PlayStation 5 emulators

(Redirected from PlayStation Portal)
PlayStation 5
The original PlayStation 5 console with optical drive, and DualSense controller
Developer Sony Interactive Entertainment
Manufacturer Sony, Foxconn
Type Home video game console
Generation Ninth
Release date November 12, 2020
Predecessor PlayStation 4
Emulated ~
For emulators that run on PlayStation 5, see Emulators on PlayStation 5.

The PlayStation 5 (officially called shorthand PS5) is a home video game console developed by Sony Interactive Entertainment. Announced in 2018 as the successor to the PlayStation 4, the PS5 was released by Sony on November 12, 2020, in most countries.

The platform launched in two varieties: a base model with an Ultra HD Blu-ray-compatible optical disc drive that retailed for $499 ($621 in 2026) and a Digital Edition lacking this drive that retailed for $399 ($497 in 2026), serving as a lower-cost variant for consumers who prefer to buy games through digital download.

It uses a custom 8-core AMD Zen 2 processor running at 3.5 GHz, supported by 16 GB/256-bit GDDR6 VRAM, with 512 MB of DDR4 RAM for background tasks (also used as an SSD controller cache). It is the first PlayStation console to use an SSD by default for storage.

Sony released a more powerful mid-generation edition of the PlayStation 5, the PlayStation 5 Pro, similarly to what they did in the previous console generation.

From an emulation viewpoint, the PS5 was the least interesting PlayStation ever, due to its relative lack of exclusives thanks to Sony's current stream of usually decent PC ports and the overall ease of cross-platform development, with both PlayStation, Xbox, and PCs having x86-64 CPUs and capable graphics APIs such as DirectX 12 and Vulkan. Since the news of Sony discontinuing the game discs production in July 2026, the PS5 emulation has started to get significant progress with various emulators emerging. However, they're far from having most of the library running at the moment.

The console’s CPU architecture is very similar to that of a PS4, so a PS4 emulator is likely to have support of PS5 in the future, similarly to how Dolphin supports Wii while originally being a GameCube emulator - granted, said emulator would have to emulate/translate GCN, RDNA 1, RDNA 2, and RDNA 3/4 if they choose to support the PS5 Pro.

Before editing, review the getting involved and recommended pages. See system requirements page for performance demand of the emulators.
See tables for enhancements and hardware features & peripherals.
For more details such as licensing, programming language, emulation method, visit each emulator’s dedicated page.
Name Platform(s) Latest version PS5 Pro Compatibility License Active Recommended
PC
KytyPS5       git 46.3%
100 out of 216 reported titles
GPLv2 (Copyleft) ~
KytyPlus       git 0%
0 out of 2 reported titles
GPLv2 (Copyleft)
sharpemu       git 6.52%
3 out of 46 reported titles
GPLv2 (Copyleft)
PS5PCEM   git ? 33.33%
4 out of 12 reported titles
GPLv3 (Copyleft)
prosper       git ? 24.07%
13 out of 54 reported titles
N/A
CraziiEmu   git ? 50%
2 out of 4 reported titles
GPLv2 (Copyleft)
Touché PX5       git ? 20%
1 out of 5 reported titles
GPLv2 (Copyleft)
Kyty   git N/A MIT (Permissive)
Prosperismo       git ? N/A GPLv2 (Copyleft)
Prosperity     git ? N/A GPLv2 (Copyleft)
RPCSX   git

Dev builds

N/A GPLv2 (Copyleft)
PS5rs     git ? N/A GPLv2 (Copyleft)
Mobile
sharpdroid   4 N/A GPLv2 (Copyleft)
Magnus     0.0.1 ? N/A GPLv2 (Copyleft)

Comparisons

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Kyty
A compatibility layer for the PS4 and PS5 by InoriRus, the creator of Short Waves. It was in the early stages of development. Can boot some lightweight PS4 games and PS5 homebrews with graphical output.
KytyPS5
A PlayStation 5 compatibility for Windows, macOS, and Linux based off of Kyty. The project is still in an early stage of development. KytyPS5 can boot 2D games and some 3D games.
KytyPlus
KytyPlus is a KytyPS5-based PlayStation 5 emulator for Windows, macOS, and Linux. It's a standalone project derived from KytyPS5 (itself based on Kyty), with additional work focused on iGPU optimization, build stability, and a unified PS4/PS5 dispatch.
Sharpemu
SharpEmu is an experimental PlayStation 5 compatibility layer written in C# for Windows, with experimental builds for macOS and Linux. At this stage, the emulator can boot Demon's Souls. Development is currently focused on the shader translator and graphics pipeline.
craziiEmu
A fork of Sharpemu which adds improvements currently not seen in the official SharpEmu repository, such as a different user interface.
RPCSX
A FLOSS compatibility layer created by one of the original developers of RPCS3, DH, along RPCS3 current main developers Nekotekina and kd-11. It's in early stages although it can already load the PS5's Safe Mode and show the PS logo in VSH.
prosper
Prosper by mattias800 is another compatibility layer for Windows/macOS/Linux. It is highly not recommended you use this emulator due to it being almost completely AI generated.
Prosperity
Prosperity, originally launched as PS4Delta in 2019, is a PlayStation 4 and PlayStation 5 emulator for Linux and Android. Windows support is planned for a later release. On AMD64 hosts, the CPU runs without emulation. On ARM hosts, FEX is used to execute the CPU code. The GPU is fully emulated, with graphics code recompiled to SPIR-V. Graphics output is handled through Vulkan and SDL3.
Prosperismo
Prosperismo began as a fork of Kyty and has since added its own compatibility work, Vulkan renderer changes, and desktop shell.
PS5rs
A work-in-progress Rust-based PS5 emulator

Enhancements

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Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
Name N/A
Controls Disguise peripheral support through passthrough
Tricking the software into thinking that the original controller was connected even though they identify themselves with different device IDs. When a game tries to identify a connected 'nearly the same internally' controller, emulator will tell it that the equivalent original controller is connected instead, allowing it to work.
Input lag mitigating
Mouse injector
Real peripheral support (passthrough)
Ability to passthrough USB HID devices or Bluetooth adapter for emulated system.
Turbo button
Graphics Pre-rendering anti-aliasing
(SSAA, MSAA)
Ray tracing
(DXR, VRT and MRT)
Ray tracing already supported on PlayStation 5.

But there are ways to improve path tracing implementation even further like increasing ray length or more rays per light source etc.

Resizable internal resolution
RTX Remix Implementing RTX Remix technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.
Super-resolution techniques
(DLSS, XeSS, and FSR 2+)
FSR 3 is already supported on PlayStation 5.

On top of that the upcoming PlayStation 5 Pro revision will include support for a new super-resolution technique called PSSR.

Texture replacement
Ultra-widescreen hack

Widescreen already supported on PlayStation 5 system.

But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.

Performance Frame generation technologies
(LSFG, DLSS-FG and SM, XeSS-FG, AFMF and FSR FG)
AFMF is (technically) already supported on PlayStation 5.
Internal frame rate hack
Overclock
Rendering latency reduction technologies
(LatencyFleX, Reflex,   Xe-LL and Anti-Lag+)
While most emulators offer frame pacing or framebuffer latency control options, implementing rendering latency reduction technologies isn't currently feasible. This is likely doesn't offer enough benefit to justify the development effort.
Post-processing AI-powered filter
(Freestyle)
Filters
Inverse tone mapping PlayStation 5 system already supports HDR in some games.
Post-rendering anti-aliasing
(FXAA, TXAA, and MLAA/SMAA)
Post-rendering scaling
(Sharp bilinear, Lanczos, and FSR 1)
FSR 3 is already supported on PlayStation 5.
Shader chain
Quality of life Automatic updater
Big Picture Mode
Built-in cheat manager
Built-in custom resolution/CRTSwitchRes
For using this on Windows, you need CRT Emudriver.
Another option is using EDID editor tool such as "Custom Resolution Utility".
N/A
Eighth gen home consoles and beyond only have digital video output anyway.
Built-in mod editor and manager
Built-in save manager
Built-in patch manager
Command line options
Pause/Resume emulation
Per-game profiles
Portable and stealth
Useful enhancement feature for non-personal computer use or plug-and-play scenarios. However, the software may still require the necessary prerequisites and dependencies for your operating system if it is not statically linked.
SDL backend support
Provides controller plug-and-play and automatic input mapping through SDL GameController database.
Streamable compression format
TAS features Fast forward/Turbo speed
Macros/Scripts/Lua
Movie recording/playback
Rewind
Save states
Misc. Ambient sounds simulation
Simulation of audio from original hardware and environments, such as mechanical hard drive, floppy diskette, and optical drive noises (e.g., head seeks, spin-up/down, tray loading, disc spinning, and clicking), variable CRT flyback transformer whine (the classic high-pitched "coil whine" that dynamically changes pitch based on screen brightness and content), arcade cabinet effects (e.g., fan hum or button rattles), and other background ambient noises.
Debug features
EmuVR support Exclusive to libretro cores. So there is no support at the moment.
Free Look
Free Look is an enhancement feature that allows manipulation of the in-game camera.
While freecam would be technically possible, it will require per-game patches.

Said patches would require a significant amount of time to reverse the game's engine, which means that only someone talented with enough dedication to a single game could do it.

RetroAchievements
Rich Presence (RPC)
Allows the emulator to share real-time game session details (e.g., current game title, level, boss, playtime, or custom status) with external applications. This enables features such as displaying what you're playing on your profile, inviting friends to spectate, or triggering join-in-progress functionality where supported.
Screen translator
Using optical character recognition (OCR) and other techniques, this feature can provide live translation of in-game text, text-to-speech for visually impaired users, and more — either on demand or automatically.
You can use RetroArch's AI Service or the standalone offline bquenin's Interpreter.

Hardware features and peripherals

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Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
Hardware features N/A
System software Home screen and apps
Trophies
Backwards

compatibility

PlayStation 2 emulation

(incl. PS2 Classics)

PlayStation emulation

(incl. PSOne Classics)

PSP emulation for Digital PSP titles
PlayStation 4 (inc. Game Boost)
Input Adaptive triggers
Haptic feedback
Built-in speaker
Built-in microphone
Motion controls
Touchpad
Light Bar
DS Edge's Back Buttons mapping
PlayStation Network

(including PlayStation Now)

LAN Tunneling
Tempest Engine 3D audio technology
HDR
Ultra HD Blu-ray drive
PS4 Save File Transfer
Peripherals
Controller DualSense
DualShock 4
USB Keyboard & Mouse
WebCam PlayStation Camera
HD Camera
Motion PlayStation VR2
PlayStation VR
PlayStation Move
Aim Controller
Remote Control
Pulse 3D wireless headset
Rock Band peripherals
PS5 Pro exclusive features
PS5 Pro-enhanced games
PS5 Pro version of the Game Boost feature

Home screen and apps

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psdevwiki: PlayStation 5 system software section

PlayStation Home Menu is a graphical user interface developed by Sony Computer Entertainment. You can launch various applications from this interface as well.

  • No emulator supports this at the moment.

Trophies

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PSNProfiles: PlayStation 5 Trophies

Trophies are PlayStation Network awards presented to players for completing specific tasks in a game. The feature is present in most PlayStation 3 games, and all PlayStation Vita, PlayStation 4 and PlayStation 5 games. Trophies shouldn't be confused with RetroAchievements.

LAN Tunneling

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Xlink Kai - PlayStation 5 supported games
  • Also see computer programs such as XBSlink, SVDL and XLink Kai allow users to play multiplayer for LAN supported games by using a network configuration that simulates a worldwide LAN.

Ultra HD Blu-ray drive

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PlayStation 5 (Pro) supports BD-Video and DVD-Video and thanks to Ultra HD Blu-ray drive it also supports UHD-BD. However it does not have the capability to play VCDs, additionally, the format is not supported by the consoles system software.

Sony discontinued all manufacturing of physical media games for both PlayStation 4 and PlayStation 5 in January 2028. Physical disc production ending in January 2028 for new games releasing on PlayStation consoles  – PlayStation.Blog

See this dedicated page for more information about home media playback support for emulation softwares.
See Ripping games.
See Disc Drive emulation.
Also see psdevwiki: multimedia support

PlayStation 5 Pro

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PlayStation 5 Pro
 
 
PS5 Pro with visible black "gills" on the sides
Developer Sony Interactive Entertainment
Manufacturer Sony, Foxconn
Type Home video game console
Generation Ninth
Release date November 7, 2024
Predecessor PlayStation 4
Emulated

The PlayStation 5 Pro (PS5 Pro) was released on September 10, 2024, following industry rumors since March 2024. While the CPU remains the same, the GPU now has dedicated machine learning hardware (300 INT8 Tops) for PSSR upscaling and is around 45% better at typical gaming tasks such as rasterization and ray tracing. https://www.playstation.com/en-us/ps5/ps5-pro/

PS5 Pro-exclusive features

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https://www.playstation.com/en-us/ps5/ps5-pro/

PS5 Pro-enhanced games

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PS5 Pro version of the Game Boost feature

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PlayStation Portal

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The PlayStation Portal (Codenamed Project Q during development) is an accessory to the PS5 which uses a modified version of Android 13 with a Snapdragon 662 system-on-chip. It is made for streaming games and media from a PS5. It was launched in November 15th of 2023. https://www.playstation.com/en-us/accessories/playstation-portal-remote-player/

Notes

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References

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