Difference between revisions of "Emulators on Wii"
(→Computers) |
(reordered to make it more unified with other "Emulators on ..." pages, modified Nintendon't description) |
||
Line 3: | Line 3: | ||
==Multi-system== | ==Multi-system== | ||
− | [ | + | *[[Virtual Console]] |
− | [ | + | *[https://github.com/raz0red/wii-mednafen/ WiiMednafen] - Emulates the following: |
+ | **GameBoy/GameBoy Color | ||
+ | **GameBoy Advance | ||
+ | **Game Gear | ||
+ | **Lynx | ||
+ | **MegaDrive/Genesis | ||
+ | **Nintendo Entertainment System (NES) | ||
+ | **Neo Geo Pocket | ||
+ | **PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx (Fast version) | ||
+ | **PC-FX | ||
+ | **Sega Master System | ||
+ | **Virtual Boy | ||
+ | **WonderSwan | ||
− | [[ | + | *[[RetroArch]] |
− | [https:// | + | ==Arcade== |
+ | ===[[MAME]]=== | ||
+ | *[https://code.google.com/p/sdl-mame-wii/downloads/list MAME Wii] | ||
− | == | + | ==Consoles== |
− | ===Famicom | + | ===NES/Famicom=== |
− | [https://github.com/dborth/fceugx FCE Ultra GX] | + | *[https://github.com/dborth/fceugx FCE Ultra GX] |
− | [https://github.com/raz0red/wii-mednafen/ WiiMednafen] | + | *[https://github.com/raz0red/wii-mednafen/ WiiMednafen] |
− | ===Super Famicom | + | ===SNES/Super Famicom=== |
− | [https://github.com/dborth/snes9xgx Snes9x GX] | + | *[https://github.com/dborth/snes9xgx Snes9x GX] |
===Nintendo 64=== | ===Nintendo 64=== | ||
− | [https://github.com/Extrems/Not64 Not64] | + | *[https://github.com/Extrems/Not64 Not64] - Forked of Wii64, includes several fixes and additions |
+ | |||
+ | *[https://code.google.com/archive/p/mupen64gc/downloads Wii64] - A port of Mupen64 | ||
− | [https:// | + | *[https://github.com/emukidid/Wii64/releases Wii64 Rice] - an updated version of Wii64 that uses the Rice graphic plugin and allows for texture packs (sort of). There's also [https://github.com/FIX94/Wii64/releases a similar fork by FIX94]. Useful for games that may have problems with rendering graphics. |
− | === | + | ===Nintendo GameCube=== |
− | [https://github.com/ | + | *[https://github.com/FIX94/nintendont Nintendont] This requires a bit of explaining. |
− | + | When the Nintendo Wii was launched, it introduced native backward compatibility with the GameCube, allowing memory cards and GameCube controllers to be used with GameCube games. This is widely known and it allowed [[Dolphin]] to support the Wii early in its open-source era. However, this compatibility was lost when Nintendo released newer models called the Wii: Family Edition (although the ports were merely stripped from the casing; the circuit board still contains the areas where the connectors would go, see Wikipedia's section on it) and the Wii Mini (which also lacks an SD card slot as well.) Also on the Wii U, the GameCube ports don't exist at all, only being offered afterward as a USB peripheral in order to play Super Smash Bros. for Wii U. | |
− | [[ | ||
− | + | However, homebrew developer FIX94 has developed an interpreter that allows all versions of the Wii (and the Wii U) that can run homebrew to read and run GameCube games, not only from a disc, but from SD cards and USB devices too. This comes with the added benefit that more controllers are supported past the normal GameCube ones, which makes it possible to play on consoles that don't have GCN controller ports. | |
− | + | Some notable features are the ability to use other controllers like the Classic Controller, Wiimote+Nunchuck, and some HID USB controllers, memory card emulation, playing TRIFORCE arcade games (after converted to an .iso), and recently Broadband Adapter emulation using the Wii's wireless communications. | |
− | === | + | ===SG-1000/Master System/Genesis/Sega CD/Game Gear=== |
− | [ | + | *[[Genesis Plus GX]] |
− | === | + | ===Saturn=== |
− | [ | + | *[http://www.mediafire.com/download.php?gzz3n5cd0plcca9 Yabause Wii] (Extremely poor performance) |
− | + | ===PlayStation=== | |
+ | *[https://github.com/Mystro256/wiisxr WiiSXR] (Wii port of [[PCSX-Reloaded|PCSXR]]) | ||
− | + | ===PC Engine (TurboGrafx-16)=== | |
+ | *[https://github.com/raz0red/wii-mednafen WiiMednafen] | ||
− | == | + | ===PC-FX=== |
− | == | + | *[https://github.com/raz0red/wii-mednafen/ WiiMednafen] (runs slowly) |
− | |||
− | === | + | ===Neo Geo CD=== |
− | [http:// | + | *[http://dommagemais.free.fr/progs/wii/NeoGeoCD/NeoCD-Wii-0.5.zip NeoCD-Wii] |
− | == | + | ===Neo Geo=== |
+ | *[http://www.wiibrew.org/wiki/GxGeo GxGeo] | ||
===ColecoVision=== | ===ColecoVision=== | ||
− | [http://www.twitchasylum.com/wiicolem/wiicolem-0_2.zip WiiColEm or ColEmWii] | + | *[http://www.twitchasylum.com/wiicolem/wiicolem-0_2.zip WiiColEm or ColEmWii] |
===Intellivision=== | ===Intellivision=== | ||
− | [http://www.wiibrew.org/w/images/a/a9/JzintvWii.zip JzIntvWii] | + | *[http://www.wiibrew.org/w/images/a/a9/JzintvWii.zip JzIntvWii] |
===Magnavox Odyssey²/Videopac=== | ===Magnavox Odyssey²/Videopac=== | ||
− | [http://www.wiibrew.org/w/images/5/5c/O2em.zip O2EM] | + | *[http://www.wiibrew.org/w/images/5/5c/O2em.zip O2EM] |
===Atari 2600=== | ===Atari 2600=== | ||
− | [http://www.twitchasylum.com/wii2600/wii2600-0_2.zip Wii2600] | + | *[http://www.twitchasylum.com/wii2600/wii2600-0_2.zip Wii2600] |
===Atari 7800=== | ===Atari 7800=== | ||
− | [http://www.twitchasylum.com/wii7800/wii7800-0_3.zip Wii7800] | + | *[http://www.twitchasylum.com/wii7800/wii7800-0_3.zip Wii7800] |
===Vectrex=== | ===Vectrex=== | ||
− | [http://www.wiibrew.org/w/images/2/2c/Vecxwii.zip VecxWii] | + | *[http://www.wiibrew.org/w/images/2/2c/Vecxwii.zip VecxWii] |
+ | |||
+ | ==Handhelds== | ||
+ | ===Game Boy/Color/Advance=== | ||
+ | *[[mGBA]] ([https://s3.amazonaws.com/mgba/mGBA-build-latest-wii.7z Nightly Builds]) | ||
− | + | *[https://www.gc-forever.com/wiki/index.php?title=Enhanced_mGBA Enhanced mGBA] - A modified version of mGBA that allows for more features not present in the Wii port such as filtering, overlays, and individual settings adjustments, however each of these need to be manually inputted in the .xml. It tries to stay up to date with the latest version of mGBA as possible. | |
− | |||
− | [https:// | ||
− | + | *[[VisualBoy Advance#VBA-GX|Visual Boy Advance GX]] | |
− | [ | ||
− | + | *[https://github.com/raz0red/wii-mednafen/ WiiMednafen] | |
− | [https://github.com/raz0red/wii-mednafen/ WiiMednafen] | ||
− | === | + | ===Virtual Boy=== |
− | [ | + | *[https://github.com/raz0red/wii-mednafen/ WiiMednafen] |
− | === | + | ===Nintendo DS=== |
− | [https://code.google.com/p/ | + | *[https://code.google.com/p/desmumewii/downloads/list DeSmuME Wii] ([http://www.wiibrew.org/wiki/DeSmuME_Wii/Compatibility_List Poor compatibility and performance], it's best to emulate on PC or Wii U Virtual Console) |
===Neo Geo Pocket=== | ===Neo Geo Pocket=== | ||
− | [https://github.com/raz0red/wii-mednafen WiiMednafen] (Includes a more recent fork of [[NeoPop]]) | + | *[https://github.com/raz0red/wii-mednafen WiiMednafen] (Includes a more recent fork of [[NeoPop]]) |
===WonderSwan=== | ===WonderSwan=== | ||
− | [https://github.com/raz0red/wii-mednafen WiiMednafen] | + | *[https://github.com/raz0red/wii-mednafen WiiMednafen] |
===Atari Lynx=== | ===Atari Lynx=== | ||
− | [https://github.com/raz0red/wii-mednafen/ WiiMednafen] | + | *[https://github.com/raz0red/wii-mednafen/ WiiMednafen] |
− | |||
− | |||
− | |||
− | |||
− | |||
==Computers== | ==Computers== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===[[DOSBox]]=== | ===[[DOSBox]]=== | ||
− | [https://code.google.com/p/dosbox-wii/downloads DOSBox Wii] | + | *[https://code.google.com/p/dosbox-wii/downloads DOSBox Wii] |
===Sinclair ZX Spectrum=== | ===Sinclair ZX Spectrum=== | ||
− | [http://fbzx-wii.googlecode.com/files/fbzx-wii-v10-bin.tar.gz FBZX Wii] | + | *[http://fbzx-wii.googlecode.com/files/fbzx-wii-v10-bin.tar.gz FBZX Wii] |
===Commodore 64=== | ===Commodore 64=== | ||
− | [http://frodo-wii.googlecode.com/files/c64-network.org-wii-2.4.1.bin.tar.gz Frodo] | + | *[http://frodo-wii.googlecode.com/files/c64-network.org-wii-2.4.1.bin.tar.gz Frodo] |
===Commodore 65=== | ===Commodore 65=== | ||
Line 135: | Line 129: | ||
===MSX=== | ===MSX=== | ||
− | [http://www.wiimsx.com/index.php?view=weblink&catid=35%3Acatagory-download-links&id=16%3Abluemsx-wii-v103&option=com_weblinks&Itemid=58 blueMSX-Wii] | + | *[http://www.wiimsx.com/index.php?view=weblink&catid=35%3Acatagory-download-links&id=16%3Abluemsx-wii-v103&option=com_weblinks&Itemid=58 blueMSX-Wii] |
===Apple IIe=== | ===Apple IIe=== | ||
− | [http://tinyhack.com/wii/wiiapple/wiiapple.zip WiiApple] | + | *[http://tinyhack.com/wii/wiiapple/wiiapple.zip WiiApple] |
===Commodore Amiga=== | ===Commodore Amiga=== | ||
− | [http://uae-wii.googlecode.com/files/uae-wii-v9.1-bin.tar.gz UAE Wii or WiiUAE] | + | *[http://uae-wii.googlecode.com/files/uae-wii-v9.1-bin.tar.gz UAE Wii or WiiUAE] |
===Atari 800/XL/XE/XEGS/5200=== | ===Atari 800/XL/XE/XEGS/5200=== | ||
− | [http://www.twitchasylum.com/wiixl/wiixl-0_1.zip WiiXL] | + | *[http://www.twitchasylum.com/wiixl/wiixl-0_1.zip WiiXL] |
===CHIP-8=== | ===CHIP-8=== | ||
− | [http://www.zophar.net/download_file/12501 Chippy] (version 2 pre-release, version 1 [http://www.zophar.net/download_file/12500 here]) | + | *[http://www.zophar.net/download_file/12501 Chippy] (version 2 pre-release, version 1 [http://www.zophar.net/download_file/12500 here]) |
===Atari ST=== | ===Atari ST=== | ||
− | [[Hatari]] | + | *[[Hatari]] |
===NEC-PC 98 series=== | ===NEC-PC 98 series=== | ||
− | [http://www.mediafire.com/?y3sasstir4tw4hq Neko Project II Wii] | + | *[http://www.mediafire.com/?y3sasstir4tw4hq Neko Project II Wii] |
===NEC-PC 88 series=== | ===NEC-PC 88 series=== | ||
− | [http://www.zophar.net/download_file/21416 QUASI88] | + | *[http://www.zophar.net/download_file/21416 QUASI88] |
===Amstrad CPC=== | ===Amstrad CPC=== | ||
− | [http://david.dantoine.org/descargas/25 Wiikuta] | + | *[http://david.dantoine.org/descargas/25 Wiikuta] |
+ | |||
+ | ==Miscellaneous== | ||
+ | ===[[ScummVM]]=== | ||
+ | *[http://buildbot.scummvm.org/snapshots/master/wii-master-latest.tar.xz ScummVM] | ||
+ | |||
+ | ===[[KOF Flames Of Courage V5]]=== | ||
+ | *[https://sites.google.com/site/egstudiogamesen/kof-flames-of-courage-v5 KOF Flames Of Courage V5] | ||
+ | |||
+ | ===[[Super Mario War]]=== | ||
+ | *[https://github.com/jpzm/smwwii Super Mario War] | ||
+ | |||
+ | ===[[Grim Fandango interpreter]]=== | ||
+ | *[https://gbatemp.net/threads/residualvm-wii-grim-fandango-interpreter.342214/ Grim Fandango interpreter] | ||
+ | |||
+ | ===[[Road Fighter Remake]]=== | ||
+ | *[http://wiibrew.org/wiki/RoadFighterWii Road Fighter Remake] | ||
+ | |||
+ | ===[[Wolfenstein_3D_Wii]]=== | ||
+ | *[http://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein_3D_Wii] | ||
+ | |||
[[Category:Recommendations]] | [[Category:Recommendations]] | ||
[[Category:Emulators on consoles]] | [[Category:Emulators on consoles]] |
Revision as of 20:05, 22 January 2020
This page lists emulators on the Nintendo Wii. For information on how to make them run, please see the following: https://sites.google.com/site/completesg/hacking-guide/
Contents
- 1 Multi-system
- 2 Arcade
- 3 Consoles
- 3.1 NES/Famicom
- 3.2 SNES/Super Famicom
- 3.3 Nintendo 64
- 3.4 Nintendo GameCube
- 3.5 SG-1000/Master System/Genesis/Sega CD/Game Gear
- 3.6 Saturn
- 3.7 PlayStation
- 3.8 PC Engine (TurboGrafx-16)
- 3.9 PC-FX
- 3.10 Neo Geo CD
- 3.11 Neo Geo
- 3.12 ColecoVision
- 3.13 Intellivision
- 3.14 Magnavox Odyssey²/Videopac
- 3.15 Atari 2600
- 3.16 Atari 7800
- 3.17 Vectrex
- 4 Handhelds
- 5 Computers
- 6 Miscellaneous
Multi-system
- WiiMednafen - Emulates the following:
- GameBoy/GameBoy Color
- GameBoy Advance
- Game Gear
- Lynx
- MegaDrive/Genesis
- Nintendo Entertainment System (NES)
- Neo Geo Pocket
- PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx (Fast version)
- PC-FX
- Sega Master System
- Virtual Boy
- WonderSwan
Arcade
MAME
Consoles
NES/Famicom
SNES/Super Famicom
Nintendo 64
- Not64 - Forked of Wii64, includes several fixes and additions
- Wii64 - A port of Mupen64
- Wii64 Rice - an updated version of Wii64 that uses the Rice graphic plugin and allows for texture packs (sort of). There's also a similar fork by FIX94. Useful for games that may have problems with rendering graphics.
Nintendo GameCube
- Nintendont This requires a bit of explaining.
When the Nintendo Wii was launched, it introduced native backward compatibility with the GameCube, allowing memory cards and GameCube controllers to be used with GameCube games. This is widely known and it allowed Dolphin to support the Wii early in its open-source era. However, this compatibility was lost when Nintendo released newer models called the Wii: Family Edition (although the ports were merely stripped from the casing; the circuit board still contains the areas where the connectors would go, see Wikipedia's section on it) and the Wii Mini (which also lacks an SD card slot as well.) Also on the Wii U, the GameCube ports don't exist at all, only being offered afterward as a USB peripheral in order to play Super Smash Bros. for Wii U.
However, homebrew developer FIX94 has developed an interpreter that allows all versions of the Wii (and the Wii U) that can run homebrew to read and run GameCube games, not only from a disc, but from SD cards and USB devices too. This comes with the added benefit that more controllers are supported past the normal GameCube ones, which makes it possible to play on consoles that don't have GCN controller ports.
Some notable features are the ability to use other controllers like the Classic Controller, Wiimote+Nunchuck, and some HID USB controllers, memory card emulation, playing TRIFORCE arcade games (after converted to an .iso), and recently Broadband Adapter emulation using the Wii's wireless communications.
SG-1000/Master System/Genesis/Sega CD/Game Gear
Saturn
- Yabause Wii (Extremely poor performance)
PlayStation
PC Engine (TurboGrafx-16)
PC-FX
- WiiMednafen (runs slowly)
Neo Geo CD
Neo Geo
ColecoVision
Intellivision
Atari 2600
Atari 7800
Vectrex
Handhelds
Game Boy/Color/Advance
- Enhanced mGBA - A modified version of mGBA that allows for more features not present in the Wii port such as filtering, overlays, and individual settings adjustments, however each of these need to be manually inputted in the .xml. It tries to stay up to date with the latest version of mGBA as possible.
Virtual Boy
Nintendo DS
- DeSmuME Wii (Poor compatibility and performance, it's best to emulate on PC or Wii U Virtual Console)
Neo Geo Pocket
- WiiMednafen (Includes a more recent fork of NeoPop)
WonderSwan
Atari Lynx
Computers
DOSBox
Sinclair ZX Spectrum
Commodore 64
Commodore 65
THERE ARE NO EMULATORS FOR THIS PLATFORM.