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- 16:24, 24 November 2022 (diff | hist) (+131) Emulators on Wii U (→Source ports: Adding Wii U nightly build of Ship of Harkinian and v5.0.0 supports the PAL Master Quest Debug rom.)
- 16:22, 24 November 2022 (diff | hist) (-8) m Emulators on Switch (→Single game engine)
- 16:21, 24 November 2022 (diff | hist) (+412) Emulators on Switch (→Single game engine: Ship of Harkinian v5.0.0 now supports the PAL Master Quest debug rom. Also adding a link to the Switch nightly builds.)
- 18:09, 23 November 2022 (diff | hist) (-183) Game engine recreations and source ports (→Single game engine: Updating links for Ship of Harkinian)
- 18:06, 23 November 2022 (diff | hist) (+109) Emulators on Switch (→Single game engine: Updating links for Ship of Harkinian)
- 18:04, 23 November 2022 (diff | hist) (+26) Emulators on Wii U (→Source ports: Updating links for Ship of Harkinian.)
- 18:04, 23 November 2022 (diff | hist) (+5) N Template:SoHVer (Ship of Harkinian (Ocarina of Time source port)'s current version number)
- 00:28, 25 August 2022 (diff | hist) (+23) m Emulators on Wii U (→Source ports)
- 00:27, 25 August 2022 (diff | hist) (-417) Emulators on Wii U (→Source ports: Development of Gary's Wii U port of Ship of Harkinian has been merged and continued on the main Ship of Harkinian Github page so I'm changing Github links. Removing some outdated notes.)
- 02:36, 16 August 2022 (diff | hist) (+86) Emulators on Wii U (→Source ports: Adding the new official Build page for Ship of Harkinian)
- 02:24, 16 August 2022 (diff | hist) (+7) Game engine recreations and source ports (→Single game engine: Updating the Build link for Ship of Harkinian)
- 20:10, 12 August 2022 (diff | hist) (+2) m Game engine recreations and source ports (Undo revision 49258 by NejiHyuga900 (talk) - Nevermind. Apparently iarchive is supposed to take you there?) (Tag: Undo)
- 20:09, 12 August 2022 (diff | hist) (-2) m Game engine recreations and source ports (→Single game engine: Fixing a link)
- 19:41, 12 August 2022 (diff | hist) (-1) Game engine recreations and source ports (→Multi game engine: Updating version number for Stratagus (Wargus & War1gus) from 3.2.0 to 3.3.2 and Stargus from 2.4.1 to 3.3.0 (I'm surprised that it got updated recently but someone needs to test it; I was unable to get it properly installed))
- 00:29, 23 July 2022 (diff | hist) (+2) Emulators on Wii U (→Source ports: SpaceCadetPinball hasn't received an update in months so I'll consider it inactive.)
- 00:22, 23 July 2022 (diff | hist) (-685) Emulators on Wii U (→Source ports: New nightly build update for Ship of Harkinian now has an imgui (SELECT button to show or hide it and it is touchscreen) of all features so I'm updating the notes for it.)
- 14:52, 20 July 2022 (diff | hist) (0) Emulators on Wii (→Game recreations and source ports: Alphabetizing the platformers.)
- 04:30, 20 July 2022 (diff | hist) (+9) m Emulators on Wii U (→Source ports)
- 04:26, 20 July 2022 (diff | hist) (+32) Emulators on Wii U (→Source ports: The author of SoH Wii U port Gary has shown off a video on SoH Discord of an upcoming Wii U update that will have a menu bar support so I'll quickly update this. Once it's released, I'll remove some of the extra notes.)
- 04:23, 20 July 2022 (diff | hist) (+1,310) Emulators on Wii U (→Source ports: Adding notes for Ship of Harkinian.)
- 03:59, 20 July 2022 (diff | hist) (+243) Game engine recreations and source ports (→Single game engine: Adding notes for Ship of Harkinian.)
- 05:28, 3 July 2022 (diff | hist) (0) m Game engine recreations and source ports (→Single game engine: Fixing spelling for SpacePinballCadet)
- 17:09, 26 June 2022 (diff | hist) (+124) Emulators on Wii U (→Source ports: Adding Crispy Doom U (a Wii U port of Crispy Doom that is based on Chocolate Doom that plays classic Doom games). Found this in the Wii U Homebrew App Store.)
- 02:04, 10 June 2022 (diff | hist) (+84) Game engine recreations and source ports (→Single game engine: Adding the unofficial MacOS port of Ship Harkinian. Being on the SoH Discord, I already knew about this but until I found out what it's github page is, I didn't add it since it was in early development at the time.)
- 04:08, 24 May 2022 (diff | hist) (+220) Emulators on Switch (→Single game engine: Adding the Switch port of Ship of Harkinian (Zelda: OoT source port))
- 03:53, 24 May 2022 (diff | hist) (+73) Game engine recreations and source ports (→Single game engine: Adding the new Switch port of Ship of Harkinian.)
- 02:33, 20 May 2022 (diff | hist) (+7) Emulators on Switch (→Single game engine: Fixing link for SRB2Kart)
- 08:20, 19 May 2022 (diff | hist) (-2) m Emulators on Switch (→Single game engine: Closing the table at the bottom)
- 08:19, 19 May 2022 (diff | hist) (+306) Emulators on Switch (→Single game engine: Adding Sonic Robo Blast 2+Kart ports)
- 08:08, 19 May 2022 (diff | hist) (0) m Emulators on Switch (→Single game engine)
- 08:06, 19 May 2022 (diff | hist) (+2,095) Emulators on Switch (→Single game engine: Adding CSE2 (unable find any active download links for it at the moment), NXEngine-evo (another Cave Story port), and Sonic 1, 2, CD Decompilation, and 3 A.I.R. ports., and with enough source ports, I think I'll categorize genre)
- 07:33, 19 May 2022 (diff | hist) (0) m Emulators on 3DS (→Source ports)
- 07:26, 19 May 2022 (diff | hist) (0) Emulators on 3DS (→Source ports: Alpabetizing the Sonic ports.)
- 05:52, 19 May 2022 (diff | hist) (+2) Emulators on Wii (→Game recreations and source ports: Also tested SpaceCadetPinball about a week ago and it performed great (forgot to check marked recommendation at the time).)
- 05:51, 19 May 2022 (diff | hist) (0) Emulators on Wii (→Game recreations and source ports: Forgot to Check the Recommendation for rsc-c. Also, to make an account for it, you'll have to do it on the OpenRSC website first but I already had one since I once tested that RuneScape Classic private server)
- 05:48, 19 May 2022 (diff | hist) (+4) Emulators on Wii (→Game recreations and source ports: Tested rsc-c (logs into OpenRSC's RSC Preservation server and I already had an OpenRSC acc) on my Wii U (I used a hotspot Internet connection on my Wii U to get Internet in vWii mode). Runs great! No issues so far.)
- 05:43, 19 May 2022 (diff | hist) (+276) Emulators on 3DS (→Source ports: Tested the RuneScape Classic 3DS port... Or rather... The OpenRSC: RSC Preservation port (I already had an OpenRSC account). Playing on a New 3DS XL, it is a bit laggy at normal graphics but switching to interlace mode (SELECT) is good)
- 02:16, 19 May 2022 (diff | hist) (+85) Game engine recreations and source ports (→Single game engine: SoH also available for Linux in the nightly builds)
- 02:01, 19 May 2022 (diff | hist) (-31) Game engine recreations and source ports (→Single game engine: Using the Wii U github link of Ship of Harkinian instead)
- 01:59, 19 May 2022 (diff | hist) (+184) Emulators on Wii U (→Source ports: Adding the Ship of Harkinian unofficial Wii U port)
- 01:54, 19 May 2022 (diff | hist) (+108) Game engine recreations and source ports (→Single game engine: Adding the unofficial Wii U port of Ship of Harkinian)
- 01:32, 19 May 2022 (diff | hist) (+345) Game engine recreations and source ports (→Single game engine: Adding note for CSE2.)
- 01:20, 19 May 2022 (diff | hist) (+342) Emulators on Wii U (→Source ports)
- 00:52, 19 May 2022 (diff | hist) (+727) Emulators on 3DS (→Source ports: Adding info about Cave Story and tested CSE2 in Citra. Seems like it plays fine but audio does not work and the bottom screen will have console logs telling that the audio isn't working.)
- 00:19, 19 May 2022 (diff | hist) (+2) Emulators on Wii U (→Source ports: Wii U port of CSE2 recommandable! (at CSE2 Enhanced v2.1.1 as that I tried so far but I not have not tried CSE2 Basic v2.2) Other than this and the 3DS CSE2 Basic port, I haven't tried any other versions of Cave Story to compare it to.)
- 16:56, 18 May 2022 (diff | hist) (0) Emulators on 3DS (→Source ports: I posted rsc-c in the wrong category)
- 08:42, 18 May 2022 (diff | hist) (+430) Game engine recreations and source ports (→Single game engine: Adding Cave Story Engine 2)
- 08:25, 18 May 2022 (diff | hist) (+287) Emulators on Wii (→Game recreations and source ports: Adding Cave Story Engine 2 Wii Port, an unofficial Wii port of CSE2.)
- 08:19, 18 May 2022 (diff | hist) (+15) Emulators on 3DS (→Source ports: Using full name of CSE2)
- 08:19, 18 May 2022 (diff | hist) (+15) Emulators on Wii U (→Source ports: May as well use the full name of CSE2 instead)
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