Difference between revisions of "Dolphin"
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|logo = Dolphin-logo.png | |logo = Dolphin-logo.png | ||
|logowidth = 165 | |logowidth = 165 | ||
− | | | + | |version = {{DolphinVer}} <small>(Stable)</small> |
|active = Yes | |active = Yes | ||
|fate = | |fate = | ||
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]] | |platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]] | ||
|architecture = x86_64, ARM | |architecture = x86_64, ARM | ||
− | |target = [[GameCube emulators|GameCube]]<br/>[[Wii emulators|Wii]] | + | |target = [[GameCube emulators|GameCube]]<br/>[[Wii emulators|Wii]]<br/>[[Game Boy Advance emulators|Game Boy Advance]] (basic, for connectivity features) |
|developer = [https://github.com/dolphin-emu/dolphin/graphs/contributors Dolphin Emulator Project] | |developer = [https://github.com/dolphin-emu/dolphin/graphs/contributors Dolphin Emulator Project] | ||
|website = [https://dolphin-emu.org/ Dolphin-emu.org] | |website = [https://dolphin-emu.org/ Dolphin-emu.org] | ||
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}} | }} | ||
− | '''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is an open-source [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that | + | '''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is an open-source [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that is also available as a [[libretro]] core for [[RetroArch]]. |
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==Download== | ==Download== | ||
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|- | |- | ||
|align=center|{{Icon|APK}} | |align=center|{{Icon|APK}} | ||
− | |'''[https://github.com/Bankaimaster999/ | + | |'''[https://github.com/Bankaimaster999/Dolphin-MMJR/releases Unofficial MMJR]''' |
|- | |- | ||
|align=center|{{Icon|APK}} | |align=center|{{Icon|APK}} | ||
|'''[https://github.com/weihuoya/dolphin/releases/tag/5.0-9494 Unofficial MMJ]''' | |'''[https://github.com/weihuoya/dolphin/releases/tag/5.0-9494 Unofficial MMJ]''' | ||
+ | |- | ||
+ | |align=center|{{Icon|iOS}} | ||
+ | |'''[https://dolphinios.oatmealdome.me/ Unofficial iOS port]''' | ||
|- | |- | ||
|colspan="3"|<hr/> | |colspan="3"|<hr/> | ||
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|} | |} | ||
<nowiki>*</nowiki> Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions. | <nowiki>*</nowiki> Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions. | ||
+ | |||
==Recommended setup== | ==Recommended setup== | ||
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* Wireless Sensor Bar | * Wireless Sensor Bar | ||
− | == | + | =Overview= |
− | + | '''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is a [[GameCube emulators|GameCube]], [[Wii emulators|Wii emulator]] that supports many extra features not present on the original consoles, and additionally capable of basic [[Game Boy Advance emulators|Game Boy Advance]] by its own built-in version of [[mGBA]] with stripped-down GUI, for the sake of GameCube games that support connectivity features. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2024 and improvements are still being made as Wii games continue to have issues. | |
+ | |||
+ | Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0. | ||
+ | |||
+ | ==Features== | ||
+ | [[File:Dolphin QtUI.png|300px|thumb|left|Some of Dolphin's settings and game screenshots. View picture to enlarge.]] | ||
− | + | *'''Widescreen''' | |
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]] | [[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]] | ||
− | Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. To get widescreen fully natively, try [[Emulator_Files#GameCube / Wii|Swiss]]. This can even be run on a real GameCube/Wii if desired. | + | Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. |
+ | |||
+ | To get widescreen fully natively, try [[Emulator_Files#GameCube / Wii|Swiss]]. | ||
+ | This can even be run on a real GameCube/Wii if desired. | ||
+ | |||
+ | *'''Netplay''' | ||
+ | {{Main|Dolphin Online}} | ||
− | + | *'''VR support''' | |
There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]]. | There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]]. | ||
The Dolphin Team is working on an official VR implementation using OpenXR.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref> | The Dolphin Team is working on an official VR implementation using OpenXR.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref> | ||
+ | |||
+ | *'''Texture Packs''' | ||
+ | {{Main|Texture packs#GameCube/Wii}} | ||
+ | Dolphin lets you dump game textures and also replace game textures with new custom ones. | ||
==Guides and info== | ==Guides and info== | ||
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* [https://lightgungamer.com/dolphin-emulator-gecko-codes// Dolphin Emulator Gecko Codes after version 5.0] | * [https://lightgungamer.com/dolphin-emulator-gecko-codes// Dolphin Emulator Gecko Codes after version 5.0] | ||
* [https://forums.dolphin-emu.org/ Forums] | * [https://forums.dolphin-emu.org/ Forums] | ||
− | |||
* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark], [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 POV-Ray Benchmark], and [https://docs.google.com/spreadsheet/ccc?key=1k12sv1NXGGuSOY0NhsuONtRCte51GHKdgA7ciL76mBs#gid=0 lua-bench] - bottom of the pages to change tabs | * [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark], [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 POV-Ray Benchmark], and [https://docs.google.com/spreadsheet/ccc?key=1k12sv1NXGGuSOY0NhsuONtRCte51GHKdgA7ciL76mBs#gid=0 lua-bench] - bottom of the pages to change tabs | ||
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[[Category:Console emulators]] | [[Category:Console emulators]] | ||
[[Category:Home console emulators]] | [[Category:Home console emulators]] | ||
+ | [[Category:Multi-emulators]] | ||
[[Category:Arcade emulators]] | [[Category:Arcade emulators]] | ||
[[Category:GameCube emulators]] | [[Category:GameCube emulators]] |
Revision as of 14:30, 20 January 2024
Developer(s) | Dolphin Emulator Project |
---|---|
Latest version | 5.0 (Stable) |
Active | Yes |
Platform(s) | Windows Linux macOS Android |
Architecture(s) | x86_64, ARM |
Emulates | GameCube Wii Game Boy Advance (basic, for connectivity features) |
Compatibility | Compatibility list |
Website | Dolphin-emu.org |
License | GNU GPLv2 |
Source code | GitHub |
BIOS/Keys | Optional |
Dolphin is an open-source GameCube, Wii emulator that is also available as a libretro core for RetroArch.
Contents
Download
Official Release* Stable/Dev |
Unofficial MMJR | ||
Unofficial MMJ | ||
Unofficial iOS port | ||
Triforce Branchfor Triforce support | ||
dolphin-emu Package Listingat pkgs.org |
* Linux support comes in the form of an official Ubuntu PPA. See pkgs.org for other distributions.
Recommended setup
System requirements
- CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955[1] or better
- GPU: DirectX 11.1 or OpenGL 4.4 support or better
- RAM: At least 2 GB
Controllers
- DualShock 3/Xbox 360 controller
- USB Bluetooth adapter
- Wiimote (and MotionPlus for games that require it)
- Nunchuk
- Wireless Sensor Bar
Overview
Dolphin is a GameCube, Wii emulator that supports many extra features not present on the original consoles, and additionally capable of basic Game Boy Advance by its own built-in version of mGBA with stripped-down GUI, for the sake of GameCube games that support connectivity features. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2024 and improvements are still being made as Wii games continue to have issues.
Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0.
Features
- Widescreen
Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues.
To get widescreen fully natively, try Swiss. This can even be run on a real GameCube/Wii if desired.
- Netplay
- Main article: Dolphin Online
- VR support
There exists an old fork with VR support called Dolphin VR.
The Dolphin Team is working on an official VR implementation using OpenXR.[2][3]
- Texture Packs
- Main article: Texture packs#GameCube/Wii
Dolphin lets you dump game textures and also replace game textures with new custom ones.
Guides and info
- Performance Guide
- Dolphin Wiki & Game Specific Guides
- Netplay Guide
- Using Gecko Codes
- Dolphin Emulator Gecko Codes after version 5.0
- Forums
- Wind Waker Benchmark, POV-Ray Benchmark, and lua-bench - bottom of the pages to change tabs
References
- ↑ https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required
- ↑ jordan-woyak. WIP - OpenXR. GitHub.
- ↑ Maylmilae, JMC47. Dolphin Progress Report: August and September 2019. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with the new VideoCommon and should be working better than ever between all of our backends. And these updates help lay the foundation for what's to come."