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Cellphone emulators

18 bytes added, 02:21, 22 February 2022
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While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
<i>[[JL-Mod#Mascot Capsule3D|Mascot Capsule V33D]]</i> is a propietary 3D graphics engine developed by Hi-Corporation. It was mostly used in Japanese devices, but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.
===Emulators===
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|<abbr title="Hi-Corporation's 3D Engine">Mascot Capsule V33D</abbr>
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|VM
|LG SDK
|align=left|{{Icon|Windows}}
|[https://www.softpedia.com/get/Programming/SDK-DDK/LG-SDK-for-Java-ME-Platform.shtml v11.5 Mirror]
|{{✗}}
|Mid
|Samsung Java SDK
|align=left|{{Icon|Windows}}
|[https://www.softpedia.com/get/Programming/SDK-DDK/Samsung-Java-SDK.shtml v11.2.2 Mirror]
|{{✗}}
|Mid
|{{✗}}
|-
|PhoneME[[phoneME]]
| -
|[https://archive.org/details/phoneme-svn.dump SVN Dump]
|{{✗}}
|-
|PhoneME [[phoneME]] <small>(unofficial)</small>
|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCE}}
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]
|{{✗}}
|-
|PhoneME[[phoneME]]-feature devices <small>(unofficial)</small>
|align=left|{{Icon|Symbian|WinCE}}
|[https://github.com/hbao/phonemefeaturedevices git]
;Emulators via ~
{| class="wikitable" style="text-align:center;" "width=800"
|-
! scope="col"|Name
:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PlayStation Portable]] port of Sun's open-source JavaME implementation phoneME Feature.
;[[phoneME]]
This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation.
;[[phoneME ]] <small>(unofficial ports)</small>
:phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself.
|align=left|{{Icon|Android|}}
|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]
[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.78]
|Mid
|{{✓}}
;[[N-GAGE COOL!]] — Paid ($)
:A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia Early attempt at a commercial N-Gage exclusives and nothing else from the rest of the bunchemulator.Haves no real benefits over other offerings
==Execution Engine <small>(ExEn)</small>==
==Palm, Inc.==
===webOS <small> (Palm Pre/Pixi)</small>===
Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm.
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|Wgames<br/> (preenv)
|align=left|{{Icon|Maemo}}
|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]
;4Mophun
:does Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
;[[mophun]]
:an An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
;MoRePhun
:a A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
==Japanese cellphones <small> (features phone / フィーチャー・フォン)</small>==
==Chinese Mobile==
 
===MiniJ<small> (MRP platform)</small>===
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