Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 14:54, 19 May 2024
 
 
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

18 May 2024

     17:49  Preservation projects‎ (diff | hist) . . (-167). . Ahayri (talk | contribs)
     09:13  Emulators on iOS‎‎ (4 changes | history) . . (-627). . [7roob‎ (4×)]
     
09:13 (cur | prev) . . (-423). . 7roob (talk | contribs) (PlayStation)
     
09:12 (cur | prev) . . (-347). . 7roob (talk | contribs) (RetroArch)
     
08:58 (cur | prev) . . (+54). . 7roob (talk | contribs) (Wii / GameCube)
     
08:55 (cur | prev) . . (+89). . 7roob (talk | contribs) (PlayStation Portable)

17 May 2024

     17:22  List of games that support Pressure-Sensitive Face Buttons‎ (diff | hist) . . (+31). . Ahayri (talk | contribs)
     17:21  List of games that support tracked motion controllers‎‎ (3 changes | history) . . (+31). . [Ahayri‎ (3×)]
     
17:21 (cur | prev) . . (+31). . Ahayri (talk | contribs)
     
12:37 (cur | prev) . . (-25). . Ahayri (talk | contribs) (Undo revision 87869 by Ahayri (talk)) (Tag: Undo)
     
12:36 (cur | prev) . . (+25). . Ahayri (talk | contribs)
     12:21  Controllers‎ (diff | hist) . . (+52). . Ahayri (talk | contribs)
     10:12  Emulators on iOS‎ (diff | hist) . . (+229). . Nathanben (talk | contribs) (Eclipse)

16 May 2024

 m   15:25  List of games that support tracked motion controllers‎‎ (3 changes | history) . . (+4,144). . [FlameMan‎ (3×)]
 m   
15:25 (cur | prev) . . (+181). . FlameMan (talk | contribs) (Switch Emulation: minigames)
 m   
14:33 (cur | prev) . . (+2,052). . FlameMan (talk | contribs) (PlayStation 5: updated list)
 m   
14:17 (cur | prev) . . (+1,911). . FlameMan (talk | contribs) (PlayStation 4: updated list)
     12:49  Preservation projects‎ (diff | hist) . . (+47). . Ahayri (talk | contribs) (External links)
 m   11:05  Resolution‎ (diff | hist) . . (+6). . Phredreeke (talk | contribs) (added spaces between resolutions for consistency)

15 May 2024

     21:02  Emulators on iOS‎‎ (2 changes | history) . . (+156). . [ZeDoBranco‎ (2×)]
     
21:02 (cur | prev) . . (+69). . ZeDoBranco (talk | contribs) (PlayStation Portable)
     
20:52 (cur | prev) . . (+87). . ZeDoBranco (talk | contribs) (RetroArch)
     15:25  List of games that support tracked motion controllers‎‎ (4 changes | history) . . (+3,211). . [Ahayri‎; FlameMan‎ (3×)]
 m   
15:25 (cur | prev) . . (+262). . FlameMan (talk | contribs) (Vita3K gyro support)
 m   
14:40 (cur | prev) . . (+292). . FlameMan (talk | contribs) (PlayStation Vita Emulation: added 2 games)
     
12:00 (cur | prev) . . (+126). . Ahayri (talk | contribs) (Android Emulation)
 m   
11:48 (cur | prev) . . (+2,531). . FlameMan (talk | contribs) (Emulation: updated list)
     11:59  Android emulators‎‎ (2 changes | history) . . (-6). . [Randname‎; Ahayri‎]
     
11:59 (cur | prev) . . (-8). . Ahayri (talk | contribs) (Hardware features)
 m   
03:06 (cur | prev) . . (+2). . Randname (talk | contribs) (typo fix)

14 May 2024

     15:15  Resolution‎‎ (9 changes | history) . . (+162). . [Phredreeke‎ (2×); Pac-Mario64‎ (7×)]
     
15:15 (cur | prev) . . (+60). . Phredreeke (talk | contribs) (3D Consoles: restored link to nocash's page, as it's still a good reference for the hardware.)
     
13:09 (cur | prev) . . (+18). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
13:08 (cur | prev) . . (+37). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
10:35 (cur | prev) . . (-35). . Phredreeke (talk | contribs) (3D Consoles: modes wider than 640 pixels are not mentioned by nocash or the ps1 sdk, please include citation if you're gonna add them)
     
09:59 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (Portables)
     
09:57 (cur | prev) . . (+10). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
09:56 (cur | prev) . . (+36). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
09:54 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
09:54 (cur | prev) . . (+36). . Pac-Mario64 (talk | contribs) (3D Consoles)
N    14:34  List of games that support tracked motion controllers‎‎ (2 changes | history) . . (+70,475). . [FlameMan‎ (2×)]
 m   
14:34 (cur | prev) . . (0). . FlameMan (talk | contribs) (Pro Controller Switch Pro Controller: Switch pro controller)
N    
10:16 (cur | prev) . . (+70,218). . FlameMan (talk | contribs) (Saving article from PCGaming wiki as "Website only covers PC games")
     11:05  Controllers‎‎ (2 changes | history) . . (+97). . [Ahayri‎ (2×)]
     
11:05 (cur | prev) . . (+52). . Ahayri (talk | contribs)
     
11:00 (cur | prev) . . (+45). . Ahayri (talk | contribs)
N    09:32  List of games that support Pressure-Sensitive Face Buttons‎‎ (2 changes | history) . . (+46,652). . [FlameMan‎ (2×)]
 m   
09:32 (cur | prev) . . (-2). . FlameMan (talk | contribs) (typo)
N    
09:31 (cur | prev) . . (+46,654). . FlameMan (talk | contribs) (Saving my article from PCGaming wiki as "Website only covers PC games")

13 May 2024

     15:44  Resolution‎ (diff | hist) . . (+1,078). . Phredreeke (talk | contribs) (Home computers: Added VIC-20, Plus/4 and MSX computers)

12 May 2024

 m   00:15  Resolution‎ (diff | hist) . . (-204). . Phredreeke (talk | contribs) (3D Consoles: Removed 704 pixel modes from PS1 (it's not listed on PSX spex), removed i/p distinction from native resolution columns for consistency)

10 May 2024

     13:10  Resolution‎‎ (2 changes | history) . . (+143). . [Pac-Mario64‎ (2×)]
     
13:10 (cur | prev) . . (+88). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
13:07 (cur | prev) . . (+55). . Pac-Mario64 (talk | contribs) (3D Consoles)

9 May 2024

     09:51  Resolution‎ (diff | hist) . . (+45). . Pac-Mario64 (talk | contribs) (3D Consoles)

8 May 2024

     22:36  Resolution‎‎ (2 changes | history) . . (+88). . [Phredreeke‎ (2×)]
     
22:36 (cur | prev) . . (+7). . Phredreeke (talk | contribs) (Home computers)
     
22:32 (cur | prev) . . (+81). . Phredreeke (talk | contribs) (Portables)

6 May 2024

     01:34  Template:Icon/File‎‎ (2 changes | history) . . (+109). . [Dude was ist dein Lieblingsfach‎ (2×)]
 m   
01:34 (cur | prev) . . (+109). . Dude was ist dein Lieblingsfach (talk | contribs)
     
01:04 (cur | prev) . . (+5,412). . Dude was ist dein Lieblingsfach (talk | contribs) (Add more icons)

5 May 2024

     21:45  Android emulators‎‎ (5 changes | history) . . (+290). . [PASRC‎; Ahayri‎ (4×)]
 m   
21:45 (cur | prev) . . (+1). . Ahayri (talk | contribs) (Comparisons) (Tags: Mobile edit, Mobile web edit)
     
21:44 (cur | prev) . . (+385). . Ahayri (talk | contribs) (Emulators) (Tags: Mobile edit, Mobile web edit)
     
21:42 (cur | prev) . . (+313). . Ahayri (talk | contribs) (Comparisons) (Tags: Mobile edit, Mobile web edit)
     
21:36 (cur | prev) . . (+289). . Ahayri (talk | contribs) (Comparisons: thanks buddy) (Tags: Mobile edit, Mobile web edit)
     
21:00 (cur | prev) . . (-698). . PASRC (talk | contribs) (Waydroid and Anbox are hypervisor-based containers. They run an Android OS image inside a container. It is a similar approach to WSA and Google Play Games. They work completely differently from Wine/Proton, which translate API calls, without a hypervisor.)

4 May 2024

     09:55  Preservation projects‎‎ (3 changes | history) . . (+174). . [Ahayri‎ (3×)]
     
09:55 (cur | prev) . . (-5). . Ahayri (talk | contribs) (See also)
     
09:23 (cur | prev) . . (+148). . Ahayri (talk | contribs) (Private Game Servers: Guild Wars 1 added)
     
08:49 (cur | prev) . . (+31). . Ahayri (talk | contribs) (See also)

3 May 2024

     11:29  Resolution‎‎ (2 changes | history) . . (0). . [Phredreeke‎; Pac-Mario64‎]
     
11:29 (cur | prev) . . (-112). . Phredreeke (talk | contribs) (CGA/EGA didn't output PAL video and weren't interlaced)
     
10:15 (cur | prev) . . (+112). . Pac-Mario64 (talk | contribs) (Home computers)

2 May 2024

     08:28  Preservation projects‎ (diff | hist) . . (+170). . Ahayri (talk | contribs) (Private Game Servers: Project PS2 Paradise added.)

1 May 2024

     23:14  Resolution‎‎ (9 changes | history) . . (+793). . [Pac-Mario64‎ (3×); Phredreeke‎ (6×)]
     
23:14 (cur | prev) . . (+4). . Phredreeke (talk | contribs)
     
23:14 (cur | prev) . . (-4). . Phredreeke (talk | contribs)
     
16:45 (cur | prev) . . (+136). . Phredreeke (talk | contribs) (2D Consoles: added 32X)
     
16:25 (cur | prev) . . (+124). . Phredreeke (talk | contribs) (2D Consoles: added Neo Geo)
     
14:45 (cur | prev) . . (+158). . Phredreeke (talk | contribs) (Portables: added Neo Geo Pocket Color)
     
09:02 (cur | prev) . . (+81). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
08:41 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (Home computers)
     
08:40 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (Home computers)
     
01:34 (cur | prev) . . (+294). . Phredreeke (talk | contribs) (2D Consoles)
     10:40  Preservation projects‎‎ (4 changes | history) . . (+1,585). . [Ahayri‎ (4×)]
     
10:40 (cur | prev) . . (+44). . Ahayri (talk | contribs) (Private Platform Servers)
     
10:31 (cur | prev) . . (+289). . Ahayri (talk | contribs) (Private Game Servers: Pain (2007) added.)
     
10:16 (cur | prev) . . (+59). . Ahayri (talk | contribs) (Private Game Servers)
     
10:09 (cur | prev) . . (+1,193). . Ahayri (talk | contribs) (Private Game Servers: resistance series added)
     07:28  Android emulators‎‎ (3 changes | history) . . (+2,005). . [Ahayri‎ (3×)]
     
07:28 (cur | prev) . . (-42). . Ahayri (talk | contribs) (Android Linux distros (...))
     
07:27 (cur | prev) . . (+2,067). . Ahayri (talk | contribs) (Compatibility layers and Android Linux distros tables added)
     
07:16 (cur | prev) . . (-20). . Ahayri (talk | contribs) (Hardware features)

30 April 2024

     17:20  Resolution‎‎ (2 changes | history) . . (+666). . [Phredreeke‎; Pac-Mario64‎]
     
17:20 (cur | prev) . . (+611). . Phredreeke (talk | contribs) (Home computers: Added IBM PC with CGA and EGA)
     
09:34 (cur | prev) . . (+51). . Pac-Mario64 (talk | contribs) (3D Consoles)
     15:37  Preservation projects‎‎ (7 changes | history) . . (+1,135). . [Ahayri‎ (7×)]
     
15:37 (cur | prev) . . (+263). . Ahayri (talk | contribs) (Private Game Servers: "Haze" added)
     
15:31 (cur | prev) . . (+495). . Ahayri (talk | contribs) (Private Game Servers)
     
15:15 (cur | prev) . . (+84). . Ahayri (talk | contribs) (External links)
     
14:41 (cur | prev) . . (-196). . Ahayri (talk | contribs) (External links)
     
14:40 (cur | prev) . . (-8). . Ahayri (talk | contribs) (External links)
     
14:40 (cur | prev) . . (-2). . Ahayri (talk | contribs) (External links)
     
14:39 (cur | prev) . . (+499). . Ahayri (talk | contribs) (External links)

29 April 2024

     23:33  Resolution‎‎ (3 changes | history) . . (+646). . [Phredreeke‎; Pac-Mario64‎ (2×)]
     
23:33 (cur | prev) . . (+290). . Phredreeke (talk | contribs) (Home computers)
     
09:18 (cur | prev) . . (+63). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
08:53 (cur | prev) . . (+113). . Pac-Mario64 (talk | contribs) (The PS3 can do 120hz and (as well 240p.))

28 April 2024

     15:38  Resolution‎‎ (5 changes | history) . . (+2,335). . [Phredreeke‎ (5×)]
     
15:38 (cur | prev) . . (+316). . Phredreeke (talk | contribs) (2D Consoles: added Fairchild Channel F and Bally Astrocade)
     
14:40 (cur | prev) . . (-9). . Phredreeke (talk | contribs) (3D Consoles)
     
14:39 (cur | prev) . . (-1). . Phredreeke (talk | contribs)
     
00:25 (cur | prev) . . (+7). . Phredreeke (talk | contribs) (Notes)
     
00:25 (cur | prev) . . (+1,943). . Phredreeke (talk | contribs) (Home computers)

27 April 2024

     23:26  Resolution‎‎ (5 changes | history) . . (+4,246). . [Phredreeke‎ (5×)]
     
23:26 (cur | prev) . . (+770). . Phredreeke (talk | contribs) (Explanation on colorspace, and a brief ote on SECAM)
     
19:56 (cur | prev) . . (+854). . Phredreeke (talk | contribs) (3D Consoles: Xbox, 360, PS3)
     
16:23 (cur | prev) . . (0). . Phredreeke (talk | contribs) (Handhelds: Virtual Boy isn't exactly handheld, so renamed it to portables)
     
16:17 (cur | prev) . . (+571). . Phredreeke (talk | contribs) (Split into multiple tables)
     
00:24 (cur | prev) . . (+609). . Phredreeke (talk | contribs) (Added Atari 7800, Mattel Intellivision, NEC PC Engine)

26 April 2024

     19:03  Shader Presets‎ (diff | hist) . . (+9). . Ahayri (talk | contribs) (ShaderGlass)
     11:20  Android emulators‎‎ (3 changes | history) . . (+219). . [Ahayri‎ (3×)]
     
11:20 (cur | prev) . . (+5). . Ahayri (talk | contribs)
     
11:19 (cur | prev) . . (+2). . Ahayri (talk | contribs) (Emulators)
     
11:18 (cur | prev) . . (+212). . Ahayri (talk | contribs) (scrcpy added)
     10:43  Resolution‎ (diff | hist) . . (+36). . Pac-Mario64 (talk | contribs)

25 April 2024

 m   19:08  Template:MAMEVer‎ (diff | hist) . . (0). . Alexorbro (talk | contribs)
     09:52  Resolution‎ (diff | hist) . . (-8). . Pac-Mario64 (talk | contribs)

24 April 2024

     12:02  Resolution‎‎ (6 changes | history) . . (+214). . [Pac-Mario64‎ (6×)]
     
12:02 (cur | prev) . . (+37). . Pac-Mario64 (talk | contribs)
     
09:43 (cur | prev) . . (+85). . Pac-Mario64 (talk | contribs) (correct) (Tag: Undo)
     
09:42 (cur | prev) . . (-85). . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.)
     
09:42 (cur | prev) . . (+85). . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.)
     
09:38 (cur | prev) . . (+8). . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.)
     
09:37 (cur | prev) . . (+84). . Pac-Mario64 (talk | contribs) (The PS1 has 480p, so I added a citation.)

23 April 2024

     14:47  Resolution‎‎ (6 changes | history) . . (+327). . [Phredreeke‎; Pac-Mario64‎ (5×)]
     
14:47 (cur | prev) . . (-6). . Phredreeke (talk | contribs) (Please don't add 480p and higher modes without a citation)
     
12:02 (cur | prev) . . (+14). . Pac-Mario64 (talk | contribs)
     
11:40 (cur | prev) . . (+1). . Pac-Mario64 (talk | contribs)
     
11:39 (cur | prev) . . (-1). . Pac-Mario64 (talk | contribs)
     
11:38 (cur | prev) . . (+224). . Pac-Mario64 (talk | contribs) (missed one instance of 704x224p.)
     
11:34 (cur | prev) . . (+95). . Pac-Mario64 (talk | contribs) (Console Resolutions)

22 April 2024

     18:21  Resolution‎‎ (2 changes | history) . . (+499). . [Phredreeke‎; Pac-Mario64‎]
     
18:21 (cur | prev) . . (+474). . Phredreeke (talk | contribs)
     
13:44 (cur | prev) . . (+25). . Pac-Mario64 (talk | contribs) (Correct resolutions.) (Tag: Undo)

20 April 2024

     13:42  Resolution‎ (diff | hist) . . (+41). . Phredreeke (talk | contribs) (GC/Wii does not support HD resolutions, Dreamcast register that sets vertical resolution is 10 bit = maximum of 1024 pixels, PS2 has 1080i on GT4)