Difference between revisions of "PlayStation Portable emulators"
Jump to navigation
Jump to search
m (→Comparisons) |
m (→Comparisons) |
||
Line 183: | Line 183: | ||
;[[PPSSPP]] <small class="plainlinks" style="font-weight:normal;">([https://report.ppsspp.org/games compatibility], [https://forums.ppsspp.org/showthread.php?tid=9037 AdHoc compatibility], [https://forums.ppsspp.org/showthread.php?tid=14763 AdHoc compatibility#2])</small>:Released in November of 2012. Compatibility is higher than [[JPCSP]] and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with [https://report.ppsspp.org/games 2971 (83%) out of 3590 '''reported''' titles can be played from start to finish]. Unlike JPCSP though, PPSSPP has '''NO''' support for [https://github.com/hrydgard/ppsspp/issues/12886 XLink Kai] or [https://github.com/hrydgard/ppsspp/issues/14286 PSP menu (XrossMediaBar & XMB)] at the moment. And just like [[PlayStation_2_emulators#Emulators|PCSX2]] for DVD movies; PPSSPP has '''NO''' support for [https://github.com/hrydgard/ppsspp/issues/4902 UMD movies]/[https://github.com/hrydgard/ppsspp/issues/11662 UMD Video Games] either. | ;[[PPSSPP]] <small class="plainlinks" style="font-weight:normal;">([https://report.ppsspp.org/games compatibility], [https://forums.ppsspp.org/showthread.php?tid=9037 AdHoc compatibility], [https://forums.ppsspp.org/showthread.php?tid=14763 AdHoc compatibility#2])</small>:Released in November of 2012. Compatibility is higher than [[JPCSP]] and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with [https://report.ppsspp.org/games 2971 (83%) out of 3590 '''reported''' titles can be played from start to finish]. Unlike JPCSP though, PPSSPP has '''NO''' support for [https://github.com/hrydgard/ppsspp/issues/12886 XLink Kai] or [https://github.com/hrydgard/ppsspp/issues/14286 PSP menu (XrossMediaBar & XMB)] at the moment. And just like [[PlayStation_2_emulators#Emulators|PCSX2]] for DVD movies; PPSSPP has '''NO''' support for [https://github.com/hrydgard/ppsspp/issues/4902 UMD movies]/[https://github.com/hrydgard/ppsspp/issues/11662 UMD Video Games] either. | ||
− | ;[[JPCSP]]:Requires the Java Runtime Environment to be installed. It is also slower compared to [[PPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. Thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other. Unlike PPSSPP, [[JPCSP]] does support XLink Kai. On top of that there is partial [https:// | + | ;[[JPCSP]]:Requires the Java Runtime Environment to be installed. It is also slower compared to [[PPSSPP]]. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. Thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other. Unlike PPSSPP, [[JPCSP]] does support XLink Kai. On top of that there is partial [https://emunewz.net/forum/showthread.php?tid=175293 PSP menu (XrossMediaBar & XMB)] and [https://github.com/jpcsp/jpcsp/issues?q=is%3Aissue+is%3Aopen%2Bclosed+umd+video+ UMD movie] support. |
==References== | ==References== |
Revision as of 18:43, 1 July 2023
Developer | Sony |
---|---|
Type | Handheld game console |
Generation | Seventh generation |
Release date | 2004 |
Discontinued | 2014 |
Predecessor | PocketStation |
Successor | PlayStation Vita |
Emulated | ✓ |
- For other emulators that run on PSP hardware, see Emulators on PSP.
The PlayStation Portable (PSP) is a handheld game console made by Sony. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005. It was retailed for $249. It had a MIPS R4000 CPU at 333 MHz with 32 MBs of RAM. Later revisions of the PSP came with 64 MBs of RAM, allowing for faster load times.
Emulators
Name | Platform(s) | Latest Version | PSP to PS2 |
PSP to PS3[1] |
Ad-Hoc | Texture replacement |
Retro Achievements |
FLOSS | Active | Recommended | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PC / x86 | |||||||||||||
PPSSPP | Dev Builds Dev Builds (Artifacts) libretro core[N 1] 1.17.1 |
✗* | ✗* | ✓[N 2] | ✓[N 3] | ~[N 4] | ✓ | ✓ | ✓ | ||||
JPCSP | SVN | ✗* | ✗* | ✓[N 5] | ✗ | ✗ | ✓ | ✓ | ~ | ||||
cspspemu | git | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ||||
jspspemu | git | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ||||
PCSP | 0.5.5 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ||||
Potemkin | 1.00 Alpha | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ||||
PSPE | 0.9b | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ||||
Mobile / ARM | |||||||||||||
PPSSPP | |
Dev Builds Dev Builds (Artifacts) 1.17.1 0.1 Pyra libretro core[N 1] |
✗ | ✗ | ✓[N 2] | ✓[N 3] | ~[N 4] | ✓ | ✓ | ✓ | |||
PSPe+ (PPSSPP fork) | 3.2.1 | ✗ | ✗ | ✗ | ? | ✗ | ✓ | ✗ | ✗ | ||||
Console | |||||||||||||
Adrenaline | 6.61 | ? | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ||||
PPSSPP | Switch Xbox 360 Wii U libretro core[N 1] |
✗ | ✗ | ✓[N 2] | ✓[N 3] | ~[N 4] | ✗ | ~[N 6] | ✓ | ||||
PSP PlayStation®Portable REMASTER Launcher |
v2.0 | ✗ | ✗ | ✗ | ✗ | ✗ | ? | ✗ | ~ |
- ↑ 1.0 1.1 1.2 This build using upstream repo for libretro from now on.
- ↑ 2.0 2.1 2.2 Supports multiplayer on the same network and multiplayer over the internet but no support for XLink Kai at the moment.
- ↑ 3.0 3.1 3.2 PPSSPP Texture Packs
- ↑ 4.0 4.1 4.2 Libretro core already supported RetroAchievements. Standalone version's RetroAchievements support is currently in development for the upcoming v1.16.0, available for testing since revision v1.15.4-313 on 2023-06-27. Original RA request page for the standalone version. Remaining RA features to be implemented in the standalone version.
- ↑ XLink Kai: JPCSP PSP Tutorial
- ↑ Libretro core is still active.
Comparisons
- PPSSPP (compatibility, AdHoc compatibility, AdHoc compatibility#2)
- Released in November of 2012. Compatibility is higher than JPCSP and games runs significantly faster. The emulator is currently capable of playing the vast majority of the PSP library, with 2971 (83%) out of 3590 reported titles can be played from start to finish. Unlike JPCSP though, PPSSPP has NO support for XLink Kai or PSP menu (XrossMediaBar & XMB) at the moment. And just like PCSX2 for DVD movies; PPSSPP has NO support for UMD movies/UMD Video Games either.
- JPCSP
- Requires the Java Runtime Environment to be installed. It is also slower compared to PPSSPP. JPCSP was built around debugging and was never really meant to be a standard emulator. They made it so they could understand the PSP's inner workings better. Thanks to the JPCSP team, and other PSP homebrew teams, PPSSPP developed at breakneck speeds. Both teams communicate a lot and contribute with each other. Unlike PPSSPP, JPCSP does support XLink Kai. On top of that there is partial PSP menu (XrossMediaBar & XMB) and UMD movie support.