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<div{{Infobox console style|title = J2ME|logo = J2ME.png|logowidth = 220px|developer ="color[[wikipedia:#000;backgroundOracle Corporation|Oracle Corporation]]|design by = [[wikipedia:Sun Microsystems|Sun MicroSystems]]|type = [[Cellphone_emulators#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:11em;display:inline-block;padding:1em;">J2ME (Java 2 Micro Edition)|Cellphone]]|generation = [[File: J2ME.pngCategory:Seventh-generation video game consoles|300px7th generation]]|release = 28 April 2000|discontinued = 2008|emulated = }}
— [https://vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones]
</div>
→Java 2 Micro Edition (J2ME)
:''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].''
A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.
While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
Mascot was a development environment created for Java ME mobiles, using the Mobile Graphics 3D API (JSR184). They were probably the best 3D graphics ever to be seen in mobile Java.