Difference between revisions of "Mophun"
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* The new 3D version of Carmageddon's features the same action, bonuses, and carnage found in the original PC title, totally redesigned for the latest 3D-enabled Symbian handsets. | * The new 3D version of Carmageddon's features the same action, bonuses, and carnage found in the original PC title, totally redesigned for the latest 3D-enabled Symbian handsets. | ||
− | ==Mophun games | + | ==Mophun games available for other platforms== |
− | Mophun 3D games that came out on Symbian, such as | + | Mophun 3D games that came out on Symbian and Gmini series, such as Joe's Treasure Quest 3D, Lock 'N Load series, Martial Arts 3D. Some games were released in J2ME, such as Rally Pro Contest and Golf Pro Content 2. |
− | + | {|class="wikitable mw-sortable" width="1100px" | |
− | {|class="wikitable mw-sortable" width=" | + | |+ <span style="font-size: 250%; font-weight: 400; color: #000000; -webkit-text-stroke-width: 0.9px; -webkit-text-stroke-color: black;">Mophun 2D based</span> |
! class=sortable | Title | ! class=sortable | Title | ||
! class=sortable | Platform(s) | ! class=sortable | Platform(s) | ||
Line 1,034: | Line 1,034: | ||
|- | |- | ||
|Bomb Jack | |Bomb Jack | ||
− | |J2ME<br/>ExEn | + | |J2ME<br/>ExEn<br/>WGE |
|2003 | |2003 | ||
|Tehkan Ltd. | |Tehkan Ltd. | ||
Line 1,040: | Line 1,040: | ||
|Puzzle | |Puzzle | ||
| | | | ||
− | | | + | |EN |
| | | | ||
|[https://www.mobygames.com/game/j2me/bomb-jack] | |[https://www.mobygames.com/game/j2me/bomb-jack] | ||
Line 1,048: | Line 1,048: | ||
|27 April 2004 | |27 April 2004 | ||
|8bit Games Ltd. | |8bit Games Ltd. | ||
− | |Synergenix Interactive AB / Codemasters | + | |Synergenix Interactive AB<br/>Codemasters Ltd. |
|Racing | |Racing | ||
|1.0 | |1.0 | ||
− | | | + | |EN |
| | | | ||
|[https://www.mobygames.com/game/j2me/colin-mcrae-rally-04_] | |[https://www.mobygames.com/game/j2me/colin-mcrae-rally-04_] | ||
+ | |- | ||
+ | |Deep Abyss | ||
+ | |Windows | ||
+ | |2002 | ||
+ | | | ||
+ | | | ||
+ | |Platformer<br/>Arcade | ||
+ | |1.0 | ||
+ | |EN | ||
+ | |[https://lulasz.itch.io/deep-abyss Unofficial PC port by Łukasz] | ||
+ | | | ||
+ | |- | ||
+ | |Dragon Tale | ||
+ | |J2ME<br/>ExEn<br/>WGE | ||
+ | |2002 | ||
+ | |Spark Creative SARL | ||
+ | |Synergenix Interactive AB<br/>In-Fusio<br/>TTPCom Ltd. | ||
+ | |Adventure<br/>RPG | ||
+ | | | ||
+ | |EN | ||
+ | | | ||
+ | |[http://web.archive.org/web/20040101162545/http://spark-ent.com/] | ||
|- | |- | ||
|Dog City | |Dog City | ||
Line 1,062: | Line 1,084: | ||
|Platformer | |Platformer | ||
|1.6 | |1.6 | ||
− | | | + | |EN |
| | | | ||
| | | | ||
|- | |- | ||
− | |FIFA Football 2003: Mobile International Edition | + | |FIFA Football 2003: Mobile International Edition (FIFA 2003) |
|J2ME | |J2ME | ||
|2003 | |2003 | ||
Line 1,073: | Line 1,095: | ||
|Sports (Football) | |Sports (Football) | ||
| | | | ||
− | | | + | |EN |
| | | | ||
|[https://www.mobygames.com/game/j2me/fifa-football-2003-mobile-international-edition] | |[https://www.mobygames.com/game/j2me/fifa-football-2003-mobile-international-edition] | ||
Line 1,084: | Line 1,106: | ||
|Action | |Action | ||
| | | | ||
− | | | + | |EN |
|Similar to Bomb Jack | |Similar to Bomb Jack | ||
|[https://www.mobygames.com/game/j2me/frankie-jumpy] | |[https://www.mobygames.com/game/j2me/frankie-jumpy] | ||
Line 1,095: | Line 1,117: | ||
|Puzzle | |Puzzle | ||
| | | | ||
− | | | + | |EN |
| | | | ||
|[https://www.mobygames.com/game/j2me/loghic] | |[https://www.mobygames.com/game/j2me/loghic] | ||
Line 1,109: | Line 1,131: | ||
| | | | ||
| | | | ||
+ | |- | ||
+ | |Progressive Pinball: The Vikings | ||
+ | |WGE | ||
+ | | | ||
+ | |Progressive Media ApS | ||
+ | |TTPCom Ltd. | ||
+ | |Puzzle | ||
+ | | | ||
+ | |EN | ||
+ | | | ||
+ | |[https://web.archive.org/web/20040413093438/http://www.9dots.net/games/game.php?view_game_id=19] | ||
|- | |- | ||
|Q*bert | |Q*bert | ||
Line 1,117: | Line 1,150: | ||
|Action<br/>Puzzle | |Action<br/>Puzzle | ||
| | | | ||
− | | | + | |EN |
| | | | ||
|[https://www.mobygames.com/game/j2me/qbert] | |[https://www.mobygames.com/game/j2me/qbert] | ||
|- | |- | ||
|Sheep Mania | |Sheep Mania | ||
− | |J2ME | + | |J2ME<br/>WGE |
|8 February 2004 | |8 February 2004 | ||
|Progressive Media ApS | |Progressive Media ApS | ||
Line 1,128: | Line 1,161: | ||
|Puzzle | |Puzzle | ||
|1.0 | |1.0 | ||
− | | | + | |EN |
|Similar to Sokoban | |Similar to Sokoban | ||
|[https://www.mobygames.com/game/j2me/sheep-mania] | |[https://www.mobygames.com/game/j2me/sheep-mania] | ||
Line 1,139: | Line 1,172: | ||
|Action | |Action | ||
| | | | ||
− | | | + | |EN |
| | | | ||
|[https://www.mobygames.com/game/j2me/space-explorer] | |[https://www.mobygames.com/game/j2me/space-explorer] | ||
Line 1,150: | Line 1,183: | ||
|Shooter<br/>Action | |Shooter<br/>Action | ||
|1.0.3 | |1.0.3 | ||
− | | | + | |EN |
| | | | ||
| | | | ||
|- | |- | ||
− | !colspan="10"| 3D | + | !colspan="10"| 3D remake of mophun 2D <ref><small>Mophun game engine know from T3xx, T6x0 and Z600 is exchanged with the [[Mascot Capsule 3D]] gaming engine from Hi Corporation. |
{|class="wikitable" | {|class="wikitable" | ||
Line 1,164: | Line 1,197: | ||
|} | |} | ||
− | Of the exclusives, the indisputable hit is Honey Cave 1 & 2. Deep Abyss was also famous, but its 3D remake on the [[Mascot Capsule 3D]] was more popular and interesting than original. They also tried to remake Honey Cave to 3D (Using [[Mascot Capsule 3D]] technology), but it turned out to be just a very crooked and laggy 3D platformer, now hunting for honey will take place in a fully 3D environment. The design is terrible, the backs are dull, the platforms hang in the air just like that. This time the remake is worse than the original.</ref> | + | Of the exclusives, the indisputable hit is Honey Cave 1 & 2. Deep Abyss was also famous, but its 3D remake on the [[Mascot Capsule 3D]] was more popular and interesting than original. They also tried to remake Honey Cave to 3D (Using [[Mascot Capsule 3D]] technology), but it turned out to be just a very crooked and laggy 3D platformer, now hunting for honey will take place in a fully 3D environment. The design is terrible, the backs are dull, the platforms hang in the air just like that. This time the remake is worse than the original.</ref></small> |
|- | |- | ||
|Deep Abyss 3D | |Deep Abyss 3D | ||
Line 1,191: | Line 1,224: | ||
{{Reflist}} | {{Reflist}} | ||
− | + | {|class="wikitable mw-sortable" width="1100px" | |
− | {|class="wikitable mw-sortable" width=" | + | |+ <span style="font-size: 250%; font-weight: 400; color: #000000; -webkit-text-stroke-width: 0.9px; -webkit-text-stroke-color: black;">Mophun 3D based</span> |
! class=sortable | Title | ! class=sortable | Title | ||
! class=sortable | Platform(s) | ! class=sortable | Platform(s) | ||
Line 1,204: | Line 1,237: | ||
! class=sortable | Ref. | ! class=sortable | Ref. | ||
|- | |- | ||
− | !colspan="10"| 2D | + | !colspan="10"| 2D |
|- | |- | ||
|Carmageddon 2D | |Carmageddon 2D | ||
Line 1,240: | Line 1,273: | ||
|- | |- | ||
!colspan="10"| 3D | !colspan="10"| 3D | ||
+ | |- | ||
+ | |Fatal Arena 3D | ||
+ | |AV700 | ||
+ | |2005 | ||
+ | |Progressive Media ApS | ||
+ | |Synergenix Interactive AB | ||
+ | |Fighting<br/>Beat-em'up | ||
+ | | | ||
+ | |EN | ||
+ | |Multiplayer via Bluetooth | ||
+ | | | ||
|- | |- | ||
|Football Pro Contest | |Football Pro Contest | ||
Line 1,253: | Line 1,297: | ||
|- | |- | ||
|Golf Pro Contest 2 | |Golf Pro Contest 2 | ||
− | |J2ME | + | |J2ME<br/>AV700 |
|2006 | |2006 | ||
|Two Tribes B.V. | |Two Tribes B.V. | ||
Line 1,263: | Line 1,307: | ||
| | | | ||
|- | |- | ||
− | |Rally Pro Contest | + | |Joe’s Treasure Quest 3D |
− | |J2ME | + | |AV700<br/>Gmini 402<br/>Gmini 402cc |
+ | |2005 | ||
+ | |KAMPO Interactive | ||
+ | |Synergenix Interactive AB | ||
+ | |Platformer<br/>Maze | ||
+ | | | ||
+ | |Multi | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |Lock ‘N Load: Rise of War | ||
+ | |AV700<br/>Gmini 402<br/>Gmini 402cc | ||
+ | |2005 | ||
+ | |Synergenix Interactive AB | ||
+ | |Blaze Global (formerly Synergenix Interactive AB) | ||
+ | |First Person Shooter<br/>Action | ||
+ | | | ||
+ | |EN | ||
+ | |Similar to Wolfenstein 3D & CS | ||
+ | | | ||
+ | |- | ||
+ | |Martial Arts 3D | ||
+ | |AV700 | ||
+ | |2005 | ||
+ | |Wireless Dreams<br/><small>(wwe.wdr.8h.com)</small> | ||
+ | |Synergenix Interactive AB | ||
+ | |Fighting | ||
+ | | | ||
+ | |Multi | ||
+ | |Similar to Tekken / Multiplayer via Bluetooth | ||
+ | | | ||
+ | |- | ||
+ | |Rally Pro Contest [Rally 3D] | ||
+ | |J2ME<br/>Gmini 402<br/>Gmini 402cc | ||
|2005 | |2005 | ||
|Synergenix Interactive AB | |Synergenix Interactive AB |
Revision as of 16:07, 7 October 2022
Mophun™ was a computing platform used to run portable code on embedded and mobile devices. It was designed by Synergenix Interactive. It develops games in the C and C++ programming languages. | |
Developer | Synergenix Interactive AB |
---|---|
Type | Cellphone |
Generation | 5th generation |
Release date | 2002 (pre-1999) |
Discontinued | early-2004 |
Successor | Mophun 3D |
Dumped | mophun.com |
Emulated | ✓ |
Mophun™ (distorted by more fun) was a mobile gaming platform, developed by Swedish company Synergenix Interactive AB. Its development began in late 1999, and released in 2002. Its supports high performance downloadable C/C++ mophun™ games. Mophun game engine was available on especially the Sony Ericsson mobile phones including T300 and T610, are the best known devices for running Mophun. It's often used to provide embedded (pre-installed) games on mobile phone handsets. Sony Ericsson decided to drop mophun in 2003.
Emulators
Name | Platform(s) | 2D | 3D | Version | FLOSS | Accuracy | Compatible (%) | Active | Recommended |
---|---|---|---|---|---|---|---|---|---|
Mophun emulator (Official emulator) |
✓ | ~ | 2.5.4 Alpha 2 2.5.4 (special version for Hitman) |
✗ | Mid | 70% | ✓ (Tuxality mod) |
✓ | |
Mophun Games Launcher | (S60 & UIQ)
|
✗ | ✓ | 1.01 signed N-Series (Russian) N90 Edition 2008 unsigned 1.0.4 unsigned |
✗ | Mid | 99% | ✗ | ✓ |
4Mophun |
|
✗ | ✓ | 1.1 | ✗ | Mid | 95% | ✗ | ✓ |
Mophun 3D SDK | ✓ | ✓ | Unavailable | ✗ | ? | ? | ✗ | TBD | |
Mophun SDK | ✓ | ✗ | 2.5 2.17.2 (Unavailable) |
✗ | Mid | 50% | ✗ | ~ | |
MoRePhun | ~ | ✗ | git (Source only) |
✓ | ? | 5% | ~ | ✗ | |
Mophun ActiveX Control | ~ | ✗ | 1.0 | ✗ | Low | 5% | ✗ | ✗ |
- ↑ Run Mophun Games Launcher on Windows, macOS, Linux and Android through EKA2L1
- ↑ Possible to run 4mophun on Windows through Microsoft's Device Emulator with Image
- Mophun Games Launcher
- Only compatible with 13 games, all of which use the 3D engine and were released for Symbian OS (S60 and UIQ devices). Support 176x208, 240x320 and 352x416 resolutions.
- 4Mophun
- Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
- Mophun emulator
- An official emulator, taken from Mophun SDK. It was created by Synergenix Interactive AB. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu.
- An unofficial mod, created by Tuxality, boots encrypted games without the need to decrypt them first by decrypting them on the fly. It can play both 2D and 3D based games, with limitations but not all 3D games, such as The Da Vinci Code 3D (except 1.0.1, other versions require vMusicInit) doesn't work, which can be fixed using a special version of the emulator, which has referred to within the community as the Hitman emulator. Neither version boots Exile due to not supporting vMusicInit in 2.5.4, and vSin in the special version. Exile is not known to work in any found version of the emulator.
- Mophun SDK
- The mophun™ SDK is a non-proprietary completely free toolset built with GNU tools using open standards. It was built by game developers for game developers. Mophun was a mobile phone games SDK, it was released in 2002, C based SDK specialised to game development for mobile devices. It was made possible by Synergenix and it was coming with a free license to develop games. Mophun SDK allowed creation of games for the Symbian OS platform without the burned of the complexity of Symbian OS.
- MoRePhun
- A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
- Mophun ActiveX Control
- The official website for the platform, mophun.com, used to host development demos playable in the browser using the ActiveX platform (crawled demo files here). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is expected to be curated for Flashpoint. The current demo version of Rally 3D isn't particularly perfect. As a game, it gets quite boring after a while, but as a demonstration of the possibilities of the mophun 3D engine, it is bearable. However, the quality of mophun 3D cannot be sufficiently assessed from the ActiveX demo of one game run in a web browser.
Download
- For Mophun 2D
Overview
Mophun ™ was described by its creators as "a software based gaming console for mobile terminals". It has some conceptual similarities to Java, like running programs in a virtual machine rather than directly on the device, so that they can become platform-independent. Since late 2002, the mophun 2D engine has been pre-installed on low-end mobiles. The much acclaimed Sony Ericsson T300 and T310 models. Mophun games are developed in the C and C++ programming languages using an open source SDK. Despite the API being very easy for programmers to use, Mophun has not been very popular. The main reason for this seems to be the strict approval process - the compiled program can only be run under an emulator, and Synergenix must approve the program so it can be used on a mobile device. The approved program can only be run under one IMEI number. Only developers registered and approved by Synergenix can use self-certification (and through the Synergenix server), and they are only allowed to have one IMEI number. The developer must sign a sales contract with Synergenix, which then shares and approves it for end-users, so the program can be shared. Such a process disallows free programs to be created for Mophun, and also discourages many developers from developing programs for Mophun. In addition, Mophun game does not need to be paid after one download (this is the same concept as ExEn), and Mophun also has a security mechanism (anti-piracy), the main game program cannot be copied from the mobile phone, only the game save and dump are provided to the computer. Mophun games are all in .mpn file format. When the file is too large, it can be divided into 30KB parts, downloaded to the mobile phone in stages, and the mobile phone will be automatically connected.
The mophun gaming platform runs on extremely limited hardware resources with minimum requirements of an 8-bit processor running on 12 MHz. Competing game technologies usually require 32-bit processors and 25 to 50 MHz. Because of the limited hardware resource requirements mophun games can run on today's existing 2G-phones. The game can be downloaded via WAP directly to the phone or to a computer and then transferred to the phone via infrared (IR) or cable.
Screenshots
Mophun 2D
Mophun™ platform, which was adopted as the standard for Sony Ericsson mobile phones (and is also supported by some models of siemens phones and other "smaller" brands). A platform similar to J2ME, the program openness is not as good as that of J2ME, and the types of downloads are single, but mophun games can provide game demos, and have good restrictions on piracy, and the fees are more convenient and reasonable.
Mophun has the advantage of being an open standard (free for the developer) and its programs tend to be very compact, occupying half the memory of a similar one in Java and a third of that occupied by a similar one in BREW, which has taken many companies to turn their eyes to Mophun (as it speeds up the download of games).
From a technical point of view, Mophun is superior to J2ME. Tests conducted by independent companies showed that in a device where Mophun gives 60 MIPS, J2ME shows 400 KIPS (which means 150 times slower). Synergenix also adds that on some devices, some subsystems use native code from the phone's processor rather than virtual machine code, which means speeds can reach 90% of the phone's CPU's maximum capability (for example, 90 MIPS for a 100 MIPS model when running native programs).
— In 2002: Relaunched as mophun signed embedded deal with Sony-Ericsson. Mophun embedded into T300, T610, etc and Online distribution system with DRM.
— In 2003: Embedded deal with TTPcom.
— In 2003: Shifs to become mobile game middleware for Symbian, BREW, J2ME and Windows Mobile. Synergenix mophun accelerator Supports OpenGL and mobile 3D graphics API (application programming interface) for J2ME (JSR-184). The mophun platform is optimized to work with Atsana media processors, and a set of over 150 built-in games is offered to phone developers.
— The 2D version requires about 50kB of memory and the 3D version only adds an additional 100kB to the footprint. The mophun engine on the mobile device makes sure that the games run in a secure sandboxed environment and it also contains DRM features to help prevent piracy. Most mophun programs are around 50–150 KB in size.
— The 2D versions of mophun™ enables multiplayer wireless gaming. Minigolf game that runs over the network, using a multiplayer server from Terraplay.
— For low-end phones, mophun™ provides the possibility of real-time, arcade style 2D action games that no other comparative technologies can match.
— The mophun™ API gives the games access to features like an advanced sprite and tile engine, a collision system, sound support and communication. Games can also access hardware, such as vibration, backlight and touch screens. Games for Mophun are written in assembler in C and C++ using a well-documented and open API. A special version of GCC is used to compile programs.
Mophun API
Lessphun project is an implementation of the Mophun API for Cibyl, "Lessphun is Mophun". The purpose of Lessphun is to easily be able to port old Mophun games to Cibyl/J2ME. The ultimate goal I have with Lessphun is to port my two Mophun games Lorminator dash and Bruce Lee. Lessphun is currently capable of recompiling and running the Lorminator dash game correctly, although some things work slightly differently than under Mophun (notably font handling). Lessphun will be mostly compatible with Mophun, but where compatibility is difficult it will be sacrificed. Lessphun is only meant as a transition-path from Mophun-based games, for new games use the Cibyl J2ME API or a custom Cibyl API instead, and old mophun projects
List of Mophun 2D supported devices
Sony Ericsson devices had two display resolutions: 120x160 and 101x80
Phones without Java, No support for downloading games, or playing only on Mophun with small screens, both monochrome and color, but with a resolution of no more than 96x65...128x160. The maximum number of colors is 4096. The type of navigation is the "pick up/down" buttons and the menu button.
1.0G — Models without Mophun: T68/T68i, T100, T105, T200, Z200, T600
1.5G — Models with Mophun: T226, T230, T290, T300, T310
Z200 [128x128]: Pre-installed games (AlienCum, HoneyCave, MiniGolf) + downloadable (mophun)
Z600 [128x160]: downloadable (mophun) with J2ME
Z608 [128x160]: downloadable (mophun) with J2ME?
T238 [101x80]: downloadable (mophun) with J2ME, users can download more than 60 mophun games through GPRS.
T310 [101x80]: Pre-installed games (Tony Hawk's Pro Skater 4), users can download more than 50 mophun games through GPRS.
T610 [128x160]: Pre-installed games (DeepAbyss, FiveStones, MiniGolf) + downloadable (mophun) with J2ME
T618/618c [128x160]: downloadable (mophun) with J2ME?
T628 [128x160]: Pre-installed games (MiniGolf, Vrally2) + downloadable (mophun) with J2ME
T630 [128x160]: Pre-installed games (AlienScum, HoneyCave2, MiniGolf, Vrally2) + downloadable (mophun) with J2ME
Voxtel VS400: Pre-installed game (Xfinity) with J2ME. The phone supports both Java and Mophun. There is only one game in the Mophun folder, this is the Xfinity arcade game, which is well known to owners of Sony Ericsson phones. It was not possible to find any other games for this phone, on the official website of Mophun there was no mention of support for Voxtel devices, let's hope that this is temporary.
Phones already with Java platform (JP-1 on MIDP 1.0) and support has been added to Mophun, the presence of Bluetooth. The screens are 128x160, TFT displays appeared. The built-in camera appeared for the first time, a resolution of 0.3 MP (up to VGA). Changing the navigation type to the classic SE type (two soft keys and a back button). The number of colors up to 65536.
2.0G — Models: T610, T630, Z600
Sony Ericsson T300 was the first mobile phone to have Synergenix's Mophun game engine integrated.
OS (Platforms) | Mobiles |
Sony Ericsson | T226 / T230 (T230i) / T237 / T238 / T290 (T290a / T290i /T290c) / T300 / T302 / T306 / T310 (T310i) / T312 / T316 / T610 (T618 in China) / T616 / T618 (T618c) / T628 / T630 (T630i) / T637 / Z208 / Z300 (Z300i / Z300a / Z300c) / Z600 / Z608 |
Archos | GMINI 400 GMINI 402 (GMINI 402 Camcorder) PMA400 PMA430 AV700 (AV700TV) |
Tiger Telematics | GameTrac Gizmondo |
Voxtel | VS400 |
Medion, PAVO, TTPCom | MD95674 |
Telekom | Angstrem A4 devices (2001-2004) Turbo A5/A6 (early-2003) |
List of Mophun 2D Games
There are 305+ known games (Included 2D and 3D), Mophun Game List of which 255 have been released, 42 are unknown to have been released, 3 are demos and 6 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.
Deep Abyss was one of the first games launched by Sony Ericsson. It was produced on 2002.
Mophun 3D
Mophun 3D is registered trademarks of Synergenix Interactive AB. Synergenix was established in 1999, Sweden. It was acquired by Kayak Interactive on Feb 11, 2005. Mophun 3D is the first commercially available virtual machine/game engine with complete 3D support. | |
Developer | Synergenix Interactive AB (Blaze Global) |
---|---|
Type | 3D Engine |
Generation | 6th generation |
Release date | 18 May 2003 |
Discontinued | 2006 |
Predecessor | Mophun 2D |
Dumped | mophun.com |
Emulated | ✓ |
Mophun 3D is a high-graphic 3D engine developed by Synergenix Interactive AB (Sweden) in May 18, 2003 for Symbian based handsets with full 3D graphics, high-quality sounds and multiplayer service (through Bluetooth, Wi-Fi, GPRS and Infra-red technology). It's a fast gaming system for mobile phones, pushing mobile games to new levels, enabling true real-time multiplayer gaming over mobile networks as well as high performance 3D graphics and true 3D gaming features. The engine currently available for all Series 60 and UIQ handsets, including the Nokia 3650, 7650, N-Gage, Sony Ericsson P800, Motorola A920 and Siemens SX-1 mobile phones and a whole range of Symbian based phones, Archos Gmini series and Windows Mobile / Pocket PC handsets. Additional supported platforms include TTPCom, Texas Instruments, as well as all leading RTOS and application operating systems. The original mophun has been upgraded to the mophun 3D version, and should bring completely new elements of entertainment through 3D games to the mobile phone field in particular.
180px | 180px |
Features
- 3D graphics
- Enhanced audio
- High-quality sound
- Multiplayer technology
In 2003, Synergenix Interactive AB launched, world's first mobile 3D multiplayer game for mophun 3D engine.
The 3D versions of mophun™ enables multiplayer wireless gaming capabilities over Bluetooth™, Infra-red, WLAN, GPRS, EDGE and 3G network. Many of mophun games are perfectly connected via bluetooth. In multiplayer mode, some have the ability to connect via bluetooth (for example, Carmageddon 3D, Fatal Arena, Lock 'N Load 2). Terraplay technology: Lock 'N Load 2, The new installment is the first to use Terraplay's MOVE 3.1 platform and benchmark the first-person shooter genre on mobile. Also Rally Pro Content using its Mophun 3D game engine and Terraplay Systems network technology for multiplayer functionality. Multiplayer gaming has used local connectivity technologies such as Bluetooth but Terraplay MOVE enables subscribers to connect to another handset over 2.5G and 3G networks without geographical restrictions.
The mophun 3D engine featuring low memory footprint and low processing power requirements for its suite of 3D APIs, directly targeted at quickly and effectively developing mobile 3D games. The engine is designed for development of 3D mobile games that are compact and downloadable over-the-air.
Mophun 3D have backwards compatible at the binary level with all existing games for mophun and therefore theoretically it is possible to run current 2D games for the original engine in mophun 3D. While the runtime of the current mophun 2D engine can run on mobile devices with relatively slow processors (8 bits, 12 MHz), mophun 3D require significantly faster 32-bit processors with a speed of at least 16 MHz. Mophun has quickly become a popular way for mobile network operators and distributors to increase ARPU.
Mophun 3D have its own 3D API and come as a comprehensive SDK package with its own 3D graphics routines optimized for each type of mobile device. The mophun 3D API is very similar to the OpenGL-ES standard, which is again intended mainly for mobile devices. Mophun 3D directly support optimized light sources, texture mapping and shadow work for 3D graphics, as well as object collision detection and Z-buffering. Mophun 3D have its own sound interface. The Sound API directly support WAVE (WAV), ADPCM and other currently the most widely used audio formats.
The mophun™ 3D API gives the games access to features like an advanced sprite and tile engine, a collision system, sound support and communication. Games can also access hardware, such as vibration, backlight and touch screens. The 3D features include 3D math, perspective correction, material, lighting, shading, fog, collision & occlusion, texture wrapping, blending, transparency, filtering, and a number of different rendering modes. For the future trend of mobile 3D games, Synergenix also launched Mophun 3D SDK, allowing developers to develop 3D games. The 3D API is still purely software accelerated and cannot have a smooth picture like a PC.
CSL enable its customers to download advanced 3D games based on mophun technology directly to their Symbian OS based mobile phones. CSL provide Symbian OS mobile phone users with direct access to a growing supply of great 3D games based on the mophun technology. Such as Rally Pro Contest, Anarchy Boxing 3D, Joe’s Treasure Quest 3D, and Lock 'N Load series are available through CSL. In addition, Mophun's download functionality has been adopted by more than 12 European and North American network operators.
The Synergenix Vendor Signing Tool: Offers an opportunity of secure distribution and piracy control. The games can be locked to a specific device based on the IMEI number or time-limited for demo purposes or several different forms of subscription gaming. The VST can also be used to add operator specific information to games at the point of sale, such as IP addresses to your multiplayer server or your own games portal.
Screenshots
List of Mophun 3D supported devices
- N-Gage doesn't support pure mophun, it's symbian after all. Meant that some games (such as Worms World Party) were written in Mophun, with libraries (such as Mophun.dll) added to them.
- The GameTrac Gizmondo has traditional HW graphics accelerator, support for 3D Mophun Mobile Gaming Technology as well as the development of high-quality 2D and 3D games for use on their new Gametrac series of products.
OS (Platforms) | Mobiles |
Symbian OS | Nokia (S60v1) — 3650 / 3660 / 3620 / 7650 / N-Gage (N-Gage QD)
Nokia (S60v2) — 3230 / 6600 / 6620 / 6260 / 6620 / 6630 (Vodafone 702NK / FOMA NM850iG) / 6670 / 6680 (Vodafone 702NK II) / 6681 / 6682 / 7610 (7610CN) / N90 Nokia (S60v3) — 3250 XpressMusic / 5320 XpressMusic / 5500 Sport XpressMusic / 5700 XpressMusic / 6120 classic (FOMA NM705i) / 6124 classic (FOMA NM706i) / E50 / E51 / E60 / E61 (E61i) (SoftBank X01NK) / E62 / E65 / E70 / E71 / N70 / N71 (Vodafone 804NK) / N72 / N73 (N73ME) (SoftBank 705NK) / N76 / N80 / N91 / N92 / N93 / N95 (SoftBank X02NK) Nokia (S60v5) — 5530 XpressMusic / 5800 XpressMusic Nokia (S80.x) — 9200 Communicator Nokia (S90) — 7700 Sony Ericsson (UIQv2) — P800 / P802 / P900 / P908 / P910 (P910i) Motorola (UIQv2) — A920 / A925 / A1000 Communicator NTT DoCoMo (Symbian^2) — Fujitsu FOMA F900i / F2102V / F2051 Siemens (S60v1) — SX-1 Sendo (S60v1) — Sendo X BenQ (UIQv2) — P30 / P31 Panasonic (S60v2) — X700 / X800 Lenovo (S60v2) — P930 Samsung (S60v2) — D720 / D728 / D730 / Z600 |
Windows Mobile (Pocket PC) |
All Windows Mobile Smartphones running at a resolution: 176x220 (VGA) 240x320 (QVGA) Motorola MPx200 / MPx220 |
Archos | GMINI 400 GMINI 402 (GMINI 402 Camcorder) PMA400 PMA430 AV700 (AV700TV) |
Tiger Telematics | GameTrac Gizmondo |
List of Mophun 3D Games
* Later 3D based mophun games for Symbian
* Some games were released for J2ME
Title | Release Date | Developer | Publisher | Genre(s) | Service (Multiplayer) |
Version(s) | Language(s) | Description | J2ME (Ports) |
Ref. |
---|---|---|---|---|---|---|---|---|---|---|
American Racing 3D | 2005 | Mattias Hedkvist Games | Synergenix Crew | Racing | Bluetooth Infrared |
1.1 1.01 |
EN | 176x208 only | — | [13] |
Anarchy Boxing 3D | 2005 | Anarchy Games & Mah-Kolor Games | Synergenix Interactive AB | Sports (Boxing) | Bluetooth | 1.60 | Multi | — | [14] | |
CA Outlaw 3D | Unreleased? / 2005 | Mattias Hedkvist Games | Synergenix Interactive AB | Racing | — | 1.0 | EN | 176x208 only | — | [15] |
Carmageddon 3D | 29 November 2005 [EU] | KAMPO Interactive | Synergenix Interactive AB Kayak Interactive Licensed by Eidos Interactive & SCi Games Ltd. |
Racing | Bluetooth | 1.0.7 | Multi | Based on PC / Console port All car all tracks unlock mod exist |
2D | [16] [17] [18] |
Fatal Arena 3D | 2005 | Progressive Media ApS | Synergenix Interactive AB | Fighting Beat-em'up |
Bluetooth | 1.22 | EN | — | [19] [20] | |
Football Pro Contest | 2005 | Big Red Games Ltd. Qube |
Synergenix Interactive AB Kayak Interactive |
Sports (Football) | — | 1.0.4 | Multi | — | [21] | |
Golf Pro Contest | 2005 | Touche RABARBRA |
Synergenix Interactive AB | Sports (Golf) | — | 1.0 | EN | Some backgrounds are 176x208. Prequel of Golf Pro Content 2 |
— | [22] |
Golf Pro Contest 2 | 2006 | Two Tribes B.V. | Synergenix Interactive AB Kayak Interactive |
Sports (Golf) | Wi-Fi GPRS (3G Network) |
1.0.3 | Multi | Sequel of Golf Pro Content | 3D | [23] [24] |
Heli Attack 2 | 2004 | Maratron, CH Studio Square Circle Co. Synergenix Interactive AB |
Maratron, CH Studio Square Circle Co. |
Shooter Arcade |
— | 1.01 1.02 |
EN | Based on Web game 176x208 only |
— | [25] |
Joe’s Treasure Quest 3D | 2005 | KAMPO Interactive | Synergenix Interactive AB | Platformer Maze |
— | 1.0 | Multi | — | [26] [27] | |
Lock ‘N Load: Combat Arena | 2005 | Synergenix Interactive AB | Blaze Global (formerly Synergenix Interactive AB) | First Person Shooter Action |
Bluetooth Wi-Fi GPRS (3G Network) |
1.20.0 | EN | Only multiplayer. like CS |
2D | [28] |
Lock ‘N Load: Rise of War | 2005 | Synergenix Interactive AB | Blaze Global (formerly Synergenix Interactive AB) | First Person Shooter Action |
— | 1.01 | EN | Similar to Wolfenstein 3D & CS | 2D | [29] [30] |
Lock ‘N Load 2 (Exile) | June 2006 | Blaze Global (formerly Synergenix Interactive AB) | Blaze Global (formerly Synergenix Interactive AB) | First Person Shooter Action |
Bluetooth | 0.9.0 Beta 1.20 |
Multi | Sequel to Lock 'N Load. like CS |
— | [31] |
Martial Arts 3D | 2005 | Wireless Dreams (wwe.wdr.8h.com) |
Synergenix Interactive AB | Fighting | Bluetooth | 1.0 | Multi | Similar to Tekken | — | [32] |
Rally Pro Contest | July 2005 [EU] | Synergenix Interactive AB | Synergenix Interactive AB Kayak Interactive |
Racing Thriller |
Bluetooth Infrared GPRS |
1.31 | EN | 3D | [33] [34] | |
The Da Vinci Code 3D | May 2006 [NA] | SouthEnd Interactive AB | Blaze Global (formerly Synergenix Interactive AB) Licensed by Columbia Pictures Industries, Inc. |
Quest / Mystery (Puzzle elements) Graphic Adventure |
— | 1.0.1 1.0.2 |
EN | Based on The Da Vinci Code 3: The Movie | 2D | [35] [36] |
Worms World Party | 2006 | Two Tribes B.V. Codeglue B.V. Team17 Software Limited Paragon Five, Inc. |
Blaze Global (formerly Synergenix Interactive AB), THQ Wireless Inc. | Turn based Strategy Casual |
— | 1.0.0 | EN, FR, DE, IT, ES | Based on N-Gage / GBA Port | — | [37] |
- Heli Attack 2 is world first mophun 3D game released for Symbian in 2004.
- The new 3D version of Carmageddon's features the same action, bonuses, and carnage found in the original PC title, totally redesigned for the latest 3D-enabled Symbian handsets.
Mophun games available for other platforms
Mophun 3D games that came out on Symbian and Gmini series, such as Joe's Treasure Quest 3D, Lock 'N Load series, Martial Arts 3D. Some games were released in J2ME, such as Rally Pro Contest and Golf Pro Content 2.
Title | Platform(s) | Release Date | Developer | Publisher | Genre(s) | Version(s) | Language(s) | Description | Ref. |
---|---|---|---|---|---|---|---|---|---|
2D | |||||||||
Bomb Jack | J2ME ExEn WGE |
2003 | Tehkan Ltd. | Elite Systems Ltd. | Puzzle | EN | [38] | ||
Colin McRae Rally 04 | J2ME | 27 April 2004 | 8bit Games Ltd. | Synergenix Interactive AB Codemasters Ltd. |
Racing | 1.0 | EN | [39] | |
Deep Abyss | Windows | 2002 | Platformer Arcade |
1.0 | EN | Unofficial PC port by Łukasz | |||
Dragon Tale | J2ME ExEn WGE |
2002 | Spark Creative SARL | Synergenix Interactive AB In-Fusio TTPCom Ltd. |
Adventure RPG |
EN | [40] | ||
Dog City | J2ME | 2005 | Synergenix Interactive AB | Synergenix Interactive AB | Platformer | 1.6 | EN | ||
FIFA Football 2003: Mobile International Edition (FIFA 2003) | J2ME | 2003 | Distinctive Developments Ltd. | Digital Bridges Ltd. | Sports (Football) | EN | [41] | ||
Frankie Jumpy | J2ME | 2003 | Impressionware S.r.l. | Ribes Informatica S.p.A. | Action | EN | Similar to Bomb Jack | [42] | |
Log(Hic!) | J2ME Symbian Windows Mobile |
2004 | In The Pockets | In The Pockets | Puzzle | EN | [43] | ||
Popeye Kart Racing | J2ME | 2004 | Blue Beck Ltd. | King Features Syndicate, Inc. TM Hearst Holdings, Inc. Mforma Group Inc. |
Racing | 1.0 | Multi | ||
Progressive Pinball: The Vikings | WGE | Progressive Media ApS | TTPCom Ltd. | Puzzle | EN | [44] | |||
Q*bert | J2ME | 13 June 2003 | D. Gottlieb & Co. | Sony Pictures Mobile | Action Puzzle |
EN | [45] | ||
Sheep Mania | J2ME WGE |
8 February 2004 | Progressive Media ApS | Progressive Media ApS | Puzzle | 1.0 | EN | Similar to Sokoban | [46] |
Space Explorer | J2ME | 18 September 2003 | Impressionware S.r.l. | Ribes Informatica S.p.A. | Action | EN | [47] | ||
Top Gun 2 - Air Combat | J2ME BREW |
2004 | Mforma Korean | Mforma Group Inc. Paramount Pictures |
Shooter Action |
1.0.3 | EN | ||
3D remake of mophun 2D [1] | |||||||||
Deep Abyss 3D | J2ME | 2003 | Sony Ericsson | Sony Ericsson | Platformer Puzzle |
1.0 1.2 |
Multi | Using Mascot Capsule 3D technology | |
Honey Cave 3D | J2ME | 2003 | Sony Ericsson | Sony Ericsson | Platformer | 1.3 | Multi | Using Mascot Capsule 3D technology |
- ↑ Mophun game engine know from T3xx, T6x0 and Z600 is exchanged with the Mascot Capsule 3D gaming engine from Hi Corporation.
Deep Abyss 3D Honey Cave 3D Of the exclusives, the indisputable hit is Honey Cave 1 & 2. Deep Abyss was also famous, but its 3D remake on the Mascot Capsule 3D was more popular and interesting than original. They also tried to remake Honey Cave to 3D (Using Mascot Capsule 3D technology), but it turned out to be just a very crooked and laggy 3D platformer, now hunting for honey will take place in a fully 3D environment. The design is terrible, the backs are dull, the platforms hang in the air just like that. This time the remake is worse than the original.
Title | Platform(s) | Release Date | Developer | Publisher | Genre(s) | Version(s) | Language(s) | Description | Ref. |
---|---|---|---|---|---|---|---|---|---|
2D | |||||||||
Carmageddon 2D | J2ME | 4 July 2005 | Impressionware S.r.l. | Synergenix Interactive AB | Racing | 0.8 | Multi | [48] | |
Lock ‘N Load: Combat Arena | J2ME | 2005 | Polarbit AB | Synergenix Interactive AB | First Person Shooter Action |
1.1 | EN | ||
Lock ‘N Load: Rise of War | J2ME | 2005 | Polarbit AB | Synergenix Interactive AB | First Person Shooter Action |
1.1 | EN | ||
3D | |||||||||
Fatal Arena 3D | AV700 | 2005 | Progressive Media ApS | Synergenix Interactive AB | Fighting Beat-em'up |
EN | Multiplayer via Bluetooth | ||
Football Pro Contest | Windows Mobile | 2005 | Big Red Games Ltd. Qube |
Synergenix Interactive AB Kayak Interactive |
Sports (Football) | 1.0.4 | Multi | ||
Golf Pro Contest 2 | J2ME AV700 |
2006 | Two Tribes B.V. | Synergenix Interactive AB Kayak Interactive |
Sports (Golf) | 1.0.5 | Multi | ||
Joe’s Treasure Quest 3D | AV700 Gmini 402 Gmini 402cc |
2005 | KAMPO Interactive | Synergenix Interactive AB | Platformer Maze |
Multi | |||
Lock ‘N Load: Rise of War | AV700 Gmini 402 Gmini 402cc |
2005 | Synergenix Interactive AB | Blaze Global (formerly Synergenix Interactive AB) | First Person Shooter Action |
EN | Similar to Wolfenstein 3D & CS | ||
Martial Arts 3D | AV700 | 2005 | Wireless Dreams (wwe.wdr.8h.com) |
Synergenix Interactive AB | Fighting | Multi | Similar to Tekken / Multiplayer via Bluetooth | ||
Rally Pro Contest [Rally 3D] | J2ME Gmini 402 Gmini 402cc |
2005 | Synergenix Interactive AB | Synergenix Interactive AB | Racing | 1.1 | Multi | Multiplayer via Bluetooth |
Archos era
Relationship with mophun?
- The AV700/TV also works as a game console and has a built-in Mophun 3D gaming engine. It is compatible with Mophun 2D and 3D games designed for cell phones. It comes with various Mophun demo version games designed for the terminal, some of them quite impressive 3D graphically. Dog City, Golf Pro Contest, Joe's Treasure Quest 3D, Lock 'N Load: Rise of War and Rows Blaster. Archos has adapted a number of existing games to the larger display. The games are 2D and graphically not very perfect. But on a couple of games like IceBox Plus and Space Box 3D, we found an abundance of colors and an isometric 3D look worthy of a Game Boy Color. This Mophun technology has already been implemented in the Archos Gmini400 and PMA400 and 15 games are currently available online from Archos while the Mophun catalog has around 150.
- The Gmini 400/402CC can play both 2D and 3D games using Mophun, a gaming platform designed primarily for cellphones. Demo games are included in the Gmini 402 Camcorder.
See also
- Mophun preservation thread
- Kahvibreak Discord server
- Cellphone emulators
- Cellphone games preservation
- ExEn
- WGE
- Mascot Capsule 3D