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Cellphone emulators

2,343 bytes added, 16:53, 7 June 2020
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!colspan="5"|PC / x86
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|[https://web.archive.org/web/20090122021555/http://lyo.blogsome.com/kemulator KEmulator]
|align=left|{{Icon|Windows}}
|0.9.8
|{{✓}}
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|[https://sourceforgegithub.netcom/projectshex007/freej2me FreeJ2ME]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://sourceforge.net/projects/freej2me/files/ 2018-09-07]
|Mid
|{{✓}}
|-
|[https://web.archive.org/web/20060720210353/http://www.volny.cz/molej/pstros/download.htm Pstros]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|1.6.0
|Mid
|{{~}}
|-
|Nokia SDKs
|align=left|{{Icon|Windows}}
|OfficialN/A
|Mid (Nokia-only)
|{{~}}|-|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|N/A|Mid|{{~}}|-|[http://www.siemens-club.ru/soft-emul.php Siemens SDKs]|align=left|{{Icon|Windows}}|N/A|Mid (Siemens-only)|{{~}}|-|SjBoy|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip beta4]|Low|{{✗}}|-|MiniSoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip Unknown]|Low|{{✗}}
|-
|Sj-Boy-JavaEmulator[https://web.archive.org/web/20070831144240/http://kwyshell.myweb.hinet.net/ MidpX]
|align=left|{{Icon|Windows}}
|?1.0.1
|Low
|{{✗}}
|-
|MidpXMPowerPlayer
|align=left|{{Icon|Windows}}
|?[https://web.archive.org/web/20070126100250/http://mpowerplayer.com:80/mppwin.zip Unknown]
|Low
|{{✗}}
:Has more features and compatibility than other ones, as well as 3D emulation. Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is the recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012, closed-source.
;FreeJ2ME
:Has fewer features than KEmulator, but better compatibility. It is recommended for games that don't work with KEmulator. It has an optional [[libretro]] core and development is active. Games that freeze on KEmulator, such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as J2ME Loader on Android. Some games run too fast and require tinkering with the frame rate options.Open source.;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient b&w J2ME games no other emulator can.;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for MascotCapsule V3 3D APIs. Can run some games at better framerates than the original devices ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs;SjPstros:Haves support for some obscure vendor-Boy-JavaEmulatorspecific APIs that other emulators don't support.;SjBoy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games FreeJ2ME and KEmulator don't.;Minisoyo:Experimental emulator from the SjBoy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the JAR file onto the MiniSoyo window.
;MidpX
:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware.;MPowerPlayer:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Haves not any known advantageous feature.;SquirrelJME:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.
;J2ME Loader
:This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (mascot capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.
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