Difference between pages "Emulators on 3DS" and "Cellphone emulators"

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(MegaDrive/Genesis/MasterSystem/32X/Sega CD)
 
(Emulators)
(Tags: Mobile edit, Mobile web edit)
 
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{{Infobox console
+
Before the smartphones we know today were staples of mainstream culture, mobile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (though Windows Mobile and Symbian were also somewhat popular as proto-smartphone platforms of choice). This didn't keep games from being developed for these platforms. Casual simplistic games and rip-offs of retro franchises thrived, but it attracted some genuinely fun games that forever remained obscure, such as those from Gameloft.
|title = Nintendo 3DS
 
|logo = 3ds.png
 
|developer = Nintendo
 
|type = [[:Category:Emulators on handheld consoles|Handheld game console]]
 
|generation = [[:Category:Emulators on eighth-generation consoles|Eighth generation]]
 
|release = 2011
 
|discontinued = 2020
 
|predecessor = [[Emulators on DS|Nintendo DS]]
 
|emulated = {{✓}}
 
}}
 
  
Because of the homebrewing scene the 3DS has had, you can install a variety of emulators. Currently, the New 3DS is capable of running much faster than the older models, making it a much more ideal platform for emulation, but despite this there are still some emulators that have issues regardless.  For more information on how to homebrew your 3DS, visit [https://3ds.hacks.guide/ 3ds.hacks.guide].
+
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
  
==Multi-Systems==
+
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content e.g.
===[[RetroArch]]===
 
  
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ preliminary 3DS ports]
+
===Cellphone / PDA Collections (Archive.org)===
  
<B><code> [http://buildbot.libretro.com/stable/ Stable]</B></code>
+
* Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc..
  
<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</B></code>
+
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
+
! colspan=8| <font color="#151B8D">Cellphone / PDA Collection</font>
<B><code> [https://github.com/libretro GitHub]</code></B>
+
|-
 
+
!Set
BIOS : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
+
!Date
 
+
!Registration<br>Required
{| class="wikitable sortable" style="text-align:center;"
+
!Collection
|+ Available cores
+
!Backup/Mirror
! Cores
+
!Related useful link
! Game/System
+
!Notes
! Working?
+
!Uploaded by
! class="unsortable"|Notes
+
|-
 +
!colspan="8"|Games/Apps
 +
|-
 +
|[https://archive.org/details/qinghui.wang qinghui.wang Chinese Mobile Games]
 +
|2021-08-09
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|A complete scrape of the qinghui.wang website, holding about 3500 Java games.
 +
|
 +
|-
 +
|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump]
 +
|2020-09-17
 +
|{{✗}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.
 +
|
 +
|-
 +
|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]
 +
|2021-02-04
 +
|{{✗}}
 +
|SKT, LGE, KTF, Android
 +
|[https://archive.org/details/dubi_20210525 mirror]
 +
|{{✗}}
 +
|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com
 +
|
 +
|-
 +
|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]
 +
|2020-12-12
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of all the J2ME files at site shouji.com.cn
 +
|
 +
|-
 +
|[https://archive.org/details/mobileheart MobileHeart software downloads scrape]
 +
|2020-10-23
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of the software downloads sections of www.mobileheart.com
 +
|
 +
|-
 +
|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]
 +
|2020-10-22
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sites.
 +
|
 +
|-
 +
|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]
 +
|2020-10-04
 +
|{{✗}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com
 +
|
 +
|-
 +
|[https://archive.org/details/smartphone_ua_scrape Smartphone.ua downloads section scrape]
 +
|2020-10-02
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|
 +
|
 +
|-
 +
|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]
 +
|2020-06-22
 +
|{{✗}}
 +
|N-Gage
 +
|{{✗}}
 +
|{{✗}}
 +
|Contains cracked scene releases and trial versions of N-Gage 2.0 games.
 +
|
 +
|-
 +
|[https://archive.org/details/NokiaN-Gage201808 Nokia N-Gage]
 +
|2018-08-26
 +
|{{✗}}
 +
|N-Gage
 +
|{{✗}}
 +
|{{✗}}
 +
|
 +
|
 +
|-
 +
|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]
 +
|2020-01-22
 +
|{{✗}}
 +
|N-Gage
 +
|{{✗}}
 +
|{{✗}}
 +
|All releases are cracked, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.
 +
|
 +
|-
 +
|[https://archive.org/details/mypalm.ru mypalm.ru downloads section]
 +
|2021-03-04
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of the downloads section of mypalm.ru, with software for PalmOS devices.
 +
|
 +
|-
 +
|[https://archive.org/details/hpc_ru hpc.ru PDA software]
 +
| 2020-08-06
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of all software, screenshots and descriptions from hpc.ru
 +
|
 +
|-
 +
|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]
 +
|2020-08-04
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|PDA software from the litoli.com / afpda.com forum downloads.
 +
|
 +
|-
 +
|[https://archive.org/details/Palm-Redump.org2019-04-27 Palm - Redump.org 2019-04-27]
 +
|2019-05-18
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|
 +
|
 +
|-
 +
|[https://archive.org/details/gsmhosting-palmosthread Palm OS Software/Game Dump from GSMhosting.com]
 +
|2019-04-27
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|Scraped this thread from GSM Hosting to download all attachments.
 +
http://forum.gsmhosting.com/vbb/f487/palm-appz-games-202671
 +
|
 +
|-
 +
|[https://archive.org/details/tucows_306539_320x320_Games_Pack 320x320 Games Pack]
 +
|2019-04-27
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space waste.
 +
|
 +
|-
 +
|[https://archive.org/details/palmkiwadump Software and games for Palm OS]
 +
|2021-05-17
 +
|{{✗}}
 +
|PalmOS
 +
|{{✗}}
 +
|{{✗}}
 +
|While these files where available at some point on my google drive directory, and it's uploaded on some sites this is the only version i can support as my own and can confirm that this is actually the full files not modified by the google antivirus stuff.
 +
|
 +
|-
 +
|[https://archive.org/details/waper_ru_death waper.ru deathgrab (incomplete dump)]
 +
| 2020-08-04
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.
 +
|
 +
|-
 +
|[https://archive.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]
 +
|2019-09-14
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This is a unified collection of J2ME (Java Micro Edition) games from many
 +
sources. Each archive is a complete collection of all J2ME software available
 +
from its source at the time of archiving.
 +
|
 +
|-
 +
|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]
 +
|2021-08-02
 +
|{{✗}}
 +
|BREW
 +
|[https://mega.nz/file/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓]<br/>[https://mega.nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010]<br/>[https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018]<br/>[https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]
 +
|[https://www.4shared.com/rar/VYYDAE2U/BREW_by_Straces.html Super Backup + more games]
 +
|Qualcomm BREW mobile games archive from 2 different Mega folders.
 +
|
 +
|-
 +
|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]
 +
|2021-10-20
 +
|{{✗}}
 +
|KTF BREW
 +
|[https://drive.google.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]
 +
|{{✗}}
 +
|358 KTF BREW games, courtesy of DUBIGAME
 +
|
 +
|-
 +
|[https://archive.org/details/ktf.....game..qpst. Korean BREW eMule network Mobile Games]
 +
|2021-10-20
 +
|{{✗}}
 +
|KTF BREW
 +
|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]
 +
|{{✗}}
 +
|Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.
 +
|
 +
|-
 +
|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation]
 +
| 2021-07-30
 +
|{{✗}}
 +
|Zeebo
 +
|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]
 +
|{{✗}}
 +
|Zeebo game console games and apps.
 +
|
 +
|-
 +
|[https://archive.org/details/HugeJavaMobileGameDump Huge Java Mobile Game Dump (67,000 files)]
 +
|2018-06-08
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offline.
 +
|
 +
|-
 +
|[https://archive.org/details/tocmobile TOC Mobile]
 +
|2019-10-12
 +
|{{✗}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|Mobile (Symbian/Java) games from TheOldComputer.com
 +
|
 +
|-
 +
|[https://archive.org/details/somej2me Some J2ME games]
 +
|2021-05-19
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Some j2me.
 +
|
 +
|-
 +
|[https://archive.org/details/nokia-new-series-2008 Nokia New Series 2008]
 +
|2021-05-04
 +
|{{✗}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.
 +
|
 +
|-
 +
|[https://archive.org/details/some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216]
 +
|2020-07-06
 +
|{{✗}}
 +
|Nokia MRE
 +
|[https://soundsip.com/nokia-mre-vxp-softwares-apps.xhtml ✓]<br/>[https://soundsip.com/nokia-mre-vxp-games.xhtml ✓]
 +
|{{✗}}
 +
|Games for the Nokia 216 phone.
 +
|
 +
|-
 +
|[https://archive.org/details/mrp-games Mythroad (China Mobile/Cherry Mobile) games archive (MRP)]
 +
|2021-04-23
 +
|{{✗}}
 +
|MiniJ
 +
|{{✗}}
 +
|{{✗}}
 +
|2576 (with duplicates) Mythroad games I collected from random sites.
 +
|
 +
|-
 +
|[https://archive.org/details/MythroadArchive Mythroad Archive]
 +
|2020-02-05
 +
|{{✗}}
 +
|MiniJ
 +
|{{✗}}
 +
|{{✗}}
 +
|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
 +
|
 +
|-
 +
|[https://archive.org/details/docomoezweb DoCoMo i-Mode & EZplus App Archive]
 +
|2020-04-09
 +
|{{✗}}
 +
|i-mode, EZplus
 +
|[http://www.mediafire.com/file/kbjekejy1h9nauv/DocomoEZweb.7z/file ✓]
 +
|{{✗}}
 +
|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
 +
|
 +
|-
 +
|[https://archive.org/details/japanese-jam-jar-pack-1.7z Japanese JAM JAR Pack 1.7z]
 +
|2020-08-18
 +
|{{✗}}
 +
|i-mode
 +
|{{✗}}
 +
|{{✗}}
 +
|Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.
 +
In subfolders based on URL path, not organized further or tested.
 +
|
 +
|-
 +
|[https://archive.org/details/mitsubishimobilegames Mitsubishi H8000 Series: Super Game Pack]
 +
|2021-01-27
 +
|{{✗}}
 +
|i-mode, EZweb
 +
|{{✗}}
 +
|{{✗}}
 +
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
 +
|
 +
|-
 +
|[https://archive.org/details/destinypenguin-doja destinypenguin DoJa archive]
 +
|2021-01-02
 +
|{{✗}}
 +
|Doja
 +
|{{✗}}
 +
|{{✗}}
 +
|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com
 +
|
 +
|-
 +
|[https://archive.org/details/megaman-mobile JP J2ME Megaman Mobile Game Archive]
 +
|2021-01-17
 +
|{{✗}}
 +
|J2ME (JPN Megaman Mobile)
 +
|[https://www.4shared.com/zip/DQOhpN7Ace/MegamanMobile.html ✓]
 +
|{{✗}}
 +
|Japanese J2ME Megaman mobile games retrieved from http://themechanicalmaniacs.com/articles/keitai.php
 +
|
 +
|-
 +
|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]
 +
|2021-03-30
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.
 +
|
 +
|-
 +
|[https://archive.org/details/iceage4con_arjpilyx_202108 THQ Wireless Game Collection]
 +
|2021-08-08
 +
|{{✗}}
 +
|J2ME (THQ Wireless)
 +
|{{✗}}
 +
|{{✗}}
 +
|This is my THQ Wireless game (.jar) collection.
 +
|
 +
|-
 +
|[https://archive.org/details/miscs-SWF-uzsmart Miscellaneous Flash Lite SWF files]
 +
|2020-10-23
 +
|{{✗}}
 +
|Flash
 +
|{{✗}}
 +
|{{✗}}
 +
|Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru
 +
|
 +
|-
 +
|[https://archive.org/details/J2MEarchivesMay2020 J2ME Software archives - May 2020]
 +
|2020-05-24
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Preservation archive of software for the J2ME platform. May-2020 backup.
 +
|
 +
|-
 +
|[https://archive.org/details/j2me-hipnosis J2ME Personal Sanitized Archive]
 +
| 2020-12-27
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.
 +
|
 +
|-
 +
|[https://archive.org/details/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Games]
 +
|2018-11-02
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.
 +
|
 +
|-
 +
|[https://archive.org/details/nokia-hry-pack Nokia Hry]
 +
|2020-08-10
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Pack of Nokia games.
 +
|
 +
|-
 +
|[https://archive.org/details/java-symbian-aplikacehry_202008 Java, Symbian apps & games]
 +
|2020-08-09
 +
|{{✗}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|pack of stuff from the net.
 +
|
 +
|-
 +
|[https://archive.org/details/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZther]
 +
|2020-07-16
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Cellphone game packs from sCZther.
 +
|
 +
|-
 +
|[https://archive.org/details/mobilesymbian17082019.7z Mobile Games - Symbian (20191008). 7z]
 +
|2019-08-17
 +
|{{✗}}
 +
|Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|Symbian Mobile Games.
 +
|
 +
|-
 +
|[https://archive.org/details/J2mepacks Collection of J2ME game packs]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Downloaded from various sites.
 +
|
 +
|-
 +
|[https://archive.org/details/nokia-hry.-jar-cca-560-her Nokia Games J2ME]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Around 560 Nokia J2ME games.
 +
|
 +
|-
 +
|[https://archive.org/details/siemens-x-6-and-x-7 Siemens X6/X7 J2ME games]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME (Siemens)
 +
|{{✗}}
 +
|{{✗}}
 +
|J2ME games for the Siemens X6 and X7 cellphones.
 +
|
 +
|-
 +
|[https://archive.org/details/siemens-e SIEMENS ( E)]
 +
|2021-10-12
 +
|{{✗}}
 +
|J2ME (Siemens)
 +
|{{✗}}
 +
|{{✗}}
 +
|Multimedia for siemens mobile phones
 +
J2me games and apps, mmf, midi, wav, jpg and etc.
 +
|
 +
|-
 +
|[https://archive.org/details/hry_20210121 J2ME games]
 +
|2021-01-21
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Some J2ME games from a CD backup.
 +
|
 +
|-
 +
|[https://archive.org/details/random-j-2-me Random J2ME games]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
 +
|
 +
|-
 +
|[https://archive.org/details/240x-320-s-40 240x320 S40 J2ME games]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Nokia S40 standard cellphone games with the resolution 240x320.
 +
|
 +
|-
 +
|[https://archive.org/details/sony-ericsson-k-7-and-k-8 Sony Ericsson K7/K8 J2ME games]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Games for the Sony Ericsson K7 and K8 cellphones.
 +
|
 +
|-
 +
|[https://archive.org/details/nokia-6230-J2ME Nokia 6230 J2ME games]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Games for the Nokia 6230 cellphone.
 +
|
 +
|-
 +
|[https://archive.org/details/mobiles24j2me Mobiles24.com J2ME Complete Game Archive]
 +
|2020-04-20
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
 +
|
 +
|-
 +
|[https://archive.org/details/rugame rugame.ml]
 +
|2019-10-17
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]
 +
|Assorted Java software from rugame.ml
 +
|
 +
|-
 +
|[https://archive.org/details/mobilej2me20191008 Mobile Games - J2ME (20191008)]
 +
|2019-08-10
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Collection of 279,000 J2ME Mobile Games.
 +
|
 +
|-
 +
|[https://archive.org/details/Psychex Psychex]
 +
|2019-09-15
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Psychex's mobile Java game collection.
 +
|
 +
|-
 +
|[https://archive.org/details/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME games]
 +
|2018-05-09
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
 +
|
 +
|-
 +
|[https://archive.org/details/1000_J2ME_Games_Pack (The J2ME Archives) 1000 J2ME Games Pack]
 +
|2017-12-18
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
 +
|
 +
|-
 +
|[https://archive.org/details/NokiaJavaGames (The J2ME Archives) Nokia Java Games]
 +
|2019-08-01
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
 +
|
 +
|-
 +
|[https://archive.org/details/Sasisa.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump]
 +
|2018-06-08
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
 +
|
 +
|-
 +
|[https://archive.org/details/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Pack]
 +
|2019-07-18
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).
 +
|
 +
|-
 +
|[https://archive.org/details/touch-j-2-me J2ME Touch games]
 +
|2020-07-06
 +
|{{✗}}
 +
|J2ME (Touchscreen)
 +
|{{✗}}
 +
|{{✗}}
 +
|Games for touch screen java cellphones.
 +
|
 +
|-
 +
|[https://archive.org/details/j2me128x128ulozto Java 128x128 ulož.to dump]
 +
|2019-05-06
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to
 +
|
 +
|-
 +
|[https://archive.org/details/phoneky.com.zip phoneky.com]
 +
|2019-07-29
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Mobile Java games from files from phoneky.com
 +
|
 +
|-
 +
|[https://archive.org/details/files.dertz.in files.dertz.in]
 +
|2019-07-29
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Mobile Java games from files.dertz.in
 +
|
 +
|-
 +
|[https://archive.org/details/mpbus-J2ME Mpbus.com J2ME downloads section archive]
 +
|2021-10-16
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
 +
|
 +
|-
 +
|[https://archive.org/details/cd26s-personal-j2me-archive ChicDead26's Personal J2ME Archive]
 +
|2021-08-14
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
 +
|
 +
|-
 +
|[https://archive.org/details/java-games-collection-beta-ver.-31.12.2019.-7z Java Games Collection (Beta Ver. 31.12.2019). 7z]
 +
|2020-10-31
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
| java cellphones games.
 +
|
 +
|-
 +
|[https://archive.org/details/300mobilejavagames Pack of 300+ games for old java phones]
 +
|2019-07-29
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|These are games in .jar format for old mobile phones before the smartphone era
 +
Phones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.
 +
|
 +
|-
 +
|[https://archive.org/details/mophun-archive-1.0 Mophun Archive 1.0]
 +
|2021-01-02
 +
|{{✗}}
 +
|Mophun
 +
|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA ✓][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]
 +
|{{✗}}
 +
|The first release of the Mophun games archive.
 +
|
 +
|-
 +
|[https://archive.org/details/MobywareJAR Mobyware JARs]
 +
|2019-02-07
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Mobyware JARs
 +
|
 +
|-
 +
|[https://archive.org/details/MobywareSISAndSISX Mobyware SIS And SISX]
 +
|2019-02-07
 +
|{{✗}}
 +
|Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|Mobyware SIS and SISX files.
 +
|
 +
|-
 +
|[https://archive.org/details/sasisa.ru sasisa.ru]
 +
|2019-02-14
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Sasisa.ru's mobile games.
 +
|
 +
|-
 +
|[https://archive.org/details/appdown.7723.cn appdown.7723.cn]
 +
|2019-02-14
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|appdown.7723.cn's mobile games.
 +
|
 +
|-
 +
|[https://archive.org/details/Virtualdos.free.fr.7z Virtualdos.free.fr. 7z]
 +
|2019-02-19
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|Java games.
 +
|
 
|-
 
|-
| [[FinalBurn Alpha]] 2012
+
|[https://archive.org/details/terbaik.my.to.7z terbaik.my.to.7z]
| rowspan="5" style="text-align: center;" | [[Arcade emulators|Arcade]]
+
|2019-02-19
| {{}}
+
|{{✗}}
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul>
+
|J2ME
 +
|{{✗}}
 +
|{{}}
 +
|Java games, not a complete backup of the site.
 +
|
 
|-
 
|-
| [[FinalBurn Neo]] NeoGeo
+
|[https://archive.org/details/mobile-j-2-me.-7z Mobile J2ME Games]
| {{}}
+
|2020-09-19
| A few games are unable to be loaded due to memory constraints
+
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{}}
 +
|Infinitesimally small piece of gaming history that would otherwise be lost to time.
 +
|
 
|-
 
|-
| [[FinalBurn Alpha]] CPS1
+
|[https://archive.org/details/the-promise-funy 47 Misc JAR Cell Phone Games]
| {{}}
+
|2021-09-29
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{}}
 +
|From a pack I downloaded called TOP100 Handy Games - Nokia Siemens LG Motorola Samsung Sony Ericsson [English 2009] from Usenet. It is decidedly not 100 games.
 
|
 
|
 
|-
 
|-
| [[FinalBurn Alpha]] CPS2
+
|[https://archive.org/details/Salinguneg.xtgem.com.7z Salinguneg.xtgem.com.7z]
| {{}}
+
|2019-02-19
 +
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{}}
 +
|Java games.
 
|
 
|
 
|-
 
|-
| [[FinalBurn Alpha]] CPS3
+
|[https://archive.org/details/dedomil.net.7z dedomil.net.7z]
| {{~}}
+
|2019-02-15
| most games are too slow to run even on New 3DS, though JoJo runs almost full speed
+
|{{✗}}
 +
|J2ME
 +
|{{✗}}
 +
|{{}}
 +
|Mobile games from dedomil.net.
 +
|
 
|-
 
|-
| [[Gambatte]]
+
|[https://archive.org/details/mobile_soft mobile_soft]
| [[Game Boy/Game Boy Color emulators|Game Boy/GameBoy Color]]
+
|2019-05-04
| {{}}
+
|{{✗}}
|  
+
|J2ME
 +
|{{✗}}
 +
|{{}}
 +
|A collection of various mobile games and applications from an open FTP at ftp://0893881793.static.corbina.ru.
 +
|
 
|-
 
|-
| [[mGBA]]
+
|[https://archive.org/details/j2me-emuSoftware J2ME Emulation software]
| rowspan="2" style="text-align: center;" | [[Game Boy Advance emulators|GameBoy Advance]]
+
|2020-06-23
| {{}}
+
|{{✗}}
| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present
+
|J2ME
 +
|{{}}
 +
|[https://archive.org/details/EmulatorsOnJ2mePlatform ✓]
 +
|Collection of emulation sofware for J2ME devices. Classic computer and videogame console emulators. Source code and file authenticity where possible.
 +
|
 
|-
 
|-
| [[gpSP]]
+
|[https://archive.org/details/games-and-aps-for-windows-mobile Games and Apps For Windows Mobile]
| {{}}
+
|2020-07-06
| ~50-60 FPS with dynarec
+
|{{✗}}
 +
|Windows Mobile
 +
|{{✗}}
 +
|{{}}
 +
|Some files from Reddit user locarnos. He found some discs in his garage and gratefully uploaded them to share! However, the links are now dead - I grabbed it while it was alive, so mirroring here.
 +
|
 
|-
 
|-
| [[Mednafen]] VB
+
|[https://archive.org/details/packs_202105 Pocket PC and Windows Mobile/CE software, roms and mixed stuff]
| [[Virtual Boy emulators|Virtual Boy]]
+
|2021-05-17
| {{~}}
+
|{{✗}}
| ~25-30 FPS
+
|Windows Mobile/CE, Pocket PC
 +
|{{✗}}
 +
|{{}}
 +
|This is a dump of several stuff i collected from different sources over the course of several years, probably 2006-2010 or so. There is a filelist.txt with a listing of everything. This is from the era i had an Dell X51v, so there are tons of files related to this PDA, like different roms and stuff.
 +
|
 
|-
 
|-
| [[Mednafen]] PCE fast
+
|[https://archive.org/details/tpb4663159 Rare handheld roms! Gizmondo, GP32, Zodiac, Game.com & more]
| [[PC Engine (TurboGrafx-16) emulators |PCE/PCECD/SuperGrafx]]
+
|2019-03-08
| {{}}
+
|{{✗}}
 +
|Gizmondo, GP32, Zodiac, Game.com
 +
|{{✗}}
 +
|{{}}
 +
|https://thepiratebay.org/torrent/4663159/Rare_handheld_roms__Gizmondo__GP32__Zodiac__Game.com___more
 
|
 
|
 
|-
 
|-
| [[Mednafen]] NGP
+
|[https://archive.org/details/didj-roms LeapFrog Didj file collection]
| [[Neo Geo Pocket emulators|NeoGeo Pocket/Pocket Color]]
+
|2021-10-15
| {{}}
+
|{{✗}}
 +
|LeapFrog Didj
 +
|{{✗}}
 +
|{{}}
 +
|Most games are here and the OS has been dumped. LeapFrog Connect requires you to be offline to work and you need an older OS like Windows Vista to get it to connect to your Didj. (I recommend an old laptop, as it works really well on those)
 
|
 
|
 
|-
 
|-
| [[Mednafen]] WS
+
!colspan="8"|SDKs/Tools
| [[WonderSwan emulators|WonderSwan/WonderSwan Color]]
+
|-
| {{}}
+
|[https://archive.org/details/sun_java_me_sdk-3_0-win Java ME SDK 3.0]
 +
|2019-01-01
 +
|{{✗}}
 +
|J2ME SDK
 +
|{{✗}}
 +
|{{}}
 +
|Java Platform, Micro Edition Software Development Kit 3.0
 +
Copyright © 2009 Sun Microsystems, Inc. All rights reserved.
 
|
 
|
 
|-
 
|-
| FCEUmm
+
|[https://archive.org/details/semc_java_me_cldc_sdk.2-5-0-6 Sony Ericsson SDK (needed to emulate mascot capsule J2ME games)]
| rowspan="3" style="text-align: center;" | [[Nintendo Entertainment System emulators|NES/FDS]]
+
|2020-12-06
| {{}}
+
|{{✗}}
|  
+
|Sony Ericsson SDK
 +
|{{✗}}
 +
|{{}}
 +
|please use the JDK provided in the file section.
 +
|
 
|-
 
|-
| [[Nestopia]]
+
|[https://archive.org/details/emuforstar2_0_1_01 Star-2.0 API iαppli Development Kit]
| {{}}
+
|2019-01-11
| ~55-60 FPS, use FCEUmm instead
+
|{{✗}}
 +
|Star 2.0 SDK
 +
|{{✗}}
 +
|{{}}
 +
|Copyright (c) 1997-2011 Aplix Corporation. All Rights Reserved.
 +
Copyright (c) 2000-2012 NTT DOCOMO, INC. All Rights Reserved.
 +
|
 
|-
 
|-
| [[QuickNES]]
+
|[https://archive.org/details/siemens-club.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club.ru]
| {{}}
+
|2019-05-04
 +
|{{✗}}
 +
|Siemens
 +
|{{✗}}
 +
|{{}}
 +
|Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru
 +
|
 
|-
 
|-
| NXEngine
+
|[https://archive.org/details/iappli-tool-dev-tools Iappli Tool (dev Tools)]
| Cave Story
+
|2021-05-21
| {{}}
+
|{{}}
|  
+
|Doja SDK
 +
|{{✗}}
 +
|{{✗}}
 +
|SDK and emulator for building and emulating DoJa 1.0-5.1(wasn't able to find 2.5) and Start 1.0-2.0
 +
|
 
|-
 
|-
| PCSX-ReARMed
+
!colspan="8"|Others
| [[PlayStation emulators|PlayStation 1]]
 
| {{✓}}
 
| ~50-60 FPS at standard resolution
 
 
|-
 
|-
| [[PicoDrive]]
+
|[https://archive.org/details/i-mode-capture-footage i-mode-capture-footage]
| MegaDrive/Genesis/MasterSystem/GameGear/CD/32X
+
|2021-01-26
| {{}}
+
|{{✗}}
| 2D games run full speed, 3D games run about 30 FPS or less
+
|i-mode footage
 +
|{{✗}}
 +
|{{}}
 +
|
 +
|
 
|-
 
|-
| [[Genesis Plus GX]]
+
|[https://archive.org/details/complete-guide-to-i-mode-gameshiresscans600dpi Complete Guide to i-mode Games (600DPI)]
| MegaDrive/Genesis/MasterSystem/GameGear/CD/32X/SG-1000
+
|2020-04-19
| {{}}
+
|{{✗}}
| Redbook audio hangs when suspending or pausing RetroArch
+
|i-mode
 +
|{{✗}}
 +
|{{}}
 +
|Complete Guide to i-mode Games scanned with a Fujitsu fi-7460 at 600DPI. Two versions are included as well as a ZIP file containing the unaltered scans. The file tagged (Searchable) is compressed so has a smaller file size but is lower quality.
 
|
 
|
 
|-
 
|-
| [[Snes9x]] 2002 (PocketSNES)
+
|[https://archive.org/details/palm-collection Palm OS Misc Collection]
| rowspan="4" style="text-align: center;" | [[Super Nintendo emulators|SNES]]
+
|2020-08-15
| {{}}
+
|{{✗}}
| less compatible than CATSFC, but can actually run many special chip games at full speed
+
|PalmOS
 +
|{{✗}}
 +
|{{}}
 +
|
 +
|Mirrored from a Usenet posting. Lots of full versions and registration codes.
 
|-
 
|-
| [[Snes9x]] 2005 ([[CATSFC]])
+
!colspan="8"|
| {{✓}}
 
| ~55-60 FPS on standard games, ~50 FPS on Super FX games
 
 
|-
 
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
+
|[[File:Dedomil.png|80px]]
| {{}}
+
[http://dedomil.net/games/ Dedomil]  
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
+
|Work
 +
|{{}}
 +
|J2ME, Symbian, N-Gage, BlackBerry, Android
 +
|{{✗}}
 +
|{{✗}}
 +
| Big collection of java Games.
 +
|
 
|-
 
|-
| [[Snes9x]] 2010 ([[Snes9x]] Next)
+
|[[File:Phoneky.png|100px]]
| {{}}
+
[https://phoneky.com/ Phoneky]
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
+
|Work
|  
+
|{{}}
|}
+
|J2ME, Symbian
 
+
|{{✗}}
Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.
+
|{{✗}}
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
+
| Huge java games collection.
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
+
|
 
 
===[[RetroArch]] (Unofficial)===
 
 
 
<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code>
 
 
 
{| class="wikitable sortable" style="text-align:center;"
 
|+ New3DS performance
 
! Core
 
! Game/System
 
! Working?
 
! class="unsortable"|Notes
 
 
|-
 
|-
| [[TGB Dual]]
+
|[[File:Seclub.png|120px]]
| GameBoy/GameBoy Color
+
[https://seclub.org/downloads/games/ Seclub]
| {{}}
+
|Work
| ~60fps
+
|{{✗}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{}}
 +
| Russian site, lot of cellphones games collection.
 +
|
 
|-
 
|-
| GW
+
|[[File:dubigame.png|120px]]
| Game & Watch
+
[https://dubigame.tistory.com Dubigame]
| {{}}
+
|Work
| ~58fps
+
|{{✗}}
 +
|KTF, SKT, LGE, Android
 +
|{{}}
 +
|{{✗}}
 +
| Korean site, various Korean cellphone games + Android games collection.
 +
|
 
|-
 
|-
| [[FUSE]]
+
|[[File:Spaces.jpeg|120px]]
| ZX Spectrum
+
[https://spaces.im/sz/igry/ Spaces.im]
| {{}}
+
|Work
| ~60fps
+
|{{}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
| Russian site, cellphone games.
 +
|
 
|-
 
|-
| VecX
+
|[[File:Dertz.png|120px]]
| Vectrex
+
[https://www.dertz.in/games Dertz.in]
| {{}}
+
|Work
| ~55fps
+
|{{✗}}
 +
|J2ME, Symbian
 +
|{{}}
 +
|{{✗}}
 +
|J2ME games
 +
|
 
|-
 
|-
| [[O2EM]]
+
|[[File:RuGame.jpg|120px]]
| Odyssey ²
+
[https://rugame.ml RuGame Archive]
| {{}}
+
|Work
| ~60fps
+
|{{}}
 +
|J2ME, Symbian
 +
|{{✗}}
 +
|{{✗}}
 +
|J2ME & Symbian games
 +
|
 
|-
 
|-
| [[Stella]]
+
|[[File:Mobile24.png|120px]]
| Atari2600
+
[https://www.mobiles24.co/downloads/free-mobile-games Mobile24]
| {{}}
+
|Work
| ~60fps
+
|{{}}
 +
|J2ME
 +
|{{✗}}
 +
|{{✗}}
 +
|J2ME games
 +
|
 
|-
 
|-
| Atari800
+
|[[File: SiemensX70.jpg|120px]]
| Atari5200
+
[http://www.siemensx70.narod.ru/game35.html Siemensx70.narod.ru]
| {{}}
+
|Work
| ~60fps
+
|{{✗}}
 +
|J2ME, Symbian
 +
|{{}}
 +
|[https://drive.google.com/file/d/0B6MoaVJMM1WqbGRUTjBZdDNXMDg/view?resourcekey=0-iU9FwYY5IzU_Be1g_-qlcA Siemens 101x80]
 +
|Siemens games
 +
|
 
|-
 
|-
| [[ProSystem]]
+
|[https://oldhandhelds.com oldhandhelds.com]
| Atari7800
+
|Work
| {{}}
+
|{{✗}}
| ~60fps
+
|Cellphone
 +
|{{✗}}
 +
|{{}}
 +
|Cellphone games & tools
 +
|
 
|-
 
|-
| [[Handy]]
+
!colspan="8"|
| Atari Lynx
 
| {{✓}}
 
| ~60fps
 
 
|-
 
|-
| [[FinalBurn Alpha]] CPS3
+
|[https://drive.google.com/file/d/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm/view Bomberman mobile games]
| rowspan="2" style="text-align: center;" | [[Arcade emulators|Arcade]]
+
| Various Bomberman cellphone/mobile games
| {{~}}
+
|
| ~35fps/~50fps
+
|
 +
|
 +
|
 +
|
 +
|
 
|-
 
|-
| [[FinalBurn Neo]] NeoGeo
+
|[https://mega.nz/file/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Mega.nz]
| {{~}}
+
| 40 GNEX (.sgs) and 69 SKT (.jar) games found in the archive.
| ~40fps/~50fps
+
|
 +
|
 +
|
 +
|
 +
|
 +
|
 
|-
 
|-
| Virtul Jaguar
+
|[https://mega.nz/file/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Mega.nz]
| Atari Jaguar
+
|Korean J2ME games.
| {{✗}}
+
|
| ~10fps (Technically works but is unplayably slow)
+
|
 +
|
 +
|
 +
|
 +
|
 
|-
 
|-
| [[Yabause]]
+
|[http://vztekoverflow.com/files/Mophun.7z Mophun]
| Sega Saturn
+
|Lot of mophun games.
| {{✗}}
+
|
| ~5fps (Technically works but is unplayably slow)
+
|
 +
|
 +
|
 +
|
 +
|
 
|-
 
|-
| [[4DO]]
+
|[https://mega.nz/folder/o5lE2ZAR#4Pa1bjasnBWhCtYY3amYxA Mega.nz]
| 3DO
+
|Symbian apps & games
| {{✗}}
+
|
| ~8fps (Technically works but is unplayably slow)
+
|
 +
|
 +
|
 +
|
 +
|
 
|}
 
|}
  
====Ultimate 3DS emupack====
+
==Java 2 Micro Edition <small>(J2ME)</small>==
  
{| class="wikitable sortable" style="text-align:center;"
+
:''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].''
{| class="wikitable sortable" style="text-align:center;"
+
 
! class="unsortable"|Version
+
{{Infobox console
| [https://github.com/NinjaWeedle/NW-U3DSemupack git]
+
|title = J2ME
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
+
|logo = J2ME.png
| <B>{{✓}}</B> Recommended
+
|logowidth = 220px
|}
+
|developer = [[wikipedia: Oracle Corporation|Oracle Corporation]]
 +
|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]
 +
|type = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Cellphone]]
 +
|generation = [[:Category:Seventh-generation video game consoles|7th generation]]
 +
|release = 28 April 2000
 +
|discontinued = 2008
 +
|emulated =
 +
}}
 +
 
 +
[https://vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones]
 +
 
 +
A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.
 +
While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
 +
 
 +
Mascot Capsule 3D is 3D graphics on Java ME phones, more specifically Sony Ericsson Java phones. It was mainly used by Fishlabs Games (nowdays Deep Silver Fishlabs) for games like Asphalt 3 3D, Galaxy on Fire, Blades & Magic or Robot Alliance, among others.
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
Sony Ericsson (Sony Mobile) phones. That used Mascot Capsule 3D (MBAC / MTRA) technology, which makes launching / modding games for SE 3D even more affordable!.
! colspan=2 width="250"| Supported Emulators
+
So far it was only emulated in the Sony Ericsson SDK (JDK really) for Windows, which is anything but a user-friendly emulator (and it doesn't work on x64, no way). But now a certain [[JL-Mod]] has implemented it in the best Java ME emulator ever (light years away from the popular [[KEmulator]]), [[J2ME Loader]] for Android.
|-
 
|
 
* Nintendo 64 : DaedalusX64 0.2
 
* SNES : Snes9X 1.30
 
* NES : VirtuaNES 1.02
 
* TurboGrafx/PC Engine : TemperPCE 1.02
 
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
 
* CHIP-8 : CHIP-3DS
 
* Atari 2600 : z26 3DS
 
* GB/GBC : GameYob 1.0.8
 
* GBA : mGBA 0.8.4
 
|}
 
  
=<B>Linux OS</B>=
+
Mascot was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Games studio, using its Abyss Engine. You will remember it from other movies such as: Galaxy on Fire, Heli Strike, Robot Alliance, Tank Raid, etc.
  
{| class="wikitable" style="text-align:center;"
+
The Mascot should not be confused with normal JSR184 implementations. Normally the Mascot was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR184, as for example in Worms Forts or Asphalt 3 3D.
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| Linux 3DS
 
| [https://www.homebrewgeneral.net/2020/09/linux-3ds-updated.html?m=1 Update]
 
| ?
 
| {{~}}
 
| {{~}}
 
|}
 
  
=Nintendo=
+
===Emulators===
  
===NES===
+
Currently, [[J2ME Loader]] which is able to run most of the J2ME games which also run natively 3D games, this emulator is unable to run Mascot Capsule 3D V3 games, keeping in mind that [[JL-Mod]] has run MC3D V3 games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 +
! scope="col"|<abbr title="Sony Ericsson 3D Engine V3">Mascot Capsule 3D V3</abbr>
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|VM
 +
! scope="col"|Derived from
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| VirtuaNES for 3DS
+
!colspan="10"|PC / x86
| [https://github.com/TBirdSoars/VirtuaNES/releases git]
+
|-
 +
|[[KEmulator]]
 +
|align=left|{{Icon|Windows}}
 +
|[https://archive.org/details/KEmulator103 1.0.3 <small> (unofficial)</small>]<br>[https://github.com/ancient-empires-resources/KEmulator git]
 +
|{{✗}}
 +
|Mid
 +
| —
 +
| —
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✓}}
 +
|-
 +
|[[FreeJ2ME]]
 +
|align=left|{{Icon|Java|LiA|Libretro}}
 +
|[https://sourceforge.net/projects/freej2me/files/ 2018/09/07][https://github.com/hex007/freej2me git]
 +
|{{✗}}
 +
|Mid
 +
|Host JVM
 +
| —
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|[[Kahvibreak]]
 +
|align=left|{{Icon|Windows|Linux}}
 +
|[https://bluemaxima.org/kahvibreak/Kahvibreak%201.5.zip Stable]<br/>[https://bluemaxima.org/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev]<br/>[https://bluemaxima.org/kahvibreak/linux-testing/index.html Linux]<small> (Beta)</small>
 +
|{{✗}}
 
| Mid
 
| Mid
| {{~}}
+
| Host JVM (FreeJ2ME)
| {{✓}}
+
| —
 +
|{{✓}}
 +
|{{}}
 +
|{{✓}}<small> (WIP)</small>
 
|-
 
|-
| 3DNES
+
|SJ Boy
| [https://github.com/st4rk/3DNES git]
+
|align=left|{{Icon|Windows}}
| Mid
+
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]
| {{✗}}
+
|{{✗}}
| {{~}}
+
|Mid-Low
 +
| —
 +
| —
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|[[SquirrelJME]]
 +
|align=left|{{Icon|Java|Libretro}}
 +
|{{SquirrelJMEVer}}
 +
|{{✗}}
 +
|{{SquirrelJMEAccuracy}}
 +
|Custom (Java)
 +
| —
 +
|{{✓}}
 +
|{{✓}}
 +
|?<small> (WIP)</small>
 +
|-
 +
|Jademula
 +
|align=left|{{Icon|Windows}}
 +
|[https://github.com/RobDangerous/Jademula git]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|[http://me4se.org ME4SE]
 +
|align=left|{{Icon|Java}}
 +
|[https://sourceforge.net/projects/kobjects/files/me4se/2.2.0 2.2.0]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Pstros
 +
|align=left|{{Icon|Java}}
 +
|[https://web.archive.org/web/20060720210353/http://www.volny.cz/molej/pstros/download.htm 1.6.0]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|MicroEmu
 +
|align=left|{{Icon|Java|Windows|mcOS|Lin}}
 +
|[https://github.com/artem-frolov/microemu git]
 +
|{{✗}}
 +
|Mid
 +
|Host JVM
 +
| -
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Mini Soyo
 +
|align=left|{{Icon|Windows}}
 +
|[https://web.archive.org/web/20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 1.0]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|MidpX (NHAL Win32 Emulator)
 +
|align=left|{{Icon|Windows}}
 +
|[https://web.archive.org/web/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1][https://midp2exe.softag.com midp2exe]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|MPowerPlayer
 +
|align=left|{{Icon|Windows|Linux|Mac}}
 +
|[https://web.archive.org/web/20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Midp-Emulator
 +
|align=left|{{Icon|Windows}}
 +
|[https://web.archive.org/web/20070729182344/http://www.perimind.com/midpEmul.zip 1.31]<br/>[https://github.com/ichisadashioko/midp-emulator git]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Game Magic S60
 +
|align=left|{{Icon|Windows}}
 +
|[https://gamemagic-s60.download.it 1.2.1]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|N-GAGE Cool!
 +
|align=left|{{Icon|Windows|Lin}}
 +
|[https://web.archive.org/web/20060214111930/http://www.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)] ($)
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Nokia SDKs
 +
|align=left|{{Icon|Windows}}
 +
|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|Sony Ericsson SDKs
 +
|align=left|{{Icon|Windows}}
 +
|[https://drive.google.com/file/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2.5.0.6]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|Siemens SDKs
 +
|align=left|{{Icon|Windows}}
 +
|[https://archive.org/details/siemens-club.ru-siemens-emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory.php Site 2]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|Motorola SDKs
 +
|align=left|{{Icon|Windows}}
 +
|[https://web.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|Motorola iDEN SDK
 +
|align=left|{{Icon|Windows}}
 +
|[https://motorola-iden-sdk-for-j2me.software.informer.com Mirror]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|JS2ME
 +
|align=left|{{Icon|FirefoxOS}}
 +
|[https://github.com/szatkus/js2me git]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|?
 +
|{{✓}}
 +
|?
 +
|-
 +
|Pluotsorbet
 +
|align=left|{{Icon|FirefoxOS}}
 +
|[https://github.com/mozilla/pluotsorbet git]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|?
 +
|{{✓}}
 +
|?
 +
|-
 +
!colspan="10"|Mobile / ARM
 +
|-
 +
|[[J2ME Loader]]
 +
|align=left|{{Icon|Android}}
 +
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>
 +
[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>
 +
[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]
 +
|{{✗}}
 +
|High
 +
|Host JVM
 +
| —
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|[[JL-Mod]] <small> (JL fork)</small>
 +
|align=left|{{Icon|Android}}
 +
|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]
 +
|{{~}}<small> (WIP)</small>
 +
|High
 +
|Host JVM
 +
|J2ME-Loader
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|CoffeeVM <small> (JL fork)</small>
 +
|align=left|{{Icon|Android}}
 +
| [https://www.google.com/amp/s/m.apkpure.com/coffeevm-simple-j2me-emulator/com.coffeevm/amp 1.4.7]
 +
|{{✗}}
 +
|Mid
 +
|Host JVM
 +
|J2ME-Loader
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Retro2ME
 +
|align=left|{{Icon|Android}}
 +
| [https://play.google.com/store/apps/details?id=net.ovaplay.retro2me 2.1.0]
 +
|{{✗}}
 +
|Mid
 +
|Host JVM
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|MegaJ2ME <small> (JL fork)</small>
 +
|align=left|{{Icon|Android}}
 +
| [https://play.google.com/store/apps/details?id=nikido.j2me.emu V1]
 +
|{{✗}}
 +
|Mid
 +
|Host JVM
 +
|J2ME-Loader
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|zhixiaoyou <small> (JL fork with modified)</small>
 +
|align=left|{{Icon|Android}}
 +
| [http://m.danji100.com/game/62519.html 1.2]
 +
|{{✗}}
 +
|Mid
 +
|Host JVM
 +
|J2ME-Loader
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]
 +
|align=left|{{Icon|Android}}
 +
|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Jbed
 +
|align=left|{{Icon|Android|WinMobile}}
 +
| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1]<small> (Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=157845 2010]<small> (WinMobile)</small>
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Jblend
 +
|align=left|{{Icon|Android|WinMobile}}
 +
| [https://forum.xda-developers.com/attachments/jblend-rar.589116 0.1]<small> (Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-screen]<small> (WinMobile)</small>
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Project Kava <small> (Based on J2SME)</small>
 +
|align=left|{{Icon|KaiOS}}
 +
|[https://gitlab.com/suborg/project-kava git]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|PhoneME
 +
| -
 +
|[https://archive.org/details/phoneme-svn.dump SVN Dump]
 +
|Vendor Specific
 +
|Reference Implementation
 +
|KVM (Reference Implementation)
 +
|Reference Implementation
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|PhoneME (unofficial)
 +
|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCE}}
 +
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10  b168 rev20547]
 +
|{{✗}}
 +
|Low
 +
|PhoneME
 +
|PhoneME Advanced (unofficial)
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|KarinME <small> (Based on MicroEmu)</small>
 +
|align=left|{{Icon|Maemo}}
 +
|[https://openrepos.net/content/karinzhao/karinme 3.0.1]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|midpath4dingoo
 +
|align=left|{{Icon|Dingoo}}
 +
|[https://code.google.com/archive/p/midpath4dingoo 3.0]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|midp4palm
 +
|align=left|{{Icon|PalmOS}}
 +
|[http://java.coe.psu.ac.th/J2ME/Plam 1.0]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Coretek Delta java manager
 +
|align=left|{{Icon|WinMobile}}
 +
|[https://4pda.to/forum/index.php?showtopic=67476 2006d]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Esmertec Java (jeodek)
 +
|align=left|{{Icon|WinMobile}}
 +
|[https://4pda.to/forum/index.php?showtopic=67476 20070425 build]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|TAO Intent Java MIDlet manager
 +
|align=left|{{Icon|WinMobile}}
 +
|[https://4pda.to/forum/index.php?showtopic=67476 1.1 build]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|IBM J9
 +
|align=left|{{Icon|WinMobile}}
 +
|[https://4pda.to/forum/index.php?showtopic=67476 6.1.0]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Mitac JVM
 +
|align=left|{{Icon|WinMobile}}
 +
|[https://4pda.to/forum/index.php?showtopic=67476&st=20 Build]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|CrEme JVM
 +
|align=left|{{Icon|WinMobile}}
 +
|[https://4pda.to/forum/index.php?showtopic=67476&st=20 4.12]
 +
|{{✗}}
 +
|?
 +
|?
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|MicroEmu <small> (Converter)</small>
 +
|align=left|{{Icon|Android|Maemo}}
 +
|[http://microemu.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo]
 +
|{{✗}}
 +
|Low
 +
|Host JVM
 +
| —
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|PhoneME-featuredevices (unofficial)
 +
|align=left|{{Icon|Symbian|WinCE}}
 +
|[https://github.com/hbao/phonemefeaturedevices git]
 +
|{{✗}}
 +
|Low
 +
|phoneME CLDC
 +
|phoneME Feature
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
!colspan="10"|Consoles
 +
|-
 +
|[[PSPKVM]]
 +
|align=left|{{Icon|PSP}}
 +
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]
 +
|{{✗}}
 +
|Mid
 +
|phoneME CLDC
 +
|phoneME Feature
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|-
 +
|Bittboy-j2me
 +
|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>
 +
|[https://github.com/pthalin/bittboy-j2me git]
 +
|{{✗}}
 +
|Mid
 +
|phoneME CLDC
 +
|phoneME Advanced
 +
|{{✓}}
 +
|{{✓}}
 +
|{{~}}
 +
|-
 +
|Midpath
 +
|align=left|{{Icon|RetroFW}}
 +
|[https://github.com/jbanes/midpath git]
 +
|{{✗}}
 +
|Mid
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✓}}
 +
|{{~}}
 +
|-
 +
|PhoneME (unofficial)
 +
|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}
 +
|[https://github.com/j2me-preservation/phoneME-GP2X-SDL git]
 +
|{{✗}}
 +
|Mid
 +
|phoneME CLDC
 +
|phoneME Feature
 +
|{{✓}}
 +
|{{~}}
 +
|{{~}}
 +
|-
 +
|Pstros-nds
 +
|align=left|{{Icon|NDS}}
 +
|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]
 +
|{{✗}}
 +
|Low
 +
|?
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 
|}
 
|}
  
===SNES===
+
;Emulators via ~ Emulators on emulators!
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 +
! scope="col"|Through
 +
! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D V3</abbr>
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|VM
 +
! scope="col"|Derived from
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| SNES9x for 3DS
+
|[[PSPKVM]]
| [https://github.com/bubble2k16/snes9x_3ds/releases git]
+
|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}
| Mid
+
{{Icon|PSVita|Switch}}
| {{~}}
+
{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>
| {{✓}}
+
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]
 +
| PSVita : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>
 +
Other : [[PPSSPP]]
 +
|{{✗}}
 +
|Mid
 +
|phoneME CLDC
 +
|phoneME Feature
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|-
 +
|[[SquirrelJME]]
 +
|align=left|{{Icon|Windows|Linux|Mac}}
 +
{{Icon|APK|iOS|Vita|PS2}}
 +
{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>
 +
|{{SquirrelJMEVer}}
 +
| [[RetroArch]]
 +
|{{✗}}
 +
|{{SquirrelJMEAccuracy}}
 +
|Custom (Java)
 +
| —
 +
|{{✓}}
 +
|{{✓}}
 +
|?<small> (WIP)</small>
 
|-
 
|-
| blargSNES
+
|SJ Boy
| [http://blargsnes.kuribo64.net 1.3b]
+
|align=left|{{Icon|Mac|Lin}}
| Mid
+
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]
| {{~}}
+
| [[Wine]]
| {{}}
+
|{{✗}}
 +
|Mid-Low
 +
|?
 +
|?
 +
|?
 +
|{{}}
 +
|{{~}}
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
<references group=N />
! colspan=2 width="250"| SNES9x for 3DS
+
 
|-
+
;[[FreeJ2ME]] — Free and open-source
|
+
:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support.
* Snes9x for 3DS - runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly
+
 
|}
+
;[[KEmulator]] — Closed-source
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
:Has more features and compatibility than other ones, as well as 3D emulation (Compared with SJ Boy and Midp2exe, KEmulator better performance). Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012.
! colspan=2 width="250"| blargSNES
+
 
|-
+
;Nokia SDKs
|
+
:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can.
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i>
+
 
|}
+
;Sony Ericsson SDKs
 +
:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule V3 3D APIs. Can run some games at better framerates than the original devices
  
===Nintendo 64===
+
;Siemens SDKs
 +
:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs
  
{| class="wikitable" style="text-align:center;"
+
;Motorola SDKs
! scope="col"|Name
+
:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [[DaedalusX64]] 3DS
 
| [https://github.com/masterfeizz/daedalusx64-3DS/releases git]
 
| Mid
 
| {{✓}}
 
| {{~}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;Motorola iDEN SDK
! colspan=2 width="250"| DaedalusX64
+
:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs
|-
 
|
 
[[DaedalusX64]] - N64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in its beta stage, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state.  It also supports using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
 
|}
 
  
===Game Boy===
+
;Pstros
 +
:Haves support for some obscure vendor-specific APIs that other emulators don't support.
  
{| class="wikitable" style="text-align:center;"
+
;SJ Boy
! scope="col"|Name
+
:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows only (Play SJ Boy on Linux and Mac  through [[Wine]] ). Also available Special Edition, it has chinese games support.
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| GameYob
 
| [https://github.com/Drenn1/GameYob git]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|-
 
| Cinoop
 
| [https://github.com/CTurt/Cinoop git]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;Mini soyo
! colspan=2 width="250"| GameYob
+
:Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the JAR file onto the MiniSoyo window.
|-
 
|
 
* GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
 
|}
 
  
===Virtual Boy===
+
;MidpX
 +
:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware.
  
{| class="wikitable" style="text-align:center;"
+
;MPowerPlayer
! scope="col"|Name
+
:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires :  [https://www.java.com/en/download/manual.jsp JRE].
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| r3Ddragon
 
| [https://github.com/mrdanielps/r3Ddragon git]
 
| Low
 
| {{✓}}
 
| {{~}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;N-GAGE Cool! — Paid ($)
! colspan=2 width="250"| r3Ddragon
+
:N-GAGE Cool! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE.
|-
 
|
 
* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>.  What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms, unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.
 
|}
 
  
===Pokémon Mini===
+
;MicroEmulator —  Free and open-source
 +
:MicroEmu is a pure Java implementation of Java ME.
  
{| class="wikitable" style="text-align:center;"
+
;[[SquirrelJME]] — Free and open-source
! scope="col"|Name
+
:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| PokeMini 3DS
 
| [https://github.com/nop90/Pokemini/releases git]
 
| Low
 
| {{✗}}
 
| {{~}}
 
|}
 
  
===Game Boy Advance===
+
;[[J2ME Loader]] — Free and open-source
 +
:This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.
  
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them.  Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games.  
+
;[[JL-Mod]] — Free and open-source
There are two ways to take advantage of this firmware:
+
:This is the experimental mod of the J2ME Loader app with added Mascot Capsule 3D (MC3D V3) support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule).
  
{| class="wikitable" style="text-align:center;"
+
;[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]
! scope="col"|Name
+
:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner]
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| New Super Ultimate Injector (NSUI)
 
| [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376 Beta 27]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|-
 
| open_agb_firm
 
| [https://github.com/profi200/open_agb_firm git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|-
 
| [[GBARunner2]]
 
| [https://github.com/Gericom/GBARunner2 git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;Netmite.com
! colspan=2 width="250"| NSUI
+
:This is a Android J2ME Runnner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android
|-
 
|
 
* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators.  The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;[[PSPKVM]] — Free and open-source
! colspan=2 width="250"| Open agb firm
+
:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PSP]] port of Sun's open-source JavaME implementation phoneME Feature.
|-
 
|
 
* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of this compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).
 
** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder and hold START to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;phoneME
! colspan=2 width="250"| GBARunner2
+
This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation.
|-
 
|
 
* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below).  Compatiblity can be a hit-or-miss, but it's still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the future.
 
|}
 
  
{| class="wikitable" style="text-align:center;"
+
;phoneME (unofficial ports)
! scope="col"|Name
+
:phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android handheld device. There are two different platforms of the phoneME Virtual machine : <u>phoneME Feature</u> and <u>phoneME Advanced</u>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself.
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [[mGBA]]
 
| [https://github.com/mgba-emu/mgba/releases git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|-
 
| CitrAGB <small> (based on [[gpSP]])</small>
 
| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0]
 
| Low
 
| {{✗}}
 
| {{~}}
 
|}
 
  
===Nintendo DS===
+
==Symbian and N-Gage <small>(Nokia)</small>==
  
{| class="wikitable" style="text-align:center;"
+
:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].''
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [[TWiLight Menu++]]
 
| [https://github.com/DS-Homebrew/TWiLightMenu git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|-
 
| DeSmuME
 
| [https://github.com/shutterbug2000/DeSmuME/releases git]
 
| Mid
 
| {{✗}}
 
| {{✗}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
<div
! colspan=2 width="250"| TWiLight Menu++
+
style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:1
|-
+
1em;display:inline-block;padding-right:1em;">
|
 
*[[TWiLight Menu++]] - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card.  The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility.  Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch).  It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. 
 
**[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| DeSmuME
 
|-
 
|
 
* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.
 
|}
 
  
===Nintendo DSiware===
+
[[File:N-Gage.png|300px|center]]
  
Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. There's two ways to do this:
+
— '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,
 +
announced on 4 November 2002 and released on 7 October 2003.
  
{| class="wikitable" style="text-align:center;"
+
— '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems.
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| GodMode9
 
| [https://github.com/d0k3/GodMode9/releases git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|-
 
| DSiWare Conversion Script
 
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
— '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  
! colspan=2 width="250"| GodMode9
 
|-
 
|
 
* Version 1.8.0 and above has a script that can convert <code>.nds</code> to <code>.cia</code>, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
— '''N-Gage 2.0''' was announced in 2007.
! colspan=2 width="250"| DSiWare Conversion Script
+
</div>
|-
 
|
 
* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>.
 
|}
 
  
These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
 
  
[[TWiLight Menu++]] has support for two DSiWare as of v15.1.1 with a special preview of [[nds-bootstrap]], Pop Island and Pop Island: Paperfield. These can also run on the DS.
+
Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.
  
=Sony=
+
However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.
  
===PlayStation===
+
Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.
  
 +
===Emulation===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| PCSX-ReARMed <small> (RetroArch)</small>
+
!colspan="7"|PC / x86
| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
+
|-
| Mid
+
|[[EKA2L1]]
| {{}}
+
|align=left|{{Icon|Windows|Linux|macOS|}}
| {{}}
+
|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]
 +
|Mid
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|Engemu
 +
|align=left|{{Icon|Windows}}
 +
|[https://github.com/mrRosset/Engemu git]
 +
|None
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|NGEmu
 +
|align=left|{{Icon|Windows}}
 +
|[https://github.com/NGEmu/NGEmu git]
 +
|None
 +
|{{✓}}
 +
|{{✗}} <small>(see below)</small>
 +
|{{✗}}
 +
|-
 +
|N-Gage Cool!
 +
|align=left|{{Icon|Windows}}
 +
|[https://ngage-cool.soft32.com 1.2.1] ($)
 +
|Low
 +
|{{✗}}
 +
|{{}}
 +
|{{}}
 
|-
 
|-
| CTRX
+
!colspan="7"|Mobile / ARM
| [https://github.com/machinamentum/CTRX git]
 
| Low
 
| {{✗}}
 
| {{✗}}
 
|}
 
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
 
! colspan=2 width="250"| PCSX-ReARMed
 
 
|-
 
|-
|  
+
|[[EKA2L1]]
* PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats.  Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary.  The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release. NOTE: This emulator is mainly targeted for the New 3DS so don't expect the o3DS to run well if at all.
+
|align=left|{{Icon|Android|}}
 +
|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]
 +
[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]
 +
|Mid
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 
|}
 
|}
  
=SEGA=
+
<b>N-Gage 2.0</b>
 
 
===MegaDrive/Genesis/MasterSystem/32X/Sega CD===
 
 
 
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| PicoDrive for 3DS
+
|N-Gage 2.0 Installer
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
+
|align=left|{{Icon|Symbian}}
| Mid
+
|[https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file 1.40.1557]
| {{✗}}
+
|Mid
| {{}}
+
|{{✗}}
|}
+
|{{}}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
|{{✓}}
! colspan=2 width="250"| PicoDrive for 3DS
 
|-
 
|
 
* PicoDrive for 3DS - 32X and Sega CD are playable on the original 3DS, but works better on New 3DS.  Sega CD requires BIOS in order to play, they must be named:
 
"bios_CD_U.bin", "bios_CD_J.bin", and "bios_CD_E.bin" based on the respective regions.  BIOS need to be in the <code>/3ds/picodrive_3ds/bios</code> folder.  NOTE: PicoDrive does not support .gg file format. There is no stable Game Gear emulator currently available for the original 3DS either. (I know this because I looked through the past update logs and tested it out to make sure. After installing everything and testing the other emulators on RetroArch, I tested Game Gear games through it as well and while they did eventually run, it was often virtually unusable [black screening without any image and crashing]). To install and run your favorite Game Gear games on the original 3ds, utilize this .gg VC injector found here: https://gbatemp.net/threads/release-ultimate-gg-game-gear-vc-injector-for-3ds.437226/.
 
 
|}
 
|}
  
=Atari inc.=
+
;[[EKA2L1]] — Free and open-source
 +
:A Symbian OS emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator high-level emulation], 25 Symbian games (6 N-Gage Games) have been labeled In-Game, 9 have been tagged Playable, and many more have yet to be tested.(Note : The Elder Scrolls Travels: Shadowkey and Ashen are among 6 N-Gage Games that go In-Game.)
 +
 
 +
;Engemu
 +
:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation].
 +
 
 +
;NGEmu
 +
:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future.
 +
 
 +
;N-Gage Cool! — Paid ($)
 +
:A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch.
 +
 
 +
==Execution Engine <small>(ExEn)</small>==
 +
 
 +
A freeware solution developed by French mobile game developer [https://www.insightpartners.com/portfolio/in-fusio#:~:text=B2C%20Prior%20Investment%20IN%2DFUSIO,130%20carriers%20and%20portals%20worldwide. In-Fusio] around 2000. It was a Java-based solution presenting itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).
  
===Atari 2600===
+
It achieved relative success and widespread hardware support in Europe, and was also used in China.
  
 +
===Emulation===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Z26 3DS
+
|EXEN-V2 Generic Simulator
| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0]
+
|align=left|{{Icon|Windows}}
| Mid
+
|[https://cdn.discordapp.com/attachments/655552565056110594/890670635343302746/EXEN-V2.rar V2]
| {{✗}}
+
|Low
| {{~}}
+
|?
 +
|{{}}
 
|}
 
|}
  
===Atari 5200===
+
;EXEN-V2 Generic Simulator
 +
:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points.
  
 +
==Classic BlackBerry OS==
 +
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Atari800 3DS
+
|BlackBerry Simulator Series
| [http://www.atari.org.pl/forum/viewtopic.php?id=13871 0.3.4]
+
|align=left|{{Icon|Windows}}
| Mid
+
|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]
| {{✗}}
+
|Cycle
| {{~}}
+
|?
 +
|{{}}
 
|}
 
|}
  
 +
==Palm, Inc.==
  
===Atari Lynx===
+
===webOS <small> (Palm Pre/Pixi)</small>===
 +
Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm.
  
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Handy 3DS
+
|Wgames<br/> (preenv)
| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b]
+
|align=left|{{Icon|Maemo}}
| Mid
+
|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]
| {{✗}}
+
|Mid
| {{~}}
+
|{{✓}}
 +
|{{✗}}
 +
|{{~}}
 
|}
 
|}
  
=NEC=
+
===PalmOS===
  
===PCE/PCECD/SuperGrafx===
+
PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996.
  
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| TemperPCE for 3DS
+
!colspan="7"|PC / x86
| [https://github.com/bubble2k16/temperpce_3ds/releases git]
+
|-
| Mid
+
|Mu
| {{✗}}
+
|align=left|{{Icon|Libretro}}
| {{✓}}
+
|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]
 +
|Mid
 +
|{{✗}} <ref group=N name=noncomm>Due to using a [[Licensing#Non-commercial licenses|non-commercial license]]. Source code is still publicly available.</ref>
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
|StyleTap
 +
|align=left|{{Icon|Windows|macOS|Lin}}
 +
|[https://newsblog.styletap.com/index.php 0.8.033]
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|POSE
 +
|align=left|{{Icon|Windows}}
 +
|[https://palmdb.net/app/palm-emulator Varies]
 +
|?
 +
|?
 +
|{{~}}
 +
|{{✗}}
 +
|-
 +
|Palm Simulator
 +
|align=left|{{Icon|Windows}}
 +
|[https://palmdb.net/app/palm-simulator Varies]
 +
|?
 +
|?
 +
|{{~}}
 +
|{{✗}}
 +
|-
 +
|[https://cloudpilot-emu.github.io cloudpilot]
 +
|align=left|{{Icon|Web}}
 +
|[https://github.com/cloudpilot-emu/cloudpilot git]
 +
|Mid
 +
|{{✓}}
 +
|{{✓}}
 +
|{{~}}
 +
|-
 +
!colspan="7"|Mobile / ARM
 +
|-
 +
|PHEM
 +
|align=left|{{Icon|Android}}
 +
|[https://drive.google.com/file/d/0B9KBGXZb2l2xTVNkbU5EVHJQY1k/view?resourcekey=0-rfjJVEfuofCCXxtjFA-hGg 1.43a][https://github.com/Florin9doi/PHEM git]
 +
|?
 +
|{{~}}
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|StyleTap <small> ($)</small>
 +
|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}
 +
|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]
 +
|?
 +
|{{✗}}
 +
|{{✓}}<small> (Android only)</small>
 +
|{{~}}
 +
|-
 +
|PalmOS Emulator
 +
|align=left|{{Icon|Pandora}}
 +
|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|Garnet VM
 +
|align=left|{{Icon|Maemo}}
 +
|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|QCopilot
 +
|align=left|{{Icon|Zaurus}}
 +
|[https://cypherpunks.ca/zaurus 0.5]
 +
|?
 +
|{{✓}}
 +
|{{✗}}
 +
|{{~}}
 
|}
 
|}
 +
<references group=N />
  
=GCE=
+
==Mediatek Runtime Environment <small>(MRE) / MAUI</small>==
  
===Vectrex===
+
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites.
  
 +
===Emulation===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Vex3DS<small> (based on vecx)</small>
+
|Mediatek MRE SDK
| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4]
+
|align=left|{{Icon|Windows}}
| Mid
+
|[http://mre.mediatek.com/en/sdk/2.0 3.0]
| {{✗}}
+
|?
| {{~}}
+
|?
 +
|{{}}
 
|}
 
|}
  
=SNK=
+
==Mophun==
 +
 
 +
'''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are 303 known games,<ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref>
  
===Neo Geo Pocket/Pocket Color===
+
===Emulators===
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| NeoPop-sdl 3DS
+
!colspan="7"|PC / x86
| [https://github.com/nop90/Neopop-SDL/releases git]
+
|-
| Mid
+
|4Mophun
| {{✗}}
+
|align=left|{{Icon|WinMobile}}
| {{~}}
+
|1.1
 +
|{{✗}}
 +
|?
 +
|{{✗}}
 +
|{{✓}}
 +
|-
 +
|[[mophun]]
 +
|align=left|{{Icon|Windows}}
 +
|[https://cdn.discordapp.com/attachments/793085042020450324/821807058999443466/mophun_2.5.4_tuxality_A2.zip 2.5.4 alpha 2]
 +
|{{✗}}
 +
|?
 +
|{{✓}}<small> (Tuxality mod only)</small>
 +
|{{✓}}
 +
|-
 +
|MoRePhun
 +
|align=left|N/A
 +
|[https://github.com/Luca1991/MoRePhun git]
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✗}}
 +
|-
 +
!colspan="7"|Mobile / ARM
 +
|-
 +
|Mophun Games Launcher
 +
|align=left|{{Icon|Symbian}}
 +
|[https://unsorted.me/viewtopic.php?t=67432 1.01]
 +
|{{✗}}
 +
|?
 +
|{{✗}}
 +
|{{}}
 
|}
 
|}
  
=Microsoft=
+
;Mophun Games Launcher
 +
:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3.
 +
Included games:
 +
* Anarchy Boxing
 +
* Carmageddon
 +
* The Da Vinci Code
 +
* Fatal Arena
 +
* Football Pro Contest
 +
* Golf Pro Contest
 +
* Golf Pro Contest 2
 +
* Joe ’s Treasure Quest
 +
* Lock ‘n Load Combat Arena
 +
* Lock ‘n Load Rise of War
 +
* Lock ‘n Load 2
 +
* Martial Arts 3D
 +
* Rally Pro Contest 3D
 +
 
 +
;4Mophun
 +
:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
 +
 
 +
;[[mophun]]
 +
:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
 +
 
 +
;MoRePhun
 +
:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
 +
 
 +
==Japanese cellphones==
  
===DOS===
+
Several Japanese-centric mobile game technologies spawned during the 00's as part of convoluted all-in-one technological solutions, mostly based on Java.
  
{| class="wikitable" style="text-align:center;"
+
* NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor.
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| 3DOS
 
| [https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|}
 
  
* 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.
+
* KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
  
=Apple=
+
* J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files.
===mac 2.x===
 
  
{| class="wikitable" style="text-align:center;"
+
It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| Mini vMac 3DS
 
| [https://github.com/TaraHoleInIt/minivmac-3ds git]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|}
 
  
=Sinclair=
+
===i-mode (DoJa)===
  
===ZX Spectrum===
+
Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.
  
{| class="wikitable" style="text-align:center;"
+
While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| 3DS Spectrum
 
| [https://www.mediafire.com/file/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|}
 
  
=Commodore=
+
DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.
  
===Commodore 64===
+
Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of .JAR files accompained by a .JAM descriptor text file.
  
 +
====Emulators====
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Bread Box
+
!colspan="7"|PC / x86
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
+
|-
| Mid
+
|DoJa SDKs
| {{✗}}
+
|align=left|{{Icon|Windows}}
| {{~}}
+
|Various
 +
|Mid
 +
|?
 +
|{{✗}}
 +
|{{~}}
 +
|-
 +
|DoJa Overseas Edition SDK
 +
|align=left|{{Icon|Windows}}
 +
|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]
 +
|Low (DoJa 2.5 OE)
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]
 +
|align=left|{{Icon|Windows}}
 +
|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]
 +
|Low (DoJa 1.X)
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|Jade
 +
|align=left|{{Icon|Java}}
 +
|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]
 +
|Low (DoJa 1.5)
 +
|?
 +
|{{✗}}
 +
|{{✗}}
 +
|-
 +
|[[SquirrelJME]]
 +
|align=left|{{Icon|Windows|Linux|Mac|Java|}}
 +
|{{SquirrelJMEVer}}
 +
|{{SquirrelJMEAccuracy}}
 +
|{{✓}}
 +
|{{✓}}
 +
|?
 +
|-
 +
!colspan="7"|Mobile / ARM
 +
|-
 +
|iApp Archives <br/>(i-appli)
 +
|align=left|{{Icon|Android}}
 +
|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]
 +
|Low
 +
|{{✗}}
 +
|{{✗}}
 +
|{{}}
 
|-
 
|-
| VICE3DS
+
|Doja IAppli エミュレータ
| [https://github.com/badda71/vice3ds git]
+
|align=left|{{Icon|Android}}
| Mid
+
|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]
| {{✗}}
+
|?
| {{~}}
+
|{{✗}}
 +
|{{~}}
 +
|?
 
|}
 
|}
  
===Amiga===
+
;DoJa SDKs
 +
:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]
 +
 
 +
;DoJa Overseas Edition SDK
 +
:SDK for the stripped down Overseas Edition DoJa profile
 +
 
 +
;i-JADE
 +
:iappli development kit from Zentek
 +
 
 +
;Jade
 +
:Open-source project implementing several DoJa 1.5 APIs. Low compatibility
 +
 
 +
;[[SquirrelJME]]
 +
:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.
 +
 
 +
===KDDI ezplus===
 +
 
 +
Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).
 +
ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released.
  
{| class="wikitable" style="text-align:center;"
+
In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| UAE3DS
 
| [https://github.com/badda71/uae3DS git]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
|}
 
  
=Other=
+
Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files.
  
===Uzebox===
+
====Emulators====
  
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Cuzebox 3DS
+
!colspan="6"|PC / x86
| [https://web.archive.org/web/20181031230535/https://github.com/ry755/cuzebox3DS/releases git]
+
|-
| Low
+
|ezplus emulator
| {{✗}}
+
|align=left|{{Icon|Windows}}
| {{~}}
+
|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]
|}
+
|Mid
 
+
|?
=Multi game engine=
+
|{{~}}
 
 
{| class="wikitable" style="text-align:center;"
 
 
|-
 
|-
! scope="col"|Name
+
!colspan="6"|Mobile / ARM
! scope="col"|Latest Version
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|Supported game(s)
 
 
|-
 
|-
|[http://xproger.info/projects/OpenLara/ OpenLara]
+
|[[J2ME Loader]] - kjxmod
|[https://github.com/XProger/OpenLara/releases git]
+
|align=left|{{Icon|Android}}
 +
|[https://github.com/ohayoyogi/J2ME-Loader/releases git]
 +
|Mid
 
|{{✓}}
 
|{{✓}}
 
|{{~}}
 
|{{~}}
|Tomb Raider 1-4
 
 
|}
 
|}
  
===ScummVM===
+
;ezplus emulator
 +
:Official development tool from KDDI, developed by Zentek
 +
;[[J2ME Loader]]
 +
:KDDI's ezplus .kjx games support. Only 128x160 resulation support and font option recommend (9 - 13 - 15).[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] or [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 Here]
  
 +
===J-SKY===
 +
 +
Japanese service provider J-PHONE released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.
 +
J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK.  The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs.
 +
On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai".
 +
 +
Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a .JAD descriptor text file.
 +
 +
====Emulators====
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| [[ScummVM]] 3DS
+
|J-SKY Application Emulator
| [https://www.scummvm.org/downloads 2.2.0]
+
|align=left|{{Icon|Windows}}
| High
+
|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3]
| {{✓}}
+
|Mid
| {{}}
+
|?
 +
|{{~}}
 
|}
 
|}
  
===EasyRPG===
+
;J-SKY Application Emulator
 +
:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs.
  
{| class="wikitable" style="text-align:center;"
+
==Korean cellphones==
! scope="col"|Name
+
 
! scope="col"|Version
+
===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
 
! scope="col"|Active
+
WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.
! scope="col"|[[Recommended Emulators|Recommended]]
+
 
|-
+
==Chinese==
| [[EasyRPG]] 3DS
 
| [https://easyrpg.org/player/downloads/#snapshot-other 0.6.2.3]
 
| High
 
| {{✓}}
 
| {{✓}}
 
|}
 
  
===OpenBOR===
 
  
{| class="wikitable" style="text-align:center;"
+
===MiniJ<small> (MRP platform)</small>===
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| [[OpenBOR]] 3DS
 
| [https://github.com/MrHuu/openbor-3ds/releases git]
 
| Mid
 
| {{~}}
 
| {{✓}}
 
|}
 
  
===Lua Engine===
+
'''MiniJ''' is a mobile platform widespread in China (and in other countries). A lightweight virtual platform MiniJ platform format file developed by Hangzhou Sky Network Technology Co., Ltd., written in standard ANSI C. It has excellent game drive performance and can run games smoothly in harsh hardware environments. It is analog of java for phones with MTK CPU. Games for this platform are in <code>.mrp</code> format.
 +
There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game.
  
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| CtrµLua 3DS
+
!colspan="7"|PC / x86
| [https://github.com/ctruLua/ctruLua/releases git]
+
|-
| Mid
+
|vmrp
| {{}}
+
|align=left|{{Icon|Windows}}
| {{~}}
+
|[https://github.com/zengming00/vmrp git]
 +
|Mid
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 +
|-
 +
!colspan="7"|Mobile / ARM
 +
|-
 +
|Mythras
 +
|align=left|{{Icon|Android}}
 +
|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]
 +
|Mid
 +
|{{✓}}
 +
|{{✓}}
 +
|{{}}
 
|-
 
|-
| LÖVE Potion 3DS
+
|Mrpoid2
| [https://github.com/TurtleP/LovePotion/releases git]
+
|align=left|{{Icon|Android}}
| Mid
+
|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]
| {{✗}}
+
|Mid
| {{~}}
+
|{{✗}}
 +
|?
 +
|{{~}}
 
|-
 
|-
| Lua Player Plus 3DS
+
|iacMrp
| [https://github.com/Rinnegatamante/lpp-3ds/releases git]
+
|align=left|{{Icon|Android}}
| Mid
+
|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]
| {{✗}}
+
|Mid
| {{~}}
+
|{{✗}}
 +
|?
 +
|{{~}}
 
|}
 
|}
  
=Game Creation Systems (GCS)=
+
===KaiOS===
  
 +
'''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.
 +
 +
==Binary Runtime Environment for Wireless <small>(BREW)</small>==
 +
 +
A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.
 +
 +
The Zeebo, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube.
 +
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
 
! scope="col"|Name
 
! scope="col"|Name
! scope="col"|Latest Version
+
! scope="col"|Platform(s)
 +
! scope="col"|Version
 +
! scope="col"|Zeebo
 +
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|Active
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
|[https://www.digitalmzx.com/ DigitalMZX]
+
|[[Melange]]
|[https://github.com/AliceLR/megazeux git]
+
|align=left|{{Icon|Android}}
 +
|[https://gitlab.com/usernameak/brewemulator git][https://cdn.discordapp.com/attachments/735124238398259281/906394504322502747/Melange_v.1.0.2.apk 1.0.2]
 +
|{{✗}}
 +
|Mid
 
|{{✓}}
 
|{{✓}}
 +
|{{~}}<ref>Contains proprietary Qualcomm components</ref>
 
|{{~}}
 
|{{~}}
 +
|-
 +
|[[Infuse]]
 +
|align=left|{{Icon|WinMobile}}
 +
|? (POC)
 +
|?
 +
|Low
 +
|{{✓}}
 +
|{{✗}}
 +
|{{✗}}
 
|}
 
|}
  
=Others=
+
put *.mif files here : <code>/sdcard/Android/data/io.github.usernameak.brewemulator/files/mif/</code>
===Amiibo===
 
  
 +
rest of game files should be put into <code>/sdcard/Android/data/io.github.usernameak.brewemulator/files/mod/<game_name>/</code>, where <game_name> is same as mif filename without extension
 +
 +
==Danger OS==
 +
 +
Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator.
 +
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|Active
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Wumiibo
+
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK]
| [https://github.com/hax0kartik/wumiibo git]
+
|align=left|{{Icon|Windows|Linux|Mac}}
| Mid
+
|?
| {{}}
+
|Mid
| {{✓}}
+
|{{}}
 +
|?
 +
|{{✓}}
 
|}
 
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
;Danger Hiptop/Sidekick SDK
! colspan=2 width="250"| Wumiibo
+
:Official SDK from Danger Incorporated
|-
+
 
|
+
==Dark Age of Monochrome Mobile Phones==
* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.
+
 
|}
+
Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen.
 +
 
 +
==Windows Mobile series==
 +
 
 +
===Windows Mobile<small> (PocketPC)</small>===
  
===CHIP-8===
+
Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it.
  
 +
===Emulators===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 +
|-
 
! scope="col"|Name
 
! scope="col"|Name
 +
! scope="col"|Platform(s)
 
! scope="col"|Version
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
+
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
| Chip-3DS
+
|Microsoft Device Emulator
| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]
+
|align=left|{{Icon|Windows}}
| Mid
+
|[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]
| {{✗}}
+
|?
| {{~}}
+
|?
|-
+
|{{}}
| Chip8-2DS
 
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
 
| Mid
 
| {{✗}}
 
| {{~}}
 
 
|}
 
|}
  
===Super Mario 64===
+
Images are required. They can be downloaded [https://archive.org/details/WM614Emulator here]
 +
 
 +
===Windows 10 Mobile===
 +
 
 +
 
 +
==TTPcom's Wireless Games Engine <small>(WGE)</small>==
 +
 
 +
==Firefox OS==
 +
 
 +
===Emulators===
 +
{{No current emulators|OS}}
 +
 
 +
==Fire OS==
 +
 
 +
===Emulators===
 +
{{No current emulators|OS}}
 +
 
 +
==Tizen==
 +
 
 +
===Emulators===
 +
{{No current emulators|OS}}
 +
 
 +
==Bada OS==
 +
 
 +
===Emulators===
 +
{{No current emulators|OS}}
 +
 
 +
==Windows Phone==
 +
 
 +
===Emulators===
 +
{{No current emulators|OS}}
  
{| class="wikitable" style="text-align:center;"
+
==Acknowledgments==
! scope="col"|Name
 
! scope="col"|Version
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
| SM64 3DS
 
| [https://github.com/sm64-port/sm64_3ds git]
 
| Mid
 
| {{✓}}
 
| {{✓}}
 
|}
 
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
! colspan=2 width="250"| SM64 3DS port
 
|-
 
|
 
* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port).  Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable.  You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).
 
|}
 
  
===Virtual Console Injection===
+
* [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.net] about the major Western mobile phone systems.
  
Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br>
+
* [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector].  It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful.
 
  
==See also==
+
==References==
* [[Nintendo 3DS emulators]]
+
{{Reflist}}
  
[[Category:Emulators on consoles]]
+
[[Category:Mobiles]]
[[Category:Emulators on handheld consoles]]
+
[[Category:Cellphone emulators|*]]
[[Category:Emulators on eighth-generation consoles]]
+
<!-- [[Category:Not yet emulated]]
 +
[[Category:Very early emulation]] -->

Revision as of 09:01, 7 November 2021

Before the smartphones we know today were staples of mainstream culture, mobile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (though Windows Mobile and Symbian were also somewhat popular as proto-smartphone platforms of choice). This didn't keep games from being developed for these platforms. Casual simplistic games and rip-offs of retro franchises thrived, but it attracted some genuinely fun games that forever remained obscure, such as those from Gameloft.

The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different Galapagos mobile phones (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.

.JAR files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content e.g.

Cellphone / PDA Collections (Archive.org)

  • Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc..
Cellphone / PDA Collection
Set Date Registration
Required
Collection Backup/Mirror Related useful link Notes Uploaded by
Games/Apps
qinghui.wang Chinese Mobile Games 2021-08-09 J2ME A complete scrape of the qinghui.wang website, holding about 3500 Java games.
7723.cn J2ME/Symbian games dump 2020-09-17 J2ME, Symbian Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.
dubigame.tistory.com Korean mobile games 2021-02-04 SKT, LGE, KTF, Android mirror Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.
A mirror of uploaded mobile games to dubigame.tistory.com
Shouji.com.cn J2ME files scrape 2020-12-12 J2ME Scrape of all the J2ME files at site shouji.com.cn
MobileHeart software downloads scrape 2020-10-23 J2ME Scrape of the software downloads sections of www.mobileheart.com
mobilestore.pk / mobile-phones.com.pk downloads scrape 2020-10-22 J2ME Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sites.
Phoneky/DownloadWAP J2ME/Symbian software downloads scrape 2020-10-04 J2ME, Symbian Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com
Smartphone.ua downloads section scrape 2020-10-02 J2ME
N-Gage 2.0 Games Archive 2020-06-22 N-Gage Contains cracked scene releases and trial versions of N-Gage 2.0 games.
Nokia N-Gage 2018-08-26 N-Gage
N-Gage Cracked Games full romset 2020 2020-01-22 N-Gage All releases are cracked, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.
mypalm.ru downloads section 2021-03-04 PalmOS Scrape of the downloads section of mypalm.ru, with software for PalmOS devices.
hpc.ru PDA software 2020-08-06 PalmOS Scrape of all software, screenshots and descriptions from hpc.ru
litoli.com / afpda.com 2020-08-04 PalmOS PDA software from the litoli.com / afpda.com forum downloads.
Palm - Redump.org 2019-04-27 2019-05-18 PalmOS
Palm OS Software/Game Dump from GSMhosting.com 2019-04-27 PalmOS Scraped this thread from GSM Hosting to download all attachments.

http://forum.gsmhosting.com/vbb/f487/palm-appz-games-202671

320x320 Games Pack 2019-04-27 PalmOS This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space waste.
Software and games for Palm OS 2021-05-17 PalmOS While these files where available at some point on my google drive directory, and it's uploaded on some sites this is the only version i can support as my own and can confirm that this is actually the full files not modified by the google antivirus stuff.
waper.ru deathgrab (incomplete dump) 2020-08-04 J2ME Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.
Unified archive of J2ME software (2019-09) 2019-09-14 J2ME This is a unified collection of J2ME (Java Micro Edition) games from many

sources. Each archive is a complete collection of all J2ME software available from its source at the time of archiving.

Qualcomm BREW Games 2021-08-02 BREW
2008-2010
2015-2018
Mirror
Super Backup + more games Qualcomm BREW mobile games archive from 2 different Mega folders.
Korean BREW 358 Mobile Games 2021-10-20 KTF BREW 358 KTF BREW games, courtesy of DUBIGAME
Korean BREW eMule network Mobile Games 2021-10-20 KTF BREW Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.
Zeebo Game & App Compilation 2021-07-30 Zeebo Zeebo game console games and apps.
Huge Java Mobile Game Dump (67,000 files) 2018-06-08 J2ME Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offline.
TOC Mobile 2019-10-12 J2ME, Symbian Mobile (Symbian/Java) games from TheOldComputer.com
Some J2ME games 2021-05-19 J2ME Some j2me.
Nokia New Series 2008 2021-05-04 J2ME, Symbian A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.
Some Vxp And Java Games For Nokia 216 2020-07-06 Nokia MRE
Games for the Nokia 216 phone.
Mythroad (China Mobile/Cherry Mobile) games archive (MRP) 2021-04-23 MiniJ 2576 (with duplicates) Mythroad games I collected from random sites.
Mythroad Archive 2020-02-05 MiniJ Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
DoCoMo i-Mode & EZplus App Archive 2020-04-09 i-mode, EZplus This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
Japanese JAM JAR Pack 1.7z 2020-08-18 i-mode Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.

In subfolders based on URL path, not organized further or tested.

Mitsubishi H8000 Series: Super Game Pack 2021-01-27 i-mode, EZweb Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
destinypenguin DoJa archive 2021-01-02 Doja Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com
JP J2ME Megaman Mobile Game Archive 2021-01-17 J2ME (JPN Megaman Mobile) Japanese J2ME Megaman mobile games retrieved from http://themechanicalmaniacs.com/articles/keitai.php
DSEffects Java Games Archive 2021-03-30 J2ME DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.
THQ Wireless Game Collection 2021-08-08 J2ME (THQ Wireless) This is my THQ Wireless game (.jar) collection.
Miscellaneous Flash Lite SWF files 2020-10-23 Flash Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru
J2ME Software archives - May 2020 2020-05-24 J2ME Preservation archive of software for the J2ME platform. May-2020 backup.
J2ME Personal Sanitized Archive 2020-12-27 J2ME This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.
(The J2ME Archives) Over 5000 Mobile Games 2018-11-02 J2ME Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.
Nokia Hry 2020-08-10 J2ME Pack of Nokia games.
Java, Symbian apps & games 2020-08-09 J2ME, Symbian pack of stuff from the net.
Cellphone game packs from sCZther 2020-07-16 J2ME Cellphone game packs from sCZther.
Mobile Games - Symbian (20191008). 7z 2019-08-17 Symbian Symbian Mobile Games.
Collection of J2ME game packs 2020-07-06 J2ME Downloaded from various sites.
Nokia Games J2ME 2020-07-06 J2ME Around 560 Nokia J2ME games.
Siemens X6/X7 J2ME games 2020-07-06 J2ME (Siemens) J2ME games for the Siemens X6 and X7 cellphones.
SIEMENS ( E) 2021-10-12 J2ME (Siemens) Multimedia for siemens mobile phones

J2me games and apps, mmf, midi, wav, jpg and etc.

J2ME games 2021-01-21 J2ME Some J2ME games from a CD backup.
Random J2ME games 2020-07-06 J2ME A pack of J2ME cellphone games that was laying on my drive, from various sources.
240x320 S40 J2ME games 2020-07-06 J2ME Nokia S40 standard cellphone games with the resolution 240x320.
Sony Ericsson K7/K8 J2ME games 2020-07-06 J2ME Games for the Sony Ericsson K7 and K8 cellphones.
Nokia 6230 J2ME games 2020-07-06 J2ME Games for the Nokia 6230 cellphone.
Mobiles24.com J2ME Complete Game Archive 2020-04-20 J2ME A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
rugame.ml 2019-10-17 J2ME part2 Assorted Java software from rugame.ml
Mobile Games - J2ME (20191008) 2019-08-10 J2ME Collection of 279,000 J2ME Mobile Games.
Psychex 2019-09-15 J2ME Psychex's mobile Java game collection.
(The J2ME Archives) Pack of 800 J2ME games 2018-05-09 J2ME This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
(The J2ME Archives) 1000 J2ME Games Pack 2017-12-18 J2ME This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
(The J2ME Archives) Nokia Java Games 2019-08-01 J2ME This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
Huge Java Mobile Game Dump 2018-06-08 J2ME Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
Nokia 3310 3G ( 2017) Game Pack 2019-07-18 J2ME This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).
J2ME Touch games 2020-07-06 J2ME (Touchscreen) Games for touch screen java cellphones.
Java 128x128 ulož.to dump 2019-05-06 J2ME Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to
phoneky.com 2019-07-29 J2ME Mobile Java games from files from phoneky.com
files.dertz.in 2019-07-29 J2ME Mobile Java games from files.dertz.in
Mpbus.com J2ME downloads section archive 2021-10-16 J2ME Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
ChicDead26's Personal J2ME Archive 2021-08-14 J2ME This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
Java Games Collection (Beta Ver. 31.12.2019). 7z 2020-10-31 J2ME java cellphones games.
Pack of 300+ games for old java phones 2019-07-29 J2ME These are games in .jar format for old mobile phones before the smartphone era

Phones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.

Mophun Archive 1.0 2021-01-02 Mophun Mirror The first release of the Mophun games archive.
Mobyware JARs 2019-02-07 J2ME Mobyware JARs
Mobyware SIS And SISX 2019-02-07 Symbian Mobyware SIS and SISX files.
sasisa.ru 2019-02-14 J2ME Sasisa.ru's mobile games.
appdown.7723.cn 2019-02-14 J2ME appdown.7723.cn's mobile games.
Virtualdos.free.fr. 7z 2019-02-19 J2ME Java games.
terbaik.my.to.7z 2019-02-19 J2ME Java games, not a complete backup of the site.
Mobile J2ME Games 2020-09-19 J2ME Infinitesimally small piece of gaming history that would otherwise be lost to time.
47 Misc JAR Cell Phone Games 2021-09-29 J2ME From a pack I downloaded called TOP100 Handy Games - Nokia Siemens LG Motorola Samsung Sony Ericsson [English 2009] from Usenet. It is decidedly not 100 games.
Salinguneg.xtgem.com.7z 2019-02-19 J2ME Java games.
dedomil.net.7z 2019-02-15 J2ME Mobile games from dedomil.net.
mobile_soft 2019-05-04 J2ME A collection of various mobile games and applications from an open FTP at ftp://0893881793.static.corbina.ru.
J2ME Emulation software 2020-06-23 J2ME Collection of emulation sofware for J2ME devices. Classic computer and videogame console emulators. Source code and file authenticity where possible.
Games and Apps For Windows Mobile 2020-07-06 Windows Mobile Some files from Reddit user locarnos. He found some discs in his garage and gratefully uploaded them to share! However, the links are now dead - I grabbed it while it was alive, so mirroring here.
Pocket PC and Windows Mobile/CE software, roms and mixed stuff 2021-05-17 Windows Mobile/CE, Pocket PC This is a dump of several stuff i collected from different sources over the course of several years, probably 2006-2010 or so. There is a filelist.txt with a listing of everything. This is from the era i had an Dell X51v, so there are tons of files related to this PDA, like different roms and stuff.
Rare handheld roms! Gizmondo, GP32, Zodiac, Game.com & more 2019-03-08 Gizmondo, GP32, Zodiac, Game.com https://thepiratebay.org/torrent/4663159/Rare_handheld_roms__Gizmondo__GP32__Zodiac__Game.com___more
LeapFrog Didj file collection 2021-10-15 LeapFrog Didj Most games are here and the OS has been dumped. LeapFrog Connect requires you to be offline to work and you need an older OS like Windows Vista to get it to connect to your Didj. (I recommend an old laptop, as it works really well on those)
SDKs/Tools
Java ME SDK 3.0 2019-01-01 J2ME SDK Java Platform, Micro Edition Software Development Kit 3.0

Copyright © 2009 Sun Microsystems, Inc. All rights reserved.

Sony Ericsson SDK (needed to emulate mascot capsule J2ME games) 2020-12-06 Sony Ericsson SDK please use the JDK provided in the file section.
Star-2.0 API iαppli Development Kit 2019-01-11 Star 2.0 SDK Copyright (c) 1997-2011 Aplix Corporation. All Rights Reserved.

Copyright (c) 2000-2012 NTT DOCOMO, INC. All Rights Reserved.

Siemens SDK J2ME Emulators from siemens-club.ru 2019-05-04 Siemens Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru
Iappli Tool (dev Tools) 2021-05-21 Doja SDK SDK and emulator for building and emulating DoJa 1.0-5.1(wasn't able to find 2.5) and Start 1.0-2.0
Others
i-mode-capture-footage 2021-01-26 i-mode footage
Complete Guide to i-mode Games (600DPI) 2020-04-19 i-mode Complete Guide to i-mode Games scanned with a Fujitsu fi-7460 at 600DPI. Two versions are included as well as a ZIP file containing the unaltered scans. The file tagged (Searchable) is compressed so has a smaller file size but is lower quality.
Palm OS Misc Collection 2020-08-15 PalmOS Mirrored from a Usenet posting. Lots of full versions and registration codes.
Dedomil.png

Dedomil

Work J2ME, Symbian, N-Gage, BlackBerry, Android Big collection of java Games.
Phoneky.png

Phoneky

Work J2ME, Symbian Huge java games collection.
Seclub.png

Seclub

Work J2ME, Symbian Russian site, lot of cellphones games collection.
Dubigame.png

Dubigame

Work KTF, SKT, LGE, Android Korean site, various Korean cellphone games + Android games collection.
Spaces.jpeg

Spaces.im

Work J2ME, Symbian Russian site, cellphone games.
Dertz.png

Dertz.in

Work J2ME, Symbian J2ME games
RuGame.jpg

RuGame Archive

Work J2ME, Symbian J2ME & Symbian games
Mobile24.png

Mobile24

Work J2ME J2ME games
SiemensX70.jpg

Siemensx70.narod.ru

Work J2ME, Symbian Siemens 101x80 Siemens games
oldhandhelds.com Work Cellphone Cellphone games & tools
Bomberman mobile games Various Bomberman cellphone/mobile games
Mega.nz 40 GNEX (.sgs) and 69 SKT (.jar) games found in the archive.
Mega.nz Korean J2ME games.
Mophun Lot of mophun games.
Mega.nz Symbian apps & games

Java 2 Micro Edition (J2ME)

This page is about emulating J2ME on other systems. For the inverse, see Emulators on J2ME.
J2ME
J2ME.png
Developer Oracle Corporation
Type Cellphone
Generation 7th generation
Release date 28 April 2000
Discontinued 2008
Emulated

Java ME mobile phones

A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials. While originally not intended for games (until its more advanced game-oriented API came), it became the de facto market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.

Mascot Capsule 3D is 3D graphics on Java ME phones, more specifically Sony Ericsson Java phones. It was mainly used by Fishlabs Games (nowdays Deep Silver Fishlabs) for games like Asphalt 3 3D, Galaxy on Fire, Blades & Magic or Robot Alliance, among others.

Sony Ericsson (Sony Mobile) phones. That used Mascot Capsule 3D (MBAC / MTRA) technology, which makes launching / modding games for SE 3D even more affordable!. So far it was only emulated in the Sony Ericsson SDK (JDK really) for Windows, which is anything but a user-friendly emulator (and it doesn't work on x64, no way). But now a certain JL-Mod has implemented it in the best Java ME emulator ever (light years away from the popular KEmulator), J2ME Loader for Android.

Mascot was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Games studio, using its Abyss Engine. You will remember it from other movies such as: Galaxy on Fire, Heli Strike, Robot Alliance, Tank Raid, etc.

The Mascot should not be confused with normal JSR184 implementations. Normally the Mascot was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR184, as for example in Worms Forts or Asphalt 3 3D.

Emulators

Currently, J2ME Loader which is able to run most of the J2ME games which also run natively 3D games, this emulator is unable to run Mascot Capsule 3D V3 games, keeping in mind that JL-Mod has run MC3D V3 games. KEmulator and FreeJ2ME should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.

Name Platform(s) Version Mascot Capsule 3D V3 Accuracy VM Derived from FLOSS Active Recommended
PC / x86
KEmulator Windows 1.0.3 (unofficial)
git
Mid
FreeJ2ME Java Linux ARM 2018/09/07git Mid Host JVM
Kahvibreak Windows Linux Stable
Dev
Linux (Beta)
Mid Host JVM (FreeJ2ME) (WIP)
SJ Boy Windows Beta 4
Special Edition
Mid-Low ? ~
SquirrelJME Java 0.2.0 Aims for 100% Custom (Java) ? (WIP)
Jademula Windows git Mid ? ?
ME4SE Java 2.2.0 Mid ? ?
Pstros Java 1.6.0 Mid ? ? ?
MicroEmu Java Windows Linux git Mid Host JVM -
Mini Soyo Windows 1.0 Low ? ? ?
MidpX (NHAL Win32 Emulator) Windows 1.0.1midp2exe Low ? ? ?
MPowerPlayer Windows Linux macOS 2.0 Low ? ? ?
Midp-Emulator Windows 1.31
git
Low ? ?
Game Magic S60 Windows 1.2.1 Low ? ? ?
N-GAGE Cool! Windows Linux 1.2.1 (Trial) ($) Low ? ? ?
Nokia SDKs Windows Part 1
Part 2
Part 3
Mid ? ? ? ~
Sony Ericsson SDKs Windows 2.5.0.6 Mid ? ? ? ~
Siemens SDKs Windows Site 1
Site 2
Mid ? ? ? ~
Motorola SDKs Windows 4.1
5.2.1
Mid ? ? ? ~
Motorola iDEN SDK Windows Mirror Mid ? ? ? ~
JS2ME FirefoxOS git ? ? ? ? ?
Pluotsorbet FirefoxOS git ? ? ? ? ?
Mobile / ARM
J2ME Loader Android 1.7.9

git
dev

High Host JVM
JL-Mod (JL fork) Android git ~ (WIP) High Host JVM J2ME-Loader
CoffeeVM (JL fork) Android 1.4.7 Mid Host JVM J2ME-Loader
Retro2ME Android 2.1.0 Mid Host JVM ?
MegaJ2ME (JL fork) Android V1 Mid Host JVM J2ME-Loader
zhixiaoyou (JL fork with modified) Android 1.2 Mid Host JVM J2ME-Loader
J2ME Runner Android 2.0.3.7
Netmite.com
midp2apk
Low ? ?
Jbed Android Windows Mobile 2.3.1 (Android)
2010 (WinMobile)
Low ? ?
Jblend Android Windows Mobile 0.1 (Android)
Full-screen (WinMobile)
Low ? ?
Project Kava (Based on J2SME) KaiOS git Low ? ?
PhoneME - SVN Dump Vendor Specific Reference Implementation KVM (Reference Implementation) Reference Implementation
PhoneME (unofficial) Android Maemo MeeGo Windows Mobile Windows CE git
b168 rev20547
Low PhoneME PhoneME Advanced (unofficial)
KarinME (Based on MicroEmu) Maemo 3.0.1 Mid ? ? ~
midpath4dingoo Dingoo 3.0 ? ? ?
midp4palm PalmOS 1.0 ? ? ?
Coretek Delta java manager Windows Mobile 2006d ? ? ?
Esmertec Java (jeodek) Windows Mobile 20070425 build ? ? ?
TAO Intent Java MIDlet manager Windows Mobile 1.1 build ? ? ?
IBM J9 Windows Mobile 6.1.0 ? ? ?
Mitac JVM Windows Mobile Build ? ? ?
CrEme JVM Windows Mobile 4.12 ? ? ?
MicroEmu (Converter) Android Maemo Android
Maemo
Low Host JVM
PhoneME-featuredevices (unofficial) Symbian Windows CE git Low phoneME CLDC phoneME Feature
Consoles
PSPKVM PSP 0.5.5 Final Edition
git
Mid phoneME CLDC phoneME Feature
Bittboy-j2me Bitt-Boy
Pocket-Go (Miyoo)
git Mid phoneME CLDC phoneME Advanced ~
Midpath RetroFW git Mid ? ? ~
PhoneME (unofficial) GP2X GP2X Wiz
Caanoo
git Mid phoneME CLDC phoneME Feature ~ ~
Pstros-nds Nintendo DS 0.7.2 r6git Low ? ?
Emulators via ~ Emulators on emulators!
Name Platform(s) Version Through Mascot Capsule 3D V3 Accuracy VM Derived from FLOSS Active Recommended
PSPKVM Android iOS Windows macOS Linux Linux ARM

Vita Switch Symbian BlackBerry MeeGo Pandora Dragonbox Pyra [N 1]

0.5.5 Final Edition
git
PSVita : Adrenaline

Other : PPSSPP

Mid phoneME CLDC phoneME Feature
SquirrelJME Windows Linux macOS

Android iOS Vita PlayStation 2 Nintendo 3DS Wii Wii U GameCube Switch [N 2]

0.2.0 RetroArch Aims for 100% Custom (Java) ? (WIP)
SJ Boy macOS Linux Beta 4
Special Edition
Wine Mid-Low ? ? ? ~
  1. Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)
  2. Only available as a libretro core (e.g. RetroArch).
FreeJ2ME — Free and open-source
Has fewer features than KEmulator, but better compatibility. It's recommended for games that don't work with KEmulator. It has an optional libretro core and development is active. Games that freeze on KEmulator, such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as J2ME Loader. Some games run too fast and require tinkering with the frame rate options. No 3D support.
KEmulator — Closed-source
Has more features and compatibility than other ones, as well as 3D emulation (Compared with SJ Boy and Midp2exe, KEmulator better performance). Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012.
Nokia SDKs
A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can.
Sony Ericsson SDKs
Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule V3 3D APIs. Can run some games at better framerates than the original devices
Siemens SDKs
Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs
Motorola SDKs
J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs
Motorola iDEN SDK
J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs
Pstros
Haves support for some obscure vendor-specific APIs that other emulators don't support.
SJ Boy
More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games FreeJ2ME and KEmulator don't and available for Windows only (Play SJ Boy on Linux and Mac through Wine ). Also available Special Edition, it has chinese games support.
Mini soyo
Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the JAR file onto the MiniSoyo window.
MidpX
One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware.
MPowerPlayer
Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : JRE.
N-GAGE Cool! — Paid ($)
N-GAGE Cool! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE.
MicroEmulator — Free and open-source
MicroEmu is a pure Java implementation of Java ME.
SquirrelJME — Free and open-source
Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.
J2ME Loader — Free and open-source
This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.
JL-Mod — Free and open-source
This is the experimental mod of the J2ME Loader app with added Mascot Capsule 3D (MC3D V3) support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, as well as Sony Ericsson 3D engine (Mascot Capsule).
J2ME Runner
Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using Netmite.com. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion Here and Catalog of games for Java J2ME Runner
Netmite.com
This is a Android J2ME Runnner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android
PSPKVM — Free and open-source
Available for cellphones. Might be the first one that's open-source. Last update was in 2011 (0.5.5 Final Edition). PSPKVM is a PSP port of Sun's open-source JavaME implementation phoneME Feature.
phoneME

This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation.

phoneME (unofficial ports)
phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android handheld device. There are two different platforms of the phoneME Virtual machine : phoneME Feature and phoneME Advanced. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself.

Symbian and N-Gage (Nokia)

This page is about emulating Symbian/N-Gage on other systems. For the inverse, see Emulators on Symbian.


N-Gage.png

N-Gage is a mobile phone and a handheld game system developed by NOKIA, announced on 4 November 2002 and released on 7 October 2003.

N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems.

N-Gage was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.

N-Gage 2.0 was announced in 2007.


Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for $299 as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.

However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.

Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.

Emulation

Name Platform(s) Version Accuracy FLOSS Active Recommended
PC / x86
EKA2L1 Windows Linux macOS 0.0.8.1 Mid
Engemu Windows git None
NGEmu Windows git None (see below)
N-Gage Cool! Windows 1.2.1 ($) Low
Mobile / ARM
EKA2L1 Android 0.0.8.1

0.0.7

Mid

N-Gage 2.0

Name Platform(s) Version Accuracy FLOSS Active Recommended
N-Gage 2.0 Installer Symbian 1.40.1557 Mid
EKA2L1 — Free and open-source
A Symbian OS emulator with high-level emulation, 25 Symbian games (6 N-Gage Games) have been labeled In-Game, 9 have been tagged Playable, and many more have yet to be tested.(Note : The Elder Scrolls Travels: Shadowkey and Ashen are among 6 N-Gage Games that go In-Game.)
Engemu
A Nokia N-Gage focused emulator with low-level emulation.
NGEmu
The first known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future.
N-Gage Cool! — Paid ($)
A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch.

Execution Engine (ExEn)

A freeware solution developed by French mobile game developer In-Fusio around 2000. It was a Java-based solution presenting itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).

It achieved relative success and widespread hardware support in Europe, and was also used in China.

Emulation

Name Platform(s) Version Accuracy FLOSS Recommended
EXEN-V2 Generic Simulator Windows V2 Low ?
EXEN-V2 Generic Simulator
A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points.

Classic BlackBerry OS

Emulators

Name Platform(s) Version Accuracy FLOSS Recommended
BlackBerry Simulator Series Windows Varies Cycle ?

Palm, Inc.

webOS (Palm Pre/Pixi)

Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm.

Emulators

Name Platform(s) Version Accuracy FLOSS Active Recommended
Wgames
(preenv)
Maemo Wiki0.6.9
preenv 0.1.7git
Mid ~

PalmOS

PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996.

Emulators

Name Platform(s) Version Accuracy FLOSS Active Recommended
PC / x86
Mu 1.0.0git Mid [N 1]
StyleTap Windows macOS Linux 0.8.033 ? ~
POSE Windows Varies ? ? ~
Palm Simulator Windows Varies ? ? ~
cloudpilot Web git Mid ~
Mobile / ARM
PHEM Android 1.43agit ? ~ ~
StyleTap ($) Android Windows Mobile iOS Symbian 0.8.034 ? (Android only) ~
PalmOS Emulator Pandora 1.0.2.0 ? ~
Garnet VM Maemo Maemo ? ~
QCopilot Sharp Zaurus 0.5 ? ~
  1. Due to using a non-commercial license. Source code is still publicly available.

Mediatek Runtime Environment (MRE) / MAUI

Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the Mediatek Runtime Environment, aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their developer site for members, and .VXP files for games and other applications appear to be available on the usual WAP sites.

Emulation

Name Platform(s) Version Accuracy FLOSS Recommended
Mediatek MRE SDK Windows 3.0 ? ?

Mophun

Mophun was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are 303 known games,[1] of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.[2]

Emulators

Name Platform(s) Version FLOSS Accuracy Active Recommended
PC / x86
4Mophun Windows Mobile 1.1 ?
mophun Windows 2.5.4 alpha 2 ? (Tuxality mod only)
MoRePhun N/A git
Mobile / ARM
Mophun Games Launcher Symbian 1.01 ?
Mophun Games Launcher
only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3.

Included games:

  • Anarchy Boxing
  • Carmageddon
  • The Da Vinci Code
  • Fatal Arena
  • Football Pro Contest
  • Golf Pro Contest
  • Golf Pro Contest 2
  • Joe ’s Treasure Quest
  • Lock ‘n Load Combat Arena
  • Lock ‘n Load Rise of War
  • Lock ‘n Load 2
  • Martial Arts 3D
  • Rally Pro Contest 3D
4Mophun
does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
mophun
an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
MoRePhun
a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.

Japanese cellphones

Several Japanese-centric mobile game technologies spawned during the 00's as part of convoluted all-in-one technological solutions, mostly based on Java.

  • NTT DoCoMo released DoJa (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor.
  • KDDI released ezplus (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
  • J-PHONE released J-SKY, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files.

It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs

i-mode (DoJa)

Japanese mobile manufacturer NTT DoCoMo released DoJa (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.

While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.

DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.

Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of .JAR files accompained by a .JAM descriptor text file.

Emulators

Name Platform(s) Version Accuracy FLOSS Active Recommended
PC / x86
DoJa SDKs Windows Various Mid ? ~
DoJa Overseas Edition SDK Windows 1.03 Low (DoJa 2.5 OE) ?
i-JADE Windows 1.2.3 Low (DoJa 1.X) ?
Jade Java 0.1.7 Low (DoJa 1.5) ?
SquirrelJME Windows Linux macOS Java 0.2.0 Aims for 100% ?
Mobile / ARM
iApp Archives
(i-appli)
Android 2.6 Low
Doja IAppli エミュレータ Android 1.1.2 ? ~ ?
DoJa SDKs
Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::DoJa 1.5 DoJa 2.? DoJa 2.1 DoJa 3.0 DoJa 3.5 DoJa 4.0 DoJa 4.1 (111) DoJa 4.1 (201) DoJa 5.0 Star 2.0
DoJa Overseas Edition SDK
SDK for the stripped down Overseas Edition DoJa profile
i-JADE
iappli development kit from Zentek
Jade
Open-source project implementing several DoJa 1.5 APIs. Low compatibility
SquirrelJME
Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.

KDDI ezplus

Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H). ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released.

In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"

Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files.

Emulators

Name Platform(s) Version Accuracy FLOSS Recommended
PC / x86
ezplus emulator Windows 1.0 Mid ? ~
Mobile / ARM
J2ME Loader - kjxmod Android git Mid ~
ezplus emulator
Official development tool from KDDI, developed by Zentek
J2ME Loader
KDDI's ezplus .kjx games support. Only 128x160 resulation support and font option recommend (9 - 13 - 15).Installation guid or Here

J-SKY

Japanese service provider J-PHONE released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL. J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai".

Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a .JAD descriptor text file.

Emulators

Name Platform(s) Version Accuracy FLOSS Recommended
J-SKY Application Emulator Windows 1.3 Mid ? ~
J-SKY Application Emulator
Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs.

Korean cellphones

Wireless Internet Platform for Interoperability (WIPI)

WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.

Chinese

MiniJ (MRP platform)

MiniJ is a mobile platform widespread in China (and in other countries). A lightweight virtual platform MiniJ platform format file developed by Hangzhou Sky Network Technology Co., Ltd., written in standard ANSI C. It has excellent game drive performance and can run games smoothly in harsh hardware environments. It is analog of java for phones with MTK CPU. Games for this platform are in .mrp format. There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game.

Emulators

Name Platform(s) Version Accuracy FLOSS Active Recommended
PC / x86
vmrp Windows git Mid
Mobile / ARM
Mythras Android git
mrpoid2018
Mid
Mrpoid2 Android 3.2.10 Mid ? ~
iacMrp Android 1.9.53 Mid ? ~

KaiOS

KaiOS is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.

Binary Runtime Environment for Wireless (BREW)

A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.

The Zeebo, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube.

Emulators

Name Platform(s) Version Zeebo Accuracy Active FLOSS Recommended
Melange Android git1.0.2 Mid ~[3] ~
Infuse Windows Mobile ? (POC) ? Low

put *.mif files here : /sdcard/Android/data/io.github.usernameak.brewemulator/files/mif/

rest of game files should be put into /sdcard/Android/data/io.github.usernameak.brewemulator/files/mod/<game_name>/, where <game_name> is same as mif filename without extension

Danger OS

Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator.

Emulators

Name Platform(s) Version Accuracy Active FLOSS Recommended
Danger Hiptop/Sidekick SDK Windows Linux macOS ? Mid ?
Danger Hiptop/Sidekick SDK
Official SDK from Danger Incorporated

Dark Age of Monochrome Mobile Phones

Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen.

Windows Mobile series

Windows Mobile (PocketPC)

Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it.

Emulators

Name Platform(s) Version Accuracy FLOSS Recommended
Microsoft Device Emulator Windows 3.0 ? ?

Images are required. They can be downloaded here

Windows 10 Mobile

TTPcom's Wireless Games Engine (WGE)

Firefox OS

Emulators

THERE ARE CURRENTLY NO EMULATORS FOR THIS OS. ANY YOUTUBE VIDEOS CLAIMING TO OFFER THEM ARE SCAMS!

Fire OS

Emulators

THERE ARE CURRENTLY NO EMULATORS FOR THIS OS. ANY YOUTUBE VIDEOS CLAIMING TO OFFER THEM ARE SCAMS!

Tizen

Emulators

THERE ARE CURRENTLY NO EMULATORS FOR THIS OS. ANY YOUTUBE VIDEOS CLAIMING TO OFFER THEM ARE SCAMS!

Bada OS

Emulators

THERE ARE CURRENTLY NO EMULATORS FOR THIS OS. ANY YOUTUBE VIDEOS CLAIMING TO OFFER THEM ARE SCAMS!

Windows Phone

Emulators

THERE ARE CURRENTLY NO EMULATORS FOR THIS OS. ANY YOUTUBE VIDEOS CLAIMING TO OFFER THEM ARE SCAMS!

Acknowledgments

  • Article about DoCoMo Java programming.

References

  1. Mophun Game List
  2. Mophun preservation thread on Twitter
  3. Contains proprietary Qualcomm components