Difference between revisions of "Dolphin"

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{{Infobox
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{{Infobox emulator
|image = Dolphin-4.0.png
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|title = Dolphin
|imagewidth = 165
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|logo = Dolphin-logo.png
|first = 5.0
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|logowidth = 165
|second = Yes
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|version = {{DolphinVer}} <small>(Stable)</small>
|third = Windows, Linux, OS X, Android
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|active = Yes
|fourth = Dolphin Team
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|fate =
|fifth = [https://dolphin-emu.org/ Dolphin-emu.org]
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|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]]
|sixth = [https://github.com/dolphin-emu/dolphin GitHub]}}
+
|architecture = x86_64, ARM
 +
|target = [[GameCube emulators|GameCube]]<br/>[[Wii emulators|Wii]]<br/>[[Game Boy Advance emulators|Game Boy Advance]] (basic, for connectivity features)
 +
|developer = [https://github.com/dolphin-emu/dolphin/graphs/contributors Dolphin Emulator Project]
 +
|website = [https://dolphin-emu.org/ Dolphin-emu.org]
 +
|source = [https://github.com/dolphin-emu/dolphin GitHub]
 +
|license = GNU GPLv2
 +
|compatibility = [https://dolphin-emu.org/compat/ Compatibility list]
 +
|bios = [[Emulator_Files#GameCube_.2F_Wii|Optional]]
 +
}}
  
'''Dolphin''' is an open source GameCube and Wii emulator which supports many extra features and abilities not present on the original consoles.
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'''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is an open-source [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that is also available as a [[libretro]] core for [[RetroArch]].
  
The official website with up to date builds is the dolphin-emu.org site. The .com site is not officially connected to the project and often hosts out of date versions.  
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==Download==
 +
{| cellpadding="4"
 +
|-
 +
|align=center|{{Icon|Win|Lin|Mac|APK}}
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|'''[https://dolphin-emu.org/download/ Official Release]'''*<br/><small>Stable/Dev</small>
 +
|-
 +
{| cellpadding="4"
 +
|-
 +
|align=center|{{Icon|APK}}
 +
|'''[https://github.com/Bankaimaster999/Dolphin-MMJR/releases Unofficial MMJR]'''
 +
|-
 +
|align=center|{{Icon|APK}}
 +
|'''[https://github.com/weihuoya/dolphin/releases/tag/5.0-9494 Unofficial MMJ]'''
 +
|-
 +
|align=center|{{Icon|iOS}}
 +
|'''[https://dolphinios.oatmealdome.me/ Unofficial iOS port]'''
 +
|-
 +
|colspan="3"|<hr/>
 +
|-
 +
|align=center|{{Icon|Win|Mac|APK}}
 +
|[https://dolphin-emu.org/download/list/Triforce/1/ <code>Triforce</code> Branch]<br/><small>for [[GameCube emulators#Triforce|Triforce]] support</small>
 +
|-
 +
|align=center|{{Icon|Lin|BSD}}
 +
|[https://pkgs.org/download/dolphin-emu <code>dolphin-emu</code> Package Listing]<br/><small>at pkgs.org</small>
 +
|}
 +
<nowiki>*</nowiki> Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions.
  
==Downloads==
 
* '''[https://dolphin-emu.org/download/ Dolphin dev builds]''' (Windows x64, OS X, Ubuntu-like amd64, Android ARMv8/AArch64)
 
* [https://forums.dolphin-emu.org/Thread-emulated-motion-plus-unofficial Unofficial emulated WiiMotion+ build]
 
* [https://dolphin-emu.org/download/list/Triforce/1/ Dolphin branch] with [https://wiki.dolphin-emu.org/index.php?title=Triforce Triforce] support
 
* [http://www.mediafire.com/?66hh53x9nczaun6 DSP-LLE files]
 
  
 
==Recommended setup==
 
==Recommended setup==
 
===System requirements===
 
===System requirements===
 
* CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955<ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required</ref> or better
 
* CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955<ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required</ref> or better
* GPU: DirectX 11.1 or OpenGL 4.4 support
+
* GPU: DirectX 11.1 or OpenGL 4.4 support or better
* RAM: 2 GB minimum
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* RAM: At least 2&nbsp;GB
  
 
===Controllers===
 
===Controllers===
* [http://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#GameCube_controller DualShock 3/Xbox 360 controller]
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* [https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#GameCube_Controller DualShock 3/Xbox 360 controller]
* [http://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter]
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* [https://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter]
* [http://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Real_Wiimote Wiimote] (and WiiMotion+ for games that require it)
+
* [https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Wii_Remote_.22Wiimote.22 Wiimote] (and MotionPlus for games that require it)
 
* Nunchuk
 
* Nunchuk
 
* Wireless Sensor Bar
 
* Wireless Sensor Bar
  
==Netplay==
+
=Overview=
{{Main|How To Play Dolphin Online}}
+
'''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is a [[GameCube emulators|GameCube]] / [[Wii emulators|Wii emulator]] that supports many extra features not present on the original consoles, such as upscaling and texture replacements. Early development was supported by a very active homebrew scene led by fail0verflow (previously known as Team Twiizers). Dolphin's development is still very active as of {{CURRENTYEAR}}, with many contributors to its GitHub repository updating the emulator multiple times a week.<ref>[https://bugs.dolphin-emu.org/projects/emulator/issues?set_filter=1&status_id=c&tracker_id=1 Dolphin issue list] (closed issues)</ref>
  
==Widescreen==
+
Dolphin's official website, dolphin-emu.org, also runs a blog, with multiple progress reports throughout the year detailing pull requests from contributors, and providing comprehensive and in-depth feature articles. Dolphin's website also features a wiki with guides on setup for multiple parts of the emulator and detailed game articles featuring useful information regarding compatibility, performance, and associated peripherals.
 +
 
 +
==Features==
 +
[[File:Dolphin QtUI.png|300px|thumb|left|Some of Dolphin's settings and game screenshots. View picture to enlarge.]]
 +
 
 +
*'''Widescreen'''
 
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
 
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
Built into Dolphin is a native widescreen feature, to enable 16:9 output in games. However, this rarely works without issues. To get widescreen fully natively, try [[Emulator_Files#GameCube.2FWii|Swiss]]. This can even be run on a real GameCube/Wii if desired.
+
Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. Many games feature Action Replay and/or Gecko codes that do a better job at adding widescreen support, and said codes can be found on [https://wiki.dolphin-emu.org/ Dolphin's own wiki.]
 +
 
 +
*'''Netplay'''
 +
{{Main|Dolphin Online}}
 +
Dolphin has the ability to connect to WFC servers thanks to servers such as Wiimmfi, alongside having its own capabilities of netplay to support local play.
 +
 
 +
*'''GBA Connection Support'''
 +
Using Dolphin's own version of [[mGBA]], the [[wikipedia:GameCube_–_Game_Boy_Advance_link_cable|GameCube GameBoy Advance cable]] is fully emulated with netplay support.<ref>[https://wiki.dolphin-emu.org/index.php/Integrated_GBA Integrated GBA - Dolphin Wiki]</ref>
 +
 
 +
*'''Texture Packs'''
 +
{{Main|Texture packs#GameCube/Wii}}
 +
Dolphin lets you dump game textures and also replace game textures with new custom ones. Dolphin's wiki and forums include many links to community-made texture packs. The main article includes the most notable ones, though many more are available.
 +
 
 +
*'''VR support'''
 +
There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]].
 +
 
 +
The Dolphin Team has had multiple pull requests related to VR implementation using OpenXR, though all pull requests related have been closed as of March 2024.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref> Ivonasek. [https://github.com/dolphin-emu/dolphin/pull/12564 OpenXR - Basic integration for Meta Quest]</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref>
  
 
==Guides and info==
 
==Guides and info==
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* [https://wiki.dolphin-emu.org/index.php?title=Main_Page Dolphin Wiki & Game Specific Guides]
 
* [https://wiki.dolphin-emu.org/index.php?title=Main_Page Dolphin Wiki & Game Specific Guides]
 
* [https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
 
* [https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
* [http://forums.ngemu.com/showthread.php?t=141144 Using Gecko Codes]
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* [http://ngemu.com/threads/how-to-use-gecko-codes-in-dolphin-r6976.141144/ Using Gecko Codes]
 +
* [https://lightgungamer.com/dolphin-emulator-gecko-codes// Dolphin Emulator Gecko Codes after version 5.0]
 
* [https://forums.dolphin-emu.org/ Forums]
 
* [https://forums.dolphin-emu.org/ Forums]
* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark] and [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 Gameless Benchmark] - bottom of the pages to change tabs
+
* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark], [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 POV-Ray Benchmark], and [https://docs.google.com/spreadsheet/ccc?key=1k12sv1NXGGuSOY0NhsuONtRCte51GHKdgA7ciL76mBs#gid=0 lua-bench] - bottom of the pages to change tabs
  
 
==References==
 
==References==
Line 51: Line 101:
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
[[Category:Custom assets]]
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[[Category:Console emulators]]
 +
[[Category:Home console emulators]]
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[[Category:Multi-emulators]]
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[[Category:Arcade emulators]]
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[[Category:GameCube emulators]]
 +
[[Category:Wii emulators]]
 +
[[Category:Custom Assets]]
 
[[Category:Netplay]]
 
[[Category:Netplay]]
 +
[[Category:Windows emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
 +
[[Category:macOS emulation software]]
 +
[[Category:Android emulation software]]

Latest revision as of 18:08, 20 April 2024

Dolphin
Dolphin-logo.png
Developer(s) Dolphin Emulator Project
Latest version 5.0 (Stable)
Active Yes
Platform(s) Windows
Linux
macOS
Android
Architecture(s) x86_64, ARM
Emulates GameCube
Wii
Game Boy Advance (basic, for connectivity features)
Compatibility Compatibility list
Website Dolphin-emu.org
License GNU GPLv2
Source code GitHub
BIOS/Keys Optional

Dolphin is an open-source GameCube, Wii emulator that is also available as a libretro core for RetroArch.

Download[edit]

Windows Linux macOS Android Official Release*
Stable/Dev
Android Unofficial MMJR
Android Unofficial MMJ
iOS Unofficial iOS port

Windows macOS Android Triforce Branch
for Triforce support
Linux FreeBSD dolphin-emu Package Listing
at pkgs.org

* Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions.


Recommended setup[edit]

System requirements[edit]

  • CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955[1] or better
  • GPU: DirectX 11.1 or OpenGL 4.4 support or better
  • RAM: At least 2 GB

Controllers[edit]

Overview[edit]

Dolphin is a GameCube / Wii emulator that supports many extra features not present on the original consoles, such as upscaling and texture replacements. Early development was supported by a very active homebrew scene led by fail0verflow (previously known as Team Twiizers). Dolphin's development is still very active as of 2024, with many contributors to its GitHub repository updating the emulator multiple times a week.[2]

Dolphin's official website, dolphin-emu.org, also runs a blog, with multiple progress reports throughout the year detailing pull requests from contributors, and providing comprehensive and in-depth feature articles. Dolphin's website also features a wiki with guides on setup for multiple parts of the emulator and detailed game articles featuring useful information regarding compatibility, performance, and associated peripherals.

Features[edit]

Some of Dolphin's settings and game screenshots. View picture to enlarge.
  • Widescreen
Instructional animation on how to use Swiss with Dolphin. Click to view.

Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. Many games feature Action Replay and/or Gecko codes that do a better job at adding widescreen support, and said codes can be found on Dolphin's own wiki.

  • Netplay
Main article: Dolphin Online

Dolphin has the ability to connect to WFC servers thanks to servers such as Wiimmfi, alongside having its own capabilities of netplay to support local play.

  • GBA Connection Support

Using Dolphin's own version of mGBA, the GameCube GameBoy Advance cable is fully emulated with netplay support.[3]

  • Texture Packs
Main article: Texture packs#GameCube/Wii

Dolphin lets you dump game textures and also replace game textures with new custom ones. Dolphin's wiki and forums include many links to community-made texture packs. The main article includes the most notable ones, though many more are available.

  • VR support

There exists an old fork with VR support called Dolphin VR.

The Dolphin Team has had multiple pull requests related to VR implementation using OpenXR, though all pull requests related have been closed as of March 2024.[4][5][6]

Guides and info[edit]

References[edit]

  1. https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required
  2. Dolphin issue list (closed issues)
  3. Integrated GBA - Dolphin Wiki
  4. jordan-woyak. WIP - OpenXR. GitHub.
  5. Ivonasek. OpenXR - Basic integration for Meta Quest
  6. Maylmilae, JMC47. Dolphin Progress Report: August and September 2019. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with the new VideoCommon and should be working better than ever between all of our backends. And these updates help lay the foundation for what's to come."