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- This edit created a new page (also see list of new pages)
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25 June 2024
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16:22 | Super Nintendo emulators (2 changes | history) . . (-50) . . [Ahayri (2×)] | |||
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16:22 (cur | prev) . . (+8) . . Ahayri (talk | contribs) (→Emulators) | ||||
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16:19 (cur | prev) . . (-58) . . Ahayri (talk | contribs) (→Hardware features and accessories) |
15:55 | Virtual reality (diff | hist) . . (-4) . . Ahayri (talk | contribs) (→VR game room simulations) |
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13:58 | Resolution (3 changes | history) . . (+239) . . [Pac-Mario64; Phredreeke (2×)] | |||
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13:58 (cur | prev) . . (+85) . . Phredreeke (talk | contribs) (→Consoles: added output resolutions for PAL consoles (288p/576i)) | ||||
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13:54 (cur | prev) . . (+154) . . Phredreeke (talk | contribs) (→2D Consoles: SNES vertical 239 line resolution is documented on fullsnes) | ||||
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12:43 (cur | prev) . . (0) . . Pac-Mario64 (talk | contribs) (SNES PAL has 240/480, not 239/478.) |
13:00 | Preservation projects (diff | hist) . . (+401) . . Ahayri (talk | contribs) (→Preservation projects) |
m 12:09 | Nintendo Switch emulators (diff | hist) . . (+2) . . Intoemulation (talk | contribs) (Much better compatibility and resource management than both ryujinx and torzu.) |
24 June 2024
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23:33 | Preservation projects (3 changes | history) . . (+1,437) . . [Ahayri (3×)] | |||
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23:33 (cur | prev) . . (+854) . . Ahayri (talk | contribs) (→Private Game Servers: Final Fantasy XI Online added) | ||||
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16:27 (cur | prev) . . (+102) . . Ahayri (talk | contribs) (→Private Game Servers) | ||||
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16:26 (cur | prev) . . (+481) . . Ahayri (talk | contribs) (→Private Game Servers) |
21:36 | List of games that support tracked motion controllers (diff | hist) . . (+70) . . Ahayri (talk | contribs) (→Xbox 360 Emulation) |
14:23 | Nintendo 64 emulators (diff | hist) . . (+430) . . NejiHyuga900 (talk | contribs) (→Comparisons: Mentioning other NSO Nintendo 64 mature names in other regions) |
22 June 2024
20:41 | Shader Presets (diff | hist) . . (-1) . . 172.69.140.149 (talk) (→Back-Ups Arcade) |