |{{✗}} |
− | |BioWare's Aurora engine & derivatives <br/>(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher) | + | |{{✓}} |
− | + | |{{✗}} <small>(WIP)</small> | |
− | + | |BioWare's Aurora engine & derivatives <br />(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher) | |
|- | |- | ||
|[https://openage.sft.mx openage] | |[https://openage.sft.mx openage] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|BSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|BSD}} |
|[https://github.com/SFTtech/openage/releases git] | |[https://github.com/SFTtech/openage/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |Genie Engine <br/>(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds) | + | |{{✓}} |
+ | |{{~}} | ||
+ | |Genie Engine <br />(Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds) | ||
+ | | rowspan="5" |RTS | ||
|- | |- | ||
|[http://www.openra.net OpenRA] | |[http://www.openra.net OpenRA] | ||
|{{Icon|Windows|Linux|macOS|BSD|PSVita}} | |{{Icon|Windows|Linux|macOS|BSD|PSVita}} | ||
|[https://github.com/OpenRA/OpenRA/releases git] | |[https://github.com/OpenRA/OpenRA/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |Early Westwood games (Command & Conquer, C&C: Red Alert). <br/>''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun) | + | |{{✓}} |
− | + | |{{✓}} | |
− | + | |Early Westwood games (Command & Conquer, C&C: Red Alert). <br />''Soon:'' 2nd-gen C&C (C&C: Tiberian Sun). | |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[http://timjones.io/blog/tags/opensage OpenSAGE] | |[http://timjones.io/blog/tags/opensage OpenSAGE] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenSAGE/OpenSAGE/releases git] | |[https://github.com/OpenSAGE/OpenSAGE/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |EA's Command & Conquer games <br/>(C&C: Generals, C&C: Generals - Zero Hour) <br/>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion. | + | |{{✓}} |
+ | |{{✗}} <small>(WIP)</small> | ||
+ | |EA's Command & Conquer games <br />(C&C: Generals, C&C: Generals - Zero Hour) <br />''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion. | ||
|- | |- | ||
− | |[https://stratagus.com/stratagus.html Stratagus]<ref group=N>Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref> | + | |[https://stratagus.com/stratagus.html Stratagus]<ref group="N">Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref> |
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
− | |[https://github.com/Wargus/stratagus 3.2 | + | |[https://github.com/Wargus/stratagus 3.3.2] |
− | |{{✗}} | + | |{{✗}} |
− | |''[https://github.com/Wargus/wargus Wargus] (v3.2 | + | |{{✓}}<ref group="N">Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> |
+ | |{{✓}}<ref group="N">StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.</ref> | ||
+ | |''[https://github.com/Wargus/wargus Wargus] (v3.3.2):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br />''[https://github.com/Wargus/war1gus War1gus] (v3.3.2):'' Warcraft: Orcs & Humans<br />''[https://github.com/Wargus/stargus Stargus] (v3.3.0):'' StarCraft (partially playable as of v2.4.1)<br />Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun] | ||
|- | |- | ||
− | + | |[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer] | |
+ | | align="left" |{{Icon|Windows|Linux|macOS|BSD}} | ||
+ | |[https://github.com/TheAssemblyArmada/Vanilla-Conquer git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). <br />Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers. | ||
|- | |- | ||
|[https://rec98.nmlgc.net ReC98] | |[https://rec98.nmlgc.net ReC98] | ||
|Multi-platform | |Multi-platform | ||
|[https://github.com/nmlgc/ReC98 git] | |[https://github.com/nmlgc/ReC98 git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
|Touhou 1–5 (PC-98) | |Touhou 1–5 (PC-98) | ||
+ | |Shoot 'em up | ||
+ | |- | ||
+ | |[https://github.com/CommitteeOfZero/impacto Impacto] | ||
+ | |{{Icon|Windows|Linux|macOS|Android|Switch}} | ||
+ | |[https://github.com/CommitteeOfZero/impacto git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
+ | |MAGES. Engine (Science Adventure games) | ||
+ | |Visual Novel | ||
|} | |} | ||
− | ==Single game engine== | + | == Single game engine == |
− | {| class="wikitable" style="text-align:center;" | + | {| class="wikitable sortable" style="text-align:center;" |
− | ! scope="col"|Name | + | ! scope="col" |Name |
− | ! scope="col"|Platform(s) | + | ! scope="col" |Platform(s) |
− | ! scope="col"|Latest Version | + | ! scope="col" |Latest Version |
− | ! scope="col"|[[libretro | + | ! scope="col" |[[libretro]] |
− | ! scope="col"|Active | + | ! scope="col" |Active |
− | ! scope="col"|[[Recommended Emulators|Recommended]] | + | ! scope="col" |[[Recommended Emulators|Recommended]] |
− | ! scope="col"|Supported game(s) | + | ! scope="col" |Supported game(s) |
+ | !Genre | ||
|- | |- | ||
− | + | |Open Ocarina | |
+ | | align="left" |{{Icon|Windows}} | ||
+ | |[https://github.com/blawar/ooot git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |The Legend of Zelda: Ocarina of Time (N64) | ||
+ | | rowspan="4" |Action-adventure | ||
|- | |- | ||
|OpenJK | |OpenJK | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[https://builds.openjk.org Build]<br/>[https://github.com/JACoders/OpenJK git] | + | |[https://builds.openjk.org Build]<br />[https://github.com/JACoders/OpenJK git] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{~}} | ||
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy | |Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy | ||
|- | |- | ||
− | | | + | |Ship of Harkinian |
− | |align=left|{{Icon|Windows}} | + | | align="left" |{{Icon|Windows|Linux|macOS|WiiU|Switch}} |
− | |[https://github.com/ | + | |[https://www.shipofharkinian.com {{SoHVer}}]<br/>[https://github.com/HarbourMasters/Shipwright#nightly-builds Nightly builds]<br/>[https://github.com/HarbourMasters/Shipwright git] |
− | |{{✗}} | + | |{{✗}} |
− | |The Legend of Zelda: Ocarina of Time ( | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |The Legend of Zelda: Ocarina of Time (PAL GameCube version)<ref group="N">Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of ''The Legend of Zelda: Ocarina of Time'' to generate an <code>oot.otr</code> file from OTRGui (from the PC download) to play it.</ref> | ||
+ | |- | ||
+ | |Zelda3 | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS|Switch}} | ||
+ | |[https://github.com/snesrev/zelda3 git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |The Legend of Zelda: A Link to the Past | ||
|- | |- | ||
− | | | + | |[https://open-goal.github.io OpenGOAL] |
− | |align=left|{{Icon | + | | align="left" |{{Icon|Linux}} {{Icon|Windows}} |
− | |[https:// | + | |[https://github.com/open-goal/jak-project/releases git] |
− | |{{✗}} | + | |{{✗}} |
− | |The | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |Jak and Daxter<ref group="N">The project de-compiled the game into [[Wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. Ports of ''Jak 2'' & ''3'' may be viable because they were made in GOAL too.</ref> | ||
|- | |- | ||
− | + | |OpenRakis | |
+ | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} | ||
+ | |[https://github.com/OpenRakis/OpenRakis git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
+ | |Dune (Cryo) | ||
+ | | rowspan="2" |Adventure | ||
|- | |- | ||
|The Ur-Quan Masters | |The Ur-Quan Masters | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[http://sc2.sourceforge.net/downloads.php 0.8.0] | |[http://sc2.sourceforge.net/downloads.php 0.8.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Star Control II | |Star Control II | ||
− | |||
− | |||
|- | |- | ||
|Ikemen GO | |Ikemen GO | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git] | |[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Remake of the Ikemen engine that supports [[Mugen]] resources. | |Remake of the Ikemen engine that supports [[Mugen]] resources. | ||
+ | |Fighting | ||
|- | |- | ||
− | + | |xGreed | |
+ | | align="left" |{{Icon|Windows}} | ||
+ | |[https://www.doomworld.com/forum/topic/115331-xgreed-source-port-of-the-game-in-pursuit-of-greed/ doomworld] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |In Persuit of Greed | ||
+ | | rowspan="43" |FPS | ||
|- | |- | ||
|Aleph One | |Aleph One | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://alephone.lhowon.org/download.html 1.4] | |[https://alephone.lhowon.org/download.html 1.4] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Marathon 1–2, Marathon Infinity | |Marathon 1–2, Marathon Infinity | ||
|- | |- | ||
|[http://bibendovsky.github.io/bstone BStone] | |[http://bibendovsky.github.io/bstone BStone] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/bibendovsky/bstone/releases git] | |[https://github.com/bibendovsky/bstone/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike | |Blake Stone: Aliens of Gold, Blake Stone: Planet Strike | ||
|- | |- | ||
− | |Crispy Doom<br/>Crispy Heretic | + | |Crispy Doom<br />Crispy Heretic |
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/fabiangreffrath/crispy-doom/releases git] | |[https://github.com/fabiangreffrath/crispy-doom/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |''Crispy Doom:'' Doom I–II, Final Doom<br/>''Crispy Heretic:'' Heretic | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |''Crispy Doom:'' Doom I–II, Final Doom<br />''Crispy Heretic:'' Heretic | ||
|- | |- | ||
− | |[http://www.descent2.de D2X-XL]<br/>[https://www.dxx-rebirth.com DXX-Rebirth] | + | |[http://www.descent2.de D2X-XL]<br />[https://www.dxx-rebirth.com DXX-Rebirth] |
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[ | + | |[[sourceforge:projects/d2x-xl|1.18.76]] <br />[https://github.com/dxx-rebirth/dxx-rebirth/releases git] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Descent, Descent II | |Descent, Descent II | ||
|- | |- | ||
|[https://dhewm3.org dhewm3] | |[https://dhewm3.org dhewm3] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}} |
|[https://github.com/dhewm/dhewm3/releases git] | |[https://github.com/dhewm/dhewm3/releases git] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Doom 3 (Original) | |Doom 3 (Original) | ||
|- | |- | ||
|[https://doom64ex.wordpress.com Doom64 EX] | |[https://doom64ex.wordpress.com Doom64 EX] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[ | + | |[[sourceforge:projects/doom64ex/files/doom64ex/2.5|2.5]] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Doom 64 (Original) | |Doom 64 (Original) | ||
|- | |- | ||
|[https://wiibrew.org/wiki/Descent Descent Wii] | |[https://wiibrew.org/wiki/Descent Descent Wii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
− | |1.12<br/>[https://github.com/niuus/Descent-Wii git] (forked) | + | |1.12<br />[https://github.com/niuus/Descent-Wii git] (forked) |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Descent | |Descent | ||
|- | |- | ||
− | |[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group=N name=DXXR>DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref> | + | |[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group="N" name="DXXR">DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref> |
− | |align=left|{{Icon|3DS}} | + | | align="left" |{{Icon|3DS}} |
|[https://github.com/RossMeikleham/DXX-3DS git] | |[https://github.com/RossMeikleham/DXX-3DS git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Descent, Descent II | |Descent, Descent II | ||
|- | |- | ||
− | |[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group=N name=DXXR/> | + | |[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group="N" name="DXXR" /> |
− | |align=left|{{Icon|Windows|macOS}} | + | | align="left" |{{Icon|Windows|macOS}} |
|[https://github.com/CDarrow/DXX-Retro git] | |[https://github.com/CDarrow/DXX-Retro git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Descent, Descent II | |Descent, Descent II | ||
|- | |- | ||
− | |[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group=N name=DXXR/> | + | |[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group="N" name="DXXR" /> |
− | |align=left|{{Icon|Switch}} | + | | align="left" |{{Icon|Switch}} |
|[https://github.com/aagallag/DXX-Switch git] | |[https://github.com/aagallag/DXX-Switch git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Descent, Descent II | |Descent, Descent II | ||
|- | |- | ||
|ECWolf | |ECWolf | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
|[http://maniacsvault.net/ecwolf/download.php 1.3.3] | |[http://maniacsvault.net/ecwolf/download.php 1.3.3] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark | |Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark | ||
|- | |- | ||
|[https://www.eduke32.com EDuke32 Wii] | |[https://www.eduke32.com EDuke32 Wii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://dukeworld.com/eduke32/wii/ Website] | |[https://dukeworld.com/eduke32/wii/ Website] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Duke Nukem 3D | |Duke Nukem 3D | ||
|- | |- | ||
|[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii] | |[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://code.google.com/archive/p/freespace2wii/downloads beta 3] | |[https://code.google.com/archive/p/freespace2wii/downloads beta 3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Freespace 2 | |Freespace 2 | ||
+ | |- | ||
+ | |[https://www.hard-light.net/ Freespace 2 Source Code Project] | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://fsnebula.org/knossos/ Knossos installer and mod manager] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine. | ||
|- | |- | ||
|Hammer of Thyrion | |Hammer of Thyrion | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[http://uhexen2.sourceforge.net 1.5.9] | |[http://uhexen2.sourceforge.net 1.5.9] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Hexen II | |Hexen II | ||
|- | |- | ||
− | |[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group=N name=heretic>HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref> | + | |[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group="N" name="heretic">HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref> |
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[http://code.google.com/p/heretic-wii/downloads/list 0.5] | |[http://code.google.com/p/heretic-wii/downloads/list 0.5] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Heretic | |Heretic | ||
|- | |- | ||
− | |[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br/>[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group=N name=hexen>HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref> | + | |[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br />[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group="N" name="hexen">HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref> |
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
− | |[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br/>[https://code.google.com/archive/p/hexen-wii/downloads 0.5] | + | |[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br />[https://code.google.com/archive/p/hexen-wii/downloads 0.5] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Hexen | |Hexen | ||
|- | |- | ||
− | |HHeretic<ref group=N name=heretic/> | + | |HHeretic<ref group="N" name="heretic" /> |
− | |align=left|{{Icon|Linux}} | + | | align="left" |{{Icon|Linux}} |
|[http://hhexen.sourceforge.net/hheretic.html 0.2.3] | |[http://hhexen.sourceforge.net/hheretic.html 0.2.3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Heretic | |Heretic | ||
|- | |- | ||
− | |HHexen<ref group=N name=hexen/> | + | |HHexen<ref group="N" name="hexen" /> |
− | |align=left|{{Icon|Linux}} | + | | align="left" |{{Icon|Linux}} |
|[http://hhexen.sourceforge.net/hhexen.html 1.6.3] | |[http://hhexen.sourceforge.net/hhexen.html 1.6.3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Hexen | |Hexen | ||
|- | |- | ||
|[https://ioquake3.org ioquake3] | |[https://ioquake3.org ioquake3] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Amiga}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Amiga}} |
|[https://ioquake3.org/get-it 1.36] | |[https://ioquake3.org/get-it 1.36] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Quake III: Arena | |Quake III: Arena | ||
|- | |- | ||
|iortcw | |iortcw | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/iortcw/iortcw/releases git] | |[https://github.com/iortcw/iortcw/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{✓}} | ||
|Return to Castle Wolfenstein | |Return to Castle Wolfenstein | ||
|- | |- | ||
− | |Linux Hexen<ref group=N name=hexen/> | + | |Linux Hexen<ref group="N" name="hexen" /> |
− | |align=left|{{Icon|Linux}} | + | | align="left" |{{Icon|Linux}} |
|[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0] | |[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Hexen | |Hexen | ||
|- | |- | ||
|[http://nukeykt.retrohost.net NBlood] | |[http://nukeykt.retrohost.net NBlood] | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://lerppu.net/wannabethesis/nblood/latest/ git] | |[https://lerppu.net/wannabethesis/nblood/latest/ git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Blood | |Blood | ||
|- | |- | ||
|OpenMoHAA | |OpenMoHAA | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://sourceforge.net/projects/openmohaa/] | |[https://sourceforge.net/projects/openmohaa/] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Medal of Honour: Allied Assault | |Medal of Honour: Allied Assault | ||
|- | |- | ||
|OpenXRay | |OpenXRay | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/OpenXRay/xray-16/releases git] | |[https://github.com/OpenXRay/xray-16/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat | |S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat | ||
|- | |- | ||
|[http://pcex.retrohost.net PCExhumed] | |[http://pcex.retrohost.net PCExhumed] | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://lerppu.net/wannabethesis/pcexhumed/] | |[https://lerppu.net/wannabethesis/pcexhumed/] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Powerslave (PC) | |Powerslave (PC) | ||
|- | |- | ||
|[https://powerslaveex.wordpress.com Powerslave EX] | |[https://powerslaveex.wordpress.com Powerslave EX] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/svkaiser/PowerslaveEX git] | |[https://github.com/svkaiser/PowerslaveEX git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Powerslave (Console) | |Powerslave (Console) | ||
|- | |- | ||
|[https://docs.libretro.com/library/prboom PrBoom] | |[https://docs.libretro.com/library/prboom PrBoom] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/libretro/libretro-prboom git] | |[https://github.com/libretro/libretro-prboom git] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{~}}<ref group="N">PrBoom-plus is still active</ref> | ||
+ | |{{✓}} | ||
|Doom 1–2, Final Doom | |Doom 1–2, Final Doom | ||
|- | |- | ||
− | |[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group=N>QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref> | + | |[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group="N">QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref> |
− | |align=left|{{Icon|GameCube|Wii}} | + | | align="left" |{{Icon|GameCube|Wii}} |
|[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX) | |[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX) | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Quake 1 | |Quake 1 | ||
|- | |- | ||
− | |[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group=N>Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref> | + | |[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group="N">Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref> |
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4] | |[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | |Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | ||
|- | |- | ||
− | |[http://quakespasm.sourceforge.net Quakespasm]<br/>vkQuake<ref group=N>vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref> | + | |[http://quakespasm.sourceforge.net Quakespasm]<br />vkQuake<ref group="N">vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref> |
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[ | + | |[[sourceforge:projects/quakespasm|0.94.2]]<br />[https://github.com/Novum/vkQuake/releases git] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Quake 1 | |Quake 1 | ||
|- | |- | ||
|RBDOOM-3-BFG | |RBDOOM-3-BFG | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git] | |[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Doom 3 (BFG Edition) | |Doom 3 (BFG Edition) | ||
|- | |- | ||
− | |[https://icculus.org/rott Rise of the Triad for Linux] | + | |[https://icculus.org/rott Rise of the Triad for Linux] |
− | |align=left|{{Icon|Windows7|Linux|DC}} | + | | align="left" |{{Icon|Windows7|Linux|DC}} |
|[https://icculus.org/rott/releases git] | |[https://icculus.org/rott/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Rise of the Triad: Dark War | |Rise of the Triad: Dark War | ||
|- | |- | ||
|rottexpr | |rottexpr | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/LTCHIPS/rottexpr/releases git] | |[https://github.com/LTCHIPS/rottexpr/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Rise of the Triad: Dark War | |Rise of the Triad: Dark War | ||
|- | |- | ||
|Shockolate | |Shockolate | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/Interrupt/systemshock/releases git] | |[https://github.com/Interrupt/systemshock/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|System Shock 1 | |System Shock 1 | ||
|- | |- | ||
|[https://theforceengine.github.io The Force Engine] | |[https://theforceengine.github.io The Force Engine] | ||
− | |align=left|{{Icon|Windows}} | + | | align="left" |{{Icon|Windows}} |
− | |[https://theforceengine.github.io/downloads.html 0 | + | |[https://theforceengine.github.io/downloads.html 1.0] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{?}} | ||
|Star Wars: Dark Forces, Outlaws | |Star Wars: Dark Forces, Outlaws | ||
|- | |- | ||
|[https://disenchant.net/tyrquake Tyrquake] | |[https://disenchant.net/tyrquake Tyrquake] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://disenchant.net/git/tyrquake.git git] | |[https://disenchant.net/git/tyrquake.git git] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Quake 1 | |Quake 1 | ||
|- | |- | ||
|vitaQuake II | |vitaQuake II | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Vita}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Vita}} |
|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita] | |[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Quake 2 | |Quake 2 | ||
− | |||
|- | |- | ||
− | |[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br/>[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support) | + | |[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br />[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support) |
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
− | |[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br/>[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork] | + | |[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br />[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues) | |Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues) | ||
|- | |- | ||
− | |[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br/>Wii-HERETIC<br/>Wii-HEXEN<br/>Wii-STRIFE] | + | |[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br />Wii-HERETIC<br />Wii-HEXEN<br />Wii-STRIFE] |
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33] | |[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33] | ||
− | |{{✗}} | + | |{{✗}} |
− | |''Wii-DOOM:'' Doom I–II, Final Doom<br/>''Wii-HERETIC:'' Heretic<br/>''Wii-HEXEN:'' Hexen<br/>''Wii-STRIFE:'' Strife: Quest for the Sigil | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |''Wii-DOOM:'' Doom I–II, Final Doom<br />''Wii-HERETIC:'' Heretic<br />''Wii-HEXEN:'' Hexen<br />''Wii-STRIFE:'' Strife: Quest for the Sigil | ||
|- | |- | ||
|[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii] | |[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
− | |[ | + | |[[sourceforge:projects/wolfenstein3dwi/files/wolfenstein3dwi/|1.31]] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Wolfenstein 3D, Spear of Destiny | |Wolfenstein 3D, Spear of Destiny | ||
|- | |- | ||
|[https://xash.su/xash3d.html Xash3D] | |[https://xash.su/xash3d.html Xash3D] | ||
− | |align=left|{{Icon|Windows|Linux|Android}} | + | | align="left" |{{Icon|Windows|Linux|Android}} |
|[https://xash3d.ru/doku.php?id=downloads 0.99] | |[https://xash3d.ru/doku.php?id=downloads 0.99] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{✓}} | ||
|Half-Life 1 | |Half-Life 1 | ||
|- | |- | ||
|[https://www.yamagi.org/quake2 Yamagi Quake II] | |[https://www.yamagi.org/quake2 Yamagi Quake II] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://deponie.yamagi.org/quake2 8.00] | |[https://deponie.yamagi.org/quake2 8.00] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Quake 2 | |Quake 2 | ||
|- | |- | ||
− | + | |FNaF 1 3DS -old/obsolete-<br />[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group="N" name="FNaF3DS">Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref> | |
+ | | align="left" |{{Icon|3DS}} | ||
+ | |[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]<br />[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1] | ||
+ | |{{✗}} | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |Five Nights at Freddy's | ||
+ | | rowspan="5" |Horror | ||
|- | |- | ||
− | |FNaF 1 | + | |FNaF 1 PSP<ref group="N" name="FNaF3DS" /> |
− | |align=left|{{Icon| | + | | align="left" |{{Icon|PSP}} |
− | |[ | + | |[[iarchive:fna-f-1-psp.-7z|1.3.1 Fix 1]] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Five Nights at Freddy's | |Five Nights at Freddy's | ||
|- | |- | ||
− | |FNaF 2 3DS<ref group=N name=FNaF3DS/> | + | |FNaF 2 3DS<ref group="N" name="FNaF3DS" /> |
− | |align=left|{{Icon|3DS}} | + | | align="left" |{{Icon|3DS}} |
|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0] | |[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Five Nights at Freddy's 2 | |Five Nights at Freddy's 2 | ||
|- | |- | ||
− | |FNaF 3 3DS<ref group=N name=FNaF3DS/> | + | |FNaF 3 3DS<ref group="N" name="FNaF3DS" /> |
− | |align=left|{{Icon|3DS}} | + | | align="left" |{{Icon|3DS}} |
|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3] | |[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Five Nights at Freddy's 3 | |Five Nights at Freddy's 3 | ||
|- | |- | ||
− | |FNaF 4 3DS<ref group=N name=FNaF3DS/> | + | |FNaF 4 3DS<ref group="N" name="FNaF3DS" /> |
− | |align=left|{{Icon|3DS}} | + | | align="left" |{{Icon|3DS}} |
|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3] | |[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{~}} | ||
|Five Nights at Freddy's 4 | |Five Nights at Freddy's 4 | ||
|- | |- | ||
− | | | + | |SpaceCadetPinball |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Multi-Platform | |Multi-Platform | ||
|[https://github.com/k4zmu2a/SpaceCadetPinball/ git] | |[https://github.com/k4zmu2a/SpaceCadetPinball/ git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|3D Pinball for Windows – Space Cadet | |3D Pinball for Windows – Space Cadet | ||
− | | | + | |Pinball |
− | |||
|- | |- | ||
|[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii] | |[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[http://code.google.com/p/abe-wii/downloads/list r3] | |[http://code.google.com/p/abe-wii/downloads/list r3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Abe's Amazing Adventure | |Abe's Amazing Adventure | ||
+ | | rowspan="21" |Platform | ||
|- | |- | ||
|[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii] | |[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2] | |[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Abuse | |Abuse | ||
|- | |- | ||
|Cave Story Engine 2 | |Cave Story Engine 2 | ||
− | |align=left|{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}} | + | | align="left" |{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}} |
− | |[https://github.com/gameblabla/CSE2 git]<br/>[ | + | |[https://github.com/gameblabla/CSE2 git]<br />[[iarchive:CaveStoryE2|archive]]<br />[[iarchive:cse2wii|Wii]], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS] |
− | |{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup> | + | |{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup> |
+ | |{{✗}}<ref group="N">Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref> | ||
+ | |{{✓}} | ||
|Cave Story | |Cave Story | ||
+ | |- | ||
+ | |C1 | ||
+ | | align="left" |{{Icon|Windows|Linux}} | ||
+ | |[https://github.com/wurlyfox/c1 git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{~}} | ||
+ | |Crash Bandicoot | ||
|- | |- | ||
|Jazz² Resurrection | |Jazz² Resurrection | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/deathkiller/jazz2/releases git] | |[https://github.com/deathkiller/jazz2/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Jazz Jackrabbit 2 | |Jazz Jackrabbit 2 | ||
|- | |- | ||
|[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump] | |[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1] | |[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|[http://icculus.org/jumpnbump/ Jump 'n Bump] | |[http://icculus.org/jumpnbump/ Jump 'n Bump] | ||
|- | |- | ||
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS] | |[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS] | ||
− | |align=left|{{Icon|3DS}} | + | | align="left" |{{Icon|3DS}} |
|[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0] | |[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|[https://mog.jorito.net The Maze of Galious remake] | |[https://mog.jorito.net The Maze of Galious remake] | ||
|- | |- | ||
|[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii] | |[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3] | |[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|[https://mog.jorito.net The Maze of Galious remake] | |[https://mog.jorito.net The Maze of Galious remake] | ||
|- | |- | ||
− | |NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo] | + | |NXEngine <br />[https://github.com/nxengine/nxengine-evo nxengine-evo] |
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases git] | + | |[http://nxengine.sourceforge.net 1.0.0.6] <br />[https://github.com/nxengine/nxengine-evo/releases git] |
− | |{{✓}} | + | |{{✓}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Cave Story | |Cave Story | ||
|- | |- | ||
|[https://wiibrew.org/wiki/OpenHCL OpenHCL] | |[https://wiibrew.org/wiki/OpenHCL OpenHCL] | ||
− | |align=left|{{Icon|PSP|Wii|3DS|Vita}} | + | | align="left" |{{Icon|PSP|Wii|3DS|Vita}} |
|[https://github.com/JeffRuLz/OpenHCL/releases git] | |[https://github.com/JeffRuLz/OpenHCL/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{✓}} | ||
|Hydra Castle Labyrinth | |Hydra Castle Labyrinth | ||
|- | |- | ||
|[http://www.alister.eu/jazz/oj/about.php OpenJazz] | |[http://www.alister.eu/jazz/oj/about.php OpenJazz] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}} |
|[https://github.com/AlisterT/openjazz/releases git] | |[https://github.com/AlisterT/openjazz/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{✓}} | ||
|Jazz Jackrabbit 1 | |Jazz Jackrabbit 1 | ||
|- | |- | ||
|R.E.L.I.V.E. | |R.E.L.I.V.E. | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/AliveTeam/alive_reversing git] | |[https://github.com/AliveTeam/alive_reversing git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus | |Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus | ||
|- | |- | ||
|rawgl | |rawgl | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/cyxx/rawgl git] | |[https://github.com/cyxx/rawgl git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Another World/Out of This World | |Another World/Out of This World | ||
|- | |- | ||
|REminiscence | |REminiscence | ||
− | |align=left|{{Icon|Windows|Android}} | + | | align="left" |{{Icon|Windows|Android}} |
|[http://cyxdown.free.fr/reminiscence 0.4.9] | |[http://cyxdown.free.fr/reminiscence 0.4.9] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Flashback (Another World's spiritual sequel) | |Flashback (Another World's spiritual sequel) | ||
|- | |- | ||
|Rigel Engine | |Rigel Engine | ||
− | |align=left|{{Icon|Windows|Linux|macOS|LinuxARM}} | + | | align="left" |{{Icon|Windows|Linux|macOS|LinuxARM}} |
|[https://github.com/lethal-guitar/RigelEngine/releases git] | |[https://github.com/lethal-guitar/RigelEngine/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Duke Nukem II | |Duke Nukem II | ||
|- | |- | ||
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK] | |[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDK] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android|Vita|Switch}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}} |
− | |[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] </ | + | |[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] <br />[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Sonic the Hedgehog 1–2, Sonic CD | |Sonic the Hedgehog 1–2, Sonic CD | ||
|- | |- | ||
|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP] | |[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/NagyD/SDLPoP git] | |[https://github.com/NagyD/SDLPoP git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Prince of Persia (1989) | |Prince of Persia (1989) | ||
|- | |- | ||
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever] | |[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog Forever] | ||
− | |align=left|{{Icon|Windows}} | + | | align="left" |{{Icon|Windows}} |
|[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1] | |[https://teamforeveronline.wixsite.com/home/sonic-1-forever 1.4.1] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Sonic the Hedgehog | |Sonic the Hedgehog | ||
|- | |- | ||
|[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute] | |[https://teamforeveronline.wixsite.com/home Sonic the Hedgehog 2 Absolute] | ||
− | |align=left|{{Icon|Windows}} | + | | align="left" |{{Icon|Windows}} |
|[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1] | |[https://teamforeveronline.wixsite.com/home/sonic-2-absolute 1.1.1] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Sonic the Hedgehog 2 | |Sonic the Hedgehog 2 | ||
|- | |- | ||
|[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)] | |[https://sonic3air.org Sonic 3 A.I.R. (Angel Island Revisited)] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android|Vita|Switch}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|Switch}} |
|[https://github.com/Eukaryot/Sonic3AIR git] | |[https://github.com/Eukaryot/Sonic3AIR git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Sonic the Hedgehog 3 & Knuckles | |Sonic the Hedgehog 3 & Knuckles | ||
|- | |- | ||
Line 647: | Line 894: | ||
|Multi-platform | |Multi-platform | ||
|Depends on port | |Depends on port | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Super Mario 64 (N64) | |Super Mario 64 (N64) | ||
|- | |- | ||
|[http://www.bigorno.net/xrick xrick] | |[http://www.bigorno.net/xrick xrick] | ||
− | |align=left|{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}} | + | | align="left" |{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}} |
|[http://www.bigorno.net/xrick/download.html #021212] | |[http://www.bigorno.net/xrick/download.html #021212] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Rick Dangerous | |Rick Dangerous | ||
− | |||
− | |||
|- | |- | ||
|Jewels | |Jewels | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01] | |[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|[https://www.linuxmotors.com/linux/gljewel/ gljewel] | |[https://www.linuxmotors.com/linux/gljewel/ gljewel] | ||
+ | | rowspan="2" |Puzzle | ||
|- | |- | ||
|Lemmini | |Lemmini | ||
− | |align=left|{{Icon|Windows|macOS}} | + | | align="left" |{{Icon|Windows|macOS}} |
|[https://github.com/mjfwalsh/lemmini/releases git] | |[https://github.com/mjfwalsh/lemmini/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Lemmings | |Lemmings | ||
− | |||
− | |||
|- | |- | ||
|CannonBall | |CannonBall | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}} |
|[https://github.com/djyt/cannonball/wiki git] | |[https://github.com/djyt/cannonball/wiki git] | ||
− | |{{✓}} | + | |{{✓}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|OutRun | |OutRun | ||
+ | | rowspan="11" |Racing | ||
|- | |- | ||
|[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii) | |[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii) | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://wiibrew.org/w/images/2/21/Cannonball.zip git] | |[https://wiibrew.org/w/images/2/21/Cannonball.zip git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|OutRun | |OutRun | ||
|- | |- | ||
|NFSIISE | |NFSIISE | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/zaps166/NFSIISE/releases git] | |[https://github.com/zaps166/NFSIISE/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Need for Speed II: SE | |Need for Speed II: SE | ||
|- | |- | ||
|OpenC1 | |OpenC1 | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[http://1amstudios.com/projects/openc1 1.4]<br/>[https://github.com/jeff-1amstudios/OpenC1 git] | + | |[http://1amstudios.com/projects/openc1 1.4]<br />[https://github.com/jeff-1amstudios/OpenC1 git] |
− | |{{✗}} | + | |{{✗}} |
− | |Carmageddon | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |Carmageddon | ||
|- | |- | ||
|OpenLGR | |OpenLGR | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/james-knippes/openlgr git] | |[https://github.com/james-knippes/openlgr git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Lego Racers | |Lego Racers | ||
|- | |- | ||
|OpenMC2 | |OpenMC2 | ||
− | |align=left|{{Icon|Linux|macOS}} (via [[Wine]]) | + | | align="left" |{{Icon|Linux|macOS}} (via [[Wine]]) |
|[https://github.com/LRFLEW/OpenMC2/releases git] | |[https://github.com/LRFLEW/OpenMC2/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Midnight Club II | |Midnight Club II | ||
|- | |- | ||
|[https://openswe1r.github.io OpenSWE1R] | |[https://openswe1r.github.io OpenSWE1R] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenSWE1R/openswe1r git] | |[https://github.com/OpenSWE1R/openswe1r git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
|Star Wars Episode 1: Racer | |Star Wars Episode 1: Racer | ||
|- | |- | ||
|[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii] | |[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0] | |[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Road Fighter | |Road Fighter | ||
|- | |- | ||
|[https://yethiel.gitlab.io/RVDocs RVGL] | |[https://yethiel.gitlab.io/RVDocs RVGL] | ||
− | |align=left|{{Icon|Windows|Linux|Android|LinuxARM|Pandora}} | + | | align="left" |{{Icon|Windows|Linux|Android|LinuxARM|Pandora}} |
|[https://rvgl.re-volt.io 21.0930a-1] | |[https://rvgl.re-volt.io 21.0930a-1] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Re-Volt | |Re-Volt | ||
|- | |- | ||
− | |REDriver2 | + | |REDriver2 |
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/OpenDriver2/REDRIVER2 git] | |[https://github.com/OpenDriver2/REDRIVER2 git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Driver 2 | |Driver 2 | ||
|- | |- | ||
− | |[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group=N>Based on Stunt Car Racer Remake for Windows</ref> | + | |[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group="N">Based on Stunt Car Racer Remake for Windows</ref> |
− | |align=left|{{Icon|Windows7|Linux|Pandora}} | + | | align="left" |{{Icon|Windows7|Linux|Pandora}} |
|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08] | |[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Stunt Car Racer (Amiga / AtariST) | |Stunt Car Racer (Amiga / AtariST) | ||
− | |||
− | |||
|- | |- | ||
|[http://arx-libertatis.org Arx Libertatis] | |[http://arx-libertatis.org Arx Libertatis] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/arx/ArxLibertatis/releases git] | |[https://github.com/arx/ArxLibertatis/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Arx Fatalis | |Arx Fatalis | ||
+ | | rowspan="12" |RPG | ||
|- | |- | ||
− | |Daggerfall Unity | + | |[https://www.dfworkshop.net Daggerfall Unity] |
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | | | + | |[https://github.com/Interkarma/daggerfall-unity/releases git] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|The Elder Scrolls II: Daggerfall | |The Elder Scrolls II: Daggerfall | ||
|- | |- | ||
|DevilutionX | |DevilutionX | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}} |
|[https://github.com/diasurgical/devilutionX/releases git] | |[https://github.com/diasurgical/devilutionX/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Diablo | |Diablo | ||
|- | |- | ||
|OpenGothic | |OpenGothic | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/Try/OpenGothic git] | |[https://github.com/Try/OpenGothic git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Gothic II | |Gothic II | ||
|- | |- | ||
|[https://makipl.github.io/OpenVIII-monogame OpenVIII] | |[https://makipl.github.io/OpenVIII-monogame OpenVIII] | ||
− | |align=left|{{Icon|Windows|Linux}} <!-- planned: {{Icon|Android|iOS}} --> | + | | align="left" |{{Icon|Windows|Linux}}<!-- planned: {{Icon|Android|iOS}} --> |
|[https://github.com/MaKiPL/OpenVIII git] | |[https://github.com/MaKiPL/OpenVIII git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} | ||
|Final Fantasy VIII | |Final Fantasy VIII | ||
|- | |- | ||
|[https://opendiablo2.com OpenDiablo2] | |[https://opendiablo2.com OpenDiablo2] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/AbyssEngine/OpenDiablo2 git] | |[https://github.com/AbyssEngine/OpenDiablo2 git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} | ||
|Diablo II | |Diablo II | ||
|- | |- | ||
|[https://openmw.org OpenMW] | |[https://openmw.org OpenMW] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://openmw.org/downloads 0.47.0] | |[https://openmw.org/downloads 0.47.0] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|The Elder Scrolls III: Morrowind | |The Elder Scrolls III: Morrowind | ||
|- | |- | ||
|OpenTESArena | |OpenTESArena | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/afritz1/OpenTESArena/releases git] | |[https://github.com/afritz1/OpenTESArena/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
|The Elder Scrolls I: Arena | |The Elder Scrolls I: Arena | ||
|- | |- | ||
|REGoth | |REGoth | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/REGoth-project/REGoth-bs git] | |[https://github.com/REGoth-project/REGoth-bs git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Gothic, Gothic II | |Gothic, Gothic II | ||
|- | |- | ||
|reone | |reone | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/seedhartha/reone/ git] | |[https://github.com/seedhartha/reone/ git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
|Star Wars: Knights of the Old Republic 1-2 | |Star Wars: Knights of the Old Republic 1-2 | ||
|- | |- | ||
|Riiablo | |Riiablo | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/collinsmith/riiablo/releases git] | |[https://github.com/collinsmith/riiablo/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{?}} | ||
|Diablo II | |Diablo II | ||
|- | |- | ||
|Undertale Mobile Mod for iOS and Android | |Undertale Mobile Mod for iOS and Android | ||
− | |align=left|{{Icon|Android|iOS}} | + | | align="left" |{{Icon|Android|iOS}} |
|[https://www.moddb.com/mods/undertale-mobile-mod] | |[https://www.moddb.com/mods/undertale-mobile-mod] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Undertale | |Undertale | ||
|- | |- | ||
− | + | |Dune Dynasty | |
+ | | align="left" |{{Icon|Windows|Linux}} | ||
+ | |[http://dunedynasty.sourceforge.net] | ||
+ | |{{✗}} | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |Dune II: The Building of a Dynasty | ||
+ | | rowspan="5" |RTS | ||
+ | |- | ||
+ | |Dune II: The Maker | ||
+ | | align="left" |{{Icon|Windows}} | ||
+ | |[https://dune2themaker.fundynamic.com] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |Dune II: The Building of a Dynasty | ||
+ | |- | ||
+ | |Dune Legacy | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} | ||
+ | |[http://dunelegacy.sourceforge.net/website/index.html] | ||
+ | |{{✗}} | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |Dune II: The Building of a Dynasty | ||
|- | |- | ||
|OpenDUNE | |OpenDUNE | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/OpenDUNE/OpenDUNE/releases git] | |[https://github.com/OpenDUNE/OpenDUNE/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Dune II: The Building of a Dynasty | |Dune II: The Building of a Dynasty | ||
|- | |- | ||
|[http://www.ta3d.org/home-en.php TA3D] | |[http://www.ta3d.org/home-en.php TA3D] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/zuzuf/TA3D git] | |[https://github.com/zuzuf/TA3D git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{~}} | ||
|Total Annihilation | |Total Annihilation | ||
− | |||
− | |||
|- | |- | ||
|[http://freesynd.sourceforge.net FreeSynd] | |[http://freesynd.sourceforge.net FreeSynd] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[ | + | |[[sourceforge:projects/freesynd|0.7.5]] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Syndicate (1993) | |Syndicate (1993) | ||
+ | | rowspan="2" |RTT | ||
|- | |- | ||
|[http://swars.vexillium.org Syndicate Wars Port] | |[http://swars.vexillium.org Syndicate Wars Port] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[http://swars.vexillium.org/#download 0.3] | |[http://swars.vexillium.org/#download 0.3] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}} | ||
|Syndicate Wars | |Syndicate Wars | ||
|- | |- | ||
− | + | |Minecraft PSP | |
+ | | align="left" |{{Icon|PSP}} | ||
+ | |[[iarchive:minecraft-psp-2.4.2.7z|3.3.0]] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |Minecraft | ||
+ | | rowspan="11" |Sandbox | ||
|- | |- | ||
|[https://openrw.org OpenRW] | |[https://openrw.org OpenRW] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}} |
|[https://github.com/rwengine/openrw git] | |[https://github.com/rwengine/openrw git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{~}} | ||
|Grand Theft Auto III | |Grand Theft Auto III | ||
|- | |- | ||
− | |re3<ref group=N name=re3>re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref> | + | |PSP Minecraft |
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|PSP}} |
− | |[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC] | + | |[[iarchive:psp-minecraft.-7z|3.0.0]] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
+ | |Minecraft | ||
+ | |- | ||
+ | |re3<ref group="N" name="re3">re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref> | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br />[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Grand Theft Auto III, Grand Theft Auto: Vice City | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
|- | |- | ||
|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374] | |[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374] | ||
− | |align=left|{{Icon|3DS}} | + | | align="left" |{{Icon|3DS}} |
|[https://dlhb.gamebrew.org/3dshomebrews/re33ds.7z wip] | |[https://dlhb.gamebrew.org/3dshomebrews/re33ds.7z wip] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{~}}<ref group="N">RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.</ref> | ||
|Grand Theft Auto III | |Grand Theft Auto III | ||
|- | |- | ||
− | |[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group=N name=re3/><br/>[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group=N name=re3/> | + | |[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group="N" name="re3" /> |
− | |align=left|{{Icon|Switch}} | + | | align="left" |{{Icon|Switch}} |
|? | |? | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Grand Theft Auto III, Grand Theft Auto: Vice City | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
|- | |- | ||
− | |re3-vita<ref group=N name=re3/><br/>[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group=N name=re3/> | + | |re3-vita<ref group="N" name="re3" /><br />[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group="N" name="re3" /> |
− | |align=left|{{Icon|Vita}} | + | | align="left" |{{Icon|Vita}} |
− | |1.4<br/>[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1] | + | |1.4<br />[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Grand Theft Auto III, Grand Theft Auto: Vice City | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
|- | |- | ||
− | |[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group=N name=re3/><br/>[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group=N name=re3/> | + | |[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group="N" name="re3" /><br />[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group="N" name="re3" /> |
− | |align=left|{{Icon|WiiU}} | + | | align="left" |{{Icon|WiiU}} |
− | |2021-02-01<br/>? | + | |2021-02-01<br />? |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Grand Theft Auto III, Grand Theft Auto: Vice City | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
|- | |- | ||
|San Andreas Unity | |San Andreas Unity | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/GTA-ASM/SanAndreasUnity/releases git] | |[https://github.com/GTA-ASM/SanAndreasUnity/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{~}} | ||
|Grand Theft Auto: San Andreas | |Grand Theft Auto: San Andreas | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020) | |[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020) | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://github.com/kperdlich/wiicraft/releases git] | |[https://github.com/kperdlich/wiicraft/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{?}} | ||
+ | |{{?}} | ||
|Minecraft v1.2.5 | |Minecraft v1.2.5 | ||
|- | |- | ||
|[https://wiibrew.org/wiki/WoxelCraft WoxelCraft] | |[https://wiibrew.org/wiki/WoxelCraft WoxelCraft] | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://github.com/DaeFennek/wii-voxel-engine/releases git] | |[https://github.com/DaeFennek/wii-voxel-engine/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|3D Voxel Engine (Minecraft) | |3D Voxel Engine (Minecraft) | ||
− | |||
− | |||
|- | |- | ||
|OpenTyrian | |OpenTyrian | ||
− | |align=left|{{Icon|Windows|Linux|Android}} | + | | align="left" |{{Icon|Windows|Linux|Android}} |
|[https://github.com/opentyrian/opentyrian/releases git] | |[https://github.com/opentyrian/opentyrian/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Tyrian | |Tyrian | ||
+ | | rowspan="2" |Shoot 'em up | ||
|- | |- | ||
|OpenTyrianWii | |OpenTyrianWii | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7] | |[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Tyrian | |Tyrian | ||
− | |||
− | |||
|- | |- | ||
|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA] | |[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android|Haiku}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku}} |
− | |[ | + | |[[sourceforge:projects/opencaesar3/files|0.5]] (2016) |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✗}} | ||
|Caesar III | |Caesar III | ||
+ | | rowspan="2" |Sim - City-building | ||
|- | |- | ||
|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small> | |[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small> | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Vita|Switch}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Vita|Switch}} |
|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1] | |[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Caesar III | |Caesar III | ||
− | |||
− | |||
|- | |- | ||
|[http://corsixth.com CorsixTH] | |[http://corsixth.com CorsixTH] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|BSD}} | + | | align="left" |{{Icon|Windows|Linux|macOS|BSD}} |
|[https://github.com/CorsixTH/CorsixTH/releases git] | |[https://github.com/CorsixTH/CorsixTH/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Theme Hospital | |Theme Hospital | ||
+ | | rowspan="5" |Sim - Construction/Management | ||
|- | |- | ||
|[https://www.reddit.com/r/locomotion OpenLoco] | |[https://www.reddit.com/r/locomotion OpenLoco] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenRCT2/OpenLoco/releases git] | |[https://github.com/OpenRCT2/OpenLoco/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Chris Sawyer's Locomotion | |Chris Sawyer's Locomotion | ||
|- | |- | ||
|[https://openrct2.org OpenRCT2] | |[https://openrct2.org OpenRCT2] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}} |
|[https://github.com/OpenRCT2/OpenRCT2/releases git] | |[https://github.com/OpenRCT2/OpenRCT2/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
− | |RollerCoaster Tycoon 2 | + | |{{✓}} |
+ | |{{✓}} | ||
+ | |RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2) | ||
|- | |- | ||
|[https://www.openttd.org/en OpenTTD] | |[https://www.openttd.org/en OpenTTD] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenTTD/OpenTTD/releases git] | |[https://github.com/OpenTTD/OpenTTD/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Transport Tycoon Deluxe | |Transport Tycoon Deluxe | ||
|- | |- | ||
|[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii) | |[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii) | ||
− | |align=left|{{Icon|Wii}} | + | | align="left" |{{Icon|Wii}} |
|[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2] | |[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|Transport Tycoon Deluxe | |Transport Tycoon Deluxe | ||
− | |||
− | |||
|- | |- | ||
|terminal-recall | |terminal-recall | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
− | |[https://github.com/jtrfp/terminal-recall git] <br/>[ | + | |[https://github.com/jtrfp/terminal-recall git] <br />[[sourceforge:projects/terminal-recall/files/nightly-builds/|Nightly Builds]] |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Terminal Velocity, Fury3 | |Terminal Velocity, Fury3 | ||
− | |- | + | |Sim - Flight Combat |
− | |||
|- | |- | ||
|[https://ctp2.darkdust.net civctp2] | |[https://ctp2.darkdust.net civctp2] | ||
− | |align=left|{{Icon|Windows|Linux|Pandora|Pyra}} | + | | align="left" |{{Icon|Windows|Linux|Pandora|Pyra}} |
− | |[https://github.com/civctp2/civctp2/releases git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra) | + | |[https://github.com/civctp2/civctp2/releases git] <br />([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra) |
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{✓}} | ||
|Call to Power II | |Call to Power II | ||
+ | | rowspan="6" |TBS | ||
|- | |- | ||
|[http://www.civone.org CivOne] | |[http://www.civone.org CivOne] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://github.com/SWY1985/CivOne git] | |[https://github.com/SWY1985/CivOne git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✗}} <small>(WIP)</small> | ||
|Sid Meier's Civilization | |Sid Meier's Civilization | ||
|- | |- | ||
|[https://wiibrew.org/wiki/DopeWars_Wii DopeWars] | |[https://wiibrew.org/wiki/DopeWars_Wii DopeWars] | ||
− | |align=left|{{Icon|Windows|Wii}}<ref group=N>DopeWars PC port's download link is currently not working.</ref> | + | | align="left" |{{Icon|Windows|Wii}}<ref group="N">DopeWars PC port's download link is currently not working.</ref> |
|[http://www.eiksoft.com 1.1] | |[http://www.eiksoft.com 1.1] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{?}} | ||
|DopeWars (Palm OS) | |DopeWars (Palm OS) | ||
|- | |- | ||
|fheroes2 | |fheroes2 | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Switch|PSVita}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Switch|PSVita}} |
|[https://github.com/ihhub/fheroes2 git] | |[https://github.com/ihhub/fheroes2 git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Heroes of Might and Magic II | |Heroes of Might and Magic II | ||
|- | |- | ||
|[https://openxcom.org OpenXcom] | |[https://openxcom.org OpenXcom] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | | align="left" |{{Icon|Windows|Linux|macOS}} |
|[https://openxcom.org/git-builds git] | |[https://openxcom.org/git-builds git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep | |UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep | ||
|- | |- | ||
|[https://vcmi.eu VCMI] | |[https://vcmi.eu VCMI] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Android}} | + | | align="left" |{{Icon|Windows|Linux|macOS|Android}} |
|[https://github.com/vcmi/vcmi git] | |[https://github.com/vcmi/vcmi git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Heroes of Might and Magic III | |Heroes of Might and Magic III | ||
− | |||
− | |||
|- | |- | ||
|max_vita | |max_vita | ||
− | |align=left|{{Icon|Vita}} | + | | align="left" |{{Icon|Vita}} |
|[https://github.com/fgsfdsfgs/max_vita/releases git] | |[https://github.com/fgsfdsfgs/max_vita/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{✓}} | ||
|Max Payne | |Max Payne | ||
− | | | + | |TPS |
− | |||
|- | |- | ||
|DDLC-LOVE | |DDLC-LOVE | ||
− | |align=left|{{Icon|PSP|PS3|3DS|Vita|Switch}} | + | | align="left" |{{Icon|PSP|PS3|3DS|Vita|Switch}} |
− | |[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br/>[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch) | + | |[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br />[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch) |
− | |{{✗}} | + | |{{✗}} |
+ | |{{✗}} | ||
+ | |{{✓}}<ref group="N">DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref> | ||
|Doki Doki Literature Club! | |Doki Doki Literature Club! | ||
+ | | rowspan="3" |Visual Novel | ||
|- | |- | ||
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita] | |[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita] | ||
− | |align=left|{{Icon|Vita}} | + | | align="left" |{{Icon|Vita}} |
|[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git] | |[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{~}} | ||
+ | |{{✓}} | ||
|Doki Doki Literature Club! | |Doki Doki Literature Club! | ||
|- | |- | ||
|NitroSharp | |NitroSharp | ||
− | |align=left|{{Icon|Windows|Linux}} | + | | align="left" |{{Icon|Windows|Linux}} |
|[https://github.com/CommitteeOfZero/nitrosharp/releases git] | |[https://github.com/CommitteeOfZero/nitrosharp/releases git] | ||
− | |{{✗}} | + | |{{✗}} |
+ | |{{✓}} | ||
+ | |{{~}} <small>(WIP)</small> | ||
|ChäoS;HEAd NoAH | |ChäoS;HEAd NoAH | ||
+ | |- | ||
+ | |TheXTech | ||
+ | | align="left" |{{Icon|Windows|Linux|macOS|Android|Haiku|Vita}} | ||
+ | |[https://github.com/Wohlstand/TheXTech/releases git] | ||
+ | |{{✗}} | ||
+ | |{{✓}} | ||
+ | |{{✓}} | ||
+ | |Super Mario Bros. X<ref group="N">The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.</ref> | ||
+ | |Platform | ||
|} | |} | ||
Revision as of 19:44, 21 March 2023
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
- When the developer only has a binary to work with (and not the source code), they recreate the engine rather than port it, hence the term game engine recreations (or alternatively game engine re-implementations). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
- In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a source port of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to so many ports being released that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; Webamp is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project. This aspect is debatable however, as some source code recreations did result in cease-and-desist letters and even lawsuits from companies such as in the case of re3 and reVC for the 3D-era Grand Theft Auto games, with Take-Two Interactive alleging that the source ports were made to facilitate piracy and that "the work is not licensed in any way"; some have speculated that the suit among others was to keep fan-made mods from getting in the way of their much-maligned Definitive Edition remasters.
For the sake of brevity, most of these projects often refer to themselves under some variety of fan remakes. The External links section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with Luxtorpeda - a Steam Play compatibility tool (like Proton) that allows you to run games from Steam using various different game engines and reimplementations.
Multi game engine
Name | Operating System(s) | Latest Version | libretro | Active | Recommended | Supported game(s) | Genre |
---|---|---|---|---|---|---|---|
OpenLara[N 1] | git | ✓ | ✓ | ~ | Tomb Raider 1–4 | Action-adventure (3rd-person) | |
OpenTomb | git | ✗ | ✓ | ✓ | Tomb Raider 1–5 | ||
Tomb Raider Automated Fix | TR1 |
✗ | ~ | ~ | Tomb Raider 1 & 2 + their expansions | ||
ScummVM | Multi-platform | 2.8.1 | ✓ | ✓ | ✓ | Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over 250 games.) | Adventure |
BuildGDX | Website | ✗ | ✓ | ✓ | Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins | FPS | |
EDuke32 VoidSW [N 2] |
Website | ✗ | ✓ | ✓ | EDuke32: Duke Nukem 3D, Ion Fury, NAM, World War II GI VoidSW: Shadow Warrior | ||
Metaforce | Dev builds git |
✗ | ✓ | ✗ (WIP) | Retro Games (Metroid Prime 1–3 & Donkey Kong Country Returns) | ||
openDarkEngine | git | ✗ | ✗ | ✗ | Thief 1-2, System Shock 2 | ||
Raze | git | ✗ | ✓ | ✓ | Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI | ||
RedNukem | git | ✗ | ✓ | ✓ | Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI | ||
XLEngine | git | ✗ | ✗ | ✓ | Star Wars: Dark Forces, Daggerfall Later: Outlaws, Blood, Shadow Warrior | ||
ZDoom | 2.81 | ✗ | ✗[N 3] | ✓ | Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill | ||
Commander Genius | 3.0.0 | ✗ | ✓ | ✓ | Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter | Platform | |
OpenNFS | git | ✗ | ✗ | ~ | Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2 | Racing | |
EasyRPG | Multi-platform | 0.8 | ✓ | ✓ | ✓ | RPG Maker 2000/2003 games | RPG |
Falltergeist | git | ✗ | ✓ | ✗ (WIP) | Fallout 1-2 | ||
GemRB | git | ✗ | ✓ | ✓ | Infinity Engine (Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002)) | ||
JoiPlay | 1.01.701 | ✗ | ✓ | ✓ | RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games | ||
Neko RPGXP Player | 2.01 | ✗ | ✗ | ~ | RPG Maker XP/VX/VA/MV games | ||
xoreos | 0.0.6 | ✗ | ✓ | ✗ (WIP) | BioWare's Aurora engine & derivatives (BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher) | ||
openage | git | ✗ | ✓ | ~ | Genie Engine (Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds) |
RTS | |
OpenRA | git | ✗ | ✓ | ✓ | Early Westwood games (Command & Conquer, C&C: Red Alert). Soon: 2nd-gen C&C (C&C: Tiberian Sun). | ||
OpenSAGE | git | ✗ | ✓ | ✗ (WIP) | EA's Command & Conquer games (C&C: Generals, C&C: Generals - Zero Hour) Soon: The Battle for Middle-earth series (2004–2006), C&C 3 & expansion. | ||
Stratagus[N 4] | 3.3.2 | ✗ | ✓[N 5] | ✓[N 6] | Wargus (v3.3.2): Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale War1gus (v3.3.2): Warcraft: Orcs & Humans Stargus (v3.3.0): StarCraft (partially playable as of v2.4.1) Games natively made on the Stratagus engine: Aleona's Tale (Wargus), Astroseries, Bos Wars, Wyrmsun | ||
Vanilla Conquer | git | ✗ | ✓ | ✓ | Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers. | ||
ReC98 | Multi-platform | git | ✗ | ✓ | ✗ (WIP) | Touhou 1–5 (PC-98) | Shoot 'em up |
Impacto | git | ✗ | ✓ | ✗ (WIP) | MAGES. Engine (Science Adventure games) | Visual Novel |
Single game engine
Name | Platform(s) | Latest Version | libretro | Active | Recommended | Supported game(s) | Genre |
---|---|---|---|---|---|---|---|
Open Ocarina | git | ✗ | ✓ | ✓ | The Legend of Zelda: Ocarina of Time (N64) | Action-adventure | |
OpenJK | Build git |
✗ | ✓ | ~ | Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy | ||
Ship of Harkinian | 8.0.4 Nightly builds git |
✗ | ✓ | ✓ | The Legend of Zelda: Ocarina of Time (PAL GameCube version)[N 7] | ||
Zelda3 | git | ✗ | ✓ | ✓ | The Legend of Zelda: A Link to the Past | ||
OpenGOAL | git | ✗ | ✓ | ✓ | Jak and Daxter[N 8] | ||
OpenRakis | git | ✗ | ✓ | ✗ (WIP) | Dune (Cryo) | Adventure | |
The Ur-Quan Masters | 0.8.0 | ✗ | ✓ | ✓ | Star Control II | ||
Ikemen GO | git | ✗ | ✓ | ✓ | Remake of the Ikemen engine that supports Mugen resources. | Fighting | |
xGreed | doomworld | ✗ | ✓ | ✓ | In Persuit of Greed | FPS | |
Aleph One | 1.4 | ✗ | ✓ | ✓ | Marathon 1–2, Marathon Infinity | ||
BStone | git | ✗ | ✓ | ✓ | Blake Stone: Aliens of Gold, Blake Stone: Planet Strike | ||
Crispy Doom Crispy Heretic |
git | ✗ | ✓ | ✓ | Crispy Doom: Doom I–II, Final Doom Crispy Heretic: Heretic | ||
D2X-XL DXX-Rebirth |
1.18.76 git |
✗ | ✓ | ✓ | Descent, Descent II | ||
dhewm3 | git | ✓ | ✓ | ✓ | Doom 3 (Original) | ||
Doom64 EX | 2.5 | ✗ | ✗ | ✓ | Doom 64 (Original) | ||
Descent Wii | 1.12 git (forked) |
✗ | ✗ | ✓ | Descent | ||
DXX-3DS[N 9] | git | ✗ | ✗ | ✗ | Descent, Descent II | ||
DXX-Retro[N 9] | git | ✗ | ✗ | ✓ | Descent, Descent II | ||
DXX-Switch[N 9] | git | ✗ | ✗ | ? | Descent, Descent II | ||
ECWolf | 1.3.3 | ✓ | ✓ | ✓ | Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark | ||
EDuke32 Wii | Website | ✗ | ✗ | ✓ | Duke Nukem 3D | ||
Freespace 2 Wii | beta 3 | ✗ | ✗ | ? | Freespace 2 | ||
Freespace 2 Source Code Project | Knossos installer and mod manager | ✗ | ✓ | ✓ | Freespace 2, also includes Freespace 1 and expansion Silent Threat through fanmade ports to the FS2 engine. | ||
Hammer of Thyrion | 1.5.9 | ✗ | ✓ | ✓ | Hexen II | ||
Heretic Wii[N 10] | 0.5 | ✗ | ✗ | ? | Heretic | ||
Hexen Wii HHexen (Wii)[N 11] |
1.0 0.5 |
✗ | ✗ | ? | Hexen | ||
HHeretic[N 10] | 0.2.3 | ✗ | ✗ | ? | Heretic | ||
HHexen[N 11] | 1.6.3 | ✗ | ✗ | ? | Hexen | ||
ioquake3 | 1.36 | ✗ | ✓ | ✓ | Quake III: Arena | ||
iortcw | git | ✗ | ~ | ✓ | Return to Castle Wolfenstein | ||
Linux Hexen[N 11] | 0.6.0 | ✗ | ✗ | ✗ | Hexen | ||
NBlood | git | ✗ | ✓ | ✓ | Blood | ||
OpenMoHAA | [3] | ✗ | ✗ | ✗ | Medal of Honour: Allied Assault | ||
OpenXRay | git | ✗ | ✓ | ✓ | S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat | ||
PCExhumed | [4] | ✗ | ✓ | ✓ | Powerslave (PC) | ||
Powerslave EX | git | ✗ | ✗ | ✓ | Powerslave (Console) | ||
PrBoom | git | ✓ | ~[N 12] | ✓ | Doom 1–2, Final Doom | ||
Quake GameCube/QuakeGX[N 13] | 0.0.5-2 (GX) | ✗ | ✗ | ? | Quake 1 | ||
Quake Rev PAK[N 14] | release 4 | ✗ | ✗ | ? | Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | ||
Quakespasm vkQuake[N 15] |
0.94.2 git |
✗ | ✓ | ✓ | Quake 1 | ||
RBDOOM-3-BFG | git | ✗ | ✓ | ✓ | Doom 3 (BFG Edition) | ||
Rise of the Triad for Linux | git | ✗ | ✗ | ✗ | Rise of the Triad: Dark War | ||
rottexpr | git | ✗ | ✓ | ✓ | Rise of the Triad: Dark War | ||
Shockolate | git | ✗ | ✓ | ✓ | System Shock 1 | ||
The Force Engine | 1.0 | ✗ | ✓ | ? | Star Wars: Dark Forces, Outlaws | ||
Tyrquake | git | ✓ | ✓ | ✓ | Quake 1 | ||
vitaQuake II | git, PS Vita | ✓ | ✓ | ✓ | Quake 2 | ||
WiiDoom WiiDoom-Fork (music support) |
0.4.5 Fork |
✗ | ✗ | ✓ | Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues) | ||
Wii-DOOM Wii-HERETIC Wii-HEXEN Wii-STRIFE |
r33 | ✗ | ✗ | ✓ | Wii-DOOM: Doom I–II, Final Doom Wii-HERETIC: Heretic Wii-HEXEN: Hexen Wii-STRIFE: Strife: Quest for the Sigil | ||
Wolfenstein 3D Wii | 1.31 | ✗ | ✗ | ✓ | Wolfenstein 3D, Spear of Destiny | ||
Xash3D | 0.99 | ✗ | ~ | ✓ | Half-Life 1 | ||
Yamagi Quake II | 8.00 | ✗ | ✓ | ✓ | Quake 2 | ||
FNaF 1 3DS -old/obsolete- FNaF 1 3DS -remastered-[N 16] |
0.2.3 0.3.1-pre1 |
✗ | ✗ | ✓ | Five Nights at Freddy's | Horror | |
FNaF 1 PSP[N 16] | 1.3.1 Fix 1 | ✗ | ✗ | ✓ | Five Nights at Freddy's | ||
FNaF 2 3DS[N 16] | beta 1.0 | ✗ | ✗ | ✗ | Five Nights at Freddy's 2 | ||
FNaF 3 3DS[N 16] | beta 0.1.3 | ✗ | ✗ | ✗ | Five Nights at Freddy's 3 | ||
FNaF 4 3DS[N 16] | beta 0.3 | ✗ | ✗ | ~ | Five Nights at Freddy's 4 | ||
SpaceCadetPinball | Multi-Platform | git | ✗ | ✓ | ✓ | 3D Pinball for Windows – Space Cadet | Pinball |
Abe's Amazing Adventure Wii | r3 | ✗ | ✗ | ? | Abe's Amazing Adventure | Platform | |
Abuse Wii | 0.8.684.2 | ✗ | ✗ | ? | Abuse | ||
Cave Story Engine 2 | git archive Wii, NDS |
✗[5] | ✗[N 17] | ✓ | Cave Story | ||
C1 | git | ✗ | ✓ | ~ | Crash Bandicoot | ||
Jazz² Resurrection | git | ✗ | ✓ | ✓ | Jazz Jackrabbit 2 | ||
Jump 'n Bump | 0.3.1 | ✗ | ✗ | ? | Jump 'n Bump | ||
Maze of Galious 3DS | 1.0 | ✗ | ✗ | ? | The Maze of Galious remake | ||
MazeOfGaliousWii | 0.63.3 | ✗ | ✗ | ? | The Maze of Galious remake | ||
NXEngine nxengine-evo |
1.0.0.6 git |
✓ | ✗ | ✓ | Cave Story | ||
OpenHCL | git | ✗ | ~ | ✓ | Hydra Castle Labyrinth | ||
OpenJazz | git | ✗ | ~ | ✓ | Jazz Jackrabbit 1 | ||
R.E.L.I.V.E. | git | ✗ | ✓ | ✓ | Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus | ||
rawgl | git | ✗ | ✓ | ✓ | Another World/Out of This World | ||
REminiscence | 0.4.9 | ✓ | ✓ | ✓ | Flashback (Another World's spiritual sequel) | ||
Rigel Engine | git | ✗ | ✓ | ✓ | Duke Nukem II | ||
RSDK | Sonic 1 & 2 Sonic CD |
✗ | ✓ | ✓ | Sonic the Hedgehog 1–2, Sonic CD | ||
SDLPoP | git | ✗ | ✓ | ✓ | Prince of Persia (1989) | ||
Sonic the Hedgehog Forever | 1.4.1 | ✗ | ✓ | ✓ | Sonic the Hedgehog | ||
Sonic the Hedgehog 2 Absolute | 1.1.1 | ✗ | ✓ | ✓ | Sonic the Hedgehog 2 | ||
Sonic 3 A.I.R. (Angel Island Revisited) | git | ✗ | ✓ | ✓ | Sonic the Hedgehog 3 & Knuckles | ||
Super Mario 64 Port | Multi-platform | Depends on port | ✗ | ✓ | ✓ | Super Mario 64 (N64) | |
xrick | #021212 | ✓ | ✗ | ✓ | Rick Dangerous | ||
Jewels | 1.01 | ✗ | ✗ | ? | gljewel | Puzzle | |
Lemmini | git | ✗ | ✗ | ✓ | Lemmings | ||
CannonBall | git | ✓ | ✗ | ✓ | OutRun | Racing | |
CannonBall (Wii) | git | ✗ | ✗ | ✓ | OutRun | ||
NFSIISE | git | ✗ | ✓ | ✓ | Need for Speed II: SE | ||
OpenC1 | 1.4 git |
✗ | ✗ | ✓ | Carmageddon | ||
OpenLGR | git | ✗ | ✗ | ✗ | Lego Racers | ||
OpenMC2 | (via Wine) | git | ✗ | ✓ | ✓ | Midnight Club II | |
OpenSWE1R | git | ✗ | ✓ | ✗ (WIP) | Star Wars Episode 1: Racer | ||
RoadFighterWii | 1.0 | ✗ | ✗ | ✓ | Road Fighter | ||
RVGL | 21.0930a-1 | ✗ | ✓ | ✓ | Re-Volt | ||
REDriver2 | git | ✗ | ✓ | ✓ | Driver 2 | ||
stuntcarremake[N 18] | Build 08 | ✗ | ✓ | ✓ | Stunt Car Racer (Amiga / AtariST) | ||
Arx Libertatis | git | ✗ | ✓ | ✓ | Arx Fatalis | RPG | |
Daggerfall Unity | git | ✗ | ✓ | ✓ | The Elder Scrolls II: Daggerfall | ||
DevilutionX | git | ✗ | ✓ | ✓ | Diablo | ||
OpenGothic | git | ✗ | ✓ | ✓ | Gothic II | ||
OpenVIII | git | ✗ | ✓ | ✗ | Final Fantasy VIII | ||
OpenDiablo2 | git | ✗ | ✓ | ✗ | Diablo II | ||
OpenMW | 0.47.0 | ✗ | ✓ | ✓ | The Elder Scrolls III: Morrowind | ||
OpenTESArena | git | ✗ | ✓ | ✗ (WIP) | The Elder Scrolls I: Arena | ||
REGoth | git | ✗ | ✓ | ✓ | Gothic, Gothic II | ||
reone | git | ✗ | ✓ | ✗ (WIP) | Star Wars: Knights of the Old Republic 1-2 | ||
Riiablo | git | ✗ | ✓ | ? | Diablo II | ||
Undertale Mobile Mod for iOS and Android | [6] | ✗ | ✗ | ✓ | Undertale | ||
Dune Dynasty | [7] | ✗ | ✗ | ✓ | Dune II: The Building of a Dynasty | RTS | |
Dune II: The Maker | [8] | ✗ | ✓ | ✓ | Dune II: The Building of a Dynasty | ||
Dune Legacy | [9] | ✗ | ✗ | ✓ | Dune II: The Building of a Dynasty | ||
OpenDUNE | git | ✗ | ✗ | ✓ | Dune II: The Building of a Dynasty | ||
TA3D | git | ✗ | ✗ | ~ | Total Annihilation | ||
FreeSynd | 0.7.5 | ✗ | ✗ | ✗ | Syndicate (1993) | RTT | |
Syndicate Wars Port | 0.3 | ✗ | ✗ | ✓ | Syndicate Wars | ||
Minecraft PSP | 3.3.0 | ✗ | ✓ | ✓ | Minecraft | Sandbox | |
OpenRW | git | ✗ | ✓ | ~ | Grand Theft Auto III | ||
PSP Minecraft | 3.0.0 | ✗ | ✗ | ✗ | Minecraft | ||
re3[N 19] | [10] reVC |
✗ | ✓ | ✓ | Grand Theft Auto III, Grand Theft Auto: Vice City | ||
RE3 3DS[11] | wip | ✗ | ~ | ~[N 20] | Grand Theft Auto III | ||
re3-nx[N 19] reVC-nx[N 19] |
? | ✗ | ✗ | ? | Grand Theft Auto III, Grand Theft Auto: Vice City | ||
re3-vita[N 19] reVC-vita[N 19] |
1.4 1.1 |
✗ | ✗ | ? | Grand Theft Auto III, Grand Theft Auto: Vice City | ||
re3-wiiu[N 19] reVC-wiiu[N 19] |
2021-02-01 ? |
✗ | ✗ | ? | Grand Theft Auto III, Grand Theft Auto: Vice City | ||
San Andreas Unity | git | ✗ | ✓ | ~ | Grand Theft Auto: San Andreas | ||
Wiicraft (2020) | git | ✗ | ? | ? | Minecraft v1.2.5 | ||
WoxelCraft | git | ✗ | ✗ | ? | 3D Voxel Engine (Minecraft) | ||
OpenTyrian | git | ✗ | ✓ | ✓ | Tyrian | Shoot 'em up | |
OpenTyrianWii | 1.7 | ✗ | ✗ | ? | Tyrian | ||
CaesarIA | 0.5 (2016) | ✗ | ✗ | ✗ | Caesar III | Sim - City-building | |
Julius Augustus (Gameplay changes) |
1.7 3.0.1 |
✗ | ✓ | ✓ | Caesar III | ||
CorsixTH | git | ✗ | ✓ | ✓ | Theme Hospital | Sim - Construction/Management | |
OpenLoco | git | ✗ | ✓ | ✓ | Chris Sawyer's Locomotion | ||
OpenRCT2 | git | ✗ | ✓ | ✓ | RollerCoaster Tycoon 2 (with RCT1 and expansions from both games being importable) or RollerCoaster Tycoon Classic (as of v0.4.2) | ||
OpenTTD | git | ✗ | ✓ | ✓ | Transport Tycoon Deluxe | ||
OpenTTD (Wii) | 1.3.2 | ✗ | ✗ | ? | Transport Tycoon Deluxe | ||
terminal-recall | git Nightly Builds |
✗ | ✓ | ✓ | Terminal Velocity, Fury3 | Sim - Flight Combat | |
civctp2 | git (ctp2 for Linux/Pandora/Pyra) |
✗ | ~ | ✓ | Call to Power II | TBS | |
CivOne | git | ✗ | ✓ | ✗ (WIP) | Sid Meier's Civilization | ||
DopeWars | [N 21] | 1.1 | ✗ | ✗ | ? | DopeWars (Palm OS) | |
fheroes2 | git | ✗ | ✓ | ✓ | Heroes of Might and Magic II | ||
OpenXcom | git | ✗ | ✓ | ✓ | UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep | ||
VCMI | git | ✗ | ✓ | ✓ | Heroes of Might and Magic III | ||
max_vita | git | ✗ | ✓ | ✓ | Max Payne | TPS | |
DDLC-LOVE | 1.2.3 (PSP, Vita) 1.1.9 (PS3, 3DS, Switch) |
✗ | ✗ | ✓[N 22] | Doki Doki Literature Club! | Visual Novel | |
Doki-Doki-Literature-Club-Vita | git | ✗ | ~ | ✓ | Doki Doki Literature Club! | ||
NitroSharp | git | ✗ | ✓ | ~ (WIP) | ChäoS;HEAd NoAH | ||
TheXTech | git | ✗ | ✓ | ✓ | Super Mario Bros. X[N 23] | Platform |
Notes
- ↑ OpenLara was inspired by OpenTomb
- ↑ VoidSW is included with EDuke32
- ↑ ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.
- ↑ Stratagus is an open-source real-time strategy game engine. Some standalone games like Aleona's Tale (included in Wargus's installation), Astroseries, Bos Wars, and Wyrmsun were built on the Stratagus game engine. Source ports for Warcraft: Orcs & Humans (War1gus), Warcraft II: Tides of Darkness + Beyond the Dark Portal (Wargus), and StarCraft (Stargus) were also built on the Stratagus engine.
- ↑ Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.
- ↑ StarCraft is only partially playable in Stargus as of v2.4.1. Warcraft games for Wargus & War1gus work well if installed correctly.
- ↑ Ship of Harkinian requires either the GameCube's PAL Debug ROM (recommended), PAL Master Quest Debug ROM (for Master Quest mode's dungeons; supported as of v5.0.0), or the regular PAL GameCube ROM (not recommended) of The Legend of Zelda: Ocarina of Time to generate an
oot.otr
file from OTRGui (from the PC download) to play it. - ↑ The project de-compiled the game into GOAL code. The project also developed a general-purpose GOAL compiler. Ports of Jak 2 & 3 may be viable because they were made in GOAL too.
- ↑ 9.0 9.1 9.2 DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.
- ↑ 10.0 10.1 HHeretic is an open source game engine of Heretic for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.
- ↑ 11.0 11.1 11.2 HHexen, also known as Hacked Hexen, is a Hexen source port was created by Dan Olson and maintained by the Hammer of Thyrion (Hexen II). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of Hexen based on HHexen 1.6.1.
- ↑ PrBoom-plus is still active
- ↑ QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called Quake Wii was later merged with QuakeGX.
- ↑ Quake Rev PAK (or QRevPack for short) is a collection of game engines of the Quake series that merges Q1Rev (Quake 1), [1] (Quake 2), Q2CTFRev (ThreeWave Capture the Flag mod for Quake II), and QWRev (QuakeWorld) in one. All by the same developer Izhido.
- ↑ vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering
- ↑ 16.0 16.1 16.2 16.3 16.4 Five Nights at Freddy's 1 3DS -remastered- is an updated version of Five Nights at Freddy 1's 3DS by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of Five Nights at Freddy's 2, 3, and 4 but development stopped after the developer lost the source code for Five Nights at Freddy's 2 and would have to reverse engineer it again.[2] Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the old Discord server.
- ↑ Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
- ↑ Based on Stunt Car Racer Remake for Windows
- ↑ 19.0 19.1 19.2 19.3 19.4 19.5 19.6 re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.
- ↑ RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.
- ↑ DopeWars PC port's download link is currently not working.
- ↑ DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.
- ↑ The Super Mario Bros. X fan game project was written in VB6 originally and being a closed source for a long time. It was founded in 2009 and supported up to 2011, later abandoned by its author. For a long time, various people hacked it and attempted to reverse-engine and make clones. After 11 years, the source code was finally open. Later, by an independent developer, it was ported from VB6 into C++ with the SDL2 library and released as "TheXTech". The TheXTech, unlike the original game engine, is cross-platform and lightweight. It's able to work on a variety of operating systems and processor architectures.
See also
Game engine recreations and source ports specifically for:
External links
- Open Source Game Clones (Likely the best and most complete list.)
- Games on GitHub by Lee Reilly (Master list in wider view. This list from leereilly contains Table of Contents and categories with highlighted links to Git repos.)
- Open Source Games on GitHub by Trilarion (Master list. As good as OSGC site above & frighteningly far larger list than leereilly's Git list. Over 1200 game entries!)
- Game engine recreation on Wikipedia (Has links to lists of: 1) commercial video games with source code; 2) source ports; and 3) game engine recreations.)
- List of games with reconstructed source code on Wikipedia
- List of open-source video games on Wikipedia (Not very complete, and the different categories are somewhat confusing.)
- LibreGameWiki (Small learning curve applies for navigating around the wiki. Tends to focus more on indigenous open-source engines.)
- Game category of the Free software directory (Wiki with fairly basic content. Tends to focus more on indigenous open-source engines.)
- Curated Lists:
- Tuncay D.'s recommendations for OS, DRM-free games (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.)
- Tuncay D.'s recommendations for OS & alike games (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.)
Specific gaming systems
News:
- GamingOnLinux.com (For the latest news on releases and updates of game recreations and source ports that work on Linux)
- Reddit feed (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
- List of Open Source Games on Reddit (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)