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- 08:16, 18 May 2022 (diff | hist) (+54) Emulators on 3DS (→Source ports: Adding an unofficial archive page of CSE2.)
- 08:12, 18 May 2022 (diff | hist) (+54) Emulators on Wii U (→Source ports: Adding an archive page of CSE2)
- 08:00, 18 May 2022 (diff | hist) (+179) Emulators on 3DS (→Source ports: Adding CSE2 (Cave Story))
- 07:57, 18 May 2022 (diff | hist) (+91) Emulators on Wii U (→Source ports)
- 07:55, 18 May 2022 (diff | hist) (0) Emulators on Wii U (→Source ports: LICENSE.txt of CSE2 says that it's not FLOSS. Honestly, I am unknowledged how to classify things as FLOSS or not.)
- 07:49, 18 May 2022 (diff | hist) (+95) Emulators on Wii U (→Source ports: Adding CSE2 (Cave Story))
- 17:32, 15 May 2022 (diff | hist) (+2) m Emulators on 3DS (→Game engines)
- 07:05, 15 May 2022 (diff | hist) (+150) Emulators on 3DS (→Source ports: Adding a RuneScape Classic 3DS & Wii private server client. If I remember tomorrow and if I have time, I'll try testing them.)
- 06:58, 15 May 2022 (diff | hist) (+122) Emulators on Wii (→Game recreations and source ports: Adding an RSC private server client for Wii and 3DS)
- 03:09, 14 May 2022 (diff | hist) (+16) Game engine recreations and source ports (→Single game engine)
- 02:33, 14 May 2022 (diff | hist) (+2) m Game engine recreations and source ports (→See also)
- 19:08, 8 May 2022 (diff | hist) (-4) Emulators on Wii (→Game recreations and source ports: Fixing another broken link I made when replacing all ? to {{?}} in Notepad++)
- 06:44, 7 May 2022 (diff | hist) (+5) Emulators on 3DS (→Source ports: Tried out SpaceCadetPinball on my New 3DS. Performs great and just as I remember playing it on Windows XP!)
- 05:48, 7 May 2022 (diff | hist) (-11) m Game engine recreations and source ports (→Single game engine)
- 05:47, 7 May 2022 (diff | hist) (+193) Game engine recreations and source ports (→Single game engine: Adding SpacePinballCadat)
- 05:29, 7 May 2022 (diff | hist) (+151) Emulators on Android (→Source ports/re-implementations: Adding SpaceCadetPinball port (not released?) to the list. Someone should organize these source ports.)
- 05:23, 7 May 2022 (diff | hist) (+184) Emulators on Wii U (→Source ports: Adding SpaceCadetPinball)
- 05:19, 7 May 2022 (diff | hist) (+135) Emulators on Switch (→Single game engine: Adding SpaceCadetPinball)
- 05:05, 7 May 2022 (diff | hist) (+19) m Emulators on 3DS (→Source ports)
- 04:10, 7 May 2022 (diff | hist) (-4) m Emulators on Wii (→Game recreations and source ports: Fixing a url)
- 04:08, 7 May 2022 (diff | hist) (+1,355) Emulators on Wii (→Game recreations and source ports: Adding more source ports that I found on the GBATemp topic "The Wii ports ultimate thread")
- 03:51, 7 May 2022 (diff | hist) (+73) m Emulators on Android (→Source ports/re-implementations: Adding hode's github.)
- 03:46, 7 May 2022 (diff | hist) (+118) Emulators on Android (→Source ports/re-implementations: Adding hode (Heart of Darkness))
- 03:39, 7 May 2022 (diff | hist) (+97) Emulators on PSP (→Source ports: Adding hode (Heart of Darkness). I couldn't get it to run in PPSSPP with just the EBOOT.PBP file.)
- 03:08, 7 May 2022 (diff | hist) (+183) Emulators on PSP (→Source ports: Adding Digger Remastered)
- 02:49, 7 May 2022 (diff | hist) (-18) Emulators on Wii (→Game recreations and source ports: Adding Wii-ROTT (Rise of the Triad) and removing the brackets around question marks since there is no template for it and to reduce size.)
- 23:04, 3 May 2022 (diff | hist) (-2) Emulators on Android (→Source ports/re-implementations: Updating OpenRCT2 version number)
- 05:51, 16 April 2022 (diff | hist) (+703) Emulators on PSP (→Game Engines: Alphabetizing and adding few source ports for PSP that I know so far and tested DDLC-LOVE (some graphical glitches esp. with internal resolution increased), FNaF 1 PSP (great), OpenHCL (great) and Minecraft ones (briefly) in PPSSPP.)
- 03:50, 16 April 2022 (diff | hist) (+280) Game engine recreations and source ports (→See also)
- 03:02, 15 April 2022 (diff | hist) (+182) Game engine recreations and source ports (→Single game engine: Adding the Ocarina of Time source port Ship of Harkinian.)
- 09:11, 14 April 2022 (diff | hist) (0) m Emulators on 3DS (→Source ports)
- 09:10, 14 April 2022 (diff | hist) (-1) m Emulators on 3DS (→Source ports: Fixing the github link for Zelda3T (I wonder what other links I forgot to add/replace))
- 09:05, 14 April 2022 (diff | hist) (-2) m Emulators on 3DS (→Source ports)
- 08:56, 14 April 2022 (diff | hist) (+322) Emulators on 3DS (→Source ports: How could I forget DDLC-LOVE? I have tested it on my New 3DS (I'm sure it'll work fine on Old 3DS) and in Citra. Too bad the audio doesn't work in Citra.)
- 08:41, 14 April 2022 (diff | hist) (+7,195) Emulators on 3DS (→Source ports: Categorizing the genre of 3DS source ports and adding more source ports)
- 06:32, 14 April 2022 (diff | hist) (+240) Game engine recreations and source ports (→Single game engine: Adding the 3DS port of the Maze of Galious remake)
- 00:54, 12 April 2022 (diff | hist) (+2,469) Emulators on Wii (→Miscellaneous: Adding all source ports, game recreations, and game engine recreations for Wii that I found so far as well as specific game emulations (like Pacman). I can't tell how to identity FLOSS or not so I'll question mark them.)
- 23:22, 11 April 2022 (diff | hist) (+485) Game engine recreations and source ports (Adding the Wii IdTech 1 port collection)
- 20:19, 11 April 2022 (diff | hist) (+38) Game engine recreations and source ports (→Single game engine)
- 20:13, 11 April 2022 (diff | hist) (+1,032) Game engine recreations and source ports (→Single game engine: Adding the rest of the source ports for Wii that start with a W in the title that I found in WiiBrew Wiki's open source category.)
- 17:17, 11 April 2022 (diff | hist) (+154) Game engine recreations and source ports (→Single game engine: Adding Riiablo (Diablo II) which I've been somewhat following (I'm on its Discord but rarely looked at it) but still never tried so I don't know how well it holds up compared to the other Diablo II port)
- 09:12, 11 April 2022 (diff | hist) (+3,075) Game engine recreations and source ports (→Single game engine: Alphabeting the TBS section below Sim - Flight Combat and adding FNaF 3DS ports, Quake source ports for Wii, and RoadFighterWii.)
- 18:08, 3 April 2022 (diff | hist) (-299) Emulators on Android (→Source ports/re-implementations: Oh wait, JoiPlay is in the section above this one.)
- 18:07, 3 April 2022 (diff | hist) (+409) Emulators on Android (→Source ports/re-implementations: Found another DDLC Android port and this time on github. I haven't tested it myself so I'll set recommendation at "?". And also found an RPG Maker/Ren'py player on Android called JoiPlay but from reviews, a "~".)
- 17:27, 3 April 2022 (diff | hist) (+1,225) Game engine recreations and source ports (Adding a few DDLC ports (the most notable one being DDLC-LOVE) and adding a "See also" section with a link to all source ports and recreations on Android and I may also link a category of open source games on WiiBrew.)
- 16:26, 3 April 2022 (diff | hist) (-2) m Game engine recreations and source ports (→Single game engine)
- 16:25, 3 April 2022 (diff | hist) (-18) m Game engine recreations and source ports (→Single game engine)
- 09:25, 3 April 2022 (diff | hist) (+5,912) Game engine recreations and source ports (Fixing icon alignment and adding source ports of games for Wii Homebrew (+ original source ports) that I found on the Wiibrew Wiki so far from A to O (and I have tried Descent-Wii and eduke32 Wii) and the rest another time, if they can be on here)
- 03:48, 3 April 2022 (diff | hist) (+8) m List of notable ports (→PlayStation)
- 02:02, 3 April 2022 (diff | hist) (+421) Game engine recreations and source ports (→Multi game engine: Also adding extra notes for Stratagus)
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