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  • |type = [[:Category:Handheld consoles|Handheld game console]] |generation = [[:Category:Sixth-generation video game consoles|Sixth generation]]
    59 KB (8,244 words) - 18:23, 30 May 2024
  • ...bile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (thoug ...on-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content.
    70 KB (9,824 words) - 12:08, 3 June 2024
  • ...ole in preserving software by documenting and allowing old programs to run on modern devices (because what's the point of archiving a bunch of old games ! scope="col"|[[Recommended Emulators|Recommended]]
    65 KB (8,979 words) - 18:08, 4 June 2024
  • |imagecaption = <i>Mophun</i> was a gaming platform used to run portable code on mobile devices. |type = [[Cellphone emulators|Cellphone & Mobile]]<br/>Mobile Gaming Engine & Accelerator
    121 KB (16,845 words) - 07:16, 9 February 2024
  • ...c game instead. Some systems may even have inherent flaws that are avoided on other platforms. If your system of choice is a standard PC, a native port m ...to provide a complete list of every single port ever. Instead, we'll focus on games that are known to have issues that can be solved by using another sys
    193 KB (30,884 words) - 01:57, 5 June 2024

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