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Cellphone emulators

284 bytes added, 19:16, 18 November 2018
J2ME (Java 2 Micro Edition)
:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy).
;KEmulator
:Has even more features and compatibility (even 3D emulation) than other ones. Has support for custom resolution and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. Is Some games (such as Doom 2 RPG, tested) freeze indefinitely right after being opened. It is, however, the optimal recommended solutionif you're on a Windows PC, otherwise, it is recommended to use J2ME-Loader on an Android phone if you have one. Last update was in 2012, closed-source.
;PSPKVM
:Available for cell-phones. Might be the first one that's open-source. Last update was in 2009.
;J2ME-Loader
:A fresh emulator, tending to have nice capabilities. It is still developing. Converts *jar offline using its own resources, easily launches both 2D & 3D apps. Samsung & Nokia Api implemented. Supports different keyboard layouts and customization. Hardware acceleration significantly increases performance in 3D apps. Highly recommended. Flawlessly runs the majority of games, even ones that crash on KEmulator. Fails with Sony Ericsson 3D engine (mascot capsule) - it is common with most of other emulators too, due to the fact that mascot capsule is almost impossible to port.
==ExEn <small>(Execution Engine)</small>==
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