Difference between revisions of "Pioneer LaserActive"
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|logo = laser.png | |logo = laser.png | ||
|developer = Pioneer Corporation | |developer = Pioneer Corporation | ||
− | |type = [[:Category: | + | |type = [[:Category:Home consoles|Home video game console]] |
|generation = [[:Category:Fourth-generation video game consoles|Fourth generation]] | |generation = [[:Category:Fourth-generation video game consoles|Fourth generation]] | ||
|release = 1993 | |release = 1993 | ||
|discontinued = 1996 | |discontinued = 1996 | ||
− | |emulated = {{ | + | |emulated = {{✗}} |
+ | |||
}}The '''[[gametech:Pioneer LaserActive|Pioneer LaserActive]]''' is a converged, fourth-generation device capable of playing [[LaserDisc]]s, compact discs, console games, and LD-G karaoke discs. It was released by [[wikipedia:Pioneer_Corporation|Pioneer Corporation]] in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept [[Sega Genesis emulators|Mega Drive]] and [[PC Engine (TurboGrafx-16) emulators|PC Engine]] ROM cartridges and CD-ROMs. | }}The '''[[gametech:Pioneer LaserActive|Pioneer LaserActive]]''' is a converged, fourth-generation device capable of playing [[LaserDisc]]s, compact discs, console games, and LD-G karaoke discs. It was released by [[wikipedia:Pioneer_Corporation|Pioneer Corporation]] in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept [[Sega Genesis emulators|Mega Drive]] and [[PC Engine (TurboGrafx-16) emulators|PC Engine]] ROM cartridges and CD-ROMs. | ||
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==Emulators== | ==Emulators== | ||
+ | {{No playable emulators}} | ||
+ | <div style="max-width:100%; overflow:auto;"> | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Platform(s) | ! scope="col"|Platform(s) | ||
! scope="col"|Latest Version | ! scope="col"|Latest Version | ||
+ | ! scope="col"|[[#Enhancements|Enhancements]] | ||
+ | ! scope="col"|[[#Hardware_features_and_accessories|Hardware features<br/>and accessories]] | ||
+ | ! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr> | ||
! scope="col"|Active | ! scope="col"|Active | ||
− | + | ! scope="col"|[[Recommended emulators|Recommended]] | |
− | |||
− | ! scope="col"|[[Recommended | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="8"|PC / x86 |
|- | |- | ||
|[[MAME]] | |[[MAME]] | ||
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | ||
− | |[http://www.mamedev.org/release.html {{MAMEVer}}] | + | |<abbr title="Latest development version">git artifacts</abbr><ref group=N>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html {{MAMEVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N>As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)</ref> |
− | |{{✓}} | + | |{{~}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco_ld.cpp *] |
− | |? | + | |} |
− | |{{✓}} | + | </div> |
− | |? | + | |
+ | <references group=N/> | ||
+ | |||
+ | ==Enhancements== | ||
+ | {| class="wikitable" style="text-align:center; vertical-align:middle;" | ||
+ | |- style="font-weight:bold;" | ||
+ | ! colspan=2 | Name | ||
+ | ! MAME | ||
+ | |- | ||
+ | | rowspan=3 | Graphics | ||
+ | | [[Resolution|Resizable Internal Resolution]] | ||
+ | | For emulation of 2D systems, the resolution can only be upscaled, making the pixels more apparent. | ||
+ | |- | ||
+ | | [[Widescreen_hacks|Widescreen hack]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [[Texture_packs#Texture_Replacement_.283D.29|Sprite Replacement]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | rowspan=3 | Performance | ||
+ | | [[Overclocking|Overclock]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [[30/60_FPS_cheat_codes|Internal Framerate Hack]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>Useful enhancement feature for users with slow mechanical HDD seeking performance.<br/>However you need reasonable amount of RAM capacity.</small> | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | rowspan=6 | Post-Processing | ||
+ | | [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small> | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small> | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | [[Shaders_and_filters|Filters]] | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | |[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small> | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [[Shader_Presets|Shader Chain]] | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | |[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features] | ||
+ | | [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | Rewind | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | Fast-Forward/Turbo Speed | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | Savestates | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [https://tasvideos.org/Movies Movie recording/playback] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | rowspan=1 | Controls | ||
+ | | [[Input_lag|Input lag-mitigating technique]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | rowspan=7 | Quality of life | ||
+ | | Per-Game Profiles | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | Command Line Options | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | [[Save_disk_space_for_ISOs|Streamable compression format]] | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | Built-in [[Cheats_and_patches|Cheat Manager]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]] | ||
+ | | {{✓}} | ||
+ | |- | ||
+ | | Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small> | ||
+ | | colspan=2 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors. | ||
+ | |- | ||
+ | | rowspan=5 | Misc | ||
+ | | [[Netplay|Netplay]] | ||
+ | | {{?}} | ||
+ | |- | ||
+ | | [[Virtual_reality#VR_game_room_simulations|EmuVR support]] | ||
+ | | colspan=5 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment. | ||
+ | |- | ||
+ | | AI Service<br/><small>With the help of <abbr title="optical character recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small> | ||
+ | | colspan=11 | Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the moment. | ||
+ | |- | ||
+ | | RetroAchievements | ||
+ | | {{✗}} | ||
+ | |- | ||
+ | | [[Wikipedia:Category:Debugging|Debug Features]] | ||
+ | | {{?}} | ||
|} | |} | ||
+ | <references group=N2/> | ||
+ | |||
+ | ==Hardware features and accessories== | ||
+ | {|class="wikitable" style="text-align:center; vertical-align:middle;" | ||
+ | |- style="font-weight:bold;" | ||
+ | ! colspan=2 | Name | ||
+ | ! MAME | ||
+ | |- | ||
+ | |colspan=2 | DTS and [https://segaretro.org/RSS RSS]<br/><small>[https://segaretro.org/LaserActive#LaserDisc (it lacks the popular Dolby AC-3 surround)]</small> | ||
+ | |{{✗}} | ||
+ | |- | ||
+ | |colspan=2 | LD Player | ||
+ | |rowspan=2 | Unlike most optical-disc standards, LaserDisc is not fully digital, and instead requires the use of analog video signals.<br/>Use [https://anarchivism.org/w/How_to_Rip_Laserdisc this guide] for LD media. | ||
+ | |- | ||
+ | |rowspan=4 | [[#PACs|PACs]] | ||
+ | |Karaoke PAC | ||
+ | |- | ||
+ | |Sega PAC | ||
+ | |{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/sega/mdconsole.cpp#L1039 *] | ||
+ | |- | ||
+ | |NEC PAC | ||
+ | |{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/sega/mdconsole.cpp#L1042 *] | ||
+ | |- | ||
+ | |Computer Interface PAC | ||
+ | |{{✗}} | ||
+ | |} | ||
+ | ===PACs=== | ||
+ | :[https://segaretro.org/LaserActive#PACs SegaRetro - LaserActive PACs] | ||
+ | ;Sega PAC (PAC-S10/PAC-S1) | ||
+ | :[https://segaretro.org/Category:Mega_LD_games Mega LD games for the Pioneer LaserActive's Sega PAC expansion module] | ||
+ | The Sega PAC allows the system to play [[Sega_Genesis_emulators|Sega Mega Drive, Sega Mega-CD]], and also Sega Mega LD games, in addition to [[Wikipedia:CD%2BG|CD-G media]]. Like it's counterpart, the NEC PAC, it also expands the LaserDisc functionality of the system by adding advanced playback features like frame-by-frame view and multi-speed jogging. | ||
+ | |||
+ | ;NEC PAC (PAC-N10/PAC-N1) | ||
+ | :[https://consolemods.org/wiki/LaserActive:List_of_NEC_LD-ROM%C2%B2_Games consolemods: NEC LD-ROM² games for the Pioneer LaserActive's NEC PAC expansion module] | ||
+ | The NEC PAC allows the system to play [[PC_Engine_(TurboGrafx-16)_emulators|NEC PC Engine, NEC PC Engine CD-ROM²]], and also NEC LD-ROM² games, in addition to CD-G media. Like it's counterpart, the Sega PAC, it also expands the LaserDisc functionality of the system by adding advanced playback features like frame-by-frame view and multi-speed jogging. | ||
+ | |||
+ | ;Karaoke PAC (PAC-K10/PAC-K1) | ||
+ | The Karaoke PAC allows the system to play [https://obsoletemedia.org/laserkaraoke/ LD-G media], and features karaoke-oriented inputs and controls. | ||
+ | |||
+ | ;Computer Interface PAC (PAC-PC1) | ||
+ | The Computer Interface PAC allows the system to be controlled by an [[NEC_PC-9800_series|NEC PC-98]], [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|IBM PC DOS]], or [[Macintosh_line|Apple Macintosh]] personal computer, by way of a custom program authored to communicate via the PAC's 25-pin serial port. | ||
+ | |||
+ | :See [[Home_Media_Player#Emulators|this dedicated page]] for more information about home media playback support for emulation softwares. | ||
− | + | ==Emulation issues== | |
The LaserActive Project wishes to document all LaserActive media. On their FAQ page, they have this to say about the possibility of creating a LaserActive emulator: | The LaserActive Project wishes to document all LaserActive media. On their FAQ page, they have this to say about the possibility of creating a LaserActive emulator: | ||
<blockquote>Emulation of the LaserActive, if attempted at all, would be an incredibly difficult task – due to the hybrid nature of the system's hardware (utilizing Sega/NEC hardware in synchronization with the unique LD player hardware) and the analog-digital composite image (analog video background, digital in-game graphics generated by said Sega/NEC hardware).<ref>https://laseractive.wordpress.com/faq/</ref></blockquote> | <blockquote>Emulation of the LaserActive, if attempted at all, would be an incredibly difficult task – due to the hybrid nature of the system's hardware (utilizing Sega/NEC hardware in synchronization with the unique LD player hardware) and the analog-digital composite image (analog video background, digital in-game graphics generated by said Sega/NEC hardware).<ref>https://laseractive.wordpress.com/faq/</ref></blockquote> | ||
− | Emulator developer Nemesis has made an effort to dump the games for the system (except for porn games).<ref name="Nemesis">https://gendev.spritesmind.net/forum/viewtopic.php?t=1647&postdays=0&postorder=asc&start=0</ref> Copies of the games sent to him will be dumped and then returned.<ref name="Nemesis"/> | + | Emulator developer Nemesis has made an effort to dump [https://segaretro.org/LaserActive#List_of_games the games for the system] (except for porn games).<ref name="Nemesis">https://gendev.spritesmind.net/forum/viewtopic.php?t=1647&postdays=0&postorder=asc&start=0</ref> Copies of the games sent to him will be dumped and then returned.<ref name="Nemesis"/> |
==References== | ==References== | ||
Line 47: | Line 198: | ||
* [https://www.youtube.com/user/LAPProject LAPP YouTube page] | * [https://www.youtube.com/user/LAPProject LAPP YouTube page] | ||
− | [[Category:Consoles]] | + | [[Category:Consoles|!LaserActive]] |
− | [[Category:Fourth-generation video game consoles]] | + | [[Category:Home consoles|!LaserActive]] |
+ | [[Category:Fourth-generation video game consoles|!LaserActive]] | ||
+ | [[Category:Very early emulation|!LaserActive]] | ||
+ | [[Category:MAME Driver Status: Preliminary|!LaserActive]] |
Latest revision as of 03:17, 19 June 2024
Developer | Pioneer Corporation |
---|---|
Type | Home video game console |
Generation | Fourth generation |
Release date | 1993 |
Discontinued | 1996 |
Emulated | ✗ |
The Pioneer LaserActive is a converged, fourth-generation device capable of playing LaserDiscs, compact discs, console games, and LD-G karaoke discs. It was released by Pioneer Corporation in 1993. In addition to LaserActive games, separately sold add-on modules (called "PACs" by Pioneer) accept Mega Drive and PC Engine ROM cartridges and CD-ROMs.
Pioneer released the LaserActive model CLD-A100 in Japan on August 20, 1993, at a cost of ¥89,800 and in the United States on September 13, 1993, at a cost of $970. NEC later released a cloned version of the system, the NEC PDE-LD1, which also accepted Pioneer's PAC modules. The LaserActive was a commercial failure.
Contents
Emulators[edit]
THERE ARE CURRENTLY NO EMULATORS FOR THIS DEVICE THAT CAN RUN COMMERCIAL GAMES AND/OR SOFTWARE.
Name | Platform(s) | Latest Version | Enhancements | Hardware features and accessories |
FLOSS | Active | Recommended |
---|---|---|---|---|---|---|---|
PC / x86 | |||||||
MAME | git artifacts[N 1] 0.266 libretro core[N 2] |
~ | ✗ | ✓ | ✓ | ✗* |
- ↑ CI-Windows CI-Linux CI-Macos
- ↑ As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)
Enhancements[edit]
Name | MAME | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Graphics | Resizable Internal Resolution | For emulation of 2D systems, the resolution can only be upscaled, making the pixels more apparent. | |||||||||
Widescreen hack | ? | ||||||||||
Sprite Replacement | ? | ||||||||||
Performance | Overclock | ? | |||||||||
Internal Framerate Hack | ? | ||||||||||
Preload optical disc image to RAM Useful enhancement feature for users with slow mechanical HDD seeking performance. However you need reasonable amount of RAM capacity. |
? | ||||||||||
Post-Processing | Post-rendering AA (FXAA, TXAA and MLAA/SMAA) |
? | |||||||||
Post-rendering scaling (Sharp bilinear, Lanczos and FSR 1) |
✓ | ||||||||||
Filters | ✓ | ||||||||||
AI-powered filter compatible (Freestyle) |
? | ||||||||||
Shader Chain | ✓ | ||||||||||
Inverse tone mapping compatible | ? | ||||||||||
TAS features | Macros/Scripts/Lua | ? | |||||||||
Rewind | ✓ | ||||||||||
Fast-Forward/Turbo Speed | ? | ||||||||||
Savestates | ? | ||||||||||
Movie recording/playback | ? | ||||||||||
Controls | Input lag-mitigating technique | ? | |||||||||
Quality of life | Per-Game Profiles | ✓ | |||||||||
Command Line Options | ✓ | ||||||||||
Streamable compression format | ✓ | ||||||||||
Built-in Graphics mod editor/manager | ? | ||||||||||
Built-in Cheat Manager | ? | ||||||||||
Big Picture Mode | ✓ | ||||||||||
Built-in Custom resolution/CRTSwitchRes For using this on Windows OS you need CRT Emudriver. Another option is using EDID editor tool such as "Custom Resolution Utility". |
Exclusive to libretro cores and GroovyMAME at the moment. Also there is a project for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors. | ||||||||||
Misc | Netplay | ? | |||||||||
EmuVR support | Exclusive to libretro cores at the moment. | ||||||||||
AI Service With the help of OCR and other techniques, the AI service can provide a live translation of a game, or text-to-speech capabilities for the visually impaired among other things, either on demand or automatically. |
Exclusive to libretro cores at the moment. | ||||||||||
RetroAchievements | ✗ | ||||||||||
Debug Features | ? |
Hardware features and accessories[edit]
Name | MAME | |
---|---|---|
DTS and RSS (it lacks the popular Dolby AC-3 surround) |
✗ | |
LD Player | Unlike most optical-disc standards, LaserDisc is not fully digital, and instead requires the use of analog video signals. Use this guide for LD media. | |
PACs | Karaoke PAC | |
Sega PAC | ✗* | |
NEC PAC | ✗* | |
Computer Interface PAC | ✗ |
PACs[edit]
- SegaRetro - LaserActive PACs
- Sega PAC (PAC-S10/PAC-S1)
- Mega LD games for the Pioneer LaserActive's Sega PAC expansion module
The Sega PAC allows the system to play Sega Mega Drive, Sega Mega-CD, and also Sega Mega LD games, in addition to CD-G media. Like it's counterpart, the NEC PAC, it also expands the LaserDisc functionality of the system by adding advanced playback features like frame-by-frame view and multi-speed jogging.
- NEC PAC (PAC-N10/PAC-N1)
- consolemods: NEC LD-ROM² games for the Pioneer LaserActive's NEC PAC expansion module
The NEC PAC allows the system to play NEC PC Engine, NEC PC Engine CD-ROM², and also NEC LD-ROM² games, in addition to CD-G media. Like it's counterpart, the Sega PAC, it also expands the LaserDisc functionality of the system by adding advanced playback features like frame-by-frame view and multi-speed jogging.
- Karaoke PAC (PAC-K10/PAC-K1)
The Karaoke PAC allows the system to play LD-G media, and features karaoke-oriented inputs and controls.
- Computer Interface PAC (PAC-PC1)
The Computer Interface PAC allows the system to be controlled by an NEC PC-98, IBM PC DOS, or Apple Macintosh personal computer, by way of a custom program authored to communicate via the PAC's 25-pin serial port.
- See this dedicated page for more information about home media playback support for emulation softwares.
Emulation issues[edit]
The LaserActive Project wishes to document all LaserActive media. On their FAQ page, they have this to say about the possibility of creating a LaserActive emulator:
Emulation of the LaserActive, if attempted at all, would be an incredibly difficult task – due to the hybrid nature of the system's hardware (utilizing Sega/NEC hardware in synchronization with the unique LD player hardware) and the analog-digital composite image (analog video background, digital in-game graphics generated by said Sega/NEC hardware).[1]
Emulator developer Nemesis has made an effort to dump the games for the system (except for porn games).[2] Copies of the games sent to him will be dumped and then returned.[2]