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→Color Palette: Added FBX palettes
|style="text-align:center;"|Raw*
|style="text-align:center;"|The raw chroma, level, and emphasis output of the NES PPU represented in RGB color channels<ref>https://github.com/libretro/nestopia/blob/c2244b8eec1a4f6bbebdd09ec6c4b1552b5610c0/libretro/libretro.cpp#L526</ref>
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|style="text-align:center;"|FirebrandX's palettes
|style="text-align:center;"|N/A
|style="text-align:center;"|There are two different palettes. One is labeled unsaturated, and it was created using direct NES composite capture through an XRGB Mini. The saturated palette is a modified version of the YUV (canonical) palette that fixes some shades of green and cyan. Some consider these to be the most accurate palettes when compared to original hardware. <ref>http://www.firebrandx.com/nespalette.html</ref>
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