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{{Infobox emulator
{{Infobox emulator
|logo = ScummVM.png
|title        = ScummVM
|version = 2.0.0
|logo         = ScummVMHD.png
|active = Yes
|logowidth    = 250
|platform = Multi-platform
|orig-developer = [[wikipedia:Ludvig_Strigeus|Ludvig Strigeus]] <small>(ludde)</small>, Vincent "yaz0r" Hamm, [https://www.scummvm.org/credits/#retired_leaders ScummVM Team]
|target = SCUMM Engine
|developer = [https://github.com/sev- Eugene Sandulenko] <small>(sev)</small>, [https://github.com/Strangerke Arnaud Boutonné] <small>(Strangerke)</small>, [https://github.com/scummvm/scummvm/graphs/contributors ScummVM Team]
|developer = Ludvig Strigeus, ScummVM Team
|version      = {{Version|ScummVM}}
|website = [http://www.scummvm.org/ ScummVM Website]
|active       = Yes
|source = [https://github.com/scummvm/scummvm GitHub]
|platform     = [[Emulators on Windows|Windows]]</br>[[Emulators on Linux|Linux]]</br>[[Emulators on macOS|macOS]]</br>[[Emulators on IRIX|IRIX]]<small> (Outdated)</small></br>[[Emulators on RISC OS|RISC OS]]</br>[[Emulators on MorphOS|MorphOS]]</br>[[Emulators on AmigaOS|AmigaOS]]</br>[[Emulators on OS/2|OS/2]]<small> (Outdated)</small></br>[[Emulators on Haiku|Haiku]]</br>[[Emulators on FreeMiNT|FreeMiNT]]</br>[[Emulators on Raspberry Pi|Raspberry Pi]]<small> (Outdated)</small></br>[[Emulators on Pandora|Pandora]]<small> (Outdated)</small></br>[[Emulators on Android|Android]]</br>[[Emulators on iOS|iOS]]</br>[[Emulators on Symbian|Symbian]]<small> (Outdated)</small></br>[[Emulators on Palm OS|Palm OS]]<small> (Outdated)</small></br>[[Emulators on PS2|PlayStation 2]]<small> (Outdated)</small></br>[[Emulators on PS3|PlayStation 3]]</br>[[Emulators on PSP|PlayStation Portable]]</br>[[Emulators on Vita|PlayStation Vita]]</br>[[Emulators on N64|Nintendo 64]]<small> (Outdated)</small></br>[[Emulators on GameCube|GameCube]]</br>[[Emulators on Wii|Nintendo Wii]]</br>[[Emulators on Switch|Nintendo Switch]]</br>[[Emulators on DS|Nintendo DS]]</br>[[Emulators on 3DS|Nintendo 3DS]]<small> (Outdated)</small></br>[[Emulators on Dreamcast|Dreamcast]]</br>[[Emulators on GP2X|GP2X]]<small> (Outdated)</small></br>[[Emulators on Wiz|GP2X Wiz]]<small> (Outdated)</small></br>[[Emulators on Caanoo|GP2X Caanoo]]<small> (Outdated)</small></br>[[Emulators on Dingoo|Dingoo]]<small> (Outdated)</small></br>[[Emulators on GCWZero|GCW Zero]]</br>[https://wiki.scummvm.org/index.php?title=Platforms and more]
|architecture  = x86, x86-64, ARM, ARM64, MIPS, SH4, PowerPC, 68k
|target       = SCUMM Engine and many more game engines
|compatibility =
|accuracy      =  
|website       = [http://www.scummvm.org ScummVM Website]
|prog-lang    = {{Proglang|C++}}, {{Proglang|C}}
|support      = [https://www.paypal.com/cgi-bin/webscr?item_name=Donation+to+ScummVM&cmd=_donations&business=paypal%40scummvm.org PayPal]
|license      = {{license|GPLv2}}
|source       = [https://github.com/scummvm/scummvm GitHub]
}}
}}
'''ScummVM''' is a multi-platform, open-source game engine that reimplements LucasArts' point-and-click adventure engine SCUMM (Script Creation Utility for Maniac Mansion). It has been ported to a wide variety of devices and operating systems.


==Downloads==
'''ScummVM''' is an open-source collection of [[game engine recreations and source ports]] based around various adventure games and RPGs from the late 80s and 90s, and supports over 280 games (over 1800 if you count text adventures), making it the biggest project of its kind.
[https://www.scummvm.org/downloads/ Official releases] (all systems)


[http://buildbot.scummvm.org/builds.html Nightly and Stable Builds] (all systems)
==Download==
{| cellpadding="4"
|-
|align=center|{{Icon|Win|W9x|WinXP|Lin|rpi|PS3|PSP|Vita|APK|iOS|DC|GameCube|N64|PS2|Switch|Wii|Haiku|AmigaOS|MorphOS|RiscOS|MiNT|NDS|3DS|IRIX|Symbian|PalmOS|BeOS|Solaris|GCW0|Dingoo|OS2|WinCE|Caanoo|OUYA|GP2X|Wiz|webOS|TIZEN|Pandora|Pocket-Go|KolibriOS}}
|'''[https://www.scummvm.org/downloads Official, older and daily releases]'''
|}


==Overview==
==Overview==
Over 200 games are currently supported including games from Sierra's AGI and SCI games, Humongous Entertainment, Adventuresoft, and many others.
ScummVM was originally a reverse-engineered reimplementation of <abbr title="Script Creation Utility for Maniac Mansion">SCUMM</abbr>, the game engine used in the adventure game Maniac Mansion, and it released on October 8, 2001. SCUMM is notable for its portability, having originally been designed for the Commodore 64, and then later ported to the Apple II and IBM PC. The technique of using a virtual machine for game development is not new, as it was previously used for text adventure games in the form of the [[wikipedia:Z-machine|Z-machine]]. But LucasArts also used it for manipulating graphics and sound, as doing so alleviated the burden of having to redevelop Maniac Mansion from scratch, and save time on getting subsequent ports to market.
ScummVm works by replacing or modifying certain game executables, allowing the user to play on originally unintended/modern hardware.
 
ScummVM is similar; the simplicity of the engine makes it portable to a wide variety of platforms. Unlike a full-fledged system emulator, ScummVM only uses the resources it needs to run the games, like the original SCUMM (though the codebase does have emulators for hardware like sound cards), making the system requirements ''very'' modest and forgiving. Multiple versions of the same game are often supported, such as PC and console ports. Support for many games in ScummVM has even been contributed by official developers. Disney even republished Maniac Mansion on Steam using an outdated version of ScummVM.
 
On October 9, 2020, in a similar precedent to [[MAME]] and its fork MESS, the ScummVM Team merged the sister project [[ResidualVM]] into the ScummVM repository<ref>[https://www.scummvm.org/news/20201009 A merger] ScummVM news - Oct 9, 2020</ref>.
 
There were instances where when official creators of a point and click game decide to port it to modern systems, they use ScummVM to make it possible. An example would be [https://www.humongous.com/scumm-vm Humongous Entertainment using it for their mobile and modern PC ports.]
 
==Supported games==
{{Main|Game engines}}
ScummVM supports over 250 games from many publishers and developers. Here are just a few examples of the games it can run. For a more complete list, check out [https://www.scummvm.org/compatibility their compatibility page].
 
* '''2D point-and-click adventure''' - Monkey Island, Maniac Mansion, Sam & Max, Blade Runner, Simon the Sorcerer, Broken Sword, King's Quest, The Neverhood, Indiana Jones, and many more from companies such as; LucasArts, Sierra, Adventure Soft, Humongous Entertainment, Revolution, etc.
* '''3D point-and-click adventure''' - Grim Fandango, Escape from Monkey Island, The Longest Journey
* '''Text adventure''' - Colossal Cave Adventure (the first known work of interactive fiction and the first text adventure game) and about 1600 more.
* '''Adventure''' - Myst series
* '''RPGs''' - Ultima 4, 6, 8. Might and Magic 4 & 5.
 
==Features==
These are some of the features that ScummVM has over the original games.
 
* Ported to [https://wiki.scummvm.org/index.php?title=Platforms lots of systems]
* Fan translations
* Fangames
* Graphic filters
* Better performance
* MT-32 emulation
* Cloud storage and save game sync
* Discord Rich Presence


==Guides and Info==
==Guides and Info==
[http://wiki.scummvm.org/index.php/Main_Page ScummVM Wiki]
*[http://wiki.scummvm.org/index.php/Main_Page ScummVM Wiki]
*[https://bugs.scummvm.org/ ScummVM Issue Tracker]
*[https://www.scummvm.org/compatibility ScummVM - Compatibility list]
*[https://director.miraheze.org Director Database - Compatibility list]<ref>Director Database offers a compatibility list with fewer restrictions, a version of the wiki strictly for adult content and is open to anyone who wants to help. The wiki is not a official ScummVM site nor is it officially associated with the ScummVM project.</ref>.
*[https://osgameclones.com Open Source Game Clones Wiki]
 
==References==
{{Reflist}}


[[Category:Emulators]]
[[Category:Software]]
[[Category:Game engine recreations]]
[[Category:Game engine recreations]]
[[Category:Windows emulation software]]
[[Category:Windows software]]
[[Category:Linux emulation software]]
[[Category:Linux software]]
[[Category:macOS emulation software]]
[[Category:macOS software]]
[[Category:IRIX software]]
[[Category:RISC OS software]]
[[Category:MorphOS software]]
[[Category:AmigaOS software]]
[[Category:OS/2 software]]
[[Category:Haiku software]]
[[Category:Raspberry Pi software]]
[[Category:Pandora software]]
[[Category:Android software]]
[[Category:iOS software]]
[[Category:Symbian software]]
[[Category:Palm OS software]]
[[Category:PlayStation 2 software]]
[[Category:PlayStation 3 software]]
[[Category:PlayStation Portable software]]
[[Category:PlayStation Vita software]]
[[Category:Nintendo 64 software]]
[[Category:GameCube software]]
[[Category:Wii software]]
[[Category:Switch software]]
[[Category:DS software]]
[[Category:3DS software]]
[[Category:Dreamcast software]]
[[Category:GP2X software]]
[[Category:GP2X Wiz software]]
[[Category:CAANOO software]]
[[Category:Dingoo software]]
[[Category:GCW Zero software]]
[[Category:Active software]]

Latest revision as of 07:18, 30 March 2026

ScummVM
Original developer(s) Ludvig Strigeus (ludde), Vincent "yaz0r" Hamm, ScummVM Team
Current developer(s) Eugene Sandulenko (sev), Arnaud Boutonné (Strangerke), ScummVM Team
Latest version 2026.3.0 [+]
Active Yes
Platform(s) Windows
Linux
macOS
IRIX (Outdated)
RISC OS
MorphOS
AmigaOS
OS/2 (Outdated)
Haiku
FreeMiNT
Raspberry Pi (Outdated)
Pandora (Outdated)
Android
iOS
Symbian (Outdated)
Palm OS (Outdated)
PlayStation 2 (Outdated)
PlayStation 3
PlayStation Portable
PlayStation Vita
Nintendo 64 (Outdated)
GameCube
Nintendo Wii
Nintendo Switch
Nintendo DS
Nintendo 3DS (Outdated)
Dreamcast
GP2X (Outdated)
GP2X Wiz (Outdated)
GP2X Caanoo (Outdated)
Dingoo (Outdated)
GCW Zero
and more
Architecture(s) x86, x86-64, ARM, ARM64, MIPS, SH4, PowerPC, 68k
Emulates SCUMM Engine and many more game engines
Website ScummVM Website
Support ($) PayPal
Programmed in C++, C
License GPLv2
Source code GitHub

ScummVM is an open-source collection of game engine recreations and source ports based around various adventure games and RPGs from the late 80s and 90s, and supports over 280 games (over 1800 if you count text adventures), making it the biggest project of its kind.

Download

[edit | edit source]
Windows Windows 9x Windows XP Linux Linux ARM PlayStation 3 PlayStation Portable PlayStation Vita Android iOS Dreamcast Nintendo GameCube Nintendo 64 PlayStation 2 Switch Wii Haiku AmigaOS MorphOS RiscOS MiNT Nintendo DS Nintendo 3DS IRIX Symbian PalmOS BeOS Solaris GCWZero Dingoo OS/2 Windows CE Caanoo GP2X GP2X Wiz webOS TIZEN Pandora Pocket-Go KolibriOS Official, older and daily releases

Overview

[edit | edit source]

ScummVM was originally a reverse-engineered reimplementation of SCUMM, the game engine used in the adventure game Maniac Mansion, and it released on October 8, 2001. SCUMM is notable for its portability, having originally been designed for the Commodore 64, and then later ported to the Apple II and IBM PC. The technique of using a virtual machine for game development is not new, as it was previously used for text adventure games in the form of the Z-machine. But LucasArts also used it for manipulating graphics and sound, as doing so alleviated the burden of having to redevelop Maniac Mansion from scratch, and save time on getting subsequent ports to market.

ScummVM is similar; the simplicity of the engine makes it portable to a wide variety of platforms. Unlike a full-fledged system emulator, ScummVM only uses the resources it needs to run the games, like the original SCUMM (though the codebase does have emulators for hardware like sound cards), making the system requirements very modest and forgiving. Multiple versions of the same game are often supported, such as PC and console ports. Support for many games in ScummVM has even been contributed by official developers. Disney even republished Maniac Mansion on Steam using an outdated version of ScummVM.

On October 9, 2020, in a similar precedent to MAME and its fork MESS, the ScummVM Team merged the sister project ResidualVM into the ScummVM repository[1].

There were instances where when official creators of a point and click game decide to port it to modern systems, they use ScummVM to make it possible. An example would be Humongous Entertainment using it for their mobile and modern PC ports.

Supported games

[edit | edit source]
Main article: Game engines

ScummVM supports over 250 games from many publishers and developers. Here are just a few examples of the games it can run. For a more complete list, check out their compatibility page.

  • 2D point-and-click adventure - Monkey Island, Maniac Mansion, Sam & Max, Blade Runner, Simon the Sorcerer, Broken Sword, King's Quest, The Neverhood, Indiana Jones, and many more from companies such as; LucasArts, Sierra, Adventure Soft, Humongous Entertainment, Revolution, etc.
  • 3D point-and-click adventure - Grim Fandango, Escape from Monkey Island, The Longest Journey
  • Text adventure - Colossal Cave Adventure (the first known work of interactive fiction and the first text adventure game) and about 1600 more.
  • Adventure - Myst series
  • RPGs - Ultima 4, 6, 8. Might and Magic 4 & 5.

Features

[edit | edit source]

These are some of the features that ScummVM has over the original games.

  • Ported to lots of systems
  • Fan translations
  • Fangames
  • Graphic filters
  • Better performance
  • MT-32 emulation
  • Cloud storage and save game sync
  • Discord Rich Presence

Guides and Info

[edit | edit source]

References

[edit | edit source]
  1. A merger ScummVM news - Oct 9, 2020
  2. Director Database offers a compatibility list with fewer restrictions, a version of the wiki strictly for adult content and is open to anyone who wants to help. The wiki is not a official ScummVM site nor is it officially associated with the ScummVM project.