Difference between revisions of "PlayStation Portable emulators"
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NejiHyuga900 (talk | contribs) (→Emulators: RetroAchievements for PPSSPP (standalone) planned to be released in the upcoming v1.16.0 (just updating the note for it). Won't change it into a green checkmark until it's actually released) |
NejiHyuga900 (talk | contribs) (→Emulators: Standalone PPSSPP finally has RetroAchievements implemented as of but still a W.I.P. Was debating myself if I should keep it marked as "~" until further improvements or when v1.16.0 comes out or mark it as "✓" now.) |
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|{{✓}}<ref group=N name=AdHocPPSSPP>Supports [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_on_the_same_network multiplayer on the same network] and [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_over_the_internet multiplayer over the internet] but [https://github.com/hrydgard/ppsspp/issues/14395 no support for XLink Kai at the moment].</ref> | |{{✓}}<ref group=N name=AdHocPPSSPP>Supports [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_on_the_same_network multiplayer on the same network] and [https://psp2i.wiki/w/Setting_up_multiplayer#PPSSPP_multiplayer_over_the_internet multiplayer over the internet] but [https://github.com/hrydgard/ppsspp/issues/14395 no support for XLink Kai at the moment].</ref> | ||
|{{✓}}<ref group=N name=TE>[https://forums.ppsspp.org/forumdisplay.php?fid=36 <abbr title="HD texture packs for the PPSSPP emulator, since there's no centralized location for them right now.">PPSSPP Texture Packs</abbr>]</ref> | |{{✓}}<ref group=N name=TE>[https://forums.ppsspp.org/forumdisplay.php?fid=36 <abbr title="HD texture packs for the PPSSPP emulator, since there's no centralized location for them right now.">PPSSPP Texture Packs</abbr>]</ref> | ||
− | |{{~}}<ref group=N name=lrRA>[https://docs.libretro.com/guides/retroachievements/#playstation-portable | + | |{{~}}<ref group=N name=lrRA>[https://docs.libretro.com/guides/retroachievements/#playstation-portable Libretro core already supported RetroAchievements]. Standalone version's RetroAchievements support is currently in development for the upcoming [https://github.com/hrydgard/ppsspp/milestone/44 v1.16.0], available for testing since revision [https://github.com/hrydgard/ppsspp/commit/01cf22e074159987e3c1e6d2972434fdb732f464 v1.15.4-313] on 2023-06-27. [https://github.com/hrydgard/ppsspp/issues/16169 Original RA request page for the standalone version.]</ref> |
|{{✓}} | |{{✓}} | ||
|{{✓}} | |{{✓}} |
Revision as of 10:01, 27 June 2023
Developer | Sony |
---|---|
Type | Handheld game console |
Generation | Seventh generation |
Release date | 2004 |
Discontinued | 2014 |
Predecessor | PocketStation |
Successor | PlayStation Vita |
Emulated | ✓ |
- For other emulators that run on PSP hardware, see Emulators on PSP.
The PlayStation Portable (PSP) is a handheld game console made by Sony. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005. It was retailed for $249. It had a MIPS R4000 CPU at 333 MHz with 32 MBs of RAM. Later revisions of the PSP came with 64 MBs of RAM, allowing for faster load times.
Emulators
Name | Platform(s) | Latest Version | PSP to PS2 |
PSP to PS3[1] |
Ad-Hoc | Texture enhancement |
Retro Achievements |
FLOSS | Active | Recommended | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PC / x86 | |||||||||||||
PPSSPP | Dev Builds Dev Builds (Artifacts) libretro core[N 1] 1.17.1 |
✗* | ✗* | ✓[N 2] | ✓[N 3] | ~[N 4] | ✓ | ✓ | ✓ | ||||
JPCSP | SVN | ✗* | ✗* | ✓[N 5] | ✗ | ✗ | ✓ | ✓ | ~[N 6] | ||||
cspspemu | git | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ||||
jspspemu | git | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ||||
PCSP | 0.5.5 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ||||
Potemkin | 1.00 Alpha | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ||||
PSPE | 0.9b | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ||||
Mobile / ARM | |||||||||||||
PPSSPP | |
Dev Builds Dev Builds (Artifacts) 1.17.1 0.1 Pyra libretro core[N 1] |
✗ | ✗ | ✓[N 2] | ✓[N 3] | ~[N 4] | ✓ | ✓ | ✓ | |||
PSPe+ (PPSSPP fork) | 3.2.1 | ✗ | ✗ | ✗ | ? | ✗ | ✓ | ✗ | ✗ | ||||
Console | |||||||||||||
Adrenaline | 6.61 | ? | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ||||
PPSSPP | Switch Xbox 360 Wii U libretro core[N 1] |
✗ | ✗ | ✓[N 2] | ✓[N 3] | ~[N 4] | ✗ | ~[N 7] | ✓ | ||||
PSP PlayStation®Portable REMASTER Launcher |
v2.0 | ✗ | ✗ | ✗ | ✗ | ✗ | ? | ✗ | ~ |
- ↑ 1.0 1.1 1.2 This build using upstream repo for libretro from now on.
- ↑ 2.0 2.1 2.2 Supports multiplayer on the same network and multiplayer over the internet but no support for XLink Kai at the moment.
- ↑ 3.0 3.1 3.2 PPSSPP Texture Packs
- ↑ 4.0 4.1 4.2 Libretro core already supported RetroAchievements. Standalone version's RetroAchievements support is currently in development for the upcoming v1.16.0, available for testing since revision v1.15.4-313 on 2023-06-27. Original RA request page for the standalone version.
- ↑ XLink Kai: JPCSP PSP Tutorial
- ↑ Unlike PPSSPP, JPCSP does support XLink Kai and partially running the PSP menu (XrossMediaBar & XMB) and UMD movie/video decoding.
- ↑ Libretro core is still active.
Comparisons
- PPSSPP (compatibility, AdHoc compatibility, AdHoc compatibility#2)
- Released in November of 2012. Compatibility is higher than JPCSP and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with 2938 (83%) out of 3547 reported titles can be played from start to finish.
- JPCSP
- Requires the Java Runtime Environment to be installed. It is also much slower than PPSSPP. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other.