Difference between revisions of "Emulators on Legacy systems"
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:''For software that emulates DOS on other hardware, see [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|x86 CPUs]].'' | :''For software that emulates DOS on other hardware, see [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|x86 CPUs]].'' | ||
==Atari== | ==Atari== | ||
− | + | ;Atari 2600: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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|} | |} | ||
− | + | ;Atari ST: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 64: | Line 64: | ||
==Nintendo== | ==Nintendo== | ||
− | + | ;NES (Nintendo Entertainment System): | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 91: | Line 91: | ||
|} | |} | ||
− | + | ;SNES (Super Nintendo Entertainment System): | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 108: | Line 108: | ||
|} | |} | ||
− | + | ;Game Boy / Game Boy Color: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 122: | Line 122: | ||
|} | |} | ||
− | + | ;Game Boy Advance: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 137: | Line 137: | ||
|} | |} | ||
− | + | ;DSiWare: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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==Sega== | ==Sega== | ||
− | + | ;Master System / GameGear: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 170: | Line 170: | ||
|} | |} | ||
− | + | ;Genesis / Mega Drive: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 191: | Line 191: | ||
|} | |} | ||
− | + | ;VMU: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 207: | Line 207: | ||
==Sony== | ==Sony== | ||
− | + | ;PocketStation: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 225: | Line 225: | ||
==Magnavox== | ==Magnavox== | ||
− | + | ;Odyssey: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 240: | Line 240: | ||
|} | |} | ||
− | + | ;Odyssey²: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 258: | Line 258: | ||
==GCE== | ==GCE== | ||
− | + | ;Vectrex: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 274: | Line 274: | ||
==Emerson== | ==Emerson== | ||
− | + | ;Emerson Arcadia 2001: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 292: | Line 292: | ||
==NEC== | ==NEC== | ||
− | + | ;PC-FX: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 311: | Line 311: | ||
|} | |} | ||
− | + | ;PC-8800 series: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 329: | Line 329: | ||
==Sharp== | ==Sharp== | ||
− | + | ;X1: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 351: | Line 351: | ||
==Apple== | ==Apple== | ||
− | + | ;Macintosh line: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 367: | Line 367: | ||
==Microsoft== | ==Microsoft== | ||
− | + | ;MSX series: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 391: | Line 391: | ||
==Commodore== | ==Commodore== | ||
− | + | ;Commodore 64: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 408: | Line 408: | ||
|} | |} | ||
− | + | ;Amiga line: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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==Sinclair== | ==Sinclair== | ||
− | + | ;ZX81: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 457: | Line 457: | ||
|} | |} | ||
− | + | ;ZX Spectrum: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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==Amstrad== | ==Amstrad== | ||
− | + | ;Amstrad CPC: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 506: | Line 506: | ||
==Source ports== | ==Source ports== | ||
− | + | ;[[Super Mario 64 port|Super Mario 64]]: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 538: | Line 538: | ||
==Nintendo== | ==Nintendo== | ||
− | + | ;NES/Famicom: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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|} | |} | ||
− | + | ;Super Nintendo: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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|} | |} | ||
− | + | ;Game Boy/Color: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 596: | Line 596: | ||
==Sony== | ==Sony== | ||
− | + | ;PlayStation: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 616: | Line 616: | ||
==Commodore== | ==Commodore== | ||
− | + | ;Vic 20: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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|} | |} | ||
− | + | ;C64: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 663: | Line 663: | ||
==Sinclair== | ==Sinclair== | ||
− | + | ;ZX Spectrum: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 683: | Line 683: | ||
==Amstrad== | ==Amstrad== | ||
− | + | ;Amstrad CPC: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 711: | Line 711: | ||
==Tandy== | ==Tandy== | ||
− | + | ;TRS-80: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 731: | Line 731: | ||
==Apple== | ==Apple== | ||
− | + | ;Apple III: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 751: | Line 751: | ||
==Palm== | ==Palm== | ||
− | + | ;Palm OS: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 799: | Line 799: | ||
==Nintendo== | ==Nintendo== | ||
− | + | ;NES (Nintendo Entertainment System): | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 817: | Line 817: | ||
| {{✗}} | | {{✗}} | ||
|} | |} | ||
− | + | ;SNES (Super Nintendo Entertainment System): | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 834: | Line 834: | ||
|} | |} | ||
− | + | ;Nintendo 64: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
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==Arcade== | ==Arcade== | ||
− | + | ;Multi-Arcade: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
Line 892: | Line 892: | ||
==Consoles== | ==Consoles== | ||
− | + | ;Game Boy Advance: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
Line 911: | Line 911: | ||
==Computers== | ==Computers== | ||
− | + | ;Atari ST: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
Line 929: | Line 929: | ||
|} | |} | ||
− | + | ;x86 CPUs: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
Line 954: | Line 954: | ||
|} | |} | ||
− | + | ;Macintosh: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
Line 972: | Line 972: | ||
|} | |} | ||
− | + | ;ScummVM: | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- |
Revision as of 21:30, 14 January 2024
- This article is dedicated to Operating systems that have been discontinued.
- See also History of emulation page.
- note this article is currently mirroring Emulators on DOS, Emulators on Classic Mac OS, Emulators on IRIX
- Platforms in this article - DOS, Classic Mac OS, Windows 9x and IRIX
Contents
DOS
Born from the dawn of the digital age, DOS, reigned supreme through the 80s and early 90s. Though far from sleek, its unassuming might empowered millions to navigate the nascent world of personal computing.
With bare bones efficiency, DOS offered accessible power. Simple commands unlocked a plethora of tasks, from crafting documents to unleashing the magic of text-based adventures. For countless users, DOS wasn't just a tool; it was a canvas for exploration, a gateway to programming adventures and tinkering with the very fabric of digital logic.
While its limitations challenged and its error messages mocked, DOS fostered a generation of resourceful pioneers, adept at navigating command labyrinths and conjuring digital magic from lines of code. This era forged a unique bond between user and machine, where every keystroke held consequence and mastery felt truly earned.
Though DOS may grace museums now, its influence echoes in every modern operating system. Its legacy of simplicity and raw power reminds us that the most transformative innovations often arise from humble beginnings.
Type | Operating systems |
---|---|
Release date | 1980 |
- For software that emulates DOS on other hardware, see x86 CPUs.
Atari
- Atari 2600
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Virtual 2600 | 0.82 (Source only) |
Low | ✓ | ✗ | ✗ |
Virtual VCS | 0.60 | Low | ✓ | ✗ | ✗ |
- Atari ST
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
FAST | 0.41a | ? | ✗ | ✗ |
Nintendo
- NES (Nintendo Entertainment System)
Name | Version | FDS | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
FakeNES | 0.3.1 | ✓ | Mid | ✓ | ✗ | ✗ |
NESticle | x.xx | ✗ | Low | ✗ | ✗ | ✗ |
- SNES (Super Nintendo Entertainment System)
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
ZSNES | 1.51 | Low | ✓ | ✗ | ✗ |
- Game Boy / Game Boy Color
Name | Version | Game Link Support | FLOSS | Active | Recommended |
---|---|---|---|---|---|
KiGB | 2.03 | ✓ | ✗ | ✗ | ✗ |
- Game Boy Advance
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
No$GBA | 3.05 | ✗ | ✓ | ✗ |
- DSiWare
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
No$GBA | 3.05 | ✗ | ✓ | ✗ |
Sega
- Master System / GameGear
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
MEKA | 0.70 | Mid | ✗ | ✗ | ✗ |
- Genesis / Mega Drive
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Genesis Plus | 1.2a | ✗ | ✗ | ✗ |
Genecyst | x.xx | ✗ | ✗ | ✗ |
- VMU
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
SoftVMS | 1.10 (source only) | ✓ | ✗ | ~ |
Sony
- PocketStation
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
No$GBA | 3.05 | Mid | ✗ | ✓ | ✓ |
- Odyssey
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Odyemu | 03/03/2009 | ? | ✗ | ✓ |
- Odyssey²
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
O2EM | 1.16 | Mid | ? | ✗ | ✓ |
GCE
- Vectrex
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
DVE | 2.0b | ? | ✗ | ~ |
Emerson
- Emerson Arcadia 2001
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Arcadia 2001 Emulator | 1998/07/30 | ? | ? | ✗ | ✗ |
NEC
- PC-FX
Name | Version | GA | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
MagicEngine-FX | 1.1.1 | ? | Low | ✗ | ✗ | ✗ |
- PC-8800 series
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
P88SR | 1.00 | ? | ✗ | ✗ |
- P88SR
- Only compatible with DOS/V incompatible PC-98 machines running MS-DOS.
Sharp
- X1
Name | Version | X1T | X1TZ | X1Tw | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|
X1EMU | 0.5 | ✓ | ✗ | ✗ | ? | ✗ | ✗ |
Apple
- Macintosh line
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Ardi Executor | 2.0 | ✗ | ✗ | ✗ |
Microsoft
- MSX series
Name | Version | MSX 2 | MSX 2+ | TurboR | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|
fMSX | 1.6b2.a | ✓ | ✓ | ✗ | ? | ✗ | ✗ | ~ |
Commodore
- Commodore 64
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
VICE | 3.1 | Mid | ? | ✗ | ✓ |
- Amiga line
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
DosUAE | 0.7.5d | ? | ? | ✗ | ✓ |
Sinclair
- ZX81
Name | Version | Relative Speed[N 1] | FLOSS | Active | Recommended |
---|---|---|---|---|---|
No$ZX | 2.0 | 100.1% [N 2] |
✗ | ✗ | ✗ |
XTender2 | beta 13 | Not tested | ? | ✗ | ✗ |
ZX81 Emulator (Paul Robson) |
4.00 | 101.5% | ? | ✗ | ✗ |
- ZX Spectrum
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
X128 | 0.94 | ? | ✗ | ✗ |
Amstrad
- Amstrad CPC
Name | Version | CPC+ | FLOSS | Active | Recommended |
---|---|---|---|---|---|
CPCE | 1.94 | ✗ | ? | ✗ | ~ |
x86 CPUs
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
DOSBox-X | 2024.03.01 | ✗ | ✓ | ✓ |
Source ports
Name | Version | FLOSS | Active | Recommended |
---|---|---|---|---|
Super Mario 64 Port | git | ✓ | ✗ | ✓ |
Classic Mac OS
From 1984 to 2001, Classic Mac OS, with its revolutionary graphical user interface and iconic single-button mouse, sparked a digital revolution. It empowered users with intuitive interaction and laid the foundation for modern computing interfaces.
Developer | Apple |
---|---|
Type | Operating systems |
Release date | 1984 |
Discontinued | 2001 |
Latest release | Mac OS 9 |
- For emulators that run on macOS (previously Mac OS X), see Emulators on macOS.
- For software that emulates macOS on other hardware, see Macintosh line.
Nintendo
- NES/Famicom
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
NESMac | 0.3.6a 68k 0.3.6a PPC |
✓ | ✓ | ✗ | ✗ | ? |
- Super Nintendo
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Silhouette | 1.0 | ? | ? | ✗ | ✗ | ? |
- Game Boy/Color
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
GBMac | 1.2.6b4 | ? | ✓ | ✗ | ✗ | ? |
Sony
- PlayStation
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Connectix VGS | 1.4.1 | ✗ | ✓ | ✗ | ✗ | ✓ |
Commodore
- Vic 20
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Power20 | 4.9.3 | ✗ | ✓ | ✗ | ✗ | ~ [N 3] |
- C64
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Power64 | 4.9.3 | ✗ | ✓ | ✗ | ✗ | ~ [N 3] |
Commodore 64 Emulator | 0.4 | ✓ | ✓ | ✗ | ✗ | ? |
Sinclair
- ZX Spectrum
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Mac Spectacle | 1.9.7 | ✓ | ✓ | ✗ | ✗ | ? |
Amstrad
- Amstrad CPC
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
CPC++ | MacGarden | ✓ | ✓ | ✗ | ✗ | ? |
Arnold | MacGarden | ✗ | ✓ | ✗ | ✗ | ? |
Tandy
- TRS-80
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
TRS-80 Emulator for Mac OS | v1.6 | ? | ✓ | ✗ | ✗ | ? |
Apple
- Apple III
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Sara | 0.4.0 | ✗ | ✓ | ✗ | ✗ | ? |
Palm
- Palm OS
Name | Latest Version | 68k | PPC | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
Palm OS Emulator | MacGarden | ✓ | ✓ | ✓ | ✗ | ? |
Zounds | MacGarden | ✓ | ✓ | ✗ | ✗ | ? |
Windows 9x
Developer | Microsoft |
---|---|
Type | Operating systems |
Release date | 1995 |
Discontinued | July 11, 2006 |
Latest release | Windows Me |
- For software that emulates Windows 9x on other hardware, see Windows_95/98/ME_emulators.
From 1995 to 2000, Windows 9x based operating systems painted the nascent digital landscape with vibrant hues and infectious possibilities. Though often temperamental, its intuitiveness and accessibility ushered in a new era of personal computing.
The iconic desktop metaphor and pre-installed games beckoned exploration, while dial-up connections hummed the soundtrack to global connectivity. Floppy disks, the currency of shareware treasures, fostered vibrant communities, united by troubleshooting forums and a shared language of shortcuts and error messages.
Windows 9x was a democratizing force, empowering users to create, connect, and play. Paint and Game Maker unleashed creativity, while Glide-based games ushered in a new era of 3D graphics for computers. Its limitations fostered ingenuity, and every mastered tweak felt like a personal conquest.
Though now as a legacy OS, Windows 9x's influence on interface design, user interaction, and accessibility remains. It was a learning platform, a social hub, and a canvas for digital dreams. A colorful pixelated playground that forever changed the trajectory of personal computing.
Nintendo
- NES (Nintendo Entertainment System)
Name | Version | FDS | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|
NESticle | x.xx | ✗ | Low | ✗ | ✗ | ✗ |
- SNES (Super Nintendo Entertainment System)
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
ZSNES | 1.51 | Low | ✓ | ✗ | ✗ |
- Nintendo 64
Name | Latest version | Plugins | Controller Pak | Rumble Pak | Transfer Pak | 64DD | libretro | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|---|---|
UltraHLE | 1.0 | ? | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ~[N 4] |
Arcade
- Multi-Arcade
Name | Latest version | NG | NG-CD | HNG-64 | libretro | FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|---|
RAINE | 0.96.7 | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
IRIX
Developer | Silicon Graphics |
---|---|
Type | Operating systems |
Release date | 1988 |
Discontinued | 2013 |
Latest release | 6.5.30 |
Consoles
- Game Boy Advance
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
VisualBoyAdvance | 1.7.2 | Mid | ? | ✗ | ✓ |
Computers
- Atari ST
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Hatari | 2.0.0 | Mid | ? | ✗ | ? |
- x86 CPUs
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
DOSBox | 0.73 | Mid | ? | ✗ | ✓ |
Bochs | 2.0 | Mid | ? | ✗ | ✗ |
- Macintosh
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
Basilisk II | 2019 | Mid | ? | ✗ | ? |
- ScummVM
Name | Version | Accuracy | FLOSS | Active | Recommended |
---|---|---|---|---|---|
ScummVM | 2.2.0 | Mid | ✓ | ✓ | ✓ |
ResidualVM | 0.2.1 | Mid | ✓ | ✗ | ✗ |
References
- ↑ As calculated by Carlo Delhez's clkfreq, originally distributed with his XTender emulator. The ZX81 has relatively complicated timing mechanics, depending on signalling of WAIT during NMI; relative speed is a measurement of how closely an emulator matches a real machine in terms of clock cycles spent processing within a frame. 100.0% denotes the same execution speed as a real machine.
- ↑ After turning off the simulated hardware improvements that were not standard in the original computer.
- ↑ recommended if you have a 3dfx card