PlayStation Network

From Emulation General Wiki
Jump to navigation Jump to search
PlayStation Network
PlayStation Network.png
Developer(s) Sony
Latest version N/A
Active Yes
Platform(s) PlayStation Portable
PS3
PlayStation Vita
PS4
PS5
Type Online Service
Website PlayStation Network

PlayStation Network (PSN) is the online service used by PlayStation consoles starting from PS3. During the development stage for the PlayStation 3, Sony expressed their intent to build upon the functionality of its predecessor by creating a new interconnected service that keeps users constantly in touch with a "PlayStation World" network. In March 2006, Sony officially introduced its unified online service, tentatively named "PlayStation Network Platform". A list of supporting features was announced at the Tokyo Game Show later the same year.[1]

Contents

PlayStation Portable[edit]

placeholder text any volunteer for this section? PlayStation Portable emulators#Hardware features

PlayStation Room[edit]

Main article: Preservation projects#Private Platform Servers

PlayStation 3[edit]

  • Netplay in RPCS3 was introduced by GalCiv, who developed RPCN (an open-source server that emulates the P2P match-making done on the PlayStation 3, git). RPCN can also be used to communicate with private servers for games that require a dedicated server for multiplayer features. In this regard, games that require a custom server will not work unless a fan-made, private server is created. This is outside the scope of the emulator and will have to be developed by the community. RPCS3's 2024 updates introduced a friend and invite system in its QT interface[1]. This allows you to invite or join friends for online sessions in supported titles. It's important to note that this feature replicates the original functionality and is separate from the XMB interface's friend system and the PlayStation Network (PSN) service.
  • There are separate dedicated projects called "PSORG Revival" and "clank" to restoring PlayStation first, and Sony Medius servers-based titles/third party original online functionality for gaming history preservation and education purposes.

PlayStation Home[edit]

PlayStation Home
 
Developer(s) London Studio
Latest version N/A
Active No
Platform(s) PS3
Type Online Service, Virtual World
Website PlayStation Home

PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB).1

  • There is a project called Destination Home; a preservation team dedicated to restoring PlayStation Home's original online functionality and network services, but progress is heavily reliant on the development of RPCN; as key networking functionality is yet to be implemented.
Splicewave: How To Play PlayStation Home on PC in 2024

PlayStation Vita[edit]

placeholder text any volunteer for this section? PlayStation Vita emulators#Hardware features

PlayStation 4 and PlayStation 5[edit]

There is no preservation project for emulating PSN private platform server service for PlayStation 4 or 5 at the moment, or any kind of implementation on the emulator side[2][3] to connect official servers.

PlayStation Now[edit]

PlayStation Now is a subscription-based cloud gaming service that lets you play PS2, PS3 and PS4 games on a PS4, PS5 or PC through the cloud.

With the expansion of the PlayStation Plus service to offer additional tiers in May–June 2022, the standalone PlayStation Now subscription was shut down, but its services were incorporated into the PlayStation Plus Premium tier.

See also[edit]

PlayStation 3
Previous PlayStation consoles

External links[edit]

References[edit]