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  • ...'s Nintendo Game Boy Advance core is better than [[VisualBoy Advance#VBA-M|VBA-M]].
    23 KB (3,695 words) - 15:52, 6 June 2024
  • | VBA-M
    45 KB (5,521 words) - 21:04, 8 June 2024
  • |[[VisualBoy Advance#VBA-M|VBA-M]] |[[VisualBoy Advance#VBA-M|VBA-M]]
    104 KB (10,910 words) - 21:35, 27 May 2024
  • ...y on the GBA. An open-source BIOS file (Based on [[VisualBoy Advance#VBA-M|VBA-M]]'s high-level BIOS emulation) made by Normmatt was bundled with this emula
    24 KB (4,027 words) - 11:19, 26 July 2023
  • |[[VisualBoy Advance#VBA-M|VBA-M]]
    72 KB (7,616 words) - 22:44, 15 May 2024
  • 6 KB (889 words) - 22:53, 6 January 2024
  • 10 KB (1,556 words) - 03:22, 31 January 2019
  • 56 KB (6,205 words) - 22:42, 14 June 2024
  • 55 KB (7,185 words) - 22:02, 16 June 2024
  • ...palette data from runtime memory for use with the tile editor (for example VBA-M and Crystaltile), and some tile editors can import save states from some em
    35 KB (5,647 words) - 13:39, 1 March 2024
  • 52 KB (7,249 words) - 10:24, 31 May 2024
  • 27 KB (3,745 words) - 13:23, 7 June 2024
  • 70 KB (9,414 words) - 21:18, 27 July 2021

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